- Creative Director – Julian Gerighty
- Senior Producer – Lionel Le Dain
- Game Director – Mathias Karlson
- Technical Directors – Tobias Carlsson
- Production Director – Andrei-Mihai Avasi
- Brand Director – Christophe Malarmey
- Co-Dev Associate Producer – Victoria Polyak
- Senior Project Closer – Karim Emadali
- Closing Specialists – Paul Rouau, Pietro Costantini
- Art & World Director – Benedikt Podlesnigg
- Associate World Director – Cloé Hammoud
- Associate Art Director – Marthe Jonkers
- Level Design Director – Julien Jourdain
- Associate Creative Director – Chadi El Zibaoui
- Presentation Director – Damien Belleville
- Narrative Director – Navid Khavari
- Associate Narrative Director – John Björling
- Realization Director – Bogdan Draghici
- Animation Director – Matthew Karpinski
- Audio Director – Simon Koudriavtsev
- Lead Composer – Wilbert Roget, II
- Co-Composers – Jon Everist, Kazuma Jinnouchi
- Cantina Music Composer – Cody Matthew Johnson
- Technical Art Director – Stephen Hawes
- Associate Technical Animation Director – Simon Chow
- Online Technical Director – Björn Lindberg
- Technical Director – Roxana Tudor (Vasilescu)
- HR Manager – Alvida Vidstige
- Production Coordinator – Marta Rudna
- Content Manager – Katrin Liselotte Ferstl
- Ubisoft Massive presents in collaboration with – Ubisoft Bucharest, Ubisoft Annecy, Ubisoft Paris, Ubisoft Montpellier, Ubisoft Shanghai, Ubisoft Milan, Ubisoft Toronto, Ubisoft Redlynx, Ubisoft Chengdu and Ubisoft Stockholm
Ubisoft Massive
- Production Director – Fredrik Brönjemark
- World
- World Producer – Peter Ekstrand
- Associate Producers – Philipp Glietsch, Louise Tersen, Ema Uvodic, Eunice Wang
- Project Manager – Matilda Westerdahl
- Project Coordinator – Ye Jia Wen (Oliver)
- Associate Art Director – Gerard Miley
- Lead Level Artists – Jeremiah Estrellado, Anton Sander
- Level Artists – Ashkan Abbasi, Livio Ambrosini, Chad Chatterton, Rodrigo Lloret Crespo, Melodie Delamourd, Wouter Gillioen, Maarten Hof, Philip Hylen, Catherine Jonsson, Peter Kostov, Anthony Lemetayer, Keyla Meijer, Clotilde Moussier, Zack Parkinson, Svend Ronslund, Adrian Sitek, Raphael Tavares, Joel Westman, Jakub Wichnowski
- Lead Level Designers – Benoit Deschamps, Viacheslav Novikov
- Level Designers – Paola Caridi, Valentin Danilenko, Gregor de Weger, Mirelle Eriksson, Ivan Eskandari, Gao Feng, Hubert Gubrynowicz, Emil Johansson, Kendal Husband, Lukas Joley, Fredrik Levau, Markus Nordström Frodlund, Rémi Salomon, Henrik Sandin, Ronnie Tallon, Téofil Todorovic, Adrian Ulvsgärd
- Lead Lighting Artist – Damien Tournaire
- Lighting Artists – Eros Dadoli, Roberto Libralato, Filippo Romani
- VFX Artists – John Behrens, Baptiste Erades
- Lead Character Artists – Jefferson Estrabinio, Oskar Lundqvist
- Character Artists – Qingmao Chen, Michael Hansen, Felix Lindahl, Kevin Lundmark, Jakub Mrówczyński, Dan Söderlin, Xenia Stroganova, Richard Trouve
- Lead Concept Artist – Samuel De Vos
- Concept Artists – Henrik Ågren, Diego de Almeida Peres, Robert Grafström, Kamil Haddad, Yousaf Ejaz Khan, Arnaud Kleindienst, Carl Ljungsberg, Iuliia Misiul, Victor Rathsmann, Pierre-Alexandre Schuller, Rishiraj Singh Shekhawat, Robin Tran, Tony Tran, Tatiana Vetrova, Amanda Westergren
- Lead Props Artist – Vitaly Bobrov
- Props Artists – Harry Biggs, Mikael Mellbris, Robin Jönsson, Sabrina Rodrigues Maia, Bram Zwikker
- Props Artists – Building – Veronica Antonowicz Kipowski, Alva Nachenius, Josefine Sandström
- Material Artist – Etienne Bednarz
- Vegetation Artist – Pierre Afoumado
- Vehicle Artist – Fredrik Andersson
- Gameplay
- Feature Producer – Florin Sanda
- Associate Producer – Guillaume Voisinet
- Project Coordinators – Shane Breedveld, Natalia Loziienko, Christopher Rülf Widell
- Lead Gameplay Designer – Fredrik Thylander
- Gameplay Designers – Allen Frank, Jules Gassie, Mike Hefer, Martin Jansén, Christian Johannesén, Bruce Kelly, Kasper Kristensen, Miriam Popescu, Adrian Walton
- Lead Systems Designer – Matthieu Delisle
- Systems Designers – Denis Asensio Palacios, Henrik Forsman, Lorien Gaboriaud, Leo Lefebvre, Alice Rendell, Robin Schulenberg
- Lead Gameplay Programmer – João Xavier
- Gameplay Programmers – Linnea Axelsson, Fabian Åhlund, Jasper Drescher, Pontus Jonsson, Antanas Kalininas, Juan Miguel Lechuga Pérez, Liu Si Yu (Rush), Fredrik Sandberg, Ricardo Silva
- Lead 3C Programmer – Michiel Meesters
- 3C Programmers – João Eiras Antunes, Ricky Chau, Duncan Little, Fabian Loayza Rivera, Nina Moritz, Jarl Ottenby, Agusti Sancho Martínez, Fausto Savarino
- Lead AI Programmer – Philip Dunstan
- AI Programmers – Simon Abou Assi, Daniel Almqvist, Glen Corby, Andreas Lasses, Jonathan Lundström, Ivan Zaplava
- Lead Animator – Nicholas Palmer-Kelly
- Gameplay Animators – Erik Billgren, Lovisa Ekelöw, Joakim Fridlund, Tobias Künster, Sara Jonasson, Veronika Mossum, Andreas Nilsson, Sarah Schulze, Jesper Skoog
- Lead UI Designer – Johan Bergman
- UI Artists – Julie Heugue, Oliver Janoschek, Tatiana Pojmaevich
- UI Designer – Dave Cory
- UX Designer – Joost Peters
- Lead UI Tech Artist – Per Sundin
- Tech UI Artists – Calle Boström, Filip Eriksson, Aaron Garcha, Vadim Igumnov, Fredrik Stedenfeldt, Sjoukje Terheijden
- Lead UI Programmer – Jonas Brinck
- UI Programmers – Alexander Backenhof, Vincent Badin, Markus Rosensköld
- Story
- Associate Producers – Jinesha Gandhi, Charles-Antoine Guillemette, Tiina Mäkelä
- Project Coordinators – Isabel Elia, Anika Handtke
- Storyboard Artist – Guy Perez
- Lead Quest Designer – Christopher Nonis
- Quest Designers – Acke Hallgren, Sam Luckhardt, Maximilien Lutz
- Narrative Designers – Adam Manuel, Travis Stout
- Lead Audio Designer – Jacob Coles
- Audio Designers – Malin Arvidsson, Mattia Cellotto, Joel Green, Simon Siegfried Klar, David Kristian, David Lockhart Guerrero, Toomas Moskvinov, Adam Oakley, Martin Weissberg
- Music Designers – Erik Jacobsson, Ola Strandh
- Lead Voice Designer – Charles Pateman
- Voice Designers – Alain Abbyad, Oskar Hansson, Hanna Witulska
- Cinematics
- Producers – Troels Hoe, Noel Lindell, Patrick O'Casey
- Associate Realization Director – Amanda Hakim
- Associate Art Director – Abel Vazquez Dopazo
- Technical Supervisor – Mikael Burman
- Animators – John Bucholtz, Thomas Tadeusz Ciborowski, Kostiantyn Kachmaryk, Anders Stenbeck, Hischam Zourob
- Lead Cinematic Tech Artist – Jonas Borgman
- Tools Programmer – Stefan Hannibal
- Pipeline Coordinator – Thomas Skareteg
- Motion Graphics Artist – Orhan Karagöz
- Environment Artist – Radoslaw Jakubiak
- Composition & 3D Artist – Roberto Mensa
- Character Artist – Louise Wyke
- 3D Artists – Isac Bogne, Magnus Hagerman
- Cinematic Artist – Gareth Jensen
- Tech
- Associate Producer – Bianca Andrunache
- Project Coordinator – Maïmouna Fischer
- Game Systems Architects – Filip Edgren, Robert Moschos
- Technical Director – Nikolay Stefanov
- Programmers – Daniel Edenbrandt, Carl Leonardsson, Joshua Simmons
- Tech & Tools Programmers – Oğuz Ağaç, Valentin Sergeev
- Graphics Programmer – Johan Anderdahl
- Lead Technical Artist – Aleksandar Novta
- Technical Artists – Kirill Arefev, Evgenii Davydenko, Martin Kulig, Danilo Nishimura, Ioan-Andrei Nistor
- Technical Content Validator – Elina Arefeva
- Lead Technical Level Designer – Andreas Springare
- Technical Level Designers – Gustav Bok, Frits de Laat, Martijn Dijksen, Lars Karlsson, Ruben Spaander
- Lead Technical Animators – Rasmus Björk, Jonathan Rigg, Eduardo Simioni
- Technical Animators – Melker Berg, Nicklas Hansen, Jonny Heinonen, Shannon Lyman, Mauricio Pachon, Micah Zahm
- Additional Technical Animation Support – Nitin Kumar Pathak
- Technical Houdini Artist – Bjorn Klaassen
- Lead Online Programmer – Mo Ghannam
- Online Programmers – Måns Živkovic Andersen, Mikael Andersson, Tim Karlsson, Anton Månsson, Rasmus Neckelmann, Dzmitry Sledneu
- Live Operations
- Live Operations Managers – Steve Muir, Zorica Shelton
- Live Producer – Lisa Kretschmer
- Project Quality
- Project Quality Manager – Philippe Crepin
- QC
- QC Project Coordinator – Adrian Dumitrascu
- Lead Development Testers – Marcus Levick, Andreas Rasmussen
- Manager – David Webeklint
- Release & Build Specialist – Marcus Nerheden
- Development Testers – Andrei Baican, Jimmy Carlsson, Lucie Geslot, George-Cosmin Hanta, Jenna Mäkelä, Jonna Malmström, Dragos-Ovidiu Mantoiu, Daniel-Cristian Oane, Adam Ostrowski, Salma Raja, Stacy Slater, Jesper Vatn
- Brand
- International Product Managers – Mitchell Brown, Scott Stainbank, Louis Trupin
- Product Director – Jonathan Lacaille
- Lead Video Artists – Stefan Linde, Ingrid Sarvik
- Video Artists – Emile Bartholomeus, Gabriel Kuklinski Dias, Dmitrii Gridnev, Axel Larsson, Fredrik Magnusson
- Concept Artist – James Rinere
- Marketing Artist – Erik Wadstein
- Graphics Designers – Jim Luckhardt, Pia Manzur, Alexander Zwolski
- Web Development
- UI Developer – Christian Sebra
- Web Developers – Richard Grahn, Ferry Kobus, Fernando Valarino
Ubisoft Bucharest
- Producers – Emil Gheorghe, Daniel Lazăr
- World
- Associate Producers – George-Adrian Enescu, Răzvan Andrei Safta
- Project Coordinator – Alexandru Constantinescu
- World & LD Director – Teodor-Viorel Popa
- Art Directors – Cristian Chihaia, Andreea-Larisa Văllimărescu
- Technical Art Directors – Mihnea-Virgil Boac, Mihai Zorca
- Technical Art Associate Director – Daniel Sandu
- Technical Directors Level Design – Stefănel-Adrian Ion, Laurentiu-Alexandru Trestioreanu
- Level Design Director – Cristian Grozavu
- Game Design Director – Lucian Istrate
- Online & Gameplay Programming Technical Directors – Iulian-Mihai Costache, Valeriu Sădeanu
- Lead Level Artists – Constantin Bodescu, Ionut Nicolaescu
- Level Artists – Claudia-Ioana Avram, Florin Bădiţă, Florin Bîşcă, Alexandru-Bogdan Bratu, Valentina Calciu, Stefan-Florin Calin, Robert-Cristian Costescu, Cătălin-Cristian Dumitriu, Andreea Simona Firan, Cornelia Grozavu, Claudia-Diana Guțu, Claudiu-Iustinian Mitrache, Horia-Cristian Mocanu, Jens Peppler, Marcela Roguț, Diana Florentina Scărlătescu, Laurențiu-Adrian Sişu, Miruna-Ilinca Smărăndoiu, Dan-Eugen Stănescu, Ştefan Stîngă, Ligia-Ioana Ukrainskii, Ioan-Alexandru Vlad, Laura-Emanuela Zaharia
- Lead Level Designers – Sebastian Bică, Eugen-Nicolae Ionică, Vlad Jojatu, Victor-Teodor Man
- Level Designers – Francesca-Roxana Bogdan, Eva-Elena Bulai, Cristian Condreț, Cosmin-Adrian Frunzulică, George-Alexandru Gavriloae, Petru Ghiorghiţă, Paul-Bogdan Grigore, Lucian Gujan-Bunescu, Irina-Monica Hristodorescu-Bucur, Ionut-Emil Ionescu, Theodor-Sebastian Jurma, Ştefan Mareş, Florin Muşuroi, Alexandru Nica, Gavril-Sotirios Papadopoulos, Teodora-Lavinia Popea, Sebastian-Mihai Stancu, Nicolae-Dorin Ștefan, Laura Timmer, Petre Voinescu
- Lighting Artist – Ecaterina-Carmen Ştefan
- VFX Artist – Ioana-Anastasia Tolea
- Concept Artists – Cosmin Genete, Diana-Lucia Sima
- Lead Props Artist – Andrei Cazghir
- Props Artist – Denisa Husman
- Vehicle Artist – Pablo Gallego Sánchez
- Gameplay
- Associate Producers – Ion-Lucian Cora, Dana Juncu
- Project Manager – Ana-Maria Nicolae
- Lead Gameplay Designer – Mihai-Adrian Raiciu
- Gameplay Designers – Victor-Alexandru Băjan, Catalin-Stefan Doruş, Alexandru-Paul Dragoescu, Etienne Dumaire, John Koolen, Vladuţ-Ştefan Petraru, Maria-Silviana Voican
- Technical Game Designer – Claudiu Sasu
- Lead Gameplay Programmers – Angelica Matara, Cristina-Maria Simion, Adrian-Marius Toma
- Gameplay Programmers – Cosmina-Valentina Alexandru, Radu Angelescu, Cristian Apostol, Dragoş-Iulian Avramescu, Sabina-Maria Bătranu, Ştefan-Iulian Chivu, Constantin-Cristian Ciucă, Mihai Constantin, Vlad-Doru Epure, Alexandru Gheorghe, Victor-Cristian Gîrtofan-Pop, Laurențiu-Ioan Iancso, Andrei-Eduard Lică, Răzvan-Ionuț Măgirdicean, Paul Marcu, Vlad-Andrei Ploeşteanu, Dumitru-Mircea Popescu, Andrei Pufu, Liviu-Dan Sărariu, Dragoş-Mihai Sora, Alexandru-Iulian Stoian, Răzvan-Nicolae Vulpe
- Lead Online Programmer – Alexandru Cucereanu
- Online Programmers – Simona-Valentina Murguleț, Bogdan-Alexandru Popa, Cornel-Nicuşor Stoica, Liviu-Andrei Tudorache
- UI Artists – Cosmin-Andrei Ispas, Alexandra Rizea
- Tech UI Artists – Cornel Ciubotaru, Andrei Dan-Olaru, Alexandru Vasile
- Story
- Associate Producer – Tiberiu-Ştefan Paraschiv
- Lead Level Designers – Dragoş Bălaşa, Marius Voicu
- Quest Designers – Radu-Dumitru Barbosa, Raluca Picioroagă, Beatrice-Oana Truşcă
- Narrative Designer – Sebastian Denzer
- Lead Audio Designer – Silviu Tănase
- Audio Designers – Alexandru-Mihai Nicolescu, Sergiu Rusu
- Tech
- Lead Engine Programmer – Valentin Velican
- Engine Programmers – Sorin-Octavian Anton, George Bîrzu, Mircea-Gabriel Dunka, Dragoş-Eugen Frătilă, Bogdan-Marius Iftode, Andrei-Daniel Nicoară, Ştefan Păun, Horia-Cristian Petcu, Victor Prodan, George Roşcăneanu, Cristian Sumănaru, Aurelian-Constantin Vass
- Technical Art Lead – Alexandru-Costinel Petrescu
- Technical Artists – Carlos-Diéguez Alonso, Andrei Dragomir, Oana Dumitru, Eugen Marinof, Adrian-Marius Telea, Alexandru-Dorian Vasilache, Alexandru-Tudor Zamfir, Vlad Zoide
- Tech Level Designers – Valentin-Constantin Maxim, Cristian-Stefan Tiucă
- Data Management – Diana-Roxana Apostu, Alexandru-Gabriel Goiceanu, Bogdan-Eugen Tănase
- Test
- Lead Devtest – Ciprian-Lucian Diaconu
- Devtesters – Cristina-Mihaela Aldea, Silviu Bota, Mihai-Alin Burcezan, Loredana-Mihaela Butler, Alexandru-Adrian Cinea, Daniel-Mihail Ilie, Ionuț-Bogdan-Gabriel Rebenciuc, Cătălin-Andrei Snihur, Sanda-Ramona Ștefan, Alexandru-Florin Timocel, Andra-Mihaela Topai
- Motion
Ubisoft Annecy
- Producers – Florent Goy, Patrick Payne
- Studio Production Director – Antoine Saussaye
- World
- Lead World – Anne Mounier
- Art Director – Fabien Yorgandjian
- Technical Art Director – Rémi Monier
- Associate Producer – Sébastien Juzac
- Project Manager – Jean-Elie Docher
- Lead Level Artists – Davood Alirezaei, Simon Pichette
- Associate Lead Level Artist – Jérémy Willmann
- Level Artists – Arthur Belin, Charly Carrelet, Juliette Colmon, Briac Corderoch, Romain Dauger, Celine Martinico, Natacha Ramonatxo, Pierre Robin, Alexandre Sarrazy, William Taylor-Parker, Alessandro Zonca
- Lead Level Designers – William Josephy, Alexandre Senadji
- Level Designers – Alex Caron, Timothé Garenaux, Alexandru Ilie, Thomas Jacquin, Leslie Lamblot, Thomas Pretat, Tim Spaninks, Julien Tonsuso
- Lead Quest Designer – Martin Dinet
- Quest Designers – Hugo Dupuy, Romain Rousseau
- Lighting Artists – Arthur Belin, Jean-Christian Sauvaget
- Technical Artists – Lucie Baccam, Douglas Clayton, Ludovic Delcroix, Ludovic Texier
- Character Artists – Laurent Boucher, Achielias Debecker
- Concept Artists – David Alvarez, Romain Lebouleux, Remy Vanmeenen
- Lead Props Artist – Joseph Hobbs, Mattia Nelli
- Props Artists – Quinn Bogaerts, Maxime Dumon, Maëva Godard, Blandine Leray, Arno Male, Marie Najean, Benoit Niedzielski, Jac Rossiter, Tamer Yagli
- Texture Artist – Jonas Armellini
- Technical Animation & Rig – Simon Geoffriau
- Gameplay
- Associate Producers – Raphaël Dupuy, Caroline Fidelaire, Agnès Ruiz
- Project Managers – Pierre Bouvy, Julien Maillet
- Technical Design Director – Javier Fernandez Ramiro
- Technical Designers – Romain Bilard, Loic Bourdel, Angelo Pinho Dos Santos, Evgueni Dozov, Pawel Ksiazek, Italo Pardave Navarro, Dale Rogers, Maxime Wirtz
- Game Director – David Kennedy
- Game System Designers – Sylvain Garayt, Arnaud Mametz
- Lead Gameplay Programmers – Michael Bouilloux, Jonathan Connell, Philippe Riou
- Associate Lead Gameplay Programmer – Julien Naty-Daufin
- Gameplay Programmers – Victor Barratault, Alexandre Berneau, Camille Llamas, Andrea Mantovani, João Marinheiro, Alexandre Thouvenin, Kalliopi Tsavari, Adrian Zambaux
- 3C Programmers – Guillaume Rousselet, Elodie Saphores
- AI Programmer – Sébastien Broussaud
- Lead Gameplay Animator – Julien Beilles
- Gameplay Animators – Thomas Arnould, Nathalie Baraton, Yuna Colloc, Hary Ramaroson, Clovis Roueche
- Lead Animator – Jean-Charles Laurent
- Animators – Sébastien Billard, Juliette Bru, Christian Castelli, Vincenzo De Cesaris, Aude Glondu, Marie Jeantet, Rémi Lavorel, Clémence Lejeune, Alexis Meunier, Owen Thé
- Studio Audio Director Support – François Dumas
- Audio Designers – Lucas Moulin, Alexandre Papiachvili, Sara Traineau
- UI Designer – Camille Farge
- UI Artist – Pierre Leroux
- Tech UI Artists – Brahim Berkati, Melvin Poppelaars, Irene Zanon, Valerio Zucco
- Tech
- CPI – Yann Courties
- Release & Build Specialists – Chantal Oury, Aurélien Senger
- Engine Programmer – Xavier Billault
- Tools Programmer – Marc Roumagnac
- Development Director – Guillaume Blanc
- Data Scientist – Valentin Vu Van
- Quality Assurance
- Quality Assurance Coordinator – Nicolas Simon
- Quality Assurance – Antoine Carrere-Debat, Pauline Costa, Titouan Fieux, William Hilaire, Laetitia Michel, Johan Nagy, Eddy Savel, Maartje Schutte
Ubisoft Paris
- Producer – Guillaume Portier
- Game Director – Thibaut Machin
- Art Director – Cédric Humeau
- Lead Gameplay Programmer – Kaloyan Stoychev
- World
- Producer – Vincent Maulandi Rabbione
- Associate Producers – Quentin Correggi, Corentin Dieleman
- Project Coordinator – Constance Prunet
- Project Quality Manager – Guilhem Bresson
- Art Director – Florian Salomez
- Level Design Directors – Fabien Houede, Sebastien Judit
- Lighting Director – Denis Mercier
- Lead Artist – Mathieu Jacquin
- Lead Environment Artist – Rimma Romanets
- Level Artists – Lucie Allaire, Julia Blardat, Dusan Bogdanovic, Damien Brisson, Boris Kolimaga, Jonathan Lorber, Julien Payen, Renaud Thomas, Audrey Trekker
- Lead Level Designers – Cedric Barthez, Tony Lara
- Level Designers – Remy Bermont, Pierre Berruer, Guillaume Dartoen, Vincent Dialinas, Quentin Guerrero, Guillaume Habans, Loïc Lemaire, Lara Rogonja
- Lighting Artist – Andriana Portailler
- VFX Artists – Théophile Pawlak, Simon Romain
- Character Artist – Pierre Truong
- Associate Lead Concept Artist – Adrien Girod
- Concept Artists – Quentin Brugues, Kevin Didierjean, Caroline Hirbec, Phillip Park
- Props Artist – Erwann Trebaol
- Gameplay
- Associate Producer – Joséphine Solier
- Lead Game Designer – Alexandre Bisiaux
- Game Designers – Marine Espinasse, Jacopo Papaccio, Jean-Baptiste Siraudin
- Associate Lead Gameplay Programmer – Edwin Razafimahatratra
- Gameplay Programmers – Alessio Bendoni, Thomas Cazaubon, Setha Chhun, Sébastien Dezautez, Alexandre Vanhove, Andrew Wesson, Ufuk Yalcin
- 3D Programmer – Florent Allera
- Lead Gameplay Animator – Jean-Baptiste Belet
- Gameplay Animators – Nicolas Barbotte, Philippe Cheung, Thomas Gordon, Julie Sylvestre
- Realization Designer – Adrien Pillon
- Lead UI Designer – Séverine Mastroleonardo
- UI Designers – Yoann Carré, Marjolaine Paz, Rémy Pontzeele
- Story
- Associate Producers – Bernard Cagnet, Emmanuel Gouvernaire, Antoine Palanque
- Narrative Designers – Zakaria Aboukhalid, Alexandre Tessier
- Audio Director – Romain Brillaud
- Lead Audio Designer – Antoine Rozan
- Sound Designers – Chloé Doll, Antoine Grelet, Romain His, Nicolas Mahieu
- Voice Designer – Antoine Deseille
- Cinematic Designer – Brice Augenie
- Cinematic Animator – Jérémy Parmentier
- Cinematic Quality Specialists – Joakim Iboudghacene, Camille Martin, Cynthia Minot, Laure-Anne Voisin
- Tech
- Technical Directors Art – Fabrice Holbé, Cyril Masquilliere
- Associate Technical Director Art – Christophe Doldo
- Technical Artists – Geoffroy Bruny, Alexis Chaudouet, Audrey Chevassut, Mihajlo Ciric, Sally Delmonte, Aubane Rittano, Youmna Sahab
- Technical Director Level Design – Adrien Massabieaux
- Technical Level Designers – Rémi Artigue, Louis Cabrera, Stelio Dartron, Eliot Ringeval, Gautier Tintillier
- World Technical Data Specialist – Jean Choukroun
- Tools Programmer – Loïc Ferreira Da Silva
- Devops
- Versioning & Tools Support Director – Laurent Chartrey
- RBS and Live Ops Specialist – Warren Grumier
- Tools Support Specialist – Loïck Tarissant
- Release & Build Assistant – Mickael Lesueur
- Associate Lead QA – Frédéric Bodin
- Quality Assurance
- Lead QA Analysts – Christophe Hennes, Frédéric Pam
- QA Analysts – Thomas Constantin, Marianne Dubois, Florian Dufour, Amélie Euvrard, Dāgs Lauciņš, Kévin Malardier, Matthieu Nollet, Alexandre Novak, Amandine Payet, Matéo Rogé
Ubisoft Montpellier
- Cinematic Producer – Emilie Dugene
- Associate Producers – Camille Geniez, Bruno Grandinetti, Sophie Penziki
- Project Coordinators – Gustave Lhoste, Daria Ségalard, Lucca Tralongo
- Dialogue Scenes Directors – Felix-Etienne Rocque, Jean-Marc Séguin
- Editor – Damien Poncelin de Raucourt
- Animation
- Associate Producer – Anais Dusautois
- Project Coordinators – Charlotte Coffin, Jordi Nunes
- Animation Supervisor – Aurélien Peis
- Assistant Animation Supervisors – Damien Contreras, Katia Caetano Ferreira, Mélanie Vacherie
- Animation Technical Directors – Ophélie Abbonato, Aymeric Gesse, Anthony Le Du, Laura Paiardini
- Associate Art Director Animation – Marie Celaya
- Animation Technical Artist – Guillaume Raynaud
- Animators – Jérémy Assoun, Valérian Boiziot, Antony Cartot, Jeremie Caufour, Théoline Chapas, Matthieu Croset, Louis Dallard, Jeremie Fae, Valérie Geoffroy, Marc Hugues, Yaseen Lalmahomed, Katarzyna Matusik, Romane Mayer, Léna Miguet, Manon Mosdale, Kim-Son Ochsenbein, Lucas Panafieu, Antoine Pertuisel, Benjamin Piquemal, Léa Poupin, Armand Rabuel, Loïc Tari, Ryan Yee
- Art
- Art Director – Yann Doray
- Art Technical Directors – Dean Jones, Benoit Lecocq
- 3D Modelers/Level Artists – Thomas Bruyneel, Benjamin Galinier, Priskah Khazaei, Elias Rivet, Morgan Thibault
- Cinematic Storyboarder – Thierry Segur
- Light & VFX
- Lead Lighting Artists – Xavier Collos, Kopsès Laforêt
- Lighting Artists – Guillaume Carton, Estelle Cozot, Rémy Escales, Justine Jubin, Hugo Lafont, Marie Mouttet, Oscar Mata Laca, Tristan Orenes, Marine Saint-Aroman, Morgan Thibault
- Lead VFX Artist – Guillaume Zannoni-Michelet
- VFX Artists – Rita Branco, Quentin Chalivat, Pablo Chauvineau, Thibaut Dannenmuller, Gillian Devaux, Léo Diringer, Thomas Ducray, Caroline Pierrot
- Character
- Character Technical Directors – Tommy Fortin, Véronique Fortin
- Technical Artists Character – Antoine Joly, Anne-Sophie Labelle
- Compositing
- Lead Compositing – Jean-Luc Azzis
- Realization Manager – Philippe Nègre
- Compositing – Kim Fogelberg, Jérôme Tortet, Matt Westbrooke, Amber Wilson
- Cinematic Deisgn
- Technical Director – Olivier Soleil
- Lead Technical Cinematic Designer – Wilfried Velasco
- Cinematic Designers – Nathan Diolot, Solenn Jaunait, Thomas Keslacy, Clément Laugier, François-Alexandre Limont, Corentin Peyremorte
- Programming
- Facial Programmers – Francis Jentey, Philippe Vimont
- Tool Programmer (Genie) – Cédric Audru
- Quality Assurance
- Lead QA Analyst – Jordan Mellado
- QA Analyst Coordinator – Sébastien Castano
- QA Analysts – Brayan Andriamiandrarivo, Jonathan Canet, Andy Desmoulins, Aurélia Schmit
Ubisoft Shanghai
- Producer – Sun Jing
- Associate Producer – Hu Yan Chuan
- Production Manager – Wang Ji
- Game Design
- Lead Game Designer – Zhou Su
- Game Designer – Si Hong Zhe
- Tech Designer – Zhang Zhi Dong
- Art
- VFX Artists – Li Chen Ming, Wu Cheng Hao
- Programming
- Lead AI / Gameplay Programmer – Pan Zi Yan
- AI / Gameplay Programmers – Chen Xi, Wang Chang Zhi, Wang Wu, Wang Yan Kai, Xie Wei Ke, Zhang Lei, Ye Xin
- Animation
- Lead Animator – Jiang Min Li
- Animators – Chen Si Qin, Chen Tian Yu, Ding Yan, Gu Xun, Li Yi Fan, Liu Jia, Luo Xian Li, Wang Zhen Da, Xu Ming Xing, Ye Hong Dou, Zhang Jun Qing
- Animation Technical Director – Du Ya Guang
- Tech Animators – Qin Zuo Sheng, Su Yan Xin
- Rigger – Li Qun
- Audio
- Studio Audio Director – Alain Larose
- Audio Designers – Warren Spencer Rousseau, Yu Xin Hua, Can Sarac, Zhang Lin
- Technical Sound Designer – Matthieu Bonneau
- Quality Control
- Lead Development Tester – Sun Jie Feng
- Development Testers – Guan Sheng Xian, Li Chi Jia, Ning Yu Su
- Data Management
- Lead Quality Assurance – Ge Chen
- Tools Programming
- Lead Tools Programmer – Laurent Erignoux
- Tools Programmers – Feng Yu Heng, Huang Shen, Shen Sai
- Product Manager – Fan Yao Yao
Ubisoft Milan
- Producer – Cristina Nava
- Associate Producers – Alessandro Arndt Mucchi, Marco Roncon, Selvaggia Salvati
- World
- Lead Artist – Props – Fabrizio Stibiel
- 3D Artists – Props – Federico Andolfo, Giuliano Boiocchi, Tommaso Brambilla, Paolo Miki Cagnetta, Michele Garzia, Massimiliano Lai, Claudio Quatela, Marco Refrigerato
- 3D Artist – Vehicles – Salvatore Ditrani
- Gameplay
- Lead Gameplay Programmer – Gianluca Bombini
- Gameplay Programmers – Eugenio Berardi, Alessandro De Marchi, Egon Gamper, Laura Mazzuca, Gabriele Minneci, Antonio Turco
- Associate Gameplay Animation Director – Gianluca Fanti
- Lead Gameplay Animator – Davide Donghi
- Associate Lead Gameplay Animator – Ibaria Jones
- Gameplay Animators – Raffaele De Riso, Nicola Elipanni, Margherita Stawski
- Story
- 3D Artist – Level Art – Alberto Viapiano
- Level Designer – Hamish Zerbinati
- Quest Designer – Lorenzo De Simone
- Narrative Designer – Elisa Rosso
- Tech
- Associate Lead Engine Programmer – Riccardo Stucchi
- Engine Programmers – Alessio Bernardi, Samuli De Pascale, Simone Dosi, Giuliano Focchiatti, Marco Fumagalli
- Technical Game Designer – Andrea Saffirio
- Animation Technical Director – Tommaso Sanguigni
- Technical Animator – Matteo Bigatti
- Riggers – Alessandro Lovisotto, Davide Mensi, Riccardo Stincone
- UI Technical Director – Michele Medioli
- Quality Assurance
- QA Analysts – Giulia Barnaba, Simone Carrus, Matteo Zuzzi
Ubisoft Toronto
- Story
- Production Managers – Laetitia Amoros, Keegan Hawkeswood
- Lead Scriptwriters – Richard Elliott, Nikki Foy
- Narrative Designer – Brendan Hennessy
- Scriptwriters – Soliloquy Douglas, Jean Kim, Ashley Park
- Voice Designers – Marina Hashemi, Marla Kishimoto, Marcel Ramagnano
- DevTest Narrative Specialist – Devin Sauvé
- Marketing
- International Product Managers – Loïs Boscher, Vincent Dellier
- Product Manager – Monica Penny
- Video Editor – Bridget Parker
- Video Capture Artist – Matthew Mackillop
- Marketing Coordinator – Malik Meghani
Ubisoft Redlynx
- Associate Producer – Hristos Cuchidis
- Project Coordinator – Eetu Vilhunen
- World
- Level Designers – Konsta Kontunen, Ville Laaksonen, Tuukka Lappalainen
- Gameplay
- Game Designer – Isaque Sanches
- Gameplay Programmer – Arttu Väänänen
- Story
- Narrative Designer – Philip Daay
- Tech
- Lead Programmer – Raimo Gratseff
- Programmers – Julien Eres, Timo Pitkänen, Topias Vesalainen
- Technical Animator – Saku Jalkanen
- Data Management
- Lead Build Engineer – Ianis Cuchidis
Ubisoft Chengdu
- Producer – Tu Yang
- Associate Producers – Chen Lu, Tong Rui
- Project Assistant – Hu Yue
- Animation
- Animation Director – Wang Da Hong
- Animators – Liu Xiu, Mi Nan Xing, Wang Ruo Fan, Zhao Xiao Yu
- Data Management
- Release & Build Specialist – Liu Yi Feng
Ubisoft Stockholm
- Production
- CoDev Producer – Arend Stührmann
- Audio
- Audio Director – Istvan Stenberg
- Senior Audio Programmer – David Driggers
- Lead Audio Designer – Jonas Andreas Jensen
- Technical Audio Designer – Ranga Illeperuma
- Engine
- Lead Engine Programmer – Joel Juvél
- Senior Engine Programmer – Amanch Esmailzadeh
- Engine Engineer – Rebecca Åbrandt
- Build & Release Specialist – Renzhi Xing
- Technical Artist – Martin Dahlin
Junction Cinematics
- Cinematic Producer – Mataio Gardi
- Associate Producers – Corey Barnard, Stephen Ma, Woreshmean Qudrat
- Production Managers – Francesca Howard, Amelie Hussein, Zach Dugdale
- Shoot Manager – Alexander Harrison
- Production Assistant – Stephen Skublics
- Animation
- Associate Animation Director – Michael Hollenbeck
- Animation Manager – Dennis Collantes
- Cinematic Animation Leads – Chris Charlton, Santiago Hurtado, Deepak Zachariah Mathew, Rinci Yao
- Cinematic Animators – Paul Belot, Renée Brunton, Yu Chen, Arbi Faridani, Cory Goodwin, Oscar Hernandez, Roman Llanos, Tarun Padmakumar, Anastasia Pastukhova, Dan Pratezina, Brad Semple, Sheldon Smith, Brett Tombari, Daniel Vanasse\
- Event Scripting
- Cinematic Event Scripter Lead – Harry Forde
- Event Scripters – Imran Awan, Swapnil Bansal, Gerry Cleary, Tanya Jutras, Michelle Tang
- Art
- Associate Realization Director – Jason Cook
- Camera Specialist – Michael Mazzuca
- Cinematic Art Lead – James Austin
- Storyboard Artist – Rui Albino
- 3D Previs Artist – Nick Dobrijevic
- VFX Artists – Kyle Emery, Caroline Labelle, Niña Laureles, Karen Smith
- Lighting Artist – Clifton Phachanla
- Editing
- Capture Artists – Max Case, Simon Fan
- Devtest
- Development Tester – Andrew Pollock
- Cinematic Tech
- Associate Technical Director – Design – Hafiz Zainal Abidin
- Technical Animator – Matthew Pierce
- Technical Artist – Jessica Le
- Rigger – Jacob Lunn
Node Team Ubisoft China
- Senior Production Manager – Zhang Jing
- Production Managers – Pan Yue Ling, Yang Fan
- Production Coordinator – Pan Rui Xi
- Art
- Art Director – Frederic Lavignasse
- Concept Artists – Liu Jun Chen, Sun Lu Tian, Sun Guo Liang
- Character Artists – Chau Magnum Mak Lam, LiuXiao Yi, Wang Dao Cheng, Han Lei, Tong Ting Ting, Fu Zhong Xiong, Ye Sen
- Lead Artists – Han Shi Xiao, Gao Feng, Zhu Xin Yu, Qiu Chen Qi
- Model Artists – Wu Kuan Hong, Ye Wang Zuo
- Technical Artists – Liu Xiao Dong, Liang Zi Mu
- Texture Artists – Li Han, Wang Lu Yu, Zhang Wen
- Animation
- Data Manager
- Release Build Specialist – Zhang Tao
Ubisoft Bucharest
- Quality Control
- QC Project Manager – Ilie Muntean
- QC Technical Standards Manager – Adrian Tila
- QC Project Leads – Loredana-Georgiana Asaftei, Remus Burticel, Anca-Valentina Ghenu, Alin-Dumitru Irimia, Razvan Lazarescu, Denisa-Mihaela Mischie, Stefan Moldovan, George Alin Moroiu
- QC Expert Leads – George-Mihai Ionescu, Mihaita-Irinel Sarbu
- QC Technical Director – Paul Claudiu Onac
- Automation Analyst – Marc-Manuel Filiuta
- Lead Programmer – Florin-Mihai Balanescu
- Automation Programmers – Andrei-Sorin Croitorescu, Bogdan Pirsan
- QC Automation Scripters – Denis-Bogdan Ciaus, Alexandru-Gabriel Marmureanu, Alexandru-Madalin Ocos, George-Valentin Pane
- Compliance Team Leads – Alexandru Alexandrescu, Vlad Toma
- Compliance Associate Team Leads – Cristian-Mihai Monoran, Alexandru Pantazica
- Compliance Specialists – Cosmin Barbalata, Alexandru-Cristian Bodoni, Alexandru Costache, Bogdan-Teodor Dumitrescu, Roxana-Maria Dumitru, Razvan-Cristian Girleanu, Andrei-Elvis Miron, Costin Vladut
- Streaming Compliance Team Lead – Mihai-Razvan Costea
- Streaming Compliance Specialist – Gabriela Iuga
- PC Requirements Lead – Alexandru Teodor
- PC Requirements Associate Lead – Alexandru-Bogdan Bucfing
- PC Requirements Specialists – Nicu-Gabriel Apostoiu, Silviu Grecea, Vladuț Cosmulesi, Andrei Mihaila, Milan-Cristian Modrigan
- QC Accessibility Team Lead – Andrei Bogdan Sandru
- QC Accessibility Specialists – Stefan Borac, Denis-Florentina Cernat, Roxana-Mihaela Popescu, Mihaela Savu, Loredano-Renato-Cristian Scarlat, Radu-Petru Zega
- QC Tracking Team Lead – Andrei Costin Alexe
- QC Tracking Specialist – Serban Constantin Matei
- QC UOR/Networking Team Lead – Andrei-Claudiu Neacsu
- QC UOR/Networking Associate Team Lead – Alexandru Ghermanescu
- UOR/Networking Specialists – Alexandru Costescu, Paul-Cristian Barbulescu, Andrei-Alin Gheorghe, Ciprian-Alexandru Peleanu
- UX Requirement Team Lead – Dorel Ignat
- UX Requirements Specialists – Florian Alungulesa, Lucian-Ionel Tanase, Andrei Savu, Razvan-Daniel Iordache, Valentina-Ana-Maria Vilcu
- QC Balancing Project Lead – Taofik Jawich
- Game Balancing Specialists – Andrei-Remus Horotan, Maria-Mihaela Popescu
- Game Balancing Testers – Andrei-Sebastian Baba, Robert-Cosmin Cariman, Ovidiu-Madalin Chifa, Iulia Cristina Florescu, Mihai-Marius Ion, Adrian Valentin Mincan, Robert-Nicolae Miron, Vlad Niculae
- Live QA Team Lead – Victor Jereghi
- Live QA Project Owners – Cristian Draghici, Mihail-Marcel Marin
- Live QA Specialists – Albert-Lucas Schuler, Alexandra-Daniela Tudor, Alin-Razvan Pricop, Cristian Serbanoiu, Ligia-Corina Popa, Mihai-Ionut Tatu, Preda-Harold Sava
- QC Operations Managers – Tudor Borza, Adrian Bursumac
- Game Testers – Alex-Gabriel Abagiu, Marian Agheorghiesei, Marian-Costin Andrei, Oana-Alexandra Androne, Catalin Andrusca, Carol-Mihai Antonescu, Corina-Elena Ardeleanu, Corneliu-Robert Arsuca, Andrei-Florin Baicu, Ionut-Vlad Balasa, Daniel Balmau, Alexandru Banescu, Stefan-Razvan Banica, Tamara Barbu, Maryam Benrekia, Vlad-Alin Bivolaru, Ana-Maria Bobe, Ionut-Tudorel Boboc, Andrei-Calin Bodoni, Ana-Maria Brinzoi, Alexandru Budescu, Robert-Eugen Bugheciu, Marius-Alexandru Bughiu, Andrei-Ionut Buiac, Alina-Andreea Burada, Andreea Cabason, Lucian-Vladut Calin, Cristian-Marian Caracas-Ristea, Mihai-Bogdan Carcadea, Alexandru Casu, Alexandru-Stefan Cazacu, Denis Chelaru, Madalina-Daniela Chirita, Catalin-Florin Chivulescu, Mihai-Alexandru Ciocan, Mario-Catalin Cioflan, Claudiu-Andrei Ciungu, Dragos-Marius Closca, Ioan-Artur Constantin, Andreea Constantin, Dan Cosma, Victor-Bogdan Cretu, Horatiu-Emilian Cretu, Denisa-Elena Dobre, Alina-Gabriela Dobre-Pindaru, Dan Stefan Dragomirescu, Ana-Maria Dumitru, Lahme-Ethel Eliaz, Florin-Gabriel Ene, Constantin-Alin Falcescu, Bogdan-Cristian Filip, Teodor-Andrei Gavrilescu, Adrian-Alin Geru, Ionica-Valentina Gheorghe, Mihai Gisa, Valentin-Petru Grigorescu, Valentin Iacob, Marius-Alexandru Ion, Andrei-Cristian Ionescu, Marius-Nicolae Ionita, Claudiu-Andrei Ionita, Alexandru Ispasescu, Nicolas-Radu Isvoranu, Stefan-Alexandru Ivan, Vlad Jacota, George Jitaru, Radu-Theodor Leca, Ramona-Cristina Linca, Mihai-Adrian Lincu, Ștefania Cristina Livezeanu, Octav-George Loghina, Vlad-Ion Lunca, Sorin-Andrei Lung, Dragos-Stefan Manea, Alexandru-Stefan Matei, Lilian Midoni, Andrei Mihai, Mihaela-Steluta Mihalcea, Andrei-Costin Milasan, Mihai-Victor Minciunescu, Maria-Emanuela Mirica, Bianca-Emilia Miroiu, Alexandru-Cristian Mocanu, Marian Mociornita, Oren Moscovici, Adrian Munteanu, Marian Negoita, Radu-Daniel Nicola, Andrei-Sorin Nitis, Catalin-Gabriel Oancea, Cristian-Gabriel Oprea, Andrei Ostan, Bogdan Adrian Pantazi, Marius-Marian Pantazi, Andrei Pasat, Catalin Pascariu, Georgiana Maria Pascu, Alexandru-Daniel Petrescu, Ionut-Cristian Pintilie, Cristian-Emil Pirvanescu, Catalin-Alexandru Podea, Dana Alexandra Popescu, Tudor-Bogdan Popescu, Sarah-Hedwig Popescu, Andrei-Liviu Preda, Marian Puiu, Amir Qashou, Tudor-Alexandru Radulescu, Andreea Rădulescu, Valentin-Constantin Raftu, Valentin-Sorin Ristache, Andrei Rosioru, Adrian Samson, Maria-Eliza Satmaru, Dan-Adrian Savu, Aniela-Georgiana Serbanescu, Alexandru-Bogdan Simion, Iulia-Mihaela Slaboiu, Andrei-Robert Soldea, Andrei-Christian Spita, Ana-Maria Staicu, Cristian-Bogdan Stan, Ionut-Catalin Stanciu, Petrut Stanescu, Stefan State, Vladislav Taran, Alexandru Teodoru, Florin-Valentin Tepuru, Alex-Cristian Timnea, Valentin Tirnoveanu, Adrian-Cristian Totii, Mihai Trifan, Alexandra Ungureanu, Ionut-Darius Vatavu, Ștefan-Bogdan Vieru-Darius, Florin-Valentin Vlad, Antonela Vladutu, Mihai-Cristian Voicu, Jia-Lin-Catalina-Alina-Adriana Ye, Filip-Mihail Zamfir, Sebastian Zgabei
- Expert Game Testers – Cristian-Ciprian Ciobanica, Diana-Maria Constantin, Alexandru-Cosmin Docan, Ionut Dragomirescu, Catalin Dumitrache, Alexandra Dumitrascuta, Horatiu-Gabriel Giusca, Catalina-Andreea Marian, Alexandra Mateeas, Vlad-Stefan Nedelcu, Ionela-Andreea Petre, Cristina Roșu, Laurentiu-Ionut Simion, Elena-Maria Tanasoiu, Claudiu-Alexandru Toma, Sebastian-Constantin Tomozei, Catalina-Alexandra Vasile
Snowdrop
- Core Team
- Director – Cedric Decelle
- Operations Director – Ola Holmdahl
- Product Director – Bastian Clarenbach
- Technical Director – Christian Seger
- Snowdrop Production Director – Anthony Mauricia
- Architecture
- Snowdrop Audio Architect – Robert Bantin
- Render Architect – Oleksandr Koshlo
- Product Architect – Klas Lindberg
- Solutions Architect – Henrik Lindström
- Snowdrop Engine Architect – Martin Rystrand
- Narrative Tools Architect – Scott Jenkins
- Production
- Producers – Marc Braun, Timothy Dansie
- Technical Associate Producers – Diego Andrade, Petter Daams, Magnus Frennesson, Markus Schachtschabel
- Associate Producers – Hristos Cuchidis, Stephanie Pecaoco, Elia Wrzesniewski
- Project Manager – Katarzyna Kozinska
- Production Managers – Keiran Lovett, Simon Wäreby
- Project Coordinators – Pauline Alligier, Therese Do, Arienne van Ee, Sophie Ivan, Yooka Lee, Ludovic Lhuillier, Saba Majeed, Vilma Nilsson, Janine Pröll, Roman Segeda
- Operations
- Operations Manager – Lorella Kuypers
- Operations Coordinator – Vibha Bhatt
- Engine Project and Development
- Lead Engine Programmer – Gregor Ehrenstein
- Associate Lead Graphics Programmer – Hampus Siversson
- Graphics Programmers – Elmer Dellson, Einar Holst, Aaron Koppensteiner, Dominik Lazarek, Arthur Marques Medeiros, Charlie Mrad, Dennis Persson, Pontus Ring, Antonis Ryakiotakis, Gauthier Viau
- Engine Research and Development
- Technical Directors – Lambert Clara, Sylvain Glaize, Carl Johan Lejdfors, Philippe Gagnon
- Technical Art Director – Sebastian Lindoff
- Lead Programmers – Sebastien Bourgery, Tobias Johansson, Clément Kawczak
- Programmer Architects – Igor Česi, Jerome Hubert, Rémi Quenin
- Render Architect – Daniel Wesslén
- Associate Lead Rendering Programmer – Quentin Kuenlin
- 3D/Render Programmers – Jonathan Åleskog, Morgan Armand, Theo Holmqvist Berlin, Manuele Bonanno, Michel Chaker, Alexis Crickx, Stefan Johansson, Raphaël Mary, William Nilsson, Vincent Pancaldi, Lorenzo Vannuccini
- Engine Programmers – Corentin Bordes, Anders Granlund, Robin Le Bihan, Nicolas Hognon, Matthieu Limelette, Oleksandr Kavalierov, Franck Maestre, Mathieu Olivier, Christophe Roguet, François-Xavier Roure
- Tools Programmers – Vincent Bordenave, Wilfried Rabouin
- Programmer Assistant – Nina Abittan-Tenenbaum
- Physics
- Lead Physics Programmers – Axel Hornay, Danylo Ierkaiev
- Physics Programmers – Andrii Nikolaiev, Robert Parrell, Raphael Priatama
- Animation Tech
- Animation & Character Product Owner – Fanny Skogqvist
- Lead Animation Programmer – Ali Helmy
- Animation Programmers – Marcus Aspegren, Alexander Benz, Erik Järlemyr, Patrik Krogell Hansson, Yannick Marion
- Narrative Tools Programmer – Daniel Bradshaw, Aitor Tejedor Gundin, Laurent Veilleux
- Audio Tech
- Lead Audio Programmer – Martin Wallin
- Audio Programmers – Kasparas Eidukonis, Jan-Marc Heckman, Martin Löwgren, Erik Strandh, Hang Zhang
- Knowledge Management
- Lead Knowledge Manager – Julia Stegemann
- Lead Content Specialist – Kristina Blomberg
- Technical Writer – Karin Johansson
- Knowledge Tools Manager – Emelie Lood
- Knowledge Manager – Laura Magariños Mezzena
- UX Design
- Lead UX Designer – Maria Rundqvist
- UX Designer – Marsali Miller
- UX Researcher – Maxime Dariosecq
- Editor Tech
- Lead Editor Tech Programmer – Henrik Nilsson
- Editor Tech Programmers – Charlie Berner, Dávid Gábor Bodor, Anastasia Cunningham, Benjamin Ek, Carl Engström, Felix Erksell, Oskar Holstensson, Maksim Isaev, Alexander Klinger, Benjamin Mättö, Sanjay Nambiar, Jacob Reimer, Valentin Sergeev
- Node System Editor Tech
- Lead Node System Programmer – Fabian Schouw
- Node System Programmer – Vsevolod Kvachev
- Engine QC
- Engine QC Lead – Michelle Toscano
- Development Testers – Devi Gurusankar, Jared Nealon
- QC Engineers – Fredrik Karlsson, Jakob Nilsson
- Digital Content Creation Tools
- Lead Technical Artist – Frieder Erdmann
- Technical Animators – Mikkel Brons-Frandsen, Julien Caillaud, Thibaud Gambier, Boris Ignjatovic
- Technical Artists – Derek Burris, Martin Dahlin, Mattias Hedberg, Simon Pardon, Erik Pettersson
- Build & Infrastructure
- Build & Infrastructure Lead – Lars Jensen
- Build & Infrastructure Engineers – Jose Daniel Gonzalez, Adrian Hernik, Yassine Hlioui, Filip Lagerlöv, Richard Lebigot, Sebastian Lemke, Martin Lindblom, Edvin Linge, Jerzy Paz, Tomasz Szerypo
- Data Management
- Data Management Lead – Daniel Brousalis
- Data Managers – Daniel Andersson, Mohamed Ayaanle, Valentyn Gromov, Tsvetelina Kostova, Linus Linusson, Amed Martin, Mihai-Elian Oproiu, Oliver Wätthammar Santesson, Florin-Eduard Tudose
- Pipeline Tech
- Lead Pipeline Tech Programmer – Marcus Göransson
- Pipeline Tech Programmers – Thomas Bessieres, Marcus Jacobsson, Adam Politanski, Juscelino Tanaka
- Cinematic Tech
- CGI Research and Development Team Manager – Farchad Bidgolirad
- Lead Tools Programmer – Philippe Crassous
- Tools Technical Director & UX/UI Designer – Julien Blervaque
- Tools Programmer – Romain Carriquiry Borchiari
- R&D Engineer – Jérôme Gonnon
- Prototyping
- Creative Director – Tobias Nyman
- Lead Programmer – Alexander Frey
- Lead Technical Level Designer – Jenny Kupka Wennberg
- Lead Engine Programmer – Max Röhrbein-Kling
- Game Designer – Thomas Belou
- Technical Game Designer – Maik Bärwald
- Level Designer – Felix Ekholm
- Props Artist – Pontus Broden-Svensson
- Technical Artist – Damien Lappa
- Animation Programmer – Martin Fischer
- Engine Programmers – Maximilian Kaltenbrunn, Kevin Loddewykx
- Gameplay Programmers – Peter Akrill, Fredrik Sandberg
- Programmers – Cedric Hanebaum, Hannah Kriegler, Heiko Overath, Britta Schulte
- Sharing
- Technical Director Sharing & Delivery – Damir Matejic
- Procedural Environment System
- Technical Director – Axel Deising
- Lead Game Designer – Andre Quass
- Lead Programmer – Andreas Skowron
- Programmers – Peter Guttek, Nicolas Klee, Kathrin Mäusl, Patrick Neumüller, Jochen Hofmeier, Dominik Scherer, Andreas Spurny, Thomas Würstle
- QA Engineer – Alexander Bohl
- Platform
- Technical Directors – Hilmar Dietrich, Bastian Rolf
- Tech Lead – Ignacio Tettamanti
- Automation Engineer – Dmitrii Tabakov
- Graphics Programmers – Evgenii Afanasev, Florian Busse, Koen Cardoen, Peter Dani, Wieland Hagen, Christian Helmich, Ioannis Gkoulioumis, Chao Jia, Florian Kleene, Pavel Kozhevnikov, Tom Küspert, Bernard Lupiac, Matthias Meyer, Karim Meziane
- Engine Programmers – Siyamak Abdollahzadeh, Laurent Dufresne, Rita-Jane Marques-De-Lima, Felipe Reinaud, Lionel Schitik, Sepehr Taghdisian, Anton Shalgachev, Dmitry Tsyganov
- Technical Artist – Florian Festner
- QA Engineer – Dogan Cinar
- Snowdrop Winnipeg
- Programming Lead – Luke Tarplin
- Generalist Programmers – Isabela Goes, Nicolas Luce, Dylan Mills
- Programmer – Kateryna Skvortsova
- UX Designer – Roberto Mazzeo
- Production Coordinator – Jamie Kerr
- Tools Programmer – Wyatt Thomson
- Snowdrop RedLynx
- Technical Art Director and Snowdrop Site Manager – Dmytro Miretskyi
- Graphics Programmers – Hao Tang, Meri Rekiranta
- Programmer – Cristian Gabriel Constantin
- Technical Artist – Denis Pahunov
- Human Resources
- HR Business Partners – Malin Jensen, Fannie Wretensjö
- Additional Credit
- Lead Programmers – Stephanie Brenham, Simona Tassinari
- 3D Programmers – Özgür Cerlet, Evelyn Clement, Vyacheslav Shakaev
- Lead Technical Artist – Kunal Luthra
- Technical Artists – Ionut Octavian Dima, Magnus Christensson
- Tools Programmers – Guy Corbett-Cox
Localization
- Localization Project Managers – Cristina Paraschiv, Roxana-Elena Mocanu, Tiago Lazzarotto
- Localization Technical Specialists – Riccardo Berti, Adina Pavilcu
Localization Quality Control
- Ubisoft Bucharest
- QC Localization Team Leads – Gladys M. Perez Rodriguez, Vlad-Stefan Pomarjanschi
- Localization Project Owners – Adina-Elena Bratu, Kevin Zanotto Balbontin
- Testers French – Anthony Casali, Alexandre Goux
- Testers Italian – Alessandro Cubicciotti, Oana Enache
- Tester German – Carsten Georg Vogt
- Testers Spanish – Ignacio Hermoso Bianchi, Gladys M. Perez Rodriguez
- Testers Brazilian Portuguese – Fabrício Caleffi, Felipe Cerdeiriña Moreira
- Testers Polish – Brygida Kesler, Paweł Marek Gola
- Testers Russian – Andriy Butochnov, Ruslan Eremei, Tatiana Tarlev, Valentina Pinzaru
- Ubisoft Chengdu
- Quality Control Manager – Tian Dong
- Quality Control Lead – Chu Jin Dan
- Quality Control Coordinatior – Bai Xue
- Testers Simplified Chinese – Tang Yu, Wang Luo Ying, Wei Chuan Bin
- Testers Traditional Chinese – Huang Jia Ning, Li Yi Fei
- Testers Korean – Amelia Cho (ECI), Ledley Kim
- Testers Japanese – Liu Xiao Chang, Wang Qi Yue
Game Intelligence
- Massive Entertainment
- Game Intelligence Director – Rickard Elmqvist
- Associate Producer – Caesar Eriksson
- Lead Data Scientist – David Renaudie
- MlOps Engineer – Davide Frazzetto
- Data Engineer – Maxime Haegeman
- Data Scientists – Benjamin Holding, Cyprien Riviere, Amira Ayadi, Hugo Lacauste
- Lead Game Analysts – Jorge Carrillo, Oleg Kupeev, Grégoire Gerondal
- Game Analysts – Christophe Belin, Ebba Roxling, Paul Grimaldi, Yaxin Li, Kajsa Nebrér
- Gameplay Programmer – Bogdan-Alexandru Popa
- Production Intelligence – Rewan Magdy
- User Research Managers – Ahmad Azadvar, Nicolas Rousselot
- User Researchers – Hanna Rosvall, Berina Džemailović
- Game Lab Manager – Valeryia Hrynkevich
- Games Lab Moderators – Adam Borsiin, Axel Gustafsson, Harsh Kakroo, Natasha Perkins-Svensson
- Paris User Research Lab
- Paris UR Lab Director – Marie Rougeaux
- Associate Lab Director – Yann Bijou
- Method & Quality Manager – Pierre-Maël Blachère
- Lead User Researcher – Alizée Mialane
- Associate Lead User Researchers – Julien Delsarte, Pierrick Renault
- User Researchers – Camille Boulc'h, Alexandre Crespel, Antoine Danielou, Joris Fabre, Benjamin Mottier, Sophie Riallin, Léa Vitalone, Maud Zak
- User Research Support Specialists – Quentin Lourenco, Alexandre Sellam
- Montpellier User Research Lab
- Senior User Research Manager – Adriano Losito
- User Research Analysts – Donat Bihr, Laura Glibert, Kiana Le Gras, Théo Roux-Bertolle, Sophie Vancompernolle
- Bucharest User Research Lab
- User Research Manager – Camelia-Raluca Raportaru
- User Researchers – Andreea Baboianu, Ioana-Maria Cartarescu-Petrica, Dan-Alexandru Constantinescu, Catalina-Mihaela Craioveanu
- Ubisoft Annecy
- User Research Project Manager – Camille Bigata
- User Research Coordinator – Marie Andreucci
The Walt Disney Company
- Lucasfilm Games
- Vice President, Lucasfilm Games – Douglas Reilly
- Executive Director, Product Development – Matthew Fillbrandt
- Executive Producer – Orion Kellogg
- Producer II – Juli Logemann
- Producer I – Carmen Askerneese II
- Associate Producer – Nicolai Lizcano
- Assistant Producers – Bianca Williams, Michael Dailey
- Senior Director, Creative – Sean Dornan-Fish
- Senior Manager, Creative Direction – Matthew Levine
- Brand Art Director – Hez Chorba
- Associate Brand Art Director – Yannan Kang
- Brand Art Coordinators – Katelyn Pugh, Ashley Kokawa
- Manager, Audio – Chris Denman
- Senior Music Supervisor – Naveed Dezfoli
- Sound Supervisor – Delia Bowman
- Lead Game Designer – Kyle Barrett
- Lead UI/UX Designer – Rich Ginter
- Director, Marketing – Anthony Rodriguez
- Associate Marketing Manager – Riley King
- Marketing Coordinator – Angela Perez de Tagle
- Executive Assistant – Diana Cordio
- Lucasfilm Story Group
- Lucasfilm Ltd.
- Lucasfilm Business Affairs
- Lucasfilm Localization Team
- Lucasfilm Franchise Assets – Allison Bird, Bryce Pinkos, Chris Argyropoulos, Elinor De La Torre, Gabrielle Levenson, Jackelin Cabrera, Jarod Keel, Jason Schultz, Kevin Parker, LeAndre Thomas, Nick Miano, Macy Veto, Micaela McCauley, Michael Trobiani, Sarah Williams, Shahana Alam, Stacey Leong, Stacey Zimmerman
- Lucasfilm Online Team – AJ Camarillo, Anina Walas, Billy Gartland, Dan Brooks, Dennis VonGalle, DJ Clulow, Dustin Sandoval, Frank Knight, Gianna Vitallo, Grace C. Lee, Jenn Fujikawa, John Harper, Kim Trinh, Kristin Baver, Kyle Kao, Lauren Berkovatz, Mickey Capoferri, Scott Bromley, Scott Croco, Tameka Causey, Theresa Helmer, Tony Sherg
- Skywalker Sound
- Original Star Wars SFX
- Disney Entertainment, Diversity & Inclusion
- Vice President, DEI Disney Entertainment – Queen Denchukwu
- Manager, Diversity & Inclusion – Chasidy Lowe
- Disney Consumer Products, Star Wars
- Vice President, Global Hardlines – Diyva Dalal
- Director, Product Design – Chris Gollaher
- Senior Manager, Graphic Design – Troy Alders
- Director, Product Design – Lacey Prince
- Senior Manager, Franchise Development – Cole Horton
- Director, Franchise – Lauren Yenokida
- Executive Assistant – Marcia Gunabe
- Disney Publishing Worldwide, Lucasfilm Publishing
- Disney Consumer Products, Business Affairs and Legal
- Assistant Chief Counsel – Adam Landenberger
- Paralegal Specialist – Stephanie Martinelli
- Executive Director – Tina Schreiber
- Senior Manager, Business Affairs – Qiana Crenshaw
- Director, Business Affairs – Bekki Magenheim
- Disney Experiences, Public Relations
- Director, Communications, Games, Publishing, Merchandise & Consumer Products – Allison Souter
- Senior Managers, Communications – Amanda Gonzalez, Joe M. Sullivan
- Communications Manager – Dylan Quintero
- Senior Specialist, Public Relations – Melissa Lee
- Walt Disney Games
- EVP, Games & Digital Entertainment – Sean Shoptaw
- Head of Disney Games – Jay Ong
- Vice President, Business Development & Licensing, Games – John Drake
- Vice President, Creative – Will Rosas
- Vice President, Marketing – Carrie Chen
- Vice President Finance – Travis Gray
- Vice President, Global Strategy & Business Operations, Games – Eunice Kahn
- Director, Finance & Planning – Sara Choi
- Director, Global Strategy & Business Operations – Eric Tang
- Director, Business Development – Jamon Motes
- Manager, Communications – Dashaun Gasque
Studio Team Massive
- Studio Management
- Managing Director for Massive and Ubisoft Stockholm – Thomas Andrén
- Managing Director – David Polfeldt
- Studio Operations Director – Alf Condelius
- Studio Production Director – Eric Miller
- Executive Assistants – Jonathan Lind, Louise Tham
- Finance
- Zone Finance Director – Ulrica Nilsson
- Financial Planning Managers – Maja Ekman, Andreas Holmström
- Project Financial Planning Analyst – Maria Pekarskaya
- Financial Planning Analysts – Magdalena Molin, Susan O'Kane, Erik Persson
- Accounting Manager – Emma Wall
- Senior Accountant – Johan Ahlström
- Accountant – Daniel Kirsten
- Senior Payroll Specialist – Birgitta Frölin
- Payroll Specialists – Roberto Martic, Mona Ode
- Procurement Specialist – Josefin Enertz
- Procurement Coordinators – Måns Andersson, Sandi Maslesa
- HR
- HR Director – Magdalena Schultze
- HR Business Partners – Rebecka Svennerstedt, Nils Lundqvist, Tobias Fällström, Fannie Wretensjö
- HR Administration Lead – Martina Gebert Andkvist
- HR Coordinator – Sofia Garcia Elvström
- Learning & Development Specialist – Laureline Rossigneux
- Compensation & Benefit Manager – Johan Stridh
- Compensation & Benefit Specialist – Sebastian Couzens
- Talent Acquistion
- Talent Acquisition Manager – Elena Popescu
- TA Partners – Anton Ahlman, Paula Roese Mesquita, Moa Sellin Ödling
- TA Specialist – Kate Dauphin
- TA Coordinators – Carma Ayagen, Ami Faraguna, Olga Rusinova
- Relocation Experts – Henrik Berkesköld, Filip Miskovic
- Studio Communications & Creative Services
- Zone Communications Director – Linda Malmgren
- Senior Communications Manager – Emilia Drakeus
- Senior PR & Communications Manager – David Antell
- External Communications Manager – Johan Sundhamn
- Digital Media Specialist – Jonathan Körner
- Communications Manager – Anna Bychkovska, Karolina Lundin
- Editorial Communications Manager – Petter Mårtensson
- Event Manager – Camilla Carsten
- Event Coordinator – Isabella Marthinsson
- Creative Content Manager – Sevak Gorgi
- Streaming and Project Specialist – Dori Halldórsson
- Senior Graphic Designer – Elena De Pablo
- Senior Content Specialist – Fredrik Jönsson
- Content Specialist – George Taylor, Kim Virkamäki
- Community & Communications Manager – Snowdrop – Veronica Di Dato
- Brand Manager – Snowdrop – Filip Avodin
- Workplace
- Workplace Manager – Mimi Bohman
- Workplace Coordinators – Linn S-Latef, Violeta Xhaferi
- Kitchen Hostess – Kornelija Stanic
- Facilities
- Facility Manager – Nicholas Piper
- Facility Specialists – Fredrik Lidén, Yousef Nouri
- Receptionists – Elin Bodenhall, Mattias Davidsson
- IT
- IT Area Manager – Daniel Ljungberg
- IT Manager – Federico Carbonari
- IT Team Leads – Anna Gärlesdotter, Mike Thomsen, Joakim Thörn-Talpai
- IT Asset Administrators – Nawras Alshibiby, Annalotta Pauly
- IT Technicians – Simon Almgren, Lukas Brigell, Milad Chehade, Fredric Douhane, Glenn Helgesson, Charlie Jönsson, Simon Lagerroth, Ronny Nilsson
Studio Team Ubisoft Bucharest
- Managing Director – Cristian Pana
- Production Services Director – Catalin Popa
- Production Operations – Razvan Anton, Andreea Gabriela Paunescu
- Studio Technical Director – Catalin Alexandru
- HR Director – Ana Krasovschi
- HR Business Partnering Production & Support – Aurora-Georgiana Mateiuc
- HR Production Studio – Mihaela-Irina Manu, Maria-Magdalena Hoaghea, Mihaela Mihaila, Simona-Andreea Petroiu, Elena Iordan, Emilia Stefania Calus, Cezara-Vasilica Hrituleac, Johana Petrovan, Ionela Vinatoru, Maria-Monica Luta, Andreea-Cristina Ben Salem, Ioana-Cristina Minzat, Elena-Mihaela Georgescu, Maria Simionescu, Alexandra Sandu, Evelina Balea, Emil-Alexandru Ionescu, Maria-Andreea Niculici Barcan, Cristina-Stefania Cojocaru, Ovidiu-Nicolae Tilvic, Elena-Teodora Anton, Andreea-Raluca Spanache, Carina Ilie
- Studio Operations Director – Francois Le Ny
- Purchasing Manager – Serin-Gemila Iusuf
- Purchasing – Ciprian Dinicioiu, Gratiela-Sonia Voicu, Catalin Constantin Petre, Emanuela Andreea Pruteanu
- Communication & PR – Gabriel Copoeru-Enache
- Finance Director – Steluta-Geanina Nita
- Cost Control – Oana Caraman, Ionut-Eugen Luca
- Accounting – Ioan Chitu, Mihaela Florea, Mihaela Dumitrescu (Nastase), George-Dragos Salav
- Legal – Iulia-Rebeca Trefas
- Facilities Management – Andrei Suciu, Mihai Prunescu, Stefan Mircea
- Facilities – Toma-Leonard Calaraseanu, Marius-Adrian Dumitrache, Angel Nocasian, Ionut-Sebastian Burtan, Florentin Rusu, Florin Vasiliu, Mihai-Daniel Martin
- Physical Assets Manager – Dorin Costache
- Assets Management – Andrada Mariniuc, Cosmin Claudiu Vilcu, Daniel-Vlad Alexandru, Iustin-Nicolae Podoreanu
- IT Area Manager – Vlad-Lucian Ignat
- Local IT Romania – Robert-Valentin Balan, Adrian Valentin Simion (Popa), Catalin Borangic, Alexandru Tebeica, Dragos Petcu, Cristian-Alexandru Segheato, Stefan Lungu, Robert-Gabriel Paraschiv, Iulian-Valentin Nedelcu, Ioan-Daniel Cocirlea, Iulian-Mihai Grivei, Roland-Alexandru Jugubete, Dragos-Nicolae Pena, Alexandru-Eugen Sutoiu, Andrei-Valentin Mihai, Mihai-Marius Lungulescu
- Hospitality, Safety & Physical Security – Corina Mircea, Octavian Vasile, Ramona-Gabriela Precup, Emanuel-Bogdan Coman
Studio Team Ubisoft Annecy
- Managing Director – Gregory Garcia
- HR & Communication Director – Stephanie Chevillon
- Communication
- Studio Communication Manager – Anna Browne
- Communication Specialist – Marie Callegari
- Talent Experience
- Talent Experience Director – Anna Konwinski
- HR Specialist – Labor Relations – Manon Budet
- HR Business Partner – Pauline de Prémorel
- HR Operations Specialist – Marlene Coulon
- Talent Experience & Performance Specialist – Claire Sanak
- Talent Development
- Talent Development Director – Laurence Nicot
- Training & Sharing Manager – Céline Dardel
- Talent Development Specialist – Noémie Soubrier
- Talent Acquisition
- Talent Acquisition Director – Marie Deschamps
- Talent Recruiters – Bianca Gonzalez, Clémence Tallaron
- Talent Sourcer – Jessie Caudron
- Workplace
- Studio Workplace Director – Yann Beauvinon
- Workplace Specialists – Geoffrey Richards, Sarah Rougeaux
- Workplace Assistant – Morgan Ailloud
- IT
- IT Manager – Edward Tralongo
- IT Technicians – Mathieu Berger, Sébastien Mauger
- Financial Planning
- Financial Planning Director – Aurelie Grillot
- Financial Planning Analyst – Andréa Lourenço
- Studio Support
- Production KM Specialist – Agnès Avelino
- Data Scientist – Christian Farnier
- Production Data Analyst – Jules Martinez
Studio Team Ubisoft Paris
- Managing Director – Jean-François Capizzi
- Chief of Staff – Clara Vermandé
- Financial Planning
- Financial Planning & Operations Director – Claire Boussemart
- Financial Planning Director – Aurélie Grillot
- Financial Operations Director – Thibaut Coudeville
- Financial Analytics Director – Philippe Fridisch
- Financial Planning Managers – Baptiste Lerbour, Margot Schramm
- Financial Planning Analysts – Floriane Bouhier, Robin Hequet, Hervé Mercier, Chloé Romain, Julie Senez
- Financial Planning Assistant – Sarah Randrianantoanina
- Human Resources & Talent Acquisition
- HR Director – Audrey Chatelet
- Deputy HR Director – Romain Vian
- Talent Development Director – Claire Defosse-O'Donnell
- Culture & Organization Projects Director – Nacira Ait Slimani
- HR Operations Managers – Chloé Rondeau, Sarra Tanka
- HR Managers – Yara Jabre, Aïcha Belkacem
- HR Project Manager – Sophie Burger
- HR Project Coordinator – Inès Ratier
- HR Partners – Pauline De Prémorel, Lou Krolikowski
- Associate HR Partners – Inès Eon, Eloïse Lim, Marie Vintras
- HR Operations Specialists – Clémence Ducrocq, Wendy Emmanuel, Déborah Galtès, Aurélia Tacher
- Staffing Manager – Maxime Gauthier
- Talent Acquisition & Campus Manager – Nicolas Anselmi
- Talent Acquisition Specialists – Emmanuel Arias Zeballos, Lucie Brubach, Clément Hardy, Kévin Moreno
- Employee Experience & Labor Relations Manager – Sonia Makhzoumi Skander
- Labor Relations Manager – Arnaud Vincent
- Campus Manager – Bastien Gaultier
- Campus Specialist – Sirine Bellahcene, Marion Zinszner
- Performance & Compensation Specialist – Camille Lallier, Amandine Dobrowolski
- Learning and D&I Projects Manager – Mathilde Tassain
- Learning & Development Projects Manager – Florence Marvingt
- Learning & Development Managers – Romy Di Carlo, Florie Julien
- Learning & Development Specialist – Mouhamadou Sy
- Learning & Development Assistant – Paul Nossent
- Corporate Communications
- Communication Director – Claire Garin
- Brand & Communication Manager – Thomas Huet
- 2D Artist & Communication Manager – Stéphanie Guerin
- Event & Communication Specialist – Nathalie Garron
- Communication Assistant – Eugénie Garcia
- Mocap Studio Carnot
- Shooting Studio Manager – Sophie Haïun
- Shooting Production Coordinator – Antoine Novarese
- Mocap Technical Supervisor – Arnaud Gielen
- Mocap Technicians – Adrien Cayau, Bastien Jatteau, Jean Moreno, Tony Pagnier, Maxime Picot, Nicolas Sanchez
- Mocap Technician Assistant – Antoine Boudet
- Stuntwoman/Actress – Marie Bouvett
- Actresses – Chloé Aloma, Charlotte Deniel, Stéphanie Lhorset, Mounia Moula
- Stuntman/Actor – Jean-Charles Rousseau
- Actors – Krystoff Fluder, Théo Frilet, Edwin Gaffney, Alex Martin
- Ubisoft Data Office, Lift Team
- Data Product Manager – Tristan Belotti
- Data Tools Technical Lead – Florent Le Prince
- Data Tools Team Lead – Hassan Akaou, François Beaudy
- Data Tools Programmers – Moustapha Diouf, Robin Ferlay, Yihui Yang
- Assistant Data Tools Programmer – Zakaria Mejdoub
- Tool and Support Analyst – Nabil Labrazi
- French Studio Support
- Production Performance Director – Karim Khabir
- Game Performance Director – Karim Khanioui
- Data Science Director – Siva Veloumourougane
- Quality Director – Bartosz Wlodek
- Associate Director Player Analytics – Rémi Labory
- Tools and Infrastructure Manager – Amine Tarari
- Production KM Manager – Jacqueline Dias Correia
- Production KM Specialists – Tiphaine André, Sana Habka, Delphine Picq
- Production KM Assistant – Léa Gallizia
- Lead Production Analytics – Maxime Mery
- Senior Production Analyst – Claire Guérin
- Lead Data Scientist – Amira Ayadi
- Data Scientist – Cyprien Riviere
- Data Analyst – Yaxin Li
- Lead Game Analytics – Grégoire Gerondal
- Build and Release Specialist – Rémi Gaillard
- Project Development Coordinator – Thibault Palluet
- Data Visualization Specialist – Thomas Guillembet
- Junior Associate Producer – Rayane Benbouazza
- Local IT
- IT Manager – Local IT Studio Paris – Thomas Jauneault
- Team Lead – Local IT – Christopher Payet
- Local IT Technicians – Imen Ichi, Yann Mampouya-Mazinga, Damien Marconato, François Medaerts, Djbril Timera
- Workplace
- Workplace Sites Manager – Sydney Leblans
- Workplace Specialists – John Malek, Florian Masson, Valery Nestor-Charles
Studio Team Ubisoft Montpellier
- Studio Management
- Managing Director – Istvan Tajnay
- Finance – Laurent Didelot, Martin Fresnoy, Sinclair Romagnoli, Clara Veyret-Abran
- Human Resources – Léa Blandin Collin, Oréa Breton, Simon Dumelie, Guillaume Gatty, Khadija Lajouij, Clément Maillard, Marine Mencacci, Jennifer Mestre, Axelle Palianoff, Camille Pechon, Dayan Raho, Coralie Sevin, Samantha Tonna, Sandra Vernus
- Communications – Steven Aim, Mélanie Beaune, Axelle Blondel, Vincent Bobe, Raphaelle Smetana
- Workplace – Philippa Ancel, Romain Blacheyre, Florine Ruas
- IT – Dov Chiche, Nicolas Daire, Faustine Jourdan, Mikael Moya, Robin Thomas, Yoan Wagenheim
Studio Team Ubisoft Shanghai
- Studio Management
- SVP, MD China & Head of Production Third Party Relationships – Xavier Poix
- Managing Director – Yang Zhi Hong
- Production Director (CoDev) – Le Min
- Marketing & Sales Director – Wilfried Hary
- Publishing Director – Chen Ming Jian
- Human Resources Director – Ji Yi Jin
- Senior Accounting Manager – Zhang Dao Xia
- Senior Procurement & Workplace Manager – Hou Rui
- Information System Director – Sun Jian Ming
- Production Services Manager – Jean Snow
- Senior Production Manager – Rapheal De Leffe
- Human Resources – Chen Wen Ting, Jin Shu Jie, Li Jia Yi, Li Meng Meng, Qian Meng Ni, Shen Ying, Wen Qi Jie, Wu Meng Chen, Yang Li Hui Yue, Ye Zi Yun, Yu Xin Ran, Zhang Ye
- Finance – Cao Min Dan, Li Li Bo, Li Ye, Wang Jin Peng, Wang Yi Lin
- Procurement – Xu Zhe Qi, Zhang Teng Fei
- IT – Feng Jian, Xu Ye
- Communications – Chen Huan Bin, Lou Yi Hao, Wang Jing Xian, Xu Meng Wei
- Workplace – Gu Lei Lei, Lu Wen Qi, Xu Bi Yun
- Information System – Ji Jian Qiang, Liu Guang, Liu Xiao Xiong
Studio Team Ubisoft Milan
- Managing Director – Dario Migliavacca
- HR Manager – Chiara Viale
- HR Business Partner – Federica Aguzzi
- HR Generalist – Tatiana Gigliarano
- Accounting & Cost Control Manager – Fabrizio Dell'Erba
- Accountant Specialist – Valeria Prandina
- Local IT Site Manager – Johan Sigfridsson
- IT Technician – Gianluca Colombo
- Communication Manager – Alessandro Mazzega
- Communication Specialist – Icilio Bellanima
- Workplace Specialist – Laura Campagnani
Studio Team Ubisoft Toronto
- General Management
- Managing Director – Darryl Long
- HR
- Director, Diversity & Inclusion – Erin Roach
- Director, Human Resources – Travis McGill
- Talent Programs & Solutions Manager – Lisa Teranishi
- HR Project Manager – Liza Moran
- Talent Acquisition Specialists – Tanvi Athavale, Jeff Piilo, Yara Tabbara
- Talent Specialists – Jairus Gabison, Yilia Jiang
- Talent Advisors – David Clark, Sueanna Pham
- Talent Business Partners – Vanessa Mazzuca, Michael Mauro, Holly Nadeau
- Global Mobility Specialist – Haby Ba-Chobeaux
- Global Compensation Advisor – Dayna Clement
- HR Coordinator – Ariana Jose Moreno
- Talent Acquisition Coordinator – Lena Yen
- Talent Acquisition & Internal Mobility Advisor – Jaimie Ozbek
- Finance
- Financial Planning Structure Director – Frank Grimaldi
- Paymasters – Denver D'Sa, Christina Pemberton
- Principal Financial Planning Analysts – Somophone Chomseng, Joseph Sepia
- Financial Planning Analyst – Phoenix Ouyang
- Financial Analyst – Cristine Uy
- Accounting Technicians – Elizabeth Gallo, Celine Lau
- Accountant – Kevin Jurcik
- Communications
- Communications Director – Justin Del Giudice
- Creative Services Associate Director – Zack Cooper
- Event Project Manager – Mia Mahinay
- Events & Logistics Project Manager – Cassandra Zaccolo
- Event Team Lead – Danika Bingley
- PR Manager – Caroline Stelmach
- Manager CSR & DIA – Emily Claire Afan
- Communication Advisor – Meghan Lowery
- Employer Brand Manager – Eric Rae Chong
- IT
- IT Operations Manager – Nhan Nguyen
- IT Services Technical Lead – Andrew Evans
- Functional Analyst – Addison Huang
- IT Technicians – Gabriel Juntilla, Eric Jean Mensoraly
- Procurement
- Procurement Technicians – Zack Frankel, Alice Wang
- Workplace
- Construction Project Manager – Ryan Konopasky
- Workplace Services Coordinator – Michael Cassano
- Workplace Maintenance Technician – Maverick Sacramento
- Interior Designer – Antonia Kourtakis
- Receptionist – Queenie Tran
- Video
- Principal Videographer – June Smith
- Video Editor/Videographer – Aaaron Wedderburn
- Art
- Graphic Designer – Ellen Yu, Petra Muller
Studio Team Ubisoft RedLynx
- Managing Director – Celine Pasula
- Studio Production Director – Pasi Piispa
- Finance
- Finance Director – Katja Mariapori
- Financial Planning Analyst – Uwe Cario
- Accountant – Annemariia Eerola
- HR
- HR Director – Mari Liesjärvi
- HR Manager – Sanna Kirssi
- HR Partners – Vilma Jokinen, Linda Knuutila, Jasmiina Niitamo
- HR Operations Specialist – Sanni Milonoff
- Studio Communications & Creative Services
- Communications Director – Sara Katajakoski
- Marketing Director – Ville Louhimies
- Brand Art Director – Henrik Sarimo
- Brand Manager – Frederike Rasche
- Graphic Designer – Sara Kumpunen
- Lead Video Artist – Matti Lehti
- Video Artist – Niklas Rekola
- Content Specialist – Eero Magga
- Communications Specialist – Karolina Lanu
- Office & Workplace
- Office Manager – Ida Innanen
- Workplace Specialist – Piia Janttonen
- IT
- IT Manager – Jarkko Raja-Aho
- IT Technicians – Jesse Mäenpää, Kaarlo Mäkelä, Miika Yliluoma
- Technology
- Lead Technology Programmer – Jan Lönnberg
- G&A
- User Research Manager – Markus Kuuranta
- Player Intelligence Manager – Kari Silvennoinen
- User Researcher/UX Designer – Nastassia Hudkova
Studio Team Ubisoft Chengdu
- General Management
- Managing Director, Chengdu Studio – Shu Xin Yu
- Executive Assistant – Hu Ran
- Operations Director – Luo Bai
- Corporate Affairs Manager – Lin You
- Quality Assurance
- Development Operations Lead – Fu Chong Bing
- Communications
- Communications Manager – Li Hua
- Media Production Specialists – Anne-Fleur Boortman, Deng Bin Cong
- Digital Media Specialist – Luo Xi
- Event Specialist – Teng Rui
- Human Resources
- HR Manager, Development – Li Yu Ling
- HR Manager, Operations – Wang Qian
- Talent Acquisition Manager – Li Yi
- HR Business Partners – Deng Ya Fang, Liang Wen, Lin Jie
- Learning and Development Specialists – Luo Xiao Wei, Yue Lei
- Compensation & Benefits Specialist – Zhang Yu Zhu
- Talent Acquisition Specialists – Zeng Xi, Zhou Bang Ning
- HR Assistant – Li Ling Hui
- Financial
- Finance Director – Yang Ling
- Financial Controller – Zhou Ying
- Financial Analyst – Zhao Tian Di
- Assistant Accountant – Yao Ke Han
- Accountant – Xiong Yue
- Procurement
- PES Buyer – Yang Lu Yao
- FPS Buyer – Yan Rong
- IT Support
- IT Area Manager – Local IT China – Yu Xin
- IT – Associate Team Lead – Yin Jun Ran
- Local IT Support Technician – Li Bin Jie
- IT Support Technician – Wang Ying, Zhou Lie Wen
- IT Technician – Chen Sai Ling
- IT Security
- Physical Security Team Lead – Teng Yan
- Workplace
- Workplace Manager – Liu Yao Yu
- Workplace Supervisor – Sun Xi Zhu
- Workplace Specialist – Chen Jing Shi
Studio Team Ubisoft Stockholm
- Studio Management
- HR Manager – Viktor Svensson
- Financial Planning Manager – Sandra Sivanic
- IT & Workplace Director – Niklas Domander
Online Services
- Paris
- VP, Online Services – Stephanie Perotti
- Chief of Staff, Online Services – Clemence de Bailliencourt
- Online Services Portfolio Director – François Logeais
- Online Services Director – Cyril Beaudeaux
- Development Director – Susan Papoz
- Technical Director – Cezar Floroiu
- UX Team Lead – Léonor Ferrer Catala
- Technical Project Manager – Jean-Camille Martin
- Project Managers – Valentina Barou, Roberto Crispo, Julie Hymon
- Senior Product Manager – Benjamin Rimasson
- Online Technologies Manager – Philippe Bayle
- Change & Internal Communications Manager – Aurelie Triadou
- Live Team Manager – Guillaume Pasco
- Infrastructure Team Manager – Olivier Denis-Péraldi
- Associate Directors of Products – Atul Sharma, Silviana Socu
- Live Account Manager – Anastasia Belozerova
- Live Operations Manager – Melina Raveleau
- Technical Operations Manager – Léna Cartron
- Design Group Manager – Leticia Zancan
- Group Manager – Gerald Hay
- Standard Manager Online Services – Nicolas Charlet
- Strategic Product Managers – Sébastien Courmont, Fabrice Pierre-Elien
- Product Owners – Chloé Gevrey, Monica Tudorache
- IT Coordination Manager – Didier Laidevant
- IT Asset Manager – Joelle Joyet
- Project Managers – Alex Dionisio, Lucas Fontaine, Katérina Leprince, Albane Marcatte, Ferdinand Pasquet, Jocelyn Roos
- IT Coordinators – Olivia Cloix, Vivian Picard, Stella Pomarede
- Live Operations Coordinators – Anne-Sophie Bonora, Sonia Cartillier, Marie Guneat
- Technical Operations Coordinator – Robin Thevenin
- Technical Operations Specialist – Joëlle Castelli
- Business Analyst – Adélie Bui
- UX Designers – Charlotte Plaksine, Lucile Sorrentini, Sami Tahary
- UI Designers – Camille Gagnié, Jérôme Mach, Viviane Ortiz
- Barcelona
- Creative Director – Charles Huteau
- Technical Producer – Jose Andreu
- Web Developers – Julio Aguilera, Ramon Fernandez, Salvador Puglisi
- Bordeaux
- Online Services Directors – Étienne Borel, Philippe Dias
- CPI – Claire Chauvet Allali, Manuel Sicre, Benoit Wilst
- Associate Producer – Elodie Bouziat
- Live Operations Strategy Director – Michel Aubinais
- Team Leads – Jeremy Attali, Mathias Bouvant, Adrien Cuisinier, Sylvain Marangon, Mylène Mars, Roman Mazur, Dominic Tayler
- Technical Leads – Sébastien Bennetau, Loïc Petit, Giancarlo Rizzi
- Lead Product Manager – Chloé Rozenbaum
- Dev Relations Manager – David Reizer
- Online Support Team Manager – Anne Dussart
- Product Managers – Victor Caux, Jérémy De Sousa, Emma Marqueton, Sébastien Reynier, Fabian Szurlej
- Program Manager – Audrey Zoulikian
- Online Support Specialists – Jean-François Gauthier, Noémie Grousset, Marc Ortolan, Benjamin Roucheyrolles
- Data Analysts – Chloé Bernard, Claire Casagranda, Sophie Cogny
- Online Programmers – Louis Ali Ben Abdallah, Louis Aldasoro, Guillaume Azkoaga, Claire Capdevielle, Ghassen Chetioui, Pierre-Adrien Delisle, Romain De Oliveira, Gildas Morel des Vallons, Özlem Ekincek, Nicolas Frayssinhes, Jérémy Fumeron, Florian Huveteau, Xavier Jacques, Sabrina Magali Alonso, Rudy Marchandise, Loïc Mésières, Anne-Laure Mesure, Jérémy Metereau, Yoann Murat, Alex Mykhailovskyi, Ekaterina Olivier, Audric Pandele, Jean-Yves Pere, Florian Portelli, Dimitri Ranc, Mathieu Valli, Thomas Venner, Alexandre Zalio
- Full Stack Developer – Théo Damaville
- Web Developer – Guilhem Berna
- Engine Programmer – Julien Olivier
- Cloud Engineer – Clément Casse
- Dev Ops Engineer – Guillaume Urbain
- Software Engineers – Rémy Chauvin, Mykhailo Danilchenko, Adrien Della Maggiora, Adrien Guedes, Jean Gravier, Yvan Rajaonarivony, Louis Segretin, Vlad Tarca
- Software Engineer In Test – Amélie Laporte
- QA Coordinator – Joe Mahoney
- Bucharest
- Online Services Site Director – Octavian Avram Ionut
- Team Lead – Sebastian Lung
- Technical Lead – Daniel-Mihail Sandu
- Development Team Lead – Radu Petrican
- QA Team Leads – Razvan Paraschivescu, Alexandru-Tiberiu Rendec
- Software Test Lead – Deepak Falke
- Product Owner – Georgiana Popa
- UOR Operations Manager – Alexandru Ivan
- Developers – Vlad Bartusica, Alexandru-Nicolae Costache, Dragos Matei, Stefan-Lucian Mesteacan, Ionut Paduraru, Alexandru Petcu, Cristian Tanase
- Front-End Developer – Daniel Lupascu
- Web Developers – Theodora-Gabriela Besoiu, Georgiana-Luminita Boboc, Bogdan-Andrei Burcescu, Georgiana Cucuian, Bogdan-Mihai Dobre, Sergiu Dogotaru, Mihai-Alexandru Ghita, Andrei Ionescu, Alexandru Pavel, Costin-Stefan Raileanu, Maria-Luiza Serban, Andrei Simion
- QA Engineers – Teodor-Adrian Antemir, Raluca-Catalina Bunghiuz, Andrei-Sebastian Danielopol, Bogdan-Ionut Danila, Eduard Dicu, Daniel-Andrei Donose, Leonard Stoica, George-Mihai Tanasescu
- Craiova
- Lead Programmer – Laura-Monalisa Pancu
- Programmers – Vasile-Daniel Calina, Iulia Cioabla, Mihai Pancu, Nicusor Picatureanu
- Chengdu
- Site Director – Gaël Girard
- Team Lead – Que Chun Mei
- Project Lead – Dang Yu (Party)
- Production Manager – Li Jie (Abby)
- Technical Operations Lead – Huang Jian (Maurice)
- Product Owners – Deng Clare
- Product Manager – Wang Yuan
- Lead Programmers – Han Yang (Paul), Li Ao Nan (Alan), You Jia, Zheng Yi Fan (Evan), Zhou Ru Qiang
- Project Coordinator – Xiang Rong Yao (Phyllis)
- Technical Operations Specialist – Wang Tao (Dustin)
- Support Specialist – Zhang Xu (Leevan)
- Online Programmers – Chen Li, Jia Bing, Jie Xu, Jing Yang, Kong Xiang Yu, Liu Wen Bo, Li Zhu Xi (Fred), Shen Xian Jie, Wang Qin Yan (Ada), Xu Shi Jie, Zhu Yan Xi
- Programmers – Ruiyang Zhang, Xu Ling Chuan, Zhang Fan, Zhao Sen
- Web Programmers – Du Bin Yu (Dorrina), Feng Xia Yu (Shirley), He Jia Xun (Frost), Huang Zi Xuan (Elwis), Luo Yu Zhou, Wang Yi Hui (Walter), Wu Dan, Yang Yi, Yu Yue (Leon)
- Web Developer – Hanxiang Xu (Hans)
- Development Testers – Chen Xiao Feng (Candice), Wang Zong Hui (William)
- UX Designers – Lin Ken, Wang Lu Yao (Vee)
- Düsseldorf
- Site Director Online Services – Johannes Thimme
- Technical Director PC – Dominic Lenz
- Unit Manager – Veith Hellmich
- Team Lead – Abel Salazar
- UI Team Lead – Cécile Y
- Technical Leads – Bastian Born, Simon Steeg, Matt Van Der Westhuizen
- People Managers – Andreea Mailat, Mihai-Robert Mihaita, Erika Policarpio
- Product Owners – Lea Lüttgens, Devin Rigotti, Damien Weber, Cihan Yesilyurt
- UX Research Operations Manager – Ivana Randelshofer
- Project Assistant – Subithira Sambanther
- Project Coordinator – Nicholas Starkey
- Live Content Coordinator – Myroslava Ludanova
- Senior Graphic Designer – Egle Chadaraviciute
- Content Manager – Colin Robson
- Technical Operations Specialist – María Seyfferth
- Online Programmers – Yupei Cai, Andreas Edmeier, Chathuranga Hengodage, Ali Moradi, Philipp Thiel, Alexandr Zheltkov
- Programmers – Robin Dittmar, Tatiana Gorbunova, Rodrigo Hackbarth, Tobias Neidhardt, Raha Rajabi, Soroosh Sardari, Philipp Seincher, Shahriar Yazdipour
- Web Developers – Eduardo De Sousa Fernandes, Daniela Lourenco Ilgert, Ratnadeep Kharade, Mohamad Rahal, Josan Coba Requena, Sergio Sanches, Gabriel Sofronie
- Data Analyst – Anton Kucherov
- Sales Analyst – Stephan Lampen
- Product Designers – Daekeon Kim, Mihyun Ko, Balazs Kovari, Ciaran James Mccracken
- UX Designer – Yeonwon Cho
- User Research Coordinator – Jade Silling
- User Researcher – Natali Panic-Cidic
- UX Research Operations Manager – Ivana Randelshofer
- UX Research Tools Coordinator – Ekaterina Durmanova
- Kyiv
- Online Services Site Director – Sergiy Dubov
- CPI – Oleksandr Medviediev
- Team Lead – Anton Dimkov
- Tech Leads – Dmytro Nikishyn, Viktor Tsiumrak
- Associate Lead Programmer – Erik Brovko
- Software Automation Lead – Vladyslav Yershov
- Software Test Leads – Vasfiie Dervishova, Leonid Zhelezniak
- Lead UI Designer – Vasyl Yusov
- Software Test Project Manager – Marcin Pieprzowski
- UI Designer – Dmytro Nesterov
- Front-End Engineers – Vladyslav Mischenko, Oleksandr Puskov, Andrey Ustsimenka, Yaroslav Vyhivksyi, Nikolai Zagniboroda
- Creative Front-End Developer – Valentyn Zahorodnyi
- QA Engineer – Vladyslav Bezbakh
- Online Programmers – Mykhailo Bukhalo, Roman Hofman, Yaroslav Hozak, Anton Ivanenko, Daniil Kalchenko, Taras Pobyvanets, Oleksandra Vozniuk
- Lead Golang – Oleh Anfimov
- Golang Engineers – Maksym Koziar, Serhii Kubrakov, Denys Volkov
- Automation Engineers – Sergiy Gorodnychyy, Heorhii Khersonets, Yuliia Kryhina, Oleksii Okhonko, Andrii Prima, Andrii Romanenko, Mykhailo Shemohonov, Vladyslav Strokach, Petro Sydletskyi
- Software Testers – Ramiz Askarov, Iryna Bruslynovska, Mariia Chorna, Alina Diadchenko, Ivan Hadevych, Sergejs Halkovskis, Olena Illienko, Ivan Klimov, Nadiia Kolesnyk, Olena Kovalenko, Yelyzaveta Luchentsova, Rolina Mukhametzakirova, Anastasiia Mylenko, Daryna Pavlyshynets, Oleksandr Prykhodko, Anastasiia Savarovska, Tymur Shevchuk, Vlada Shypalenko, Oleksandr Vasylets
- Malmö
- Technical Director – Fredrik Slättman
- Associate Technical Director – Mikael Selander
- Unit Manager – Anders Kapusta-Lejczak
- Line Managers – Karin Fredriksson, Christian Hedberg, Helen Jönsson
- Technical Leads – Ulf Persson, Sergei Tarasov
- Technical Operations Lead – Markus Holmberg
- Design Lead – Cassio Lazzarotto De Lima
- Live Content Manager – Frida Horney
- Associative Live Content Manager – Vasil Temelkov
- Live Content Coordinator – Klara Höjerdal
- Program Manager – Petra Bagge
- Live Producer – Johan Flote
- Software Verification Manager – John Souders
- Product Owners – Jakob Brynte, Emil Brandt Holm, Nikola Ivanov
- Scrum Masters – Morgane Keromnes, Fredrik Skoog
- Lead Account Manager – Yorick Borho
- Lead Data Analyst – Andres Ordonez Sanchez
- Account Manager – Elin Faskhoody
- Online Programmers – Fedor Chinarev, Florent Coquet, Gustaf Ekberg, Olle Lannér, Niklas Lithammer, Denys Sokolov, Johan Soräng, Aron Tornberg, Jocelyn Weiss
- Web Developers – Mykyta Domin, Richard Illes Kosmala, Marin Nikolovski, Harry Parton, Anders Sipinen
- Product Designers – Chloé Mosselmans Ismaily, Izzy Martin, Nemanja Popovic, Valentina Ustinova
- Development Tester – Magnus Hallenborg
- Test Automation Engineer – Ajitesh Ojha
- Technical Operations Specialist – Adrian-Marius Cotiga
- Shanghai
- Live Content Coordinators – Chen Xiao Wei, Wang Zhe
- Technical Operations Specialist – Ji Rui Peng (Jamie)
- Data Analysts – Liu Rui (Molly), Lv Shu (Stella)
- Canada
- Online Services Directors – Karine Boulianne, Alain Cormier, Carl Dionne, Mathieu Martin, Martin Ruel
- Production Director – Thomas Scott
- Product Director – Benjamin Fardel
- Player Safety Director – Jeremy Marchadier
- Development Director – Robert Langlois
- UX Director – Benoit Masse
- Associate UX Director – Ghina El-Chemali
- CPI – Samuel Audet-Arsenault, Sylvain Demers, Pierre Desabrais, Geneviève Desrosiers, Nicolas Druet, Sebastien Gagnon, Nicolas Heynen, Gabriel Espinoza Lahore, Grégory Leroy
- Team Leads – Massaki Archambault, Anh Bang Bui, Felipe Rocha Corrêa, Francis Bacon Desrosiers, Michel Gauthier, Ramona-Luciana Ghiorghe, Julien Godin-Viau, François Guertin, Marc-Olivier Labarre, Frédéric Leclerc, Benoit Lecluse, Alexandre Lehaut, Francis-Olivier Lévesque, Winston Lin, Anis Nouira, Pascal Paradis, Frédéric Prieur, Arnaud Raulet, Mauricio Rivera, Paul Sauvain, Mike Schoolcraft, Joseph Verstappen
- Technical Leads – Jean-Philippe Boivin, Guillaume Charbonneau, Romain Dauby, Sylvain Duchesne, Jean-François Giroux, Diane Gnimadi, Michael Lavaire, Julien Lory, Sébastien Moulin, Ramez Moussa, Joan Rieu, Scott Schmeisser
- Programming Project Lead – Victor Zachev
- Dev Team Leads – Julien Cavandoli, Joanne Paul, Charles-Simon Viau
- UI Team Lead – Roxanne Angers
- Tools and Automation Team Lead – Guillaume Gardin
- Scrum Master – Mathieu Merzereau
- Online Programmer – Jean-François Gosselin
- Product Owners – Jean-Stéphane Enoc, Jaroslaw Iwanczuk
- Project Manager – Live Operations – Thuy HA LE
- Project Managers – Philippe David, Gwenaelle Salaun
- IT Project Manager – Frank Gouineau
- Portfolio Project Manager – Marta Krajewska
- Technical Operations Manager – Justin Wong
- Dev Relations Managers – Karim Agha, Philippe Lalande, Stephen Leong Koan, Frédéric Pichette, Natasha Young
- Product Managers – Alice Gros, Martin Maheux-Lessard, FX Manaud, Daniel Mastropietro, Reza Motamedi, Maxence Regaudie, Jean-Francois Renaud, Cyril Beaudry Sarrazin, François Veillette
- Technical Operations Specialists – Christina Sokalski, Patrick Therrien
- Online Support Specialists – Sean Grothe Astels, Samuel Dallaire, Patrice Desroches, Martin Tavernier
- Internal Community Specialist – Karina Gordo
- Product Specialists – Christopher Yap, Marie-Lynn Mansour
- Product Specialist – Design – Charles Trahan
- Tools Support Specialists – Felix Ferretti, Olivier Guilbault, Claudio Marricco, Rame Oun, Francis Quintal
- System & Online Operation Specialists – Vincent Commarieu, Martin Riendeau, Ludovic Tutzo
- Coordinators – Marie-Claude Hébert, Roger Saindon
- Data Scientist – Jonathan Dumas
- Data Analyst – Liane Brisebois
- Technical Architects – Julien Jonathan Ausset, Cynthia Cherrier, Eric Fortin, Arthur Kah, Evan Mcilroy
- Technical Writer – Grace Abenhaim
- Programmers – David Bonsant, Manuel Géran, Ramiro Allen Martinez, Sylvain Ragot, Atieh Pirouz Saberi, Olivier Simard, Fabien Simon
- Network Programmers – Sirma Altay, Hervé Avril, Arnaud Clermonté, Noémie Cloutier, Félix Dagenais Bourgeois, Colin Ho, Pierre Larose, Kaixiang Mu, Harun Oria, Michel Roffi, Ahmet Traoré
- Online Programmers – Remy Abdeljalil, Rebeca Alencar, Eden Archambault, Julien Jonathan Ausset, Gabriel Beaulieu, Christophe Béliveau, Thomas Bouchard-Fortier, Marika Boulay, Anthony Brochu, Mikaël Brochu, Olivier Campeau, Trystan Carbonnaux, William Caron, Louis Cazenave, Azar Chaara, Félix Chabot, David Charbonneau, Samuel Charbonneau, Cynthia Cherrier, Nicholas Chiasson, Gabriel Cholette-Rioux, David Chotard, Jason Cleveland, Antoine Croteau, Mégane Dandurand, Tanguy Dangelser, Joffrey Davaïc, Philip D'Costa, Alexandre Deneuve, Dominique Doucet, Jasmin Dubois, Vincent Duplessis, Saulo Faria, Alexandre Gauthier, Francois Germain, Yasmine Ghassemi, Aymeric Gouin, Eric Grenier, Nisha Gupta, Joshua Heath, Lin Hu, Meng Huang, Arthur Kah, Ghazi Kanaan, Jasmeen Kaur Ahluwalia, Kamran Khoshnasib, Stéphane Kon, Jimmy Kong, Martin Labonté, Alexandre-Xavier Labonté-Lamoureux, Sylvain Lacasse, Thomas Lacroix, Jean-Michel Laforge, Patrick Langis, François Lauzier, Julien Le Corre, Stephane Letourneau, Louis-Alexandre Levac, Yilu Liang, Maxime Mainville, Alex Maisonneuve, Jean-Marc Marion, Evan Mcilroy, Jean-Philippe Ménard, Julien Meunier, Christophe Motte, Siavash Nabavizadeh, Samuel Nadeau, Andres Negrete, Vivianne Nguyen-Dong, Emeric Pageau, Patrick Paradis, Alexis Parent, Maxime Pelletier, Thomas Hanqing Peng, Vincent Philippon, Guillaume Piché, Gabriel Plouffe, Nicolas Poitras-Demange, Sébastien Pomerleau, Anthony Potvin, Ny Rova Ratinarivelo, Raphaël Rheault, Jose Rivera, Bruno Sampaio, Joao Gabriel Santiago Mauricio De Abreu, Arash Manpreet Singh, Philip Tang, William Tarte, Amanda Tavares, Charles-Étienne Théberge, Andy Ton-That, Thanh Tam Tran, Carl Venne, Vinicius Xavier De Medeiros, Fan Zhao
- Web Developers – Thomas Andreo, Martin Asnong, Abedenour Azzedine, Francis Bélanger, Adrien Bellon-Serre, Kevin Boisvert, Léa Carlier, Laurent Dezitter, Nguyen Dinh, Simon Dubé, Théo Fournier, Alexis Lapeze, Guillaume Leblanc, Aditya Mantha, Kevin Massicotte, Jordan McGavin, Benjamin Parant, Kevin Pastor, Raphaël Précourt Senécal, Alexandre Trépanier
- Quality Assurance Analyst – Wilfred Young
- Development Tester – Yang Liang
- Graphic Designers – Katia Egea, Andrea Enfedaque
- UX Designer – Maxime Boulerice
- Ergonomists – Remy Chaumard, Jean-Charles Fontaine, Felipe Ribeiro
Ubisoft Barcelona
- Animators – Oriol Borrell, Sophie Buchner, Wassim Loukil, Silvia Marré Herberg, Jordi Molas
Ubisoft Montreal
- Animators – Anne-Sophie Labelle, Josee Lupin
Ubisoft Toronto
- 3D Programmer – Evelyn Clement
Ubisoft San Francisco
Helix
- Helix Director – Benjamin Goldman
- Creative Directors – Fabien Troncal, Jessy Veilleux
- Production Directors – Catherine Gagné, Joséphine Lannoy
- Production Supervisor – Héloïse Bachelet
- Director of Technological Operations – Alessandro Bernardi
- Management
- Production Managers – Alice Bruyneel, Simon-Luc Caouette
- Project Manager – Ali Ravari
- Production Coordinators – Israël Trudel-Denis, Géraldine Restani
- Programming
- Team Lead Programmers – Robin De Lillo, Paul Provost
- Generalist Programmers – Vincent Guesdon, Cyrus Rahgoshay, Kany Tchikaya
- Graphic Team Lead – Cédric Moncheaux
- Technical Artists – Peter Bourgelais, Mykaël Boyte-Coutu
- Tools Programmers – Anton Brand, Anna Cho, Vincent Groleau, Vincent Mazéas, Maxim Parisee, Antoine Prévot
- Technical Lead – Abdalla El Nour
- Cinematics
- Realization Director – Numa Crouzet
- Directors – Yasser Fadili, Maxime Pouliot, Andrew Przybytkowski, Lisa Yokobori
- Assistant Artistic Director – Eve Berthelette
- Motion Designer – Louise McDonald
- Graphic Technical Director – Seth Crawford
- Capture Team Lead – Luke Gerald
- Capture Artists – AK Fournier, Maxime Leduc, Guillaume Lennox, Émilie Robert, Caragh Walsh
- Graphics
- VFX Supervisor – Jean-René Trudel
- Artistic Directors Visual Design – Hugo Deschamps, Patrice Dufresne, Simon Gastin, Anthony Guebels, Pierre-Olivier Nantel
- Assistant Artistic Director – Hernan Vietri
- Graphic Team Leads – Camille Fache
- 2D-3D Artists – Mylaine Blain, Philippe Brolles, Leo Fulford, Martin Portais, Renato Reboucas, Philippe Savoie-Lemay
- Graphic Designers – Delphine Boccard, Maud Le Guennou
- Illustrators – Sarah Chamaillard, Sally Gottschalk, Massiva Hamiche
- Content Manager – Laurence Roberts
Ubisoft Massive
- Audio Support – Mariana Botero Rico, Ryan DeBolt, Tom Volpe
Content Creation Technology Group
- Management
- Director Content Creation – Amer Saleem
- Core Team – Dominik Bauset, David Coulombe, Jeremy Grayton, Stéphane Grenier, Caroline Martin, Alexandre Piché
- Project Leads – Programming – Eric Bertrand, Dominic Fraser, Marc Hébert, Benoit Lalonde
- Product Managers – Benjamin Dionne, Assane Gueye, Yann Le Tiec, Marc-Alexandre Vézina
- Developer Relation Manager – Karine Bruyere
- Transversal Specialists
- Production Coordinatior – Véronique Galarneau
- Communications Advisor – Marie-Olivier de Mers
- Graphic Designer – Marie-Pier Lavoie-Goyette
- Community Management Specialist – Margaux Thieullen
- Data Analyst – Francisco Maezo
- Content Strategist – Véronique Rosa
- Team Lead Ergonomists – François Brunelle
- Gameplay & Interactivity
- Pilot, Ml. Framework, Raven
- Team Leads – Ryan Carbotte, Pavle Petrovic, Johan Kayser
- Technical Leads – Rory Slaney, Brian McKinnon, Jean-Simon Lapointe
- Programmers – Olivier Beaudoin, Katia Beauvais-Monestime, Ludovic Campos, Michel Carrier, Ishan Chopra, Colin Gaudreau, Kaden Kunjanpaa, Denys Maistruk, Ju Marlow, Martin Meury, Frédéric Ostiguy, Sebastien Pause, Hugo Scurti
- Drive
- Producers – Ben Merrick, Darryn Robson
- Lead Programmers – Luca Di Franco, Ben Ponsford
- Programmers – Amer Khazna Dar, Maxim Decaluwé, Taylor Fahy, George Fryer, Osanne Gbayere, Joel Parkey, Steven Proctor
- Characters & Animation
- Reflex, Facebuilder, Faceshifter, Gamex, UDCC, Bionik
- Team Leads – Andre Beauchamp, Steeve Gbenyon
- Product Specialists – Hugo Lapalme, Pascal Préfontaine, Don Russell
- Technical Artists – Simon Labrèche, Josue Vilela
- Programmers – Trevor Anderson, Marc-Andre Bleau, Valérie Courval, Donya Gafourzadeh, Alexandra Gorry-Pollet, François Hébert, Arnaud Hubert, Liam Jackson, Adrien Jacquin, Jean-Sébastien Laperrière, Samuel Larouche, Florian Pellegrin, Joël Tremblay
- QA Programmer – Nicolas Salerno
- Ergonomist – Antoine Couprie
- QA Tester – Bogdan Lazar
- QA Specialists – Ioana-Alexandra Mircea, Roxana-Madalina Onuta
- QA Lead – Alexandra Tugui
- Motion
- Asset Management
- Flo, Candyshop, Portfolio
- Team Leads – Nicolas Charpy, Alexandra Dessort, Spencer Marr
- Character Technical Director – Alexandre René
- Programmers – Vincent Audet, Shawn Bernard, Shital Bhutiya, Jacques Bourque, Claire Chen, Jeremy Ens, Loic Fettich, Damien Gaullier, Lucas Hörand, Sophia Marriott, Michael Mcmahon, Collin Quick, Crystal Quick, Ricardo Rojas, Dana Schultz, Allan Seymour, Matthieu Verdon
- Product Specialists – Benoit Monière, France Paquet-Nadeau, Antoine Sebire
- Technical Leads – Simon Bélanger, Mathieu Beyrie, Romain Failliot, John Serri
- QA Programmer – Marc-Antoine Carrier
- Technical Artists – Stephen Dickson, Marie-Pierre Dury
- Content Specialist – Nicolas Chantigny
- Ergonomists – Séverine Dousset, Patricia Nadeau
- QA Specialists – Vladimir-Alexandru Homata, Roopak Jose
- Production Manager – Stéphanie Baudin
- QA Lead – George Constantin
- Applications Administrator – Alexandre Chichmanian
- Narrative
- Oasis
- Team Lead – Marc-André Montreuil
- Technical Leads – Marc Baillargeon, Mario Sirois
- Product Specialists – Linda Liu, Adrien Zanin
- Programmers – Richard Jr Boutet, Dominic Cright, Philippe Doray, Marie Duhaime-Major, Isabelle Lafon, Cédric Leca, Patrick Lespérance, Hocine Taleb, Jean-Philippe Turcot
- QA Programmer – Hugo Fortin
- Applications Administrator – David Santos
- System Administrator – Hugo Mallet
- Ergonomists – Mireille Bergeron, Franck Maras
- UI Designer – Adrien Le Strat
- QA Specialist – Mihaela-Andreea Brinzoiu
- QA Lead – Madalin Petcu
- Game & Level Design
- Atlas, Mission Catalogue
- Team Lead
- Product Specialist – Jacinthe Massey
- Programmers – Logan Bounet, Julien Cyr, Hugo Guignard, André Machado, Ivan Oliinychenko
- Tool Support Specialist – Simu Kinger
- QA Specialist – Theodor-Alexandru Sandu
Ubisoft IT
- Data & Security
- Chief Information & Data Officer – Denis Bertrand
- Chief of Staff, VP of Special Projects – Kevin Clark
- VP, Game Services – Marc-Olivier Lavoie
- VP, IT Enteprise – Pascal Lacombe
- VP, Engineering & Platform – Pierre Romagné
- VP, Security & Risk Management – Romain Chataigner
- VP, IT Publishing Services – Cristina Arion
- VP, IT Operations – Nicolas Martin
- IT Game Services
- Director – IT Squads – EMEA & APAC – Jon Mechan
- Director – IT Squads – NCSA & Coordination Team – François Jasmin
- Director – Geist – Mark Muller
- Director – Monitoring & Command Center – Maxime Brodeur
- Service Delivery Managers – Nicolas Coignard, Stanley Cyron
- IT Production Manager – Marian Tonea
- Infrastructure Engineers – Magnus Andersson, Artem Antipov, Ture Karlsson, Andrei Markov, Vasileios Martos
- IT Associate Director – Guillaume Bladier
- IT Senior Business Analyst – Jean-Baptiste Boucherit
- IT Business Analysts – Mathieu Dalez, Pierre Beix
- IT Developer – Patrick Henley
IT Production Services
- Management Team
- Senior Director – Jon Bursey
- Service Director – Ahmed Kalache
- Associate Director – Sebastien Hould
- IT Manager – Charlotte Joseph
- Operations Managers – Patrick Maille, Li Xiao Song, Guillaume Urbejtel
- Bridge Team
- Team Leads – Claudia Amaya, Salim You
- Business Analyst – Regis Altmayer
- Business Relationship Manager – James Gallagher
- Core Solutions Team
- Architects – Bernard Auvigne, Fabrice Crestois, Benoit Devost
- Tech Leads – Ludovic Jacops D'Aigremont, Jean-Francois Martin, Martin Poirier
- System Administrator – Donovan Correia
- DevOps Engineer – Thomas Ben Daoud
- Development Team
- Technical Lead – Frederic Jean
- Tools Developers – Wang Cheng Lei, Amine Deloine, Jonathan Doire, Daniel Fitzhenry, Atef Sdiri
- Product Specialist – Alexandre Proulx
- Distribution Team
- Team Leads – Ugo Biagi, Gu Wei Qi
- Application Administrators – Ahmad Abu Naser, Leila Boutarouk, Wang Jia Ning, Jerome Landriau, Ronan Lebon, Li Li, Zhou Mo, Wojtek Ostapowicz, Joel Plourde, Mathieu Roy
- Source Control Team
- Team Leads – Soumia Benaicha, Robert Landrito, Pan Yi Jun
- Application Administrators – Gregory Baret, Benoit Batlle, Maksym Hladkykh, Charles Lelievre, Maxim Lelievre, Tan Wen Xin, Wang Yi Yin
- Productivity Team
- IT Manager – Laurent Corbiere
- Team Lead – Nicolas Casanova
- Application Administrators – Florian Bonniec, Nicolas Bourdages, Vincent De Regnauld De Bellescize, Arnold Godin, Michel Lavoie, Michel Marcoux, Zhang Si Wen
- System Administrators – Kevin Becker, Adam Bouhastine, Ryan Concepcion, Li Cong, Benoit Nguyen
- Engineering & Platform
- Engineering & Platform Management
- Rome Platform Teams – Pierre Romagné, and his teams
- Enterprise Infrastructure – Brice Giboudeau, and his teams
Security & Risk Management
- IT Security Associate Director – Fabian Carpintero
- Security Program – Gabriel Pilat
- Game Security – Amir Akbari, Luca Francioni
- Game Security Engineering – Leonardo Camara, Nikolai Prigodich, Hannes Wengenroth
- GRC – Ian Cheng, Liu Yi Zheng
- Sec Ops – Jonathan Bourgeois, Duy-An Labre Dô, Adil Orazbayev, Golnaz Rasouli
- Red Team – Yvan Serykh, Pierre Hosteins, Boris Fersing, Sam Beaulieu, Grégory O'Connell
- IAM – Gustavo San Roman, Hugo Charlebois
- Security Architects – Raphaël Greco, Bogdan Alexandru Miniosu, Giovanni Grazioli, Mauricio Tamayo
- Special Thanks to Walt Disney Content Security
- Manager Content Security – Jason Reinstedler
Ubisoft Data Office
- Ubisoft Data Office Management
- Canada Analytics
- Analytics Director – Amine Mekki
- Analytics Team Leads – Clarisse Bailliart, Nicolas Grenon-Godbout, Thomas Hillion, Cloderic Marquis, Quentin Rajon, Samuel Sergeant
- User Research Technical Project Leads – Jeanne Goullieux, Philippe Pouliot
- Game Analytics Manager – Francois Charbonneau
- Generalist Programmers – Josiane Van Dorpe, Zachary Yang
- BI Developers – Caio De Bem Correa, Kamal Deowra, Eric Le Van, Tamer Nakhla, Marcelline Rakotomandimby, Cesar Rodrigues, Jesse Walker
- Data Scientists – Gabriel Boisvert-Beaudry, Jean-Michel Daignan, Bettina Hein, Simon Lévesque-Gobeil
- Game Intelligence Analysts – Souhail Ben Ali, Philippe Cangardel, Aurélien Clavier, Guillaume Damian, Vincent Gagnon, Sophiakmony Khai, Arnaud Lévesque-Poirier, Olivier Renaud, Shar Reza, Jérémie Tousignant, Laurent Turcotte, Anne Zeng
- IT Data Analysts – Fatima Nadeem, Fatim Niang
- Viewer
- Project Lead – Programming – Nicolas Markovic
- Programming Team Leads – Rémi Breton, Christian Palmer
- Product Manager – Kristina Enciso
- 3D Programmer – Adrien Boucaud
- Online Programmer – Fayçal Bekhechi
- Web Developers – Pierre-Antoine Heredero, Dominic Racine, David Vacca
- Game Intelligence Data
- Director, Games Analytics Data – Constance Fradin
- Managers Data Science & Analytics – Théophile Goupil, Arnaud Marelle
- Manager Data Strategy – Théo Fossé
- IT Product Manager – Leandro Coehlo
- Data Strategists – Ségolène Berneron, François-Xavier Warszawski, Darya Zhemaletdinova
- Pricing Data Scientist – Romain Clivio
- Data Scientists – Perrine Chapotot, Gabor Zalanki
- IT Data Analysts – Olivier Bédard, Xiao Tan
- Data Analysts – Josselin Lomet, Reda Massaoudi, Alieen Posadas
- Frontline
- Team Lead – Luc Gagnon
- Product Specialist – Tools and Automation – Kassandra Girard
- Tools and Support Specialist – Valerie St-Jean
- Lift
- Programming Team Lead – François Beaudy
- Team Lead – Hassan Akaou
- Technical Lead – Florent Le Prince
- Product Manager – Tristan Belotti
- Tools and Support Specialist – Nabil Labrazi
- Applications Specialist – Moustapha Diouf
- Data Tools Programmers – Yihui Yang, Robin Ferlay
- Production Intelligence Data
- Associate Director, Production Intelligence Data – Alexandre David
- Manager, Production Intelligence Analysis – Ahmed Sograte Idrissi
- Analytics Team Lead – Aurélie Boiron
- Product Manager, Programming – Mark Armanious
- Product Owner – Florent Tuil
- Data Scientist – Victor Safar
- Data Ops Engineer Productivity – Lauryne Lemosquet
- Data Ops Specialist – Fiona Casalta
- Production Intelligence Analysts – Julien Dassa-Terrier, Hadrien Hautecourt
- Platform Teams – BIG, Alpha, Architects, Catalog, Catalyst, CN ML, Data Quality, Dataflow, Ingestion, Iris, Lift, Logstack, MTL UX, Nova, Player & Customer Data, Polar, Snowflake, TNT, Zero
Quality Foundation Technology Group
- Director of Production Efficiency – Rebekah Mullen
- Product Directors – Bastien Lanier, Roxane Zaim
- Development Director – Alexandre Dionne
- Project Leads – Programming – Marianne Klein, Christian Lachance, Sébastien Leduc, Simon Poliquin
- Production Manager – Kevin Zodros
- Software Testing
- QA Manager – Octavian-Mihai Velicu
- Tech Foundations
- Gear, Bloomberg SDK, Ubisoft Unity SDK, Hydra, Core Backend, Square Runners
- Team Leads – Daniel Fleury, Justin Claudio Marino, Raymond Samson, Francois Tremblay
- Technical Architects – Michael Bouchard, Bruno Champoux
- Technical Leads – Stephane Boulnois, Charles Quéinnec, Joel Riendeau
- QA Programmer – Jean-Francois Lemay
- Programmers – Aurelien André, David Brouillard, Florin-Emilian Buse, Maxime Callet, Nicolas Cote, Solange Daguise, Sylvain Fortin, Charles Gallard, Airy Goyon, Samuel Jacques, Adrien Jeannerot, David Knott, Jonathan Leblanc, Martin Lemieux, Sami Mammouche, Caio Moreira Parazzi, Mathieu Moretti, Stephane Parent, Constantin Petrisor, Pierre Sarrazin, Carlos Chaparro Sepulveda, Jordan St-Germain, Daniel Wu, Leo Yan
- Dev Tools
- Bloomberg, Glyph, Dtest, Clevet Test, Clever Triage, Gear Studio, Bots, Pap
- Product Managers – Romain Arnoux, Gillian Basso
- Team Leads – Louis-Philippe Cardinal, Stephen Watson
- Product Specialists – Alexandra Chisamera, Jean-Marc Goulet
- Technical Leads – Ouamer Dahmani, Simon Hébert, Julien Richard
- Data Developers – Laura Bourbon, Carl Létourneau
- Data Scientist – Antje Farnier
- QA Programmers – Pierre Saouma, Damian Zhang
- Programmers – Alexandre Benoit, Fabien Bole-Feysot, Stephane Beaudet, Diego Carvallo, Laurent Olivier Chiquette, Joseph Fallu, Arthur Ferre, Raffaele Magliocco, Anthony Mazzier, Carlos Mejía, Roberto Melis Gras, Vincent Ninine, Muhammad Hamza Noor, Jonathan Rioux, Michel Rioux, Francis Rivest
- Tool Support Specialist – Giovanni Masin
- Graphic Designer – César Cubillan
- UX Designers – Olivia Lor, Jessica Sommier
- Technical Architect – Alexandre Fournier
- QA Specialist – Laura-Adriana Chircu
- Innersource
- Clever Coach, Square Platform, Square Innersource Coach, Square Desktop
- Team Leads – Thibault Bavard, Florent Cima, Philippe Fortin
- Tech Leads – Paul Baudron, Stephan Bureau, Florent Jousset, Laurent Minot
- QA Programmer – Herbert Yanes
- Programmers – Mathieu Chan Yee Choy, Yannick Cholette, Thomas Cortes, Yannis De Macedo, Philippe Des Roches, Dominick Latreille, David Lafrenière, Mykaël Lemieux-Lafontaine, Quentin Metge, Prashanthi Ramesh, Souleymene Rouchou, Louis Zanella
- Technical Architect – Jonathan T-Delorme
- Graphic Designer – César Cubillan
- UX Designer – Sarah Provencher Bordeleau
- Support Specialist – Fernando Salomon
- Reporting & Intelligence
- Gravity, Clever Commit, Clever Insights, QF Datalake, Telemetry
- Product Manager – Elohim Cebe
- Team Lead – Frédéric Gaudet
- Technical Leads – Ouamer Dahmani, Stéphane Marquis
- Data Developers – Pierre Bellancourt, Alexandre Bonnet, Larissa Lages De Oliveira, Karl Mounguengui-Mezui
- Data Scientists – Marie Degen, Blaise Garant, Chady Kamar
- Programmers – Marcel Gosselin, Arystan Kenbayev, Benjamin Lambron, Mohamed Mourad Mamlouk, Pierre Schaller, Thomas-Louis Simard, Jean-Francois Richard
- UX Designer – Jessica Sommier
- Service XP
- Live Operations Tools and Process, Community Support Ecosystem
- Project Manager – Sandra Bienvenue
- Developer Relationship Manager – Lilian Morakabati
- Team Lead – Victor Alvarado
- Programmers – Marc-Antoine Caron, Vincent Dubuc, Pierre Josse
- Product Specialist – Sébastien Giffon
- Support Specialist – Camila Theodoro Schneider
- Technical Support Analyst – Christian Morais
- SSO (Online System and Operation Specialists) – Benjamin Cartier, Alexandre Gillon, Adrien Horcholle, Jonathan Itchah
Alice X Junction Studio
- Director Alice X Junction Studio – Cynthia Turcotte
- Product Managers – Laurence Bouchard, Abbey Kerr, Julie Nuckle
- Production Director Services – Valérie Binette
- Associate Producer – Tyna Maerzke
- Audio Director – Didier Gagnon
- Sound Team Leads – Mathieu Chastel, Samuel Haythornthwaite, Fern Hung, Josh Mancuso
- Audio Project Managers – Mélanie Kim Dauphas, Catherine Gallant, Pierre Gaudreault, Daniel Gordon Jobbins, Kevin Lee, Gabriel Michaud
- Sound Specialist & Mixer – Jocelyn Daoust
- Sound Technicians – Geoffrey Côté, Arthur Cunha, Veronica Gallicia Lopez, Simon Letellier, Brent Mosher, Michael Overton, Jakob Thiesen
- Sound Hardware Technical Lead – Mathieu Rodier
- Sound Designers – Steve Cupani, Alexandra Dionne, Kyle Switzer
- Audio Designer – Martin Laplante
- Foley Artist – Alexis Farand
- External Audio Studios – Digital Sound Magic Recording Studios Lt, SIDE UK Ltd, SIDE LA
- External Post-Production Studios – MONT-MARS, Rocket Sound, Syndicate
- External Sound Technician Freelancers – Parker Bert, Amanda Mcdonnell, James Duhamel (Tone Studio Inc.), Frédérick Maloney, Anthony Purdie
- Mocap Supervisors – Chloe Charbonneau, Rachel Côté
- Associate Director – François Harvey
- Mocap Team Leads – Harry Liu, Sean Owen, Raymond Sabaty
- Shoot Manager – Edwin Garcia
- Mocap Production Coordinator – Karolina Milewska
- Mocap Specialists – Patrick Blais, Yan Boisvert, Jonathan Grondin, Steve Vernier
- Mocap Technicians – Miranda Ciolfi, Marc-Antoine Côté-Dion, Tristan Desjardins, Migael Fournier, William Harvey, Tom Johnson, Jianhui Li, Jashim Emilia Paniagua Rodriguez, Karl Sevilla, Barbara Strung
- Set Medics – Groupe Equipe Medicale INC., Marilene Hetu, Reel Medics In Motion Inc., MediconSet, Pulsar UV Inc.
- Production Assistants – Daniel Bartchouk, Joel Beaupré, Jake Bernstein, Nolan Budzynski, Jocelyn Cardinal, Alexandro Cameron, Gabrielle Cantin, Justin Coull, William Gravel, Miguel Lambert, Anie Leblanc, Riley Marini, Yohann Martel, Ryan Matthews, Steven Mirasola, MK Morris, Jessica Novikova, Dawson Paciocco, Pier-Aime Raynault, Denver Ross, Sean Shikatani
- Camera Operators – Anthony Anacleto, Chady Awad, Owen Deveney, Reda Enan, Kobb Media INC., Jean-Francois Rajotte
- Editor on Set – Aladeen Tawfik
- Slate Operator – Chris Lawrence
- Prop Masters – Richard Chan, Jamie Fleming
- Make Up Artists – Virginie Bachand, Jacinthe Benoit, Amanda M Cassel, Jen Cronin, Jennifer Dionne, Emilie Labellevie
- Mocap Technical Directors – Matthew Koscic, Alexandre Messier
- Mocap Associate Technical Director – Brandon Dearlove
- Technical Lead Hardware – Frantz-Emmanuel Audet-Lamy
- Project Lead Programming – David Ferland
- Technical Lead – Stephen Shaw
- Technical Artists – Luc Loubat, Marc-Olivier Sabourin
- Tools Programmers – Julien Bastien Brasseur, Pierre-Marc Coursol De Carufel, Christopher Lemonde, Charles Tremblay-Marchand, Matthew Smith (programmer)
- Casting Director – Angela Bottis
- Team Leads Casting Specialists – Geoffrey Larivière, Aaron Streight, Danielle Szydlowski
- Casting Specialists – Gabriella Atallah, Geneviève Bourassa, Tyler Estwick, Ayesha Hasan, Sara Jansson, Erin Liu, Amanda Tilson
- Production Coordinator – Laure Nowak
- Voice Directors – Kim Hurdon, (Kim Hurdon Casting Inc.), Damien Goodwin, Darragh O'Farrell (Moclap Productions, Llc)
- Stunt Coordinators – Jason Gosbee, Thomas Liccioni, Vincent Rother, Sébastien Rouleau, Max White
- Key Riggers – Simon Girard, Andre Laperriere, Al Vrkljan
- Stunt Performers – Derek Barnes, Hubert Boorder, Alison Cote, Carl Langlais, Laiko Foroughi, Flavie Groleau, Daniel Lavigne, Mathieu Ledoux, Thomas Liccioni, Chris Mark, Eli Martyr, Holly McCredden, Caitlin McNerney, Geoff Meech, Robert Montcalm, Jennifer Murray, Anita Nittoly, Afton Rentz, Gainaële Royer, Kyra Smith, Kostas Tourlentes
- Movement Coach – Melissa JJ Moore
- Content Strategist – Caroline Deshaies
- Technical Writer – Roland Benoit
- Marketing Project Manager – Julia Tarassoff
Royal National Scottish Orchestra
- Orchestra Conductor – Allan Wilson
- Orchestra Manager – Scottish Digital Arts – Ewen McKay
- Music Recording Coordinator – Scottish Digital Artists – Paul Talkington
- Recording Engineer – Steve McLaughlin
- Scotland's Studio, Glasgow
- Studio Manager – Hedd Morfett-Jones
- Assistant – Sam McErlean
- Pro Tools Operator – Garry Boyle
- Orchestra Librarian – Richard Payne
Nashville Music Scoring
- Orchestra Conductor – David Shipps
- Musicians
- Violin – Francesca Bass, Nathan Bieber, Jenny Bifano, Eli Bishop, Maria Conti, Janet Darnall, Rachel Englander, Julia Fisher, Gerald Greer, Erin Hall, Amy Helman, Zoya Leybin, Esther McMahon Sanders, Lucia Nowik, Johna Smith, Jung-Min Shin, Hannah Sorrells Tyler, Sabrina Tabby, Alan Umstead, Catherine Umstead, Mary Kathryn VanOsdale, Bruce Wethey, Karen Winkelmann, Kimberly Yokoyama
- Viola – Razvan Berindean, Bergen Christensen, Bruce Christensen, Charles Dixon, Michael Holub, Carl Larson, Cristina Micci-Barreca, Patrick Monnius, Katja Yeager
- Cello – Kevin Bate, Andrew Dunn, Nicholas Gold, Una Gong, Alex Krew, Sarighani Reist, Ian Robinson
- Bass – Matthew Abramo, Quentin Flowers, Tiffany Freeman, Craig Nelson
- Flute – Madeline Casley, Leslie Fagan, Erik Gratton, Rama Kumaran
- Oboe – Diana Dunn, Luke Simonson
- Clarinet – Mark Cramer, Spencer Prewitt
- Bassoon – Jim Lotz, Mingyuan Yang
- Horns – Harry Ditzel, Jennifer Kummer, Radu Rusu, Hunter Sholar, Anna Spina, Patrick Walle
- Trumpets – Jeff Bailey, Preston Bailey, Lee Blakeman, Tenor Bones, Barry Green, Tyler Jaeger, Paul Jenkins, Jonathan Salcedo
- Bass Bones – Evan Clifton, Matt Jefferson
- Tuba and Cimbasso – Neil Konouchi
- Ocean Way Studios, Nashville
- Recording Engineer – Nick Spezia
- Assistant – Katelyn Prieboy
- Copying / Librarian – ENGRAVER'S MARK MUSIC, INC.
Emperia Sound and Music
- Production
- Composer, Executive Music Producer – Cody Matthew Johnson
- Music Supervisors – Håkan Glänte, Tobias Gustavsson
- Music Producer, Instrument Design – Dylan Love
- Arrangers, Orchestrators – Jeff Penny, Nathan Rich
- Music Mixer, Mastering – Alec Justice
- Synth Programming, Drum Programming – Hunter J. Pierce
- Recording Engineers – Eli Heisler, Brandon Seliga
- Music Editing – Will Chen, Hélène Choyer, Mandy Woo
- Featured Soloists
- Harp – Emily Hopkins
- Ewi – Laura Intravia, Eddie Spencer
- Alto Saxophone, Tenor Saxophone – Nick Torretta
- Zurna, Duduk, Fujara – Ashley Jarmack
- Nylon String Guitar – Charlie Robbins
- Electric Guitar – Nathan Rich
- Vocals – Gabriela Carrillo, Cody Matthew Johnson, Peter Jones
- Percussion – Thor Bremer, Julian Ho, Brandon Seliga
- Hurdy Gurdy, Nyckelharpa – John Theodore
- Trumpet – John Robert Matz, Michael Van Bodegom-Smith
- Flute – Laura Intravia
- Bottle Bap Canjo, Electric Sitar, Bouzouki, Bass Bouzouki, Electric Guitar, Hammered Bass – Tom Strahle
- Octave Mandolin, Lapsteel, Vietnamese Banjo, Esraj, Hammered Dulcimer, Oud, Kanun, Saz, Sitar, Cavaquinho, Nylon String Guitar – George Doering
- Guzheng – Mandy Woo
- Saz – Dylan Love
Additional Music – Ben Ash, Joel Santos, Brendon Williams
Story – Alexis Nolent, Chris Wooding
Mineloader Studios
- Mineloader Tian Jin
- Studio Art Director – Xu Zhen
- Production Manager – Wang Wei
- Art Producer – Zhang Yang
- Associate Producer – Hu Hai Jiang
- Project Manager – Ruan Jian
- Animation Director – Zhu Xin Miao
- Animators – Chen Hao, Ji Rui
- 3D Lead Artists – Zhu Dun Bo, Cui Zhi Ming, Xie Xue Wei, Ding Fan Ya, Zhang Le
- 3D Artists – Chi Jia Hui, Fan chong Yu, Guo Rong He, Han Jian Qiang, Han Shi Yi Bo, Hu Xin Yue, Jia Liu Xuan, Li Shao Si, Li Shuang Yue, Li Yang, Liu Hong Fei, Liu Si Zhe, Liu Xin Yan, Liu Zhao, Lv Gang, Ma Ruo Bin, Miao Zhuang, Peng Hong Liang, Sun Yu Qing, Wang Rui Xiang, Wang Shan Shan, Wang Wen Bo, Wei Lin Bo, Xu Hai Quan, Xu Nuo, Xu Pei Qiang, Xu Tian Hang, Xu Xin Lei, Xu Zheng Bin, Xue Yu Chao, Yang Chen Xi, Yao Kun Cheng, Yu Wan, Zhang Bin, Zhang Shao Xu, Zhang Xin Tian, Zhang Yue, Zhang Zhong Wang, Zhao Si Shuo, Zhou Xin Rui, Feng Yong kuo, Sun Zhan Wei, Wang Da Wei, Feng Xiao Liang, Han Hong Lei, Li Hong Jian, Zhou Hong Yi, Gong Yan
- IT Support – Lv Wei Wei
- Mineloader Dalian
- Studio Art Director – Li Shen
- Art Producer – Yin Bo Tao
- Project Manager – Xiao Jin Song
- Production Manager – Gao Yu
- 3D Lead Artists – Liang Wei Kang, Li Meng Di
- 3D Artists – Guo Si Chen, Liu Han Ze, Liu Jin Ming, Wang Xin Peng, Zhang Yuan Yuan, Li Meng Wei, Jiang Kai Xuan, Liu Jun
- IT Support – Xiao Xiao
Nanjing Winkingentertainment Ltd.
- CEO – Johnny Zhan
- General Manager of Art Outsourcing – Tina Li
- COO – Jerry Song
- Business Development Director – Ridda He
- Project Managers – Dana Zhang, Zhu Honghong, Carol Wang
- Art Directors – Wang Jian, Peng Zhilong
- 3D Lead Artists – Hu Huanqing, Zheng Xuecong, Mao Yuxuan
- 3D Artists – Chang Siming, Dai Chuqi, Du Yuanpeng, Fan Shengyi, Han Tianyu, Hua Ting, Jia Shoulong, Jia Xiaokai, Jin Cheng, Li Siyang, Lin Jian, Long Jiagui, Shao Kang, Su Fuyong, Sun Chenling, Wang Tongtong, Wu Liyan, Wu Rongchang, Wu Xianfeng, Wu Zhihang, Xu Hui, Zhang Hanyi, Zhou Jialu, Zhou Mengtian, Zhou Nanbiao, Zhu Chao, Zhu Hao, Chen Cheng, Li Siying, Zhou Hongzheng, Cai Hengzhi, Du Shangrui, Gao Yuxing, Hu Huimin, Jia Sen, Liao Junjie, Liu Fuyin, Rao Yining, Tang Dejun, Wang Xingcong, Wang Xinyao, Zhai Deyuan, Zhang Junjie, Zhao Shuo, Zhou Wenhao, Zhu Chengcheng
Alchemy Information Technology
- Art Directors – Ma Zhiyu, Qu Xiangfeng
- Business Director – Su Sheng
- Project Managers – Bi Linzhi, Zhao Jiamin
- 3D Lead Artists – Cheng Jing, Jiang Shangwei, Yi JianJun
- 3D Artists – Cai Xufeng, Cai Yuanhao, Chen Jiehao, Chen Jingwen, Chen Ming, Chen Shihao, Cui Xiaojiang, Guan Xingtao, Guo Longfa, Li Chuanzheng, Li Rui, Li Zhimin, Pan Wen, Shi Guobin, Sun Xu, Tang Renzheng, Tang Shoukang, Xu Yingying, Yang Jian, Yang Qin, Yi Shuchen, Zhang Weibin, Zhang Yuan, Zhao Shuying, Zhu Jiayi, Hu Zhuo, Zhang Yunchi, Zhu Kelun, Fu Wenyu, Li Guangyun, Li Mengtian, Li Zhewen, Liao Shubiao, Wu Junpeng, Xi Libing, Xue Zhongjie, Yi Sankun, Zhang Kangkang, Lu Kai, Zhu Xiangyu
- IT Manager – Chen Chen
Chengdu Sheer Tianyi Technology
- Project Manager Leader – Yang Jun Lu
- Project Managers – Liu Dong Ying, Mao Mao, Kelly Hu, Kelly Yu, Hai Qin Tu
- Animation Directors – Wang Da Hong, Huang Xing Yuan
- Animators – Xangxi Zhang, Jinzhu Deng, Manling Xu, Wenqi Jia, Yi Zhao, Deng Jin Zhu, Jia Wen Qi, Lei Chang Ping, Liu Xiang Rui, Wang Ju Ang, Xu Man Ling, Zhang Yang Xi, Zhou Xiang Rong
- 3D Artists – He Jun Lin, Liu Min, Wang Jun Chao, Zhang Yu Hui, Cao Peng, Pan Mao Gang, ChenXue, DuYuan, He Yun Zhi, Le Zhang, Ren Xiao Fei, Wu Dong, Yang Xin, Zhao Min Fu, Yan Kai Rui
Huttese Translation – Darragh O'Farrell
French Localization GSCM – Julien Bardakoff
Keywords Studios
- Producer – Davide Solbiati
- Project Managers – Andrea Cattagni, Kaya Daudrix Buttignol, Adriano James Majocchi, Rafael Verolla
- Asset Management Project Managers – Sebastian Calà, Antar Faysal, Isabella Schiavoni
- Audio Multilanguage Manager – Roberto Muscarà
- Language Project Leads – Stefania Ravanelli, Francesco Riccobono
- Audio Project Leads – Mattia Pontremoli, Roberto Rizzi
- Audio Quality Assurance Lead – Massimo Giorgino
- Audio Quality Assurance Coordinators – Stefania Brini, Jade De Souza, Silvia Manca-Liaci
- Engineering Project Lead – Mariella Baldussi
- Brazilian Portuguese Translation
- Project Managers – Mariana Claussen, Bruno Gallo
- Translators – Marcelo Flora, Victor Guaraná, Victor Hugo Lessa Pessoa, Eduardo Sukys, Lucas Loureiro, Marcelo Nick, Samantha Ovídio, Yuri Riccaldone, Erick Silva Barroso, Edmo Suassuna, Joana M. Uriartt
- Reviewers – Flávia Assis, Maryanne Linz, Luara Oliveira, Michel Teixeira, Marina Zorzetto
- Brazilian Portuguese Audio
- Audio Manager – Marcio Sguilaro
- Project Manager Lead – Leandro Rainis
- Project Manager – Makson Lima
- Audio Localization Producers – Stephanie De Mello, Karoline Gregório, Giulia Morabito
- Artistic Directors – Carla Martelli, André Mello
- Audio Engineers – Gabriel Bessa, Felipe Lopes, Rubens Scharlack, Wellington Silva, João Vitor Souza
- Audio QA – Argento Avena, Karoline Gregório Ferreira
- Audio Post-Production – Glauber Alves, Ivo Kai, Natasha Kuroishi Mello Rizolli
- French Translation
- Translators – Thomas Berthollet, Mireille Besson, Aurélie Blain, Valentin Borraccino, Marion Carpentier, Eva Debaecker, Antoine Jarlégant, Lucas Messmer, Maxime Orain, Léa Pigeau-Amilhac, Pierre Quelquejeu, Guillaume Teisserenc, Marine Trépos, Sonia Vogel
- Reviewers – Florie Abélard, Audrey Demanget, Anthony Fragoso
- French Audio
- Audio Production Manager – Thomas Lopez
- Audio Project Supervisors – Eléna Champire, Dominique Lopez
- Audio Project Managers – Sterenn Dornadic, Clara Midy
- Voice Direction – Yann Laferrere, Pierre Portron
- Sound Engineer Managers – Nassim Hiber, Elsa Platiau, Fernando Vereau
- Recording Engineers – Félix Paturange, François Navarro
- Post-Production – Román Arroyo, Jean-Philippe Belliard, Jérémie Durand, Mallaurie Guittard, Alexandre Hounounou, Clément Lafaille, Tomoya Lafon, Sebastiaan Moedt, Thien Toan Nguyen, Maxime Orsini, Hugo Parvery, Rokazer, Robin Tortonese, Gauthier Villagordo
- Spanish Translation
- Project Managers – Belén Heras Albares, Micaela Burlet, Sara de Andrés Agustín, Moisés Garcillán Portero
- Translators – David García Abril, Alicia Valdivia Aceituno, Pablo Burgos González, Marco Fernández, Xurxo Ferreirós Gómez, Luis García Ramírez, Ignacio Pérez Cerón, Sebastián Sorroche Jurado, Beatriz Tirado, Carlos Enrique Velasco Vaamonde
- Reviewer – María Garrido de Vega
- Spanish Audio
- Audio Localization Manager – María José Valverde Caler, Juan Pablo Vieyra
- Audio Localization Producer – Lina Ballesteros
- Audio Localization Assistant Producers – Sandra Férez, Iris Pérez
- Creative Director Lead – Rubén Navarro
- Main Voice Director – Raúl López
- Voice Director – Isabel Martínez
- Studio Engineers – Mario Fernández, Adry Ortiz
- Audio Post-Production Engineers – Berta Alejo, Alejandro Aparicio, Adrián Espinosa, Miguel Gascon Estevas, Germán López
- Audio Quality Assurance – Ana Alfonso, Rafael Benítez, Jonathan Dómbriz, Manuel Guerra, Bárbara Sacristán, Axel Zamora
- Score
- Scottish Digital Arts – soundtrack contractor[28]
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