HTML5 for Mobiles
What is HTML5 mobile app?
An HTML5 mobile app is a web application developed with version 5 of Hypertext
Markup Language, a web content standard designed for handheld devices like
smartphones and tablets. HTML5 enables more complex functions than earlier
versions of the standard, promotes design consistency and makes code easier to
read. Almost all current mobile devices support HTML5, and because the code is
only written once, it simplifies developing applications for multiple mobile platforms.
HTML5 for mobile app development.
HTML5 apps are designed to function on the smaller screens of handheld
devices. They can be used with any standard web browser. These apps
are an example of cross-platform development since they can work with
any mobile platform, including Android, iPhone and Windows. HTML5 is
also the main domain for many cross-platform application development
tools, such as Apache Cordova and Rhodes.
As an accepted web standard, HTML5 is useful to create apps that
are compatible with mobile devices and also desktop and notebook
browsers. This lets app designers design and deliver seamless
experiences across all the devices and browsers a user may use.
Furthermore, HTML5 mobile apps run from the web rather than being
stored locally. As a result, users don't have to download updates to
view content or use the app. The apps are delivered through mobile
device's browser.
Pros and cons of HTML5 mobile apps.
HTML5 can reduce the complexity, cost and time typically required to create mobile apps. It also
supports a range of devices that have become increasingly common in enterprise BYOD (bring
your own device) environments. HTML5 also eliminates the need to rewrite apps for each device
type, which lets private app developers quickly publish their product on multiple app stores and
reach more potential customers.
Another advantage of HTML5 mobile apps is that the content is searchable since they are web-
based. The content can be updated quickly and remotely to match users' needs or demands. The
content is also web searchable, which can boost an organization or app owner's efforts.
Some other advantages of HTML5 apps include the following:
• Third-party software can be used to extend the capabilities of HTML5 apps so they more closely
match the capabilities of native apps.
• Cross-platform tools can be used to create applications that use native features such cameras,
locations and contacts.
• Developers have flexibility when developing user experiences (UX).
• Apps can be easily deployed using open source JavaScript tools.
• It's easy to deliver bug fixes and updates as well as perform live testing on HTML5 apps.
That said, HTML5 mobile apps have some disadvantages.
Some apps cannot run well -- and may not run at all -- with interruptions in connectivity. Even when
connections are reliable, HTML5 apps are less efficient than native apps and may run more slowly.
Applications that are less suitable for HTML5 include those that repeatedly access sensors and those
that require peak performance or low potential.
Another issue with HTML5 apps is that they often use third-party systems and software. Quick
releases or unexpected API changes in these components may cause the app to stop working.
Cross-platform functionality may not always work due to different agreements used by different
platforms (e.g. swipe up versus swipe down to access certain system features). Finally, some
HTML5 frameworks are weak to code injection attacks.
HTML5 apps vs. native apps
Unlike HTML5 apps, native apps are based on a native language and specific platform.
They are designed to meet a specific need. As a result, they cannot run on any mobile
platform. Developers also need to maintain a separate codebase for each platform.
These can be large disadvantages that are not present in HTML5 apps.
Another shortcoming of native apps is that different development teams are needed to
provide cross-platform support to users on Android and iOS. This can significantly
increase the cost for the developing organization.
That said, native apps have a performance advantage
under certain conditions since they are compiled (HTML5
apps are not). Native apps also work better than HTML5
apps when it comes to multi-touch gestures, GPS, and
rich experiences since they can take advantage of built-in
elements of the underlying platform.
In general, native apps are better when the goal is to
provide great experience to users or add features that
would be tricky to add using HTML5. HTML5 apps are
more suitable if the apps won't use onboard device
sensors or when making a capability available quickly to
the intended audience is more important than its UI or UX.
A third approach called a hybrid mobile app is believed to provide the best of
both native and HTML5 worlds. Hybrid apps are hosted inside a native
application. They use HTML5 code that is launched by a container program
or cover that is written in the native code of the particular
mobile operating system. They also use elements of native mobile apps.
Since hybrid apps combine HTML5 and native features, only a portion of the
code must be rewritten to make the app work across different mobile
platforms.
Is HTML5 better than HTML?
HTML is a standard language for writing web
pages. HTML5 is a better version of HTML by
overcoming some disadvantages of HTML like
multimedia incompatibility or multi-platform
incompatibility. HTML5 is a language of the modern
browser, but in order to become proficient in using
HTML5, one needs to know the basics.
How is HTML5 mobile friendly?
Responsive design is a key aspect of mobile web
development, which enables websites to adapt to
different screen sizes, orientations, and resolutions.
HTML5 provides several tools and techniques to help
you achieve this, such as media queries, viewport meta
tag, flexible grid layout, and flexible images and
media.

HTML5 (Hypertext Markup Language) for Mobiles.pptx

  • 1.
  • 2.
    What is HTML5mobile app? An HTML5 mobile app is a web application developed with version 5 of Hypertext Markup Language, a web content standard designed for handheld devices like smartphones and tablets. HTML5 enables more complex functions than earlier versions of the standard, promotes design consistency and makes code easier to read. Almost all current mobile devices support HTML5, and because the code is only written once, it simplifies developing applications for multiple mobile platforms.
  • 3.
    HTML5 for mobileapp development. HTML5 apps are designed to function on the smaller screens of handheld devices. They can be used with any standard web browser. These apps are an example of cross-platform development since they can work with any mobile platform, including Android, iPhone and Windows. HTML5 is also the main domain for many cross-platform application development tools, such as Apache Cordova and Rhodes.
  • 4.
    As an acceptedweb standard, HTML5 is useful to create apps that are compatible with mobile devices and also desktop and notebook browsers. This lets app designers design and deliver seamless experiences across all the devices and browsers a user may use. Furthermore, HTML5 mobile apps run from the web rather than being stored locally. As a result, users don't have to download updates to view content or use the app. The apps are delivered through mobile device's browser.
  • 5.
    Pros and consof HTML5 mobile apps. HTML5 can reduce the complexity, cost and time typically required to create mobile apps. It also supports a range of devices that have become increasingly common in enterprise BYOD (bring your own device) environments. HTML5 also eliminates the need to rewrite apps for each device type, which lets private app developers quickly publish their product on multiple app stores and reach more potential customers. Another advantage of HTML5 mobile apps is that the content is searchable since they are web- based. The content can be updated quickly and remotely to match users' needs or demands. The content is also web searchable, which can boost an organization or app owner's efforts.
  • 6.
    Some other advantagesof HTML5 apps include the following: • Third-party software can be used to extend the capabilities of HTML5 apps so they more closely match the capabilities of native apps. • Cross-platform tools can be used to create applications that use native features such cameras, locations and contacts. • Developers have flexibility when developing user experiences (UX). • Apps can be easily deployed using open source JavaScript tools. • It's easy to deliver bug fixes and updates as well as perform live testing on HTML5 apps.
  • 7.
    That said, HTML5mobile apps have some disadvantages. Some apps cannot run well -- and may not run at all -- with interruptions in connectivity. Even when connections are reliable, HTML5 apps are less efficient than native apps and may run more slowly. Applications that are less suitable for HTML5 include those that repeatedly access sensors and those that require peak performance or low potential. Another issue with HTML5 apps is that they often use third-party systems and software. Quick releases or unexpected API changes in these components may cause the app to stop working. Cross-platform functionality may not always work due to different agreements used by different platforms (e.g. swipe up versus swipe down to access certain system features). Finally, some HTML5 frameworks are weak to code injection attacks.
  • 8.
    HTML5 apps vs.native apps Unlike HTML5 apps, native apps are based on a native language and specific platform. They are designed to meet a specific need. As a result, they cannot run on any mobile platform. Developers also need to maintain a separate codebase for each platform. These can be large disadvantages that are not present in HTML5 apps. Another shortcoming of native apps is that different development teams are needed to provide cross-platform support to users on Android and iOS. This can significantly increase the cost for the developing organization.
  • 9.
    That said, nativeapps have a performance advantage under certain conditions since they are compiled (HTML5 apps are not). Native apps also work better than HTML5 apps when it comes to multi-touch gestures, GPS, and rich experiences since they can take advantage of built-in elements of the underlying platform. In general, native apps are better when the goal is to provide great experience to users or add features that would be tricky to add using HTML5. HTML5 apps are more suitable if the apps won't use onboard device sensors or when making a capability available quickly to the intended audience is more important than its UI or UX.
  • 10.
    A third approachcalled a hybrid mobile app is believed to provide the best of both native and HTML5 worlds. Hybrid apps are hosted inside a native application. They use HTML5 code that is launched by a container program or cover that is written in the native code of the particular mobile operating system. They also use elements of native mobile apps. Since hybrid apps combine HTML5 and native features, only a portion of the code must be rewritten to make the app work across different mobile platforms.
  • 11.
    Is HTML5 betterthan HTML? HTML is a standard language for writing web pages. HTML5 is a better version of HTML by overcoming some disadvantages of HTML like multimedia incompatibility or multi-platform incompatibility. HTML5 is a language of the modern browser, but in order to become proficient in using HTML5, one needs to know the basics.
  • 12.
    How is HTML5mobile friendly? Responsive design is a key aspect of mobile web development, which enables websites to adapt to different screen sizes, orientations, and resolutions. HTML5 provides several tools and techniques to help you achieve this, such as media queries, viewport meta tag, flexible grid layout, and flexible images and media.

Editor's Notes

  • #3  Apache Cordova is a framework for building mobile apps with HTML, CSS, and JavaScript. RhoMobile Suite, based on the Rhodes open source framework, is a set of development tools for creating data-centric, cross-platform, native mobile consumer and enterprise applications. It allows developers to build native mobile apps using web technologies, such as CSS3, HTML5, JavaScript and Rub