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Andy Touch
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Samples

An Introduction to Writing Custom Unity Shaders!

Editor's Notes

  • #30 For a Texture and Reflections
  • #31 For 1 Light and Shadows
  • #32 For Lightmapping (6 different kinds! Directional, Directional Specular, 3 types of Realtime lighting etc…._
  • #33 For Lightmapping (6 different kinds! Directional, Directional Specular, 3 types of Realtime lighting etc…._