77,000 questions
0
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25
views
Displaying a coordinate grid and markers on the globe in Unity
Please help me with the Earth model in Unity. I don't understand what's wrong.
I downloaded the blue marble texture from the NASA website, attached it to a Material, and placed it on a sphere.
I want ...
0
votes
0
answers
26
views
Vuforia 11.3.4 error — ARTrackablesChangedEventArgs not found when using AR Foundation 5.2.0 (Unity 2022.3)
I’m working on an AR project in Unity 2022.3 using Vuforia Engine 11.3.4 and AR Foundation 5.2.0.
When I try to build or play in the editor, I get the following compile error:
Library\PackageCache\com....
-3
votes
0
answers
52
views
Grayscale with colors [closed]
I'm new to unity and I want to make a shader that will make the colored world black and white (in shades of gray), preferably by lowering the saturation to 0, but I also want to introduce 2 colors ...
1
vote
0
answers
38
views
Images not appearing on a scrollable container [closed]
I have a PlayeHUD, where I want to add a container with a fixed size for "Relics", and to allow horizontal scrolling when there are too many Relics. But the relics, that are inside my ...
Best practices
0
votes
4
replies
92
views
How to properly implement target requirements in game?
I'm a self-taught beginner learning through trial and error. I'm working on a card game in Unity (C#), and I'm trying to design a clean and extensible system for validating targets during gameplay.
...
0
votes
0
answers
47
views
Need help making enemies look at the character or attack point [closed]
I am making a movement script for enemies and want their to be two targets. One being the attack point and the other being the player. Ive made working movement where the enemy switches from the ...
Advice
0
votes
0
replies
62
views
Text-to-Speech function in a 3D Unity game
I am doing a 3D game using a Unity, and I need my NPC can communicate with the players with voice
I want my NPC can speak with a voice that response is generated by the LLM, so the response will ...
0
votes
1
answer
39
views
My Unity project cannot see a trigger event [closed]
This seems to be a common problem. What are the typical issues?
private void OnTriggerEnter(Collider other) {
print("Trigger door about to invoke\n");
OnTriggerEnterEvent.Invoke();
...
1
vote
1
answer
68
views
Saving Movement Data as a CSV File in VR Headset (C#/Unity)
I'm working on a project where I want to collect movement data (X/Y/Z position and rotation) from a VR headset (a PICO Neo 3 Pro Eye) using a C#/Unity script, and export it as a CSV.
I have a script ...
0
votes
0
answers
61
views
OnMouseDown() not working — object not destroyed on click [duplicate]
I created a square GameObject named "Target" and added a Box Collider 2D component.
Then I wrote the following C# script:
using UnityEngine;
public class ClickToDestroy : MonoBehaviour
{
...
0
votes
1
answer
98
views
I can't figure out why the enemies are spawning outside the rooms
I've been trying to fix this issue with my code for a while now but I can't seem to figure it out. For some reason, the enemies can still spawn outside of rooms, but they won't ever spawn outside of ...
0
votes
1
answer
94
views
I need help fixing this crouching bug
I'm currently struggling to understand why the crouch mechanic isn't working all that well in unity. I would be grateful to anyone who can help me understand why this code doesn't work and how can I ...
2
votes
1
answer
67
views
Tracking a button works once, but when I click it a second time, nothing happens
In Unity, I have an idea for a simple game where, if a child object collides with an object tagged "wall" and presses the W button, the parent object moves towards the collided object. ...
2
votes
0
answers
52
views
FMOD Error in Build: "Cannot create FMOD::Sound instance" - AudioClips Fail to Load (Works perfect in Editor)
I’m currently developing a Full Motion Video (FMV) game which, by its nature, contains a very large number of video and audio clips. I’ve encountered a critical issue that only appears in the built ...
0
votes
1
answer
78
views
unity android dependency resolver is stuck at 0%
image resolver is stuck at 0%
Running Gradle...
E:\game project\spaceFighterMobile\Temp\PlayServicesResolverGradle\gradlew.bat --no-daemon -b "E:\game project\spaceFighterMobile\Temp\...
2
votes
1
answer
65
views
Assembly-CSharp not loading when I open my Unity scripts written with C# in Visual Studio 2022
When I open my Unity scripts in Visual Studio 2022, I am greeted with this error:
I tried deleting all .csproj files before opening in VS and also tried reinstalling VS and Unity. The file being ...
1
vote
1
answer
89
views
PlayerPrefs won't update between simultaneous players
I am currently developing a WebGL app with Unity and using PlayerPrefs to try and make it so that a unique user id is generated for a player and used to connect to a remote lobby system.
The problem I'...
0
votes
0
answers
34
views
iOS Widget Extension Provisioning Issue with Unity Cloud Build
I have a Unity package that creates a iOS widget extension with its own Bundle Identifier. Everything builds and runs correctly when I build locally from Xcode, but when I try to build using Unity ...
2
votes
1
answer
121
views
How to query Firebase Realtime Database for top N users and current user’s rank
How to index Firebase Realtime Database for leaderboard and get current user’s rank?
I’m using Firebase Realtime Database to store user data for a game. I want to implement a leaderboard based on the ...
0
votes
0
answers
98
views
How do I construct an Il2Cpp string?
Using Il2CppDumper, I have dumped my files and am perusing the methods and their arguments using dnSpy. Some methods take string arguments like this one:
[Token(Token = "0x6000338")]
[...
0
votes
0
answers
51
views
Rigidbody not moving on start even though capsulecast not detecting anything
I want to implement basic movement using a rigidbody but my player at the start of the game cant move using WASD and can only jump and shift. When they shift, they slide to the side a bit before WASD ...
0
votes
0
answers
30
views
Android project using untiy-classes.jar (generated by Unity) with some classes that can't be resolved
I work on a small android project that uses the unity-clases.jar generated by Unity. Some (not all) of the files/classes in the .jar can't be resolved when compiling the android project and I don't ...
-4
votes
1
answer
70
views
Unity 6 keeps giving me error from cs.meta file [closed]
Unity keeps giving me error from cs.meta file to change the language version from c#9 to c#10 or greater because of feature "global using directive", how should I change the version or what ...
0
votes
1
answer
93
views
Make a floating point origin in unity
I created this code in Unity to only move the object in my scene if the threshold is exceeded, but it does not set my tracking object, and continues to snap to it. My tracking object was a rigid body ...
0
votes
0
answers
59
views
How to check if gameobject with Rigidbody and a Physic material doesn't move in Unity3d in C# in another script?
game engine : Unity3d 2021.3.17f1.
programming language :C#.
Windows 10
Hello, I create a football like game in Unity 3d. How do I check that a game object with a Rigidbody component and a Physic ...
0
votes
1
answer
69
views
VLC for unity trial version, the type or namespace name 'LibVLC' could not be found
I'm trying to test the free trial version of VLC for Unity, the package was downloaded here https://videolabs.io/store/unity/
I imported the downloaded "vlc-unity-trial-v6.unitypackage" in ...
-1
votes
0
answers
35
views
In an empty Unity Android project, no more than 20 fps
There are many answers to this question on the internet, but none of them helped me. I turned off Optimized frame pacing and VSync, tried deleting Vulcan and OpenGLES3, deleted Adaptive Performance, ...
1
vote
1
answer
69
views
Bluetooth LE Device Connects Then Immediately Disconnects on First Attempt
I'm developing a Unity application that connects to custom ESP32-based Bluetooth LE joysticks on Android. I'm experiencing a consistent pattern where the first connection attempt fails with an ...
-1
votes
0
answers
39
views
Incorrect attribution of non-organic installs as organic (Appsflayer)
Problem description: when users install the app from the Google Play links that include referrer parameters, the SDK processes the referrer parameters correctly, but AppsFlyer attributes these ...
1
vote
0
answers
43
views
Cinemachine follow camera stuttering if the target object to follow rigidbody gravity is disabled. how to make the camera follow smooth?
when using gravity, it's working fine the camera is following smooth.
when gravity is disabled, the camera is stuttering. and i tried in the Rigidbody to set the Interpolate property to Interpolate ...
0
votes
0
answers
40
views
Unity Fusion Network Transform Jitter
I'm making a multiplayer game using Server/Client mode in Photon Fusion 1 in unity where players dogfight with their planes.
Now the issue I'm facing is when I attach Network transform component on ...
0
votes
1
answer
41
views
Can't use DOTS in unity 6.2
I wanted to study using ECS for a new project. But after I imported them using the git urls provided by the official site, i ran into some error messages:
here are the packages i have:
I have ...
0
votes
0
answers
86
views
Installing Onnx package broke all python dependencies
I followed all of the instructions in this video and installed al the the proper packages on top of Python 3.10.0
https://www.youtube.com/watch?v=v1d7SinTzEY&t=1s
pip install torch torchaudio ...
1
vote
1
answer
87
views
How to freeze a player so that he does not move to one side
How can I make it so that the player cannot move, even through physics, in one direction?
I tried this option:
using UnityEngine;
using UnityEngine.InputSystem;
public class Player: MonoBehaviour
{
...
1
vote
0
answers
59
views
Render Texture Triangle From Vertexes and Uvs
I'm attempting to render out part of a spritesheet to a new standalone texture. I have the triangles, vertexes and uv coords of my sprite but my code only correctly renders the first triangle not the ...
0
votes
0
answers
43
views
How to show GBK encoded header in Mac version Unity editor properly?
I work on my project on both Mac and Windows. Some editor headers were written in Visual Studio on Windows in Chinese, and were encoded in GBK(default I guess). However they don't show properly on mac ...
-3
votes
1
answer
56
views
How to change spacehip's axis from Z to X? [closed]
You can see that the player rig has the axes bug not the prefab
I have added 0.5 to the current position
I was doing a unity course(Game Dev.Tv) and I happen to know that my Z axis is not correct. ...
0
votes
0
answers
34
views
Android XR Unity player Cannot access 'constructor(p0: Context!, p1: B!, p2: IUnityPlayerLifecycleEvents!): UnityPlayer' it is protected
I am building and app for Android XR and I am using Unity to build 3D text. My final goal is to allow user to set text in textfield in Jetpack Compose UI, save it to Firestore, fetch it and display 3D ...
2
votes
1
answer
93
views
Mathf.MoveTowards Does nothing
Im trying to use Mathf.MoveTowards to fade an image in when a button is pressed and out when its not.
This is the code for the input, its called every frame
if(HackModeInput.ReadValue<float>()==...
1
vote
1
answer
142
views
Why OnMouseDown() is still not working after I checked the script and the Collider and they are all fine and connected to the object?
I am new to Unity. I want the object that is clicked to disappear, along with the text associated with it.
I have this code:
using UnityEngine;
public class ClickControl : MonoBehaviour
{
public ...
0
votes
1
answer
200
views
Gradle build failed in Unity 6
I needed to switch to API 36, but for some reason no matter what I do, I always get an error when building.
First:
> Configure project :unityLibrary
Variant 'debug', will keep symbols in binaries ...
0
votes
0
answers
45
views
How to handle lifecycle of cameraX?
I am trying to make a cameraX plugin which I plan to use inside unity. The camera seems to start ( having some problems while setting resolution as well), but when I put the app in the background, the ...
1
vote
0
answers
28
views
Shared AR Target Image Not Detected on Device, But Works in Playback
I'm developing a project using Niantic ARDK 3.16 and the Shared AR feature. I've run into a significant issue where a target image is not being detected when I run the application on a physical device....
-1
votes
1
answer
91
views
How to show the camera's view frustum lines in the Unity Scene editor? (whitout selecting) [closed]
I'm working on a Unity project where I need to constantly monitor the main camera's perspective. By default, the white lines showing the camera's view frustum are only visible in the Scene window when ...
-1
votes
1
answer
146
views
How to prevent C# Invalid Cast Exception when parsing XML data that contains comments [closed]
I have the following C# code block that is parsing an XML DOM into a GUI for a game I am developing:
public void ReadChildrenOf(XmlElement element, GameObject parent)
{
foreach (XmlNode mchild in ...
3
votes
1
answer
110
views
Noda Time reporting incorrect timezone (Unity - iOS/Android)
I'm working on a project where I need to get the current timezone of a device in IANA format in a Unity App for iOS and Android. I have so far tried using TimeZoneInfo which doesn't give the timezone ...
0
votes
0
answers
46
views
Vr meta Quest streaming vision to another application real time display problem
Good afternoon everyone. I want to create 2 applications, one of which will be run on VR Metaquest 2 and the other on PC for example. I want to make the output of the VR headset of what the user sees ...
1
vote
0
answers
83
views
Question about google autentification v2. Status: canceled
I have a question regarding the Google Play Games v2 SDK. I’m trying to integrate Google Play Games with PlayFab, but when I push the button to connect, I keep getting this error: “Google Play auth ...
2
votes
2
answers
134
views
Changing a variable to a property produces an error
I have a unity project. A protected Vector2 variable (velocity) in an abstract class (MovementAgent), used by an agent which inherits from this class.
All works fine and dandy, but when I try to ...
0
votes
0
answers
40
views
UI Toolkit TextField: Keyboard hides immediately after showing on Android
I’m encountering two issues with TextField on Android using UI Toolkit:
If I tap a TextField repeatedly, causing the keyboard to show and hide multiple times, then tap it again, the keyboard pops up ...