I want to set custom cursor in my java swing app, and then edit it.
I set a custom cusrsor after showing window (in "Window" class).
Later in code (in the other class), I want to chainge it again, so i call this updateCursor() funcion (in "Window" class again), and it and it won't work. There is no errors or warnings, but the cursor isn't changing - just stays the same. I tried, and I can't find answer anywhere. I appreciate any help.
This is full code - Window.java:
import MainMenu;
import javax.imageio.ImageIO;
import javax.swing.*;
import java.awt.*;
import java.io.File;
import java.io.IOException;
public class Window {
public static final int WIDTH = 817, HEIGHT = 640;
JFrame frame = new JFrame("");
public void open() {
frame.pack();
frame.setVisible(true);
frame.setResizable(false);
frame.setSize(WIDTH - 33, HEIGHT - 25);
frame.setLocationRelativeTo(null);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setFocusable(true);
frame.requestFocus();
frame.setFocusTraversalKeysEnabled(true);
frame.addKeyListener(new InputManager());
frame.addMouseListener(new InputManager());
frame.add(new MainMenu());
frame.add(new Game());
loadCursors();
updateCursor(0);
}
public static final int NORMAL = 0, ACTIVE = 1, INACTIVE = 2;
Cursor cursor_normal, cursor_active, cursor_inactive;
public void loadCursors() {
try {
cursor_normal = Toolkit.getDefaultToolkit().createCustomCursor(ImageIO.read(new File(new SpritesManager().cursor_normal)), new Point(0, 0), "custom cursor (normal)");
cursor_active = Toolkit.getDefaultToolkit().createCustomCursor(ImageIO.read(new File(new SpritesManager().cursor_active)), new Point(0, 0), "custom cursor (active)");
cursor_inactive = Toolkit.getDefaultToolkit().createCustomCursor(ImageIO.read(new File(new SpritesManager().cursor_inactive)), new Point(0, 0), "custom cursor (inactive)");
} catch (IOException e) {
throw new RuntimeException(e);
}
}
public void updateCursor(int cursorType) {
switch (cursorType) {
case NORMAL -> frame.setCursor(cursor_normal);
case ACTIVE -> frame.setCursor(cursor_active);
case INACTIVE -> frame.setCursor(cursor_inactive);
}
}
}
MainMenu.java:
import Window;
import javax.swing.*;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
public class MainMenu extends JPanel implements KeyListener {
@Override
public void keyTyped(KeyEvent e) {
}
@Override
public void keyPressed(KeyEvent e) {
// testing
new Window().updateCursor(Window.ACTIVE);
}
@Override
public void keyReleased(KeyEvent e) {
}
}
updateCursor()actually happened?System.out.println();- the method call and the switch works fine.