CN118286688B - Game data processing method based on carbon removal knowledge, electronic equipment and medium - Google Patents
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
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- A63—SPORTS; GAMES; AMUSEMENTS
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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Abstract
The present application relates to the field of internet technologies, and in particular, to a game data processing method, an electronic device, and a medium based on carbon removal knowledge. The game data processing method based on carbon removal knowledge comprises the steps of firstly obtaining a first number of participation requests, determining corresponding participation objects based on each participation request, then initially configuring carbon removal virtual resources for the corresponding participation objects based on the participation requests, obtaining a virtual map comprising a plurality of map area grids, adding each participation object and the carbon removal virtual resources corresponding to the participation objects to the virtual map to load game progress comprising a plurality of progress rounds, obtaining resource change records corresponding to each participation object when the game progress meets preset progress termination conditions, and pushing personalized carbon removal knowledge information to the corresponding participation objects according to each resource change record. In this way, personalized carbon removal knowledge information is provided for the participators, and the content conversion effect of the carbon removal knowledge is improved.
Description
Technical Field
The present application relates to the field of internet technologies, and in particular, to a game data processing method, an electronic device, and a medium based on carbon removal knowledge.
Background
The carbon emission management aims at enabling the main body to directly or indirectly generate the total amount of carbon dioxide or greenhouse gas emission in a certain time, and the carbon dioxide or greenhouse gas emission generated by the main body is offset by modes of tree planting, energy conservation, emission reduction and the like, so that positive and negative offset is realized, and the relative zero emission is achieved. The body corresponding to carbon emission management may include an enterprise, a product, an activity, or an individual, among others.
Carbon emission management is an important knowledge in the field of energy conservation and emission reduction, and the common public needs to reserve the carbon emission management as a common knowledge. However, the carbon-removing knowledge related to the daily life of people has a relatively fine and detailed composition and a relatively wide range, and is difficult to integrate into a knowledge system which is easy to memorize, so that the knowledge system can be absorbed and mastered by the participators of knowledge transmission. In the background of big data age, many people are always wrapped by massive information, so how to improve the content conversion effect of carbon removal knowledge has become a problem to be solved urgently.
Disclosure of Invention
The present application aims to solve at least one of the technical problems existing in the prior art. Therefore, the application provides a game data processing method, electronic equipment and a medium based on carbon emission knowledge, which aim to provide personalized carbon emission knowledge information for a participated object by combining interactive operation of the participated object on the electronic equipment through a game running on the electronic equipment, so that the content conversion effect of the carbon emission knowledge is improved.
According to an embodiment of the first aspect of the application, a game data processing method based on carbon removal knowledge comprises the following steps:
Acquiring a first number of participation requests, and determining corresponding participation objects based on each participation request;
Based on the participation request, initially configuring carbon-removing virtual resources for the corresponding participation object;
Obtaining a virtual map comprising a plurality of map area cells, wherein each map area cell is configured with corresponding resource changing operation;
adding each participation object and the carbon-removing virtual resource corresponding to the participation object to the virtual map to load a game process comprising a plurality of process rounds, wherein the game process is configured with a regional grid determination control;
Determining a target object from a first number of the participation objects for one process round of the game process, responding to the trigger of the target object on the region grid determining control, determining a current region grid matched with the target object from a plurality of map region grids, executing the resource changing operation corresponding to the current region grid for the carbon-removing virtual resource of the target object so as to change the carbon-removing virtual resource corresponding to the target object, redefining the target object from the first number of the participation objects, returning to execute the trigger of the target object on the region grid determining control until the first number of the participation objects trigger the region grid determining control, and starting the next process round of the game process;
when the game process meets the preset process termination condition, obtaining a resource change record corresponding to each participation object;
And pushing personalized carbon removal knowledge information to the corresponding participating object according to each resource change record.
According to some embodiments of the present application, before the game process meets a preset process termination condition to obtain a resource change record corresponding to each participating object, the method further includes:
Determining the process running time corresponding to the game process;
and when the game process meets the preset process termination condition, obtaining a resource change record corresponding to each participation object, wherein the resource change record comprises the following steps:
And when the running time of the process reaches a preset time limit threshold, determining that the game process meets the process termination condition, and obtaining the resource change record corresponding to each participation object.
According to some embodiments of the present application, the map area grid is configured with one-to-one carbon-emission scene types, and the resource changing operation includes a carbon-emission resource adding operation and a carbon-emission resource deducting operation;
The determining, from a plurality of map area grids, a current area grid matched with the target object, and executing, for the carbon-removing virtual resource of the target object, the resource changing operation corresponding to the current area grid, includes:
if the carbon removal scene type of the current region grid is a carburetion scene type, executing the carbon removal resource deduction operation corresponding to the current region grid aiming at the carbon removal virtual resource of the target object, wherein the carburetion scene type is a scene type for increasing greenhouse gas emission;
and if the carbon emission scene type of the current region grid is a carbon reduction scene type, executing the carbon emission resource adding operation corresponding to the current region grid aiming at the carbon emission virtual resource of the target object, wherein the carbon reduction scene type is a scene type for reducing greenhouse gas emission.
According to some embodiments of the present application, before the game process meets a preset process termination condition to obtain a resource change record corresponding to each participating object, the method further includes:
If the carbon-removing virtual resources of the participated object are consumed by the carbon-removing resource deduction operation in the game process, adjusting the participated object from a game state to an outgoing state, and locking the resource change record corresponding to the participated object;
and when the game process meets the preset process termination condition, obtaining a resource change record corresponding to each participation object, wherein the resource change record comprises the following steps:
and when all the participation objects in the game process are adjusted to be in an outgoing state, determining that the game process meets the process termination condition, and obtaining the resource change record corresponding to each participation object.
According to some embodiments of the present application, after the adjusting the participating object from the game state to the outgoing state and locking the resource change record corresponding to the participating object, the method includes:
Responding to a carbon emission knowledge answer request issued by the participator, which is adjusted to be in an outgoing state, extracting a plurality of alternative carbon emission knowledge questions from a preset carbon emission knowledge question library, wherein the carbon emission knowledge question library comprises a plurality of alternative carbon emission knowledge questions and standard answers corresponding to the alternative carbon emission knowledge questions;
responding to the response operation of the participation object to the alternative carbon emission knowledge questions to obtain participation answers of the alternative carbon emission knowledge questions;
comparing the participation answers with the standard answers aiming at each candidate carbon emission knowledge question to obtain answer comparison results;
And when the answer comparison result meets a preset answer standard condition, readjusting the participated object from an outgoing state to a game state, and unlocking the resource change record corresponding to the participated object.
According to some embodiments of the present application, before adding each of the participating objects and the carbon-removing virtual resource corresponding to the participating objects to the virtual map to load a game process including a plurality of process rounds, the method further includes:
based on the participation request, initially configuring virtual coin resources for the corresponding participation objects;
Adding each participation object and the carbon-removing virtual resource corresponding to the participation object to the virtual map to load a game process comprising a plurality of process rounds, wherein the method comprises the following steps:
Adding each participation object, the virtual coin resources corresponding to the participation object and the carbon-removing virtual resources to the virtual map so as to load the game progress;
And if the carbon-removing virtual resource of the participating object is consumed by the carbon-removing resource deduction operation in the game process, adjusting the participating object from a game state to an outgoing state, and locking the resource change record corresponding to the participating object, wherein the method comprises the following steps:
If the carbon-removing virtual resource of the participated object is consumed by the carbon-removing resource deduction operation in the game process and the virtual coin resource has balance, responding to the resource exchange operation executed by the participated object based on the virtual coin resource, deducting the virtual coin resource and configuring the carbon-removing virtual resource matched with the deducted virtual coin resource for the participated object;
and if the carbon-removing virtual resources and the virtual coin resources of the participation object are consumed in the game process, adjusting the participation object from a game state to an outgoing state, and locking the resource change record corresponding to the participation object.
According to some embodiments of the present application, the pushing personalized carbon removal knowledge information to the corresponding participating object according to each resource change record includes:
And determining a history area grid matched with the participation object from a plurality of map area grids according to each resource change record so as to generate the personalized carbon removal knowledge information according to the resource change operation configured by the history area grid and push the personalized carbon removal knowledge information to the participation object.
According to some embodiments of the present application, the generating the personalized carbon-excluding knowledge information according to the resource changing operation of the history area grid configuration, and pushing the personalized carbon-excluding knowledge information to the participating object include:
acquiring a carbon removal knowledge base, wherein the carbon removal knowledge base stores a plurality of alternative resource changing operations and alternative carbon removal knowledge information matched with each alternative resource changing operation;
Inquiring the carbon-removal knowledge base aiming at the resource changing operation configured by each history area grid, and determining target carbon-removal knowledge information matched with the resource changing operation from a plurality of pieces of alternative carbon-removal knowledge information;
And integrating and generating the personalized carbon-removal knowledge information based on the target carbon-removal knowledge information, and pushing the personalized carbon-removal knowledge information to the participating object.
According to some embodiments of the present application, after pushing the personalized carbon removal knowledge information to the corresponding participant according to each resource change record, the method further includes:
Acquiring feedback information of each participation object aiming at the personalized carbon removal knowledge information, wherein the feedback information comprises scene expansion information and knowledge expansion information;
Expanding the carbon-removal scene type of the map area grid configuration according to the scene expansion information;
and expanding the carbon removal knowledge stored in the carbon removal knowledge base according to the knowledge expansion information.
In a second aspect, an embodiment of the present invention provides an electronic device, including a memory, and a processor, where the memory stores a computer program, and the processor implements the game data processing method based on carbon emission knowledge according to any one of the embodiments of the first aspect of the present invention when executing the computer program.
In a third aspect, an embodiment of the present invention provides a computer readable storage medium storing a program, where the program is executed by a processor to implement the game data processing method based on carbon removal knowledge according to any one of the embodiments of the first aspect of the present invention.
According to the game data processing method, the electronic equipment and the medium based on carbon emission knowledge, the game data processing method and the electronic equipment based on carbon emission knowledge have the following beneficial effects:
the game data processing method based on carbon arrangement knowledge comprises the steps of firstly obtaining a first number of participation requests, determining corresponding participation objects based on each participation request, then initially configuring carbon arrangement virtual resources for the corresponding participation objects based on the participation requests, obtaining a virtual map comprising a plurality of map area grids, configuring corresponding resource changing operations for each map area grid, adding each participation object and the carbon arrangement virtual resources corresponding to the participation objects to the virtual map to load game processes comprising a plurality of process rounds, wherein the game processes are configured with area grid determining controls, determining target objects from the first number of participation objects for one process round of the game processes, determining current area grids matched with the target objects from the plurality of map area grids in response to triggering of the target objects on the area grid determining controls, executing resource changing operations corresponding to the current area grids for the carbon arrangement virtual resources of the target objects, accordingly changing the carbon arrangement virtual resources corresponding to the target objects, re-determining the target objects from the first number of the game objects, returning to execute triggering of the target pair area grids in response to the first number of the game processes until the first number of the game objects and the corresponding to the first number of the game objects are met, recording the corresponding carbon arrangement virtual resources of the target objects according to the change of the corresponding area grids, and recording the corresponding to the change conditions when the first number of the game objects are met, and recording the game process carbon arrangement control records corresponding to the game process change conditions. In this way, through the game running on the electronic device, the personalized carbon-removal knowledge information is provided for the participated object by combining the interactive operation of the participated object on the electronic device, and the content conversion effect of the carbon-removal knowledge can be improved in this way.
Additional aspects and advantages of the application will be set forth in part in the description which follows, and in part will be obvious from the description, or may be learned by practice of the application.
Drawings
The foregoing and/or additional aspects and advantages of the application will become apparent and may be better understood from the following description of embodiments taken in conjunction with the accompanying drawings in which:
FIG. 1 is a schematic flow chart of a game data processing method based on carbon removal knowledge according to an embodiment of the present application;
FIG. 2 is a schematic diagram of another flow chart of a game data processing method based on carbon removal knowledge according to an embodiment of the present application;
FIG. 3 is another flow chart of a game data processing method based on carbon removal knowledge according to an embodiment of the present application;
FIG. 4 is another flow chart of a game data processing method based on carbon removal knowledge according to an embodiment of the present application;
FIG. 5 is another flow chart of a game data processing method based on carbon removal knowledge according to an embodiment of the present application;
FIG. 6 is another flow chart of a game data processing method based on carbon removal knowledge according to an embodiment of the present application;
FIG. 7 is another flow chart of a game data processing method based on carbon removal knowledge according to an embodiment of the present application;
FIG. 8 is another flow chart of a game data processing method based on carbon removal knowledge according to an embodiment of the present application;
FIG. 9 is another flow chart of a game data processing method based on carbon removal knowledge according to an embodiment of the present application;
fig. 10 is a schematic diagram of a hardware structure of an electronic device according to an embodiment of the present application.
Detailed Description
Embodiments of the present application are described in detail below, examples of which are illustrated in the accompanying drawings, wherein like or similar reference numerals refer to like or similar elements or elements having like or similar functions throughout. The embodiments described below by referring to the drawings are illustrative only and are not to be construed as limiting the application.
In the description of the present application, a number means one or more, a number means two or more, and greater than, less than, exceeding, etc. are understood to not include the present number, and above, below, within, etc. are understood to include the present number. The description of the first and second is for the purpose of distinguishing between technical features only and should not be construed as indicating or implying relative importance or implicitly indicating the number of technical features indicated or implicitly indicating the precedence of the technical features indicated.
In the description of the present application, it should be understood that the direction or positional relationship indicated with respect to the description of the orientation, such as up, down, left, right, front, rear, etc., is based on the direction or positional relationship shown in the drawings, is merely for convenience of describing the present application and simplifying the description, and does not indicate or imply that the apparatus or element to be referred to must have a specific orientation, be constructed and operated in a specific orientation, and thus should not be construed as limiting the present application.
In the description of the present specification, reference to the terms "one embodiment," "some embodiments," "illustrative embodiments," "examples," "specific examples," or "some examples," etc., means that a particular feature, structure, material, or characteristic described in connection with the embodiment or example is included in at least one embodiment or example of the application. In this specification, schematic representations of the above terms do not necessarily refer to the same embodiments or examples. Furthermore, the particular features, structures, materials, or characteristics described may be combined in any suitable manner in any one or more embodiments or examples.
In the description of the present application, unless explicitly defined otherwise, terms such as arrangement, installation, connection, etc. should be construed broadly and the specific meaning of the terms in the present application can be determined reasonably by a person skilled in the art in combination with the specific content of the technical solution. In addition, the following description of specific steps does not represent limitations on the order of steps or logic performed, and the order of steps and logic performed between steps should be understood and appreciated with reference to what is described in the embodiments.
The carbon emission management aims at enabling the main body to directly or indirectly generate the total amount of carbon dioxide or greenhouse gas emission in a certain time, and the carbon dioxide or greenhouse gas emission generated by the main body is offset by modes of tree planting, energy conservation, emission reduction and the like, so that positive and negative offset is realized, and the relative zero emission is achieved. The body corresponding to carbon emission management may include an enterprise, a product, an activity, or an individual, among others.
Carbon emission management is an important knowledge in the field of energy conservation and emission reduction, and the common public needs to reserve the carbon emission management as a common knowledge. However, the carbon-removing knowledge related to the daily life of people has a relatively fine and detailed composition and a relatively wide range, and is difficult to integrate into a knowledge system which is easy to memorize, so that the knowledge system can be absorbed and mastered by the participators of knowledge transmission. In the background of big data age, many people are always wrapped by massive information, so how to improve the content conversion effect of carbon removal knowledge has become a problem to be solved urgently.
The present application aims to solve at least one of the technical problems existing in the prior art. Therefore, the application provides a game data processing method, electronic equipment and a medium based on carbon emission knowledge, which aim to provide personalized carbon emission knowledge information for a participated object by combining interactive operation of the participated object on the electronic equipment through a game running on the electronic equipment, so that the content conversion effect of the carbon emission knowledge is improved.
It is clear that the content transformation effect, i.e. the effect of knowledge propagation on knowledge understanding, absorbing and understanding of the relevant knowledge, is required. Specifically, if the knowledge-propagated object has higher knowledge, absorption and understanding degree on the knowledge to be propagated, the content transformation effect is better. The game data processing method based on carbon emission knowledge provided by the embodiment of the application aims to help the participated object of the game fully understand the related knowledge of carbon emission management by utilizing the interactive operation between the participated object and a game mechanism on the electronic equipment, thereby improving the content conversion effect of the carbon emission knowledge.
It should be clear that, in the embodiment of the application, carbon emission management may correspond to the concept of carbon neutralization in the carbon emission field, and refers to the total amount of carbon dioxide or greenhouse gas emissions generated directly or indirectly by a main body in a certain time, and the total amount of carbon dioxide or greenhouse gas emissions generated by the main body is offset by modes of afforestation, energy saving, emission reduction and the like, so that positive and negative offset is realized, and the relative zero emission is achieved.
Referring to fig. 1, the game data processing method based on carbon removal knowledge according to the embodiment of the present application may include, but is not limited to, steps S101 to S107 described below.
Step S101, a first number of participation requests are acquired, and corresponding participation objects are determined based on each participation request;
step S102, based on the participation request, initially configuring carbon-removing virtual resources for the corresponding participation object;
Step S103, obtaining a virtual map comprising a plurality of map area cells, wherein each map area cell is configured with corresponding resource changing operation;
step S104, adding each participation object and carbon-removal virtual resources corresponding to the participation objects to a virtual map to load a game process comprising a plurality of process rounds, wherein the game process is configured with a regional grid determination control;
Step S105, for one process round of the game process, determining a target object from a first number of participation objects, responding to the trigger of the target object on the region grid determination control, determining a current region grid matched with the target object from a plurality of map region grids, executing a resource changing operation corresponding to the current region grid for carbon-removing virtual resources of the target object to change the carbon-removing virtual resources corresponding to the target object, redefining the target object from the first number of participation objects, returning to execute the trigger responding to the target object on the region grid determination control until the first number of participation objects trigger the region grid determination control, and starting the next process round of the game process;
step S106, when the game progress meets the preset progress termination condition, obtaining a resource change record corresponding to each participation object;
Step S107, according to each resource change record, personalized carbon removal knowledge information is pushed to the corresponding participation object.
The game data processing method based on carbon arrangement knowledge shown in the steps S101 to S107 requires first obtaining a first number of participation requests and determining corresponding participation objects based on each participation request, then initially configuring carbon arrangement virtual resources for the corresponding participation objects based on the participation requests, obtaining a virtual map comprising a plurality of map area grids, wherein each map area grid is configured with corresponding resource changing operation, adding each participation object and the carbon arrangement virtual resources corresponding to the participation objects to the virtual map to load game processes comprising a plurality of process rounds, wherein the game processes are configured with area grid determining controls, determining target objects from the first number of participation objects for one process round of the game processes, determining current area grids matched with the target objects from the plurality of map area grids in response to triggering of the target objects for the area grid determining controls, executing resource changing operation corresponding to the current area grids for the carbon arrangement virtual resources of the target objects, re-determining the target objects from the first number of participation objects, returning to execute the carbon arrangement virtual resources corresponding to the target objects until the first number of the participation objects meets the corresponding to the area grid determining conditions, recording the corresponding to the first number of the game control, and recording the game process round of the game control until the corresponding to each process round of the game control meets the corresponding to the area grid determining conditions, and recording the corresponding to the game resources. In this way, through the game running on the electronic device, the personalized carbon-removal knowledge information is provided for the participated object by combining the interactive operation of the participated object on the electronic device, and the content conversion effect of the carbon-removal knowledge can be improved in this way.
Step S101 of some embodiments, a first number of participation requests is obtained, and a corresponding participation object is determined based on each participation request. The first number of participation requests may be specifically obtained by receiving requests for participation in the carbon emission management game, which are transmitted from the plurality of terminal devices. It is to be noted that the participation object is also a participant who participates in the carbon emission management game using the terminal device.
Step S102 of some embodiments, based on the participation request, initially configures carbon-removal virtual resources for the corresponding participation object. It should be noted that, after the participation requests sent by the first number of participation objects are acquired, the party may initially configure the carbon-removal virtual resource for the corresponding participation object according to each participation request. In addition, according to the carbon emission knowledge, the greenhouse gas emission right is also regarded as a resource on the premise of controlling the total amount of greenhouse gas emission. Based on this, the embodiment of the application sets the greenhouse gas emission right as a virtual resource in a computer system, namely, a carbon emission virtual resource. Carbon-removing virtual resources are initially configured for the corresponding participating objects based on the participation request, wherein the carbon-removing virtual resources configured for each participating object can be equal or different. It should be appreciated that the implementation of initially configuring carbon-removing virtual resources for corresponding participating objects based on participation requests is wide variety and is not limited to the examples described above.
It should be noted that carbon removal knowledge includes an important concept, namely carbon trade. Carbon trading, also known as carbon emissions trading, aims to control and reduce greenhouse gas emissions by buying and selling carbon dioxide emissions. From the economical point of view, carbon transaction follows the Kess theorem, namely, greenhouse gases represented by carbon dioxide need to be treated, and cost difference is caused to enterprises by treating the greenhouse gases, so that the greenhouse gas emission right is understood to be a right, exchange relation is established between the right and circulating currency, and ideas can be provided for solving pollution problems under the market economy framework by means of carbon right transaction.
An important concept in the field of carbon-based knowledge, namely "carbon trade", is how to embody in the game mechanism to which the present application relates. In some more specific embodiments of the present application, before adding each participating object and the carbon-removing virtual resource corresponding to the participating object to the virtual map to load the game process including the process rounds, the method may further include initially configuring the virtual coin resource for the corresponding participating object based on the participation request.
It should be noted that, in the game mechanism, the carbon-removing virtual resource is used to simulate the greenhouse gas emission rights (i.e. carbon emission rights), and the virtual coin resource is used to simulate the currency of circulation, and there is a conversion relationship between the virtual coin resource and the carbon-removing virtual resource, for example, one carbon-removing virtual resource needs ten virtual coin resources to be converted. It is to be understood that the exchange relationship between the virtual coin resource and the carbon-removing virtual resource is used for simulating the exchange relationship established between the greenhouse gas emission right and the circulated money. Based on this, in the game data processing method provided in some embodiments of the present application, when the carbon-removing virtual resource is exhausted, the virtual coin resource can be immediately exchanged for the carbon-removing virtual resource. In this way, during the process of the game mechanism of the game experience of the participated object, the interactive operation helps the participated object of the game fully understand the related knowledge of carbon emission management (such as carbon neutralization), and especially improves the content conversion effect of the important concept in the carbon emission knowledge field of carbon transaction.
In some more specific embodiments, different numbers of carbon-lined virtual resources may be allocated for different participating objects, and the same number of carbon-lined virtual resources may also be allocated. Similarly, different numbers of virtual coin resources can be allocated for different participating objects, and the same numbers of virtual coin resources can be allocated.
In step S103 of some embodiments, a virtual map is obtained that includes a plurality of map region cells, wherein each map region cell is configured with a corresponding resource altering operation. After determining the participation object according to the participation request, a map area grid matched with the participation object is determined by using a virtual map in the game process, and each time the participation object is matched with a map area grid, the number of carbon-removing virtual resources owned by the participation object is adjusted based on the resource changing operation configured by the map area grid. It should be understood that, step S102 and step S103 are both steps of acquiring basic data before loading the game progress, so that the sequence of execution between the two steps can be flexibly adjusted according to the actual situation.
Step S104 of some embodiments adds each participation object and carbon-removal virtual resources corresponding to the participation object to the virtual map to load a game process comprising a plurality of process rounds, wherein the game process is configured with a region grid determination control. It should be noted that, after the game progress is loaded, the map area grid matched with the participation object is determined by using the virtual map in a plurality of progress rounds of the game progress, and each time the participation object is matched with one map area grid, the number of carbon-removing virtual resources owned by the participation object is adjusted based on the resource changing operation configured by the map area grid. It should be noted that the game process is configured with a region grid determination control for determining a matching relationship of the participation object and the map region grid.
In some embodiments, the region grid determining control may be a control displayed based on a dice shape, and after the region grid determining control is triggered, the participating object may be controlled to be transferred from one map region grid to another map region grid of the virtual map, and the map region grid corresponding to and matched with the participating object is determined through the position coincidence relation between the participating object and the map region grid. It should be appreciated that the selectable appearance shapes of the region grid determining control are numerous and may include, but are not limited to, the examples described above.
Step S105 of some embodiments, for one process round of the game process, determining a target object from a first number of participation objects, responding to triggering of the target object on the region grid determining control, determining a current region grid matched with the target object from a plurality of map region grids, executing a resource changing operation corresponding to the current region grid for a carbon-removing virtual resource of the target object to change the carbon-removing virtual resource corresponding to the target object, redefining the target object from the first number of participation objects, returning to execute triggering of the target object on the region grid determining control until the first number of participation objects trigger the region grid determining control, and starting a next process round of the game process. It should be noted that, in one process round, the matching relationship between the first number of participating objects and the map region grid needs to be redetermined, and when the first number of participating objects trigger the region grid determining control, it means that one process round is finished, and then the next process round can be started.
Referring to fig. 2, according to some embodiments of the present application, the map region grid is configured with one-to-one carbon-removal scenario types, and the resource changing operation includes a carbon-removal resource adding operation and a carbon-removal resource deducting operation. Step S105 determines a current region grid matched with the target object from the plurality of map region grids, and executes a resource changing operation corresponding to the current region grid for the carbon-removing virtual resource of the target object, including:
Step S201, if the carbon removal scenario type of the current area grid is a carburetion scenario type, executing carbon removal resource deduction operation corresponding to the current area grid aiming at the carbon removal virtual resource of the target object, wherein the carburetion scenario type is a scenario type for increasing the emission of greenhouse gases;
step S202, if the carbon emission scenario type of the current area grid is a carbon reduction scenario type, executing carbon emission resource adding operation corresponding to the current area grid aiming at the carbon emission virtual resource of the target object, wherein the carbon reduction scenario type is a scenario type for reducing greenhouse gas emission.
It should be noted that if the carbon removal scenario type of the current regional grid is a carburetion scenario type, it may be regarded as simulating the behavior of the target object to implement greenhouse gas emission in the carbon emission management game. Based on this, the carbon-removing resource deduction operation corresponding to the current region grid needs to be performed for the carbon-removing virtual resource of the target object, that is, a certain number is deducted from the carbon-removing virtual resource allocated to the target object. It should be appreciated that the carburetion scenario type may also correspond to inclusion of different carburetions scenarios, while the number of carburetted virtual resources that need to be subtracted to simulate the different carburetions scenarios is not the same.
In some more specific embodiments, the carbon removal virtual resources to be deducted can be metered for the carbon removal degree of the behavior by matching the carbon removal scenario type to the carbon removal behavior scenario of four aspects of clothing, food, living and line which are involved in daily life.
It should be noted that the specific embodiments of the carburetion scenario type are various and are not listed here.
In some more specific embodiments, the added carbon-removal virtual resources can be metered for the carbon-removal degree of the behavior by matching the carbon-removal scenario type with the carbon-removal behavior scenario of clothes, foods, lives and rows involved in daily life.
In some more specific embodiments, the carbon reduction behavior scenario may be set according to energy saving and emission reduction measures, which may include, but are not limited to:
And the energy consumption is reduced. For example, use of energy saving lamps, shut down standby mode of the appliance, reduce air conditioning use, use of clean energy sources such as solar and wind energy, and reduce fossil fuel dependence.
And (5) energy management. Such as building energy conservation, production process optimization, energy monitoring enhancement, etc.
Personal conservation behavior. Such as reducing waste, purchasing environmentally friendly products, recycling waste, using degradable and low-usage washing products, etc.
And a computer and a printer are reasonably used. Such as configuring a proper computer, turning off the power supply of equipment which is not used for a long time, using an electronic book instead of a paper book, etc.
And is loving for clothing. Such as putting on a simple and elegant garment, reducing the number of times of washing the garment, using a washing powder substitute, etc.
The household appliances can be used for saving energy. Such as purchasing energy-saving washing machine, TV set, etc., and timely cutting off the power supply of unused electric appliances.
Recycling and reusing. Such as the use of recyclable materials, the reduction of disposable use, the recycling of waste materials, etc.
In other more specific embodiments, since the carbon reduction action refers to an action of reducing the carbon emission, and the increase of the carbon storage amount may be regarded as an action of the same nature as the reduction of the carbon emission, the carbon reduction action scenario may be set according to the action of increasing the carbon storage amount, and the action of increasing the carbon storage amount in daily life may include, but is not limited to:
Afforestation, namely, through the action of afforestation, the vegetation coverage area can be increased, and the absorption and storage of carbon dioxide are promoted.
Protect forest..protect current forest ecosystem, do not carry out the disorder cutting and forest fire to ensure that trees can continue absorbing and storing carbon dioxide.
Sustainable forestry management by employing sustainable forestry management methods such as rational rotation and replenishment, it can be ensured that forests remain healthy and continue to absorb and store carbon dioxide.
The wetland is protected, the wetland is an important place for carbon storage, and the wetland can promote the wetland plants to absorb and store a large amount of carbon.
Organic agriculture the organic agriculture adopts natural fertilizer and chemical pesticide-free planting method, can increase organic matter content of soil, and can raise carbon storage capacity.
The soil protection is enhanced, for example, excessive cultivation, reasonable fertilization, tree planting and forestation are avoided, the storage of organic matters in the soil can be promoted, and the carbon storage capacity is increased.
The renewable energy source is used, so that dependence on fossil fuels such as solar energy and wind energy is reduced, carbon emission can be reduced, climate change is slowed down, and the carbon storage capacity is indirectly increased.
In summary, methods to increase carbon storage include increasing vegetation cover, protecting forests and wetlands, sustainable forestry management and organic agriculture, enhancing soil protection, and the use of renewable energy sources.
It should be noted that the specific embodiments of the type of the carbon reduction scenario are various and are not listed here.
In step S106 of some embodiments, when the game process meets the preset process termination condition, a resource change record corresponding to each participating object is obtained. When the game progress meets the preset progress termination condition, the game progress is terminated, and at the moment, the process can jump out to settle the carbon-removal virtual resources owned by each participation object, so as to obtain the resource change record corresponding to each participation object.
Referring to fig. 3, in step S106, before the game process meets the preset process termination condition to obtain the resource change record corresponding to each participating object, the method includes:
step S301, determining the process running time corresponding to the game process;
step S106, when the game process meets the preset process termination condition, obtaining a resource change record corresponding to each participation object, including:
Step S302, when the running time of the process reaches a preset time limit threshold, determining that the game process meets the process termination condition, and obtaining a resource change record corresponding to each participation object.
It should be noted that, in some embodiments, the total duration of the game process may be set by presetting the process running time. Wherein, along with the running of the game process, the preset process running time is gradually accumulated. And determining that the game process meets the process termination condition until the running time of the process reaches a preset time limit threshold, so as to obtain the resource change record corresponding to each participation object through settlement.
According to some embodiments of the present application, in the game process, it may further include:
and when the carbon-removing virtual resources of the participating objects are consumed by the carbon-removing resource deduction operation in the game process, adjusting the participating objects from the game state to the outgoing state. It should be noted that, if a certain participating object consumes the carbon-removing virtual resources that it owns by the carbon-removing resource deduction operation in the running process of the game progress, this means that the participating object matches the map area grid of the excessive carburetion scene type in the virtual map, that is, is executed with the excessive carbon-removing resource deduction operation. At this time, the participating object may be adjusted from the game state to the outgoing state to prompt the participating object that excessive emission of greenhouse gases may cause some drawbacks in various types of carburetion situations that may be touched.
Referring to fig. 4, in step S106, before the game process meets the preset process termination condition to obtain the resource change record corresponding to each participating object according to some embodiments of the present application, the method further includes:
In step S401, if the carbon-removing virtual resource of the participating object is consumed by the carbon-removing resource deduction operation, the participating object is adjusted from the game state to the outgoing state, and the resource change record corresponding to the participating object is locked.
It should be noted that, if the carbon-removing virtual resource of a certain participating object in the game progress is consumed by the carbon-removing resource deduction operation for the whole number, the situation that the greenhouse gas emission right is completely used in the carbon-removing knowledge can be simulated, and at this time, the participating object cannot bear the consumption of the carbon-removing resource deduction operation without grasping the carbon-removing virtual resource, so that the participating object needs to be adjusted from the game state to the play state. The resource change records corresponding to the participation objects are locked, namely the resource change records of the participation objects cannot be further changed, and the purpose of providing convenience for the subsequent settlement of the resource change records of all the participation objects is achieved.
Referring to fig. 5, after adjusting the participation object from the game state to the play state and locking the resource change record corresponding to the participation object in step S401 according to some embodiments of the present application, it may include:
Step S501, responding to a carbon emission knowledge answer request issued by a participation object which is adjusted to be in an outgoing state, and extracting a plurality of alternative carbon emission knowledge questions from a preset carbon emission knowledge question base, wherein the carbon emission knowledge question base comprises the plurality of alternative carbon emission knowledge questions and standard answers corresponding to the alternative carbon emission knowledge questions;
step S502, responding to the response operation of the participation object to the candidate carbon emission knowledge questions to obtain participation answers of the candidate carbon emission knowledge questions;
Step S503, comparing the participation answers with the standard answers for each candidate carbon emission knowledge question to obtain answer comparison results;
Step S504, when the answer comparison result meets the preset answer standard condition, readjusting the participated object from the outgoing state to the game state, and unlocking the resource change record corresponding to the participated object.
After the participating object is adjusted from the game state to the outgoing state and the resource change record corresponding to the participating object is locked. In order to help the outgoing participating object fully understand, absorb and understand the carbon removal knowledge, the embodiment of the application can provide the opportunity for the outgoing participating object to return to the game process once, namely, whether the participating object can return to the game process or not can be determined by evaluating the answer performance of the participating object.
Specifically:
the participation object issues a carbon removal knowledge answer request;
in the game, responding to a carbon emission knowledge answer request issued by a participator which is adjusted to be in an outgoing state, extracting a plurality of alternative carbon emission knowledge questions from a preset carbon emission knowledge question base;
the participation object responds to the plurality of candidate carbon emission knowledge topics;
in the game, responding to the response operation of the participation object to the alternative carbon emission knowledge questions, and obtaining participation answers of the alternative carbon emission knowledge questions;
Because the carbon emission knowledge question library comprises a plurality of candidate carbon emission knowledge questions and standard answers corresponding to the candidate carbon emission knowledge questions, the participation answers and the standard answers are further compared for each candidate carbon emission knowledge question in the game to obtain answer comparison results;
When the answer comparison result meets the preset answer standard condition, the answer performance of the participated object reaches the expected level, the participated object can be readjusted from the outgoing state to the game state at the moment, and the resource change record corresponding to the participated object is unlocked, so that the resource change record of the participated object can be further changed.
In this way, through the game running on the electronic device, the personalized carbon-removal knowledge information is provided for the participated object by combining the interactive operation of the participated object on the electronic device, and the content conversion effect of the carbon-removal knowledge can be improved in this way.
Step S106, when the game process meets the preset process termination condition, obtaining a resource change record corresponding to each participation object, including:
step S402, when all the participation objects in the game process are adjusted to be in an outgoing state, determining that the game process meets the process termination condition, and obtaining a resource change record corresponding to each participation object.
When all the participating objects in the game process are adjusted to be in the play state, which means that no participating object is in the game state in the game process, the resource change record corresponding to each participating object can be obtained through settlement.
Referring to fig. 6, before adding each participation object and the carbon-removing virtual resource corresponding to the participation object to the virtual map to load the game progress including the plurality of progress rounds in step S104 according to some embodiments of the present application, further comprising:
Step S601, based on participation request, initially configuring virtual coin resources for corresponding participation objects;
it is emphasized how the important concepts in the carbon-rich knowledge field, the "carbon trade", are embodied in the game mechanism to which the present application relates. In some more specific embodiments of the present application, before adding each participating object and the carbon-removing virtual resource corresponding to the participating object to the virtual map to load the game process including the process rounds, the method may further include initially configuring the virtual coin resource for the corresponding participating object based on the participation request.
It should be noted that, in the game mechanism, the carbon-removing virtual resource is used to simulate the greenhouse gas emission rights (i.e. carbon emission rights), and the virtual coin resource is used to simulate the currency of circulation, and there is a conversion relationship between the virtual coin resource and the carbon-removing virtual resource, for example, one carbon-removing virtual resource needs ten virtual coin resources to be converted. It is to be understood that the exchange relationship between the virtual coin resource and the carbon-removing virtual resource is used for simulating the exchange relationship established between the greenhouse gas emission right and the circulated money. Based on this, in the game data processing method provided in some embodiments of the present application, when the carbon-removing virtual resource is exhausted, the virtual coin resource can be immediately exchanged for the carbon-removing virtual resource.
Step S104 adds each participation object and the carbon-removal virtual resource corresponding to the participation object to the virtual map to load a game process including a plurality of process rounds, including:
Step S602, adding each participation object, the virtual coin resources corresponding to the participation object and the carbon-removing virtual resources to the virtual map so as to load the game process;
Step S401, if the carbon-removing virtual resource of the participating object is consumed by the carbon-removing resource deduction operation, the participating object is adjusted from the game state to the outgoing state, and the resource change record corresponding to the participating object is locked, including:
Step S603, if the carbon-removing virtual resources of the participating objects in the game process are consumed by the carbon-removing resource deduction operation, and the virtual coin resources have balance, responding to the resource exchange operation executed by the participating objects based on the virtual coin resources, deducting the virtual coin resources and configuring the carbon-removing virtual resources matched with the deducted virtual coin resources for the participating objects;
It should be noted that, if the carbon-removing virtual resource of the participating object is consumed by the carbon-removing resource deduction operation, and the virtual coin resource has a balance, the exchange relationship between the virtual coin resource and the carbon-removing virtual resource is used for simulating the exchange relationship established between the greenhouse gas emission right and the circulated money. Thus, in response to the resource exchange operation performed by the participating object based on the virtual coin resource, the virtual coin resource is deducted and the carbon-removing virtual resource matched with the deducted virtual coin resource is configured for the participating object, thereby realizing the exchange of the carbon-removing virtual resource with the virtual coin resource. The participation object fully understands the concept essence of the carbon trade in the carbon removal knowledge.
In step S604, if the carbon-removing virtual resource and the virtual coin resource of the participating object are consumed in the game process, the participating object is adjusted from the game state to the outgoing state, and the resource change record corresponding to the participating object is locked.
When the carbon-removing virtual resources and the virtual coin resources of the participation object are consumed in the game process, the participation object is adjusted from the game state to the play state, which means that the participation object cannot return to the game state in the game process, and the resource change record corresponding to the participation object can be locked at the moment.
In this way, during the process of the game mechanism of the game experience of the participated object, the interactive operation helps the participated object of the game fully understand the related knowledge of carbon emission management (such as carbon neutralization), and especially improves the content conversion effect of the important concept in the carbon emission knowledge field of carbon transaction.
Step S107 of some embodiments pushes personalized carbon-removal knowledge information to the corresponding participant according to each resource change record. It should be noted that, the carbon-removing virtual resources owned by the participating objects during settlement depend on the resource changing operation that has been executed in the game process, so that the carbon-removing virtual resources owned by each participating object may have a difference in number, and at this time, personalized carbon-removing knowledge information may be pushed to the corresponding participating object according to each resource changing record. It should be noted that the carbon removal knowledge information is information formed based on knowledge related to the carbon removal management field. While some pushing of carbon-excluding knowledge information is performed based on resource change records, each resource change record corresponding to one of the participating objects, such carbon-excluding knowledge information is also referred to as personalized carbon-excluding knowledge information. Because the adding and deduction of the carbon-removing virtual resources in the resource change record are realized based on the resource change operation, and the resource change operation is matched with the historical area grid which is determined to be matched with the participation object in the plurality of map area grids, the resource change record can be associated with the game experience of the individual of the participation object.
In this way, the personalized carbon-removal knowledge information pushed to the participating objects corresponds to the resource changing operation executed by the different participating objects, so that the personalized carbon-removal knowledge information is more suitable for the interactive experience of the participating objects, and the corresponding participating objects can better absorb the carbon-removal knowledge, thereby realizing the content conversion effect of improving the carbon-removal knowledge.
In some embodiments, the personalized carbon-removal knowledge information may specifically correspond to a resource change operation that has been performed by the carbon-removal virtual resource of the participating object. For example:
when the participated object is matched for the first time in the game process, the map area grid of the carbon scene type of 'abusing and felling' is matched, and carbon resource deduction operation is needed to be executed for the carbon scene type of the participated object;
when the participated object is matched for the second time in the game process, the map area grid of the carbon-arranging scene type of 'renewable energy source use' is matched, and at the moment, carbon resource adding operation is required to be executed for the carbon-arranging virtual resource of the participated object;
When the participated object is matched for the third time in the game process, the map area grid of the carbon-emission scene type of 'waste gas direct emission' is matched, and carbon resource deduction operation is needed to be executed for the carbon-emission virtual resource of the participated object;
The personalized carbon emission knowledge information can be pushed to the participator based on the carbon emission scene types of ' abuses and slacks ', ' the use of renewable energy sources ', ' the direct exhaust of waste gas ', ' the abuses and slacks can cause reduced forest coverage rate, further aggravate soil erosion and desertification, and cause land desertification, so as to destroy natural environment, cause climate warming, rainfall reduction, natural oxygen reduction and further influence global climate balance; renewable resources refer to natural resources that can be continuously utilized and updated, such as solar energy, wind energy, water energy, etc., which can be continuously supplied with energy and other natural resources according to human needs. Compared with the limited resources such as fossil fuel, the renewable energy source has irreplaceable effects in the aspects of environmental protection, energy conservation and the like, various waste gases are generated in the combustion and production processes of the fuel in the factory of the enterprise, the waste gases are directly discharged into the atmosphere without any treatment, and carbon dioxide, sulfur dioxide, nitrogen oxides, carbon monoxide, smoke dust, chlorine, hydrogen sulfide and the like are discharged into the atmosphere and pollute the air, so that the environmental and human health hazard is great due to the influence on weather and climate, even acid rain.
It is emphasized that, because the personalized carbon-removing knowledge information is pushed based on the experience of the participating object in the game process, the specific content of the personalized carbon-removing knowledge information is flexible and changeable. And as such, the personalized carbon removal knowledge information is more suitable for the interactive experience of the participating objects, and the corresponding participating objects can better absorb the carbon removal knowledge, so that the content conversion effect of the carbon removal knowledge is improved.
In some more specific embodiments, step S107, according to each resource change record, pushes personalized carbon removal knowledge information to the corresponding participating object, which may include:
and determining a history area grid matched with the participation object from a plurality of map area grids according to each resource change record so as to generate personalized carbon-removing knowledge information according to the resource change operation configured by the history area grid and pushing the personalized carbon-removing knowledge information to the participation object.
The history area grid refers to a map area grid that has been matched with the participation object. Specifically, after the region grid determining control is triggered each time, the participating object matches the last map region grid from the virtual map, and when the game progress meets the preset progress termination condition, the game progress is ended. At this time, according to each resource change record, a history area grid matched with the participation object is determined from a plurality of map area grids, so as to generate personalized carbon-removing knowledge information according to resource change operation configured by the history area grid, and the personalized carbon-removing knowledge information is pushed to the participation object. In this way, the personalized carbon-removing knowledge information is related to the history region grid matched with the participation object, so that the formed personalized carbon-removing knowledge information is beneficial to deepening the impression of the interaction operation of the participation object on the electronic equipment based on the corresponding resource change operation of the history region grid, and the personalized carbon-removing knowledge information is provided for the participation object in the mode, so that the content conversion effect of the carbon-removing knowledge is improved.
Referring to fig. 7, step S107, according to each resource change record, pushes personalized carbon removal knowledge information to a corresponding participant object, including:
step S701, when the resource change record reflects that the initially configured carbon-removing virtual resources are consumed completely, generating personalized carbon-removing knowledge information according to carbon-removing resource deduction operation of map area grids matched with the participation object, and pushing the personalized carbon-removing knowledge information to the participation object;
In step S702, when the resource change record reflects that the carbon-removing virtual resources at the time of settlement are more than the carbon-removing virtual resources initially configured, personalized carbon-removing knowledge information is generated according to the carbon-removing resource adding operation of the map region grid matched with the participation object, and the personalized carbon-removing knowledge information is pushed to the participation object.
It should be noted that, when the resource change record reflects that the initially configured carbon-removal virtual resource is consumed in an excessive amount, it means that the participating object matches the map region grid of the excessive carburetion scene type in the virtual map, that is, is subjected to excessive carbon-removal resource deduction operation. At this time, personalized carbon-removing knowledge information can be generated according to the carbon-removing resource deduction operation of the map area grid matched with the participation object, and the personalized carbon-removing knowledge information is pushed to the participation object. It is clear that the execution of the carbon removal resource deduction operation is derived from the interactive operation performed by the participating object on the electronic device, i.e. the triggering of the region check confirmation control. In this way, the personalized carbon removal knowledge information is more suitable for the interactive experience of the participating objects, and the corresponding participating objects can better absorb the carbon removal knowledge, so that the content conversion effect of the carbon removal knowledge is improved.
It should be noted that, when the resource change record reflects the carbon-removal virtual resource that is configured initially is more than the carbon-removal virtual resource when settlement, this means that the participating object matches more map areas of the carbon-reduction scene type in the virtual map, that is, more carbon-removal resource adding operations are performed. At this time, personalized carbon-emission knowledge information can be generated according to the carbon-emission resource adding operation of the map region grid matched with the participation object, and the personalized carbon-emission knowledge information is pushed to the participation object. It is clear that the execution of the carbon removal resource augmentation operation is derived from the interactive operation performed by the participating objects on the electronic device, i.e. triggering the region lattice confirmation control. In this way, the personalized carbon removal knowledge information is more suitable for the interactive experience of the participating objects, and the corresponding participating objects can better absorb the carbon removal knowledge, so that the content conversion effect of the carbon removal knowledge is improved.
Referring to fig. 8, step S107, according to each resource change record, pushes personalized carbon removal knowledge information to a corresponding participant object, including:
step S801, a carbon removal knowledge base is obtained, and a plurality of alternative resource changing operations and alternative carbon removal knowledge information matched with each alternative resource changing operation are stored in the carbon removal knowledge base;
Step S802, inquiring a carbon-removing knowledge base according to the resource changing operation configured by each history area grid, and determining target carbon-removing knowledge information matched with the resource changing operation from a plurality of pieces of alternative carbon-removing knowledge information;
step S803, based on the target carbon-removing knowledge information, personalized carbon-removing knowledge information is integrated and generated, and the personalized carbon-removing knowledge information is pushed to the participated object.
The carbon removal knowledge base is used for storing the carbon removal knowledge information. Specifically, the alternative carbon-removal knowledge information stored in the carbon-removal knowledge base may be configured according to a corresponding carbon-removal scenario type, that is, one carbon-removal scenario type corresponds to a set of alternative carbon-removal knowledge information. The set of alternative carbon-emission knowledge information may include one alternative carbon-emission knowledge information, or may include a plurality of alternative carbon-emission knowledge information.
It should be noted that, according to the carbon removal scene type of the history area grid matched with the participation object, the personalized carbon removal knowledge information is extracted from the carbon removal knowledge base, and the personalized carbon removal knowledge information is pushed to the participation object. It is clear that the execution of the resource change operation is derived from the interactive operation performed by the participating object on the electronic device, i.e. the triggering of the region check confirmation control. In this way, the personalized carbon removal knowledge information is more suitable for the interactive experience of the participating objects, and the corresponding participating objects can better absorb the carbon removal knowledge, so that the content conversion effect of the carbon removal knowledge is improved.
It should be noted that, when the resource change record reflects the carbon-removal virtual resource that is configured initially is more than the carbon-removal virtual resource, it means that the history area of the participation object that is matched to the carbon-reduction scene type in the virtual map is more, that is, more carbon-removal resource adding operations are performed. At this time, the personalized carbon-removal knowledge information can be extracted from the carbon-removal knowledge base according to the carbon-removal scene type of the history area grid matched with the participation object, and the personalized carbon-removal knowledge information is pushed to the participation object. It is clear that the execution of the carbon removal resource augmentation operation is derived from the interactive operation performed by the participating objects on the electronic device, i.e. triggering the region lattice confirmation control. In this way, the personalized carbon removal knowledge information is more suitable for the interactive experience of the participating objects, and the corresponding participating objects can better absorb the carbon removal knowledge, so that the content conversion effect of the carbon removal knowledge is improved.
Referring to fig. 9, after pushing personalized carbon removal knowledge information to the corresponding participating object according to each resource change record in step S107 according to some embodiments of the present application, the method further includes:
step S901, obtaining a second number of feedback information aiming at personalized carbon removal knowledge information, wherein the feedback information comprises scene expansion information and knowledge expansion information;
step S902, expanding the carbon-removal scene type of the map area grid configuration according to the scene expansion information;
Step S903, expanding the carbon-removing knowledge stored in the carbon-removing knowledge base according to the knowledge expansion information.
It should be noted that, after the personalized carbon removal knowledge information is pushed to the corresponding participant according to each resource change record, corresponding feedback information may be collected from some participant. Note that the feedback information may include scenario augmentation information and knowledge augmentation information. According to the scene expansion information, the carbon emission scene type of the map area grid configuration can be expanded to enrich the simulation of the behavior of the carbon emission management game on the greenhouse gas emission, so that the game data processing method provided by the embodiment of the application is more similar to an actual scene which is possibly faced by the common Luo Dazhong. In addition, according to the knowledge expansion information, carbon-emission knowledge stored in the carbon-emission knowledge base can be expanded to enrich the alternative carbon-emission knowledge information stored in the carbon-emission knowledge base, so that the game data processing method of the embodiment of the application is more close to the actual scene which is possibly faced by the common Luo Dazhong.
Referring to fig. 10, fig. 10 illustrates a hardware structure of an electronic device of another embodiment, the electronic device including:
The processor 1001 may be implemented by a general-purpose CPU (Centra l Process I ngUn it ), a microprocessor, an application-specific integrated circuit (APP L I CAT I onSpec I F I C I NTEGRATEDCI rcu it, AS ic), or one or more integrated circuits, etc. for executing related programs to implement the technical solutions provided by the embodiments of the present application;
The memory 1002 may be implemented in the form of read-only memory (ReadOn l yMemory, ROM), static storage, dynamic storage, or random access memory (RandomAccessMemory, RAM), among others. The memory 1002 may store an operating system and other application programs, and when the technical solutions provided in the embodiments of the present disclosure are implemented by software or firmware, relevant program codes are stored in the memory 1002, and the processor 1001 invokes a game data processing method based on carbon removal knowledge to execute the embodiments of the present disclosure;
an input/output interface 1003 for implementing information input and output;
the communication interface 1004 is configured to implement communication interaction between the present device and other devices, and may implement communication in a wired manner (such as USB, network cable, etc.), or may implement communication in a wireless manner (such as mobile network, WI F I, bluetooth, etc.);
a bus 1005 for transferring information between the various components of the device (e.g., the processor 1001, memory 1002, input/output interface 1003, and communication interface 1004);
Wherein the processor 1001, the memory 1002, the input/output interface 1003, and the communication interface 1004 realize communication connection between each other inside the device through the bus 1005.
Embodiments of the present application also provide a computer program product comprising a computer program. The processor of the computer device reads the computer program and executes the computer program, so that the computer device executes the game data processing method based on carbon removal knowledge.
The terms "first," "second," "third," "fourth," and the like in the description of the present disclosure and in the above-described figures, if any, are used for distinguishing between similar objects and not necessarily for describing a particular sequential or chronological order. It is to be understood that the data so used may be interchanged where appropriate such that the embodiments of the disclosure described herein may be capable of operation in sequences other than those illustrated or described herein, for example. Furthermore, the terms "comprises," "comprising," and any variations thereof, are intended to cover a non-exclusive inclusion, such that a process, method, system, article, or apparatus that comprises a list of steps or elements is not necessarily limited to those steps or elements expressly listed or inherent to such process, method, article, or apparatus.
It should be understood that in this disclosure, "at least one" means one or more, and "a plurality" means two or more. "and/or" is used to describe an association relationship of an associated object, and indicates that three relationships may exist, for example, "a and/or B" may indicate that only a exists, only B exists, and three cases of a and B exist simultaneously, where a and B may be singular or plural. The character "/" generally indicates that the context-dependent object is an "or" relationship. "at least one of" or the like means any combination of these items, including any combination of single item(s) or plural items(s). For example, at least one of a, b or c may represent a, b, c, "a and b", "a and c", "b and c", or "a and b and c", wherein a, b, c may be single or plural.
It should be understood that in the description of the embodiments of the present application, plural (or multiple) means two or more, and that greater than, less than, exceeding, etc. are understood to not include the present number, and that greater than, less than, within, etc. are understood to include the present number.
In the several embodiments provided in the present disclosure, it should be understood that the disclosed systems, devices, and methods may be implemented in other manners. For example, the apparatus embodiments described above are merely illustrative, e.g., the division of elements is merely a logical functional division, and there may be additional divisions of actual implementation, e.g., multiple elements or components may be combined or integrated into another system, or some features may be omitted, or not performed. Alternatively, the coupling or direct coupling or communication connection shown or discussed with each other may be an indirect coupling or communication connection via some interfaces, devices or units, which may be in electrical, mechanical or other form.
The units described as separate units may or may not be physically separate, and units shown as units may or may not be physical units, may be located in one place, or may be distributed over a plurality of network units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution of this embodiment.
In addition, each functional unit in each embodiment of the present disclosure may be integrated in one processing unit, or each unit may exist alone physically, or two or more units may be integrated in one unit. The integrated units may be implemented in hardware or in software functional units.
The integrated units, if implemented in the form of software functional units and sold or used as stand-alone products, may be stored in a computer readable storage medium. Based on such understanding, the technical solution of the present disclosure may be embodied in essence or a part contributing to the prior art or all or part of the technical solution in the form of a software product stored in a storage medium, including several instructions to cause a computer device (which may be a personal computer, a server, or a network device, etc.) to perform all or part of the steps of the methods of the various embodiments of the present disclosure. The storage medium includes various media capable of storing program codes, such as a usb disk, a removable hard disk, a Read-only Memory (ROM), a random access Memory (Random Access Memory RAM), a magnetic disk, or an optical disk.
It should also be appreciated that the various embodiments provided by the embodiments of the present application may be arbitrarily combined to achieve different technical effects.
The above is a specific description of the embodiments of the present disclosure, but the present disclosure is not limited to the above embodiments, and various equivalent modifications and substitutions can be made by those skilled in the art without departing from the spirit of the present disclosure, and are included in the scope of the present disclosure as defined in the claims.
Claims (4)
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| WO2010045673A1 (en) * | 2008-10-21 | 2010-04-29 | Signature Games Pty Ltd | A board game and method of playing the same |
| CN104867013A (en) * | 2014-02-24 | 2015-08-26 | 张应奎 | E-commerce system and method realizing free basic nutrition lunch |
| US11138827B2 (en) * | 2016-09-15 | 2021-10-05 | Simpsx Technologies Llc | Implementations of a computerized business transaction exchange for various users |
| KR102312110B1 (en) * | 2021-03-22 | 2021-10-13 | 대한민국 | Carbon neutral educational board game, carbon-neutral educational board game method and system |
| US20230153907A1 (en) * | 2021-11-10 | 2023-05-18 | Renew-Able, LLC | System and method for in-game or in-application carbon footprint offsetting via renewable energy certificate, or similar instrument, management |
| CN117398684A (en) * | 2023-10-17 | 2024-01-16 | 网易(杭州)网络有限公司 | Game settlement control method and device and electronic equipment |
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