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Sjeng
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Etymology
See also
Forum Posts
2000 ...
2010 ...
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*
Engines
* Sjeng
Sjeng
,
an
open source engine
written by
Gian-Carlo Pascutto
with help from
Adrien Regimbald
,
Daniel Clausen
,
Dann Corbit
,
Lenny Taelman
,
Ben Nye
,
Ronald de Man
,
David Dawson
,
Tim Foden
and
Georg von Zimmermann
[1]
. Sjeng was initially based on
Faile 0.6
by
Adrien Regimbald
[2]
, and an attempt to create a
Bughouse
&
Crazyhouse
playing program. Sjeng 7 became open source under the
GPL
, also playing
standard
and
Antichess
[3]
.
The
Chess Engine Communication Protocol
compliant Sjeng 11.2 was the final open source program released in January 2002
[4]
, while Sjeng 12.7 was closed source, didn't play variants, and emerged to the commercial
Deep Sjeng
in 2003, initially market by
Lex Loep's
Lokasoft
[5]
. In it's
suicide and loser's
mode, Sjeng applies
Proof-number search
. Otherwise it uses
Alpha-Beta
with
Aspiration Window
and
PVS
,
History
and
Killer heuristics
,
Transposition tables
,
SEE
for
move ordering
and
pruning
,
selective extensions
,
Adaptive Null Move Pruning
,
Extended Futility Pruning
,
Limited Razoring
, and
Book learning
[6]
. Sjeng is the engine of
Apple's
chess application as shipped in
MacOS X 10.4
[7]
[8]
[9]
.
Etymology
The name Sjeng, which is also a
Limburgish
masculine given name, is the reverse of the long time number one human Bughouse player, with the handle "Gnejs"
[10]
[11]
.
See also
Deep Sjeng
Given Name
Forum Posts
2000 ...
Sjeng 7 out - with sources now (GPL)
by
Gian-Carlo Pascutto
,
CCC
, April 15, 2000
Sjeng 10 has been released
by
Gian-Carlo Pascutto
,
rgcc
, June 7, 2001
Sjeng 12.7 and 11.2 released
by
Gian-Carlo Pascutto
,
rgcc
, January 2, 2002
Sjeng 12.10 released (UCI support!)
by
Gian-Carlo Pascutto
,
rgcc
, March 22, 2002
Sjeng 12.11 Released
by
Gian-Carlo Pascutto
,
rgcc
, April 2, 2002
sjeng's suicide tablebases
by
Jean Efpraxiadis
,
rgcc
, July 11, 2002
2010 ...
Sjeng 11.2 and suicide chess
by
Michel Van den Bergh
,
CCC
, September 03, 2012
External Links
Chess Engine
Sjeng's ICGA Tournaments
(includes
Deep Sjeng
)
Sjeng : a chess-and-variants playing program
GitHub - gcp/sjeng: A chess and chess variants playing program
Sjeng (Chess) from Wikipedia
Sjeng
from
WBEC Ridderkerk
Chess Variants
Antichess from Wikipedia
Bughouse chess from Wikipedia
Crazyhouse from Wikipedia
Misc
Sjeng (disambiguation) from Wikipedia
Sjeng (name) from Wikipedia
References
^
Sjeng : a chess-and-variants playing program - 7. Who wrote Sjeng ?
^
Re: Dutch CC all games available
by
Gian-Carlo Pascutto
,
CCC
, November 04, 2001
^
ICGA: Losing Chess
by
Guy Haworth
^
Sjeng 12.7 and 11.2 released
by
Gian-Carlo Pascutto
,
rgcc
, January 2, 2002
^
Deep Sjeng 1.0 released
by
Lex
,
rgcc
, March 3, 2003
^
Sjeng Download - Readme
^
Chess (application) from Wikipedia
^
Chess - Source Browser
^
README
^
Yes, there are
by
Georg von Zimmermann
,
CCC
, June 01, 2003
^
Eric van Reem
(
2001
).
Tiger und Rebel gleichauf in Leiden
.
Computerschach und Spiele
, 6/2001 (German)
What links here?
Page
Date Edited
CCT2
Sep 7, 2012
CCT3
Feb 14, 2013
CCT4
Apr 22, 2013
ChessBrainVB
Jun 24, 2017
ChessV
Jan 21, 2018
Chezzz
Jan 20, 2013
Deep Sjeng
Jan 7, 2016
DOCCC 2001
Aug 15, 2015
Engines
Mar 10, 2018
Georg von Zimmermann
May 29, 2017
Gian-Carlo Pascutto
Jan 16, 2018
ICT 2002
Nov 19, 2016
Mac OS
Mar 25, 2016
Michel Van den Bergh
Mar 10, 2018
Movei
Jan 7, 2016
Proof-number search
Jan 22, 2018
Scid
Apr 15, 2017
Sjeng
Aug 17, 2017
Tristram
Jan 29, 2014
WCCC 2002
Nov 24, 2017
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Table of Contents
Sjeng,
an open source engine written by Gian-Carlo Pascutto with help from Adrien Regimbald, Daniel Clausen, Dann Corbit, Lenny Taelman, Ben Nye, Ronald de Man, David Dawson, Tim Foden and Georg von Zimmermann [1]. Sjeng was initially based on Faile 0.6 by Adrien Regimbald [2], and an attempt to create a Bughouse & Crazyhouse playing program. Sjeng 7 became open source under the GPL, also playing standard and Antichess [3].
The Chess Engine Communication Protocol compliant Sjeng 11.2 was the final open source program released in January 2002 [4], while Sjeng 12.7 was closed source, didn't play variants, and emerged to the commercial Deep Sjeng in 2003, initially market by Lex Loep's Lokasoft [5]. In it's suicide and loser's mode, Sjeng applies Proof-number search. Otherwise it uses Alpha-Beta with Aspiration Window and PVS, History and Killer heuristics, Transposition tables, SEE for move ordering and pruning, selective extensions, Adaptive Null Move Pruning, Extended Futility Pruning, Limited Razoring, and Book learning [6]. Sjeng is the engine of Apple's chess application as shipped in MacOS X 10.4 [7] [8] [9].
Etymology
The name Sjeng, which is also a Limburgish masculine given name, is the reverse of the long time number one human Bughouse player, with the handle "Gnejs" [10] [11].See also
Forum Posts
2000 ...
2010 ...
External Links
Chess Engine
Chess Variants
Misc
References
What links here?
Up one Level