Midwinter Spuddling 005 – Tanky Stuff

 

"Nobody told me it was a ferry, not a bridge!"

“Nobody told me it was a ferry, not a bridge!”

It is a damp wet British winter. I have a plastic sprue tree to prune. Roll on the good times! Plastic Soldier Company kits normally come four to five to a box in 15mm, So I started with the four unmade Panzer IIIs that were left after I made a single Ausf N to accompany my Tiger.

"Now that our Panzer IIIS have been upgraded with long cm guns and spaced armour we will surely win the war!"

“Now that our Panzer IIIS have been upgraded with long 5cm guns and spaced armour we will surely win the war!”

I decided that they should be Pz III Ausf. Ls to fit in for the battle of KURSK in 1943. Posting them on a private chat group elicited this response from a good friend :  “Power gamer!” It’s a fair cop Guv, as most of my armour trends towards the rubbish stuff. However, the next build was of four Churchill Mk IVs for the Italy campaign, so now I’m straying into building heavy tanks that won’t even land in theatre until 1944.¹

"Oh! They have heavy tanks that can climb mountains!"

“Oh! They have heavy tanks that can climb mountains. Mensch!”

The next build of three remaining Tigers dug me in even deeper. On a whim, I bored the barrels out with a 0.9mm drill bit. at 1:100 scale, that makes them 0.02mm overscale. Trebian reckons that it is the least NQM thing that I have everdone, having previously been on record saying that painting rifles brown after black is superdetailing. 🙂

Don't be a Tiger bore!

 Don’t be a Tiger bore!

I haven’t told anyone yet that the 0.01mm layer of spray paint has closed them down to exactly true scale.  Clearly, Tigers are the gateway drug for superdetailed modelling! 🙂

This is what power gaming looks like!

This is what power gaming looks like!

And finally, the prize for “Most tiny beige parts pinged off the sprue and recovered from the carpet” goes to ….. The Airfix 1:144 scale MiG 21-D “Fishbed.”

MiG 21-D "Fishbed" with fun riccochetting parts action.

MiG 21-D “Fishbed” with fun riccochetting parts action.

Footnotes

  1. The production of Churchills was going to be wound down, but lobbying from manufacturers caused production to be continued. As it happened, the Churchill’s ability to reach places in Italy that the Germans thought were impossible for armour proved very useful.

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Support Your Favourite Blogger

With long sentences and any form of punctuation or grammar becoming unfashionable with the under-thirties, this blog list from Roger, over at https://rantingsfromunderthewargamestable.wordpress.com/ contains a number of honourable exceptions :

Azazels Bitz Box

Bogenworld

Carrion Crow Buffet

Dead Dicks Tavern

Fantorical

Gisby’s Gaming Blog

Guru Pig

Imperial Rebel Ork

Just Needs Varnish

Leadballoony

Mark A Morin

PM Painting

Pat’s 1/72 Military Diorama’s

Skinflint Games

SP’s Projects Blog

The Imperfect Modeller

War Through The Ages & Other Dark horrors

Wargames sculptors blog

Anne’s Immaterium

Dragons Of Lancasm

Fawcett Avenue Conscripts

 The wargaming erratic

And mine, Rantings From Under the Wargames Table

My own NQM list is over on the sidebar at right bottom. I keep updating it to knock blogs off that have ceased posting, but the reference list is pretty static. Hopefully, you will enjoy some of the blogs on the list. It is worth mentioning that if you are a WordPress blogger, you will need to log into Google to be able to comment on Googly blogs, and vice versa.

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The German Counterattack at Salerno September 1943 (FSO)

Salerno D-Day Plan by the US War Dept Historical Division.

Salerno D-Day Plan by the US War Dept Historical Division.

Operation Avalanche was the main landing on the Italian mainland on the 9th of September 1943. Lt. General Richard McCreery’s British Tenth Corps, and General Ernest Dawley’s U.S. VI Corps, both under Lt. General Mark Clark’s American Fifth Army at SALERNO, comprised an initial four divisions which landed and pressed inland against stiff opposition from Maj. General Rudolf Sieckenius’ 16th Panzer Division (PzD).

Salerno beachhead 9 Sep 1943 looking north.

Salerno beachhead 9 Sep 1943 looking north. The pieces of paper tell players where their units are.

Meanwhile, German reserves were being hurriedly thrown towards the front – the Hermann Göring Division, 15th Panzergrenadier Division (PzGrD), and the 29th Panzergrenadier Division from LXXVI Panzer Corps. Units arrived piecemeal with additional  elements from 3rd Panzergrenadier Division.

Salerno, 56 ID, 167 Bde (L) holds 64 PzGr Regt (R) from 16 PzGrD,

Salerno, 56 ID, 167 Bde (L) holds 64 PzGr Regt (R) from 16 PzGrD,

By the 12th of September, the Allies were in a defensive posture, needing infantry and supplies to push north as was planned. On the 13th the counterattack began. The American shortage of infantry was partially addressed by parachuting 504th and 505th Parachute Infantry Regiments (PIR) into the southern part of the beachhead on the nights of the 14th and 15th. The British landed elements of the 7th Armoured Division (AD) and 23rd Armoured Brigade (ABde) further north.

HMS Warspite hit by an Me109 pretending to be a Do 217.

HMS Warspite hit by an Me109 pretending to be a Do 217 K-2.

Naval gunfire and air support proved vital for breaking up German attacks. HMS Warspite, providing ship to shore bombardment on its final operation, was crippled and towed back to the UK after an attack by Do 217 K-2 bombers launching Fritz X glide bombs. By the 17th, General von Vietinghoff had ordered the German forces to break off the counterattack. An operation that had been considered to be very high risk by the Allied planners had succeeded by a narrow margin and laid the foundation for the clearing of Italy.

16 PzD Recce discovers that there is no bridge at Albenella

16 PzD Recce discovers that there is no bridge at ALBENELLA.

We had previously wargamed the 36th (Texas) Infantry Division (ID) landing at PAESTUM in a regimental level game put on by Richard Lindlay using Blitzkrieg Commander, but had not attempted anything at this level of resolution. Fortunately this game split nicely down into a corps of two divisions for each of four players, Playing out over 90 minutes with the usual pre-and-post 30 minutes consuming post-Christmas fayre and discussing the likelihood of Russia collapsing in 2026.¹

16 PzD is halted by the impassable terrain and a firm American defence.

16 PzD is halted by the impassable terrain and a firm American defence.

The game followed the historical outcome pretty closely, although with Kamfgruppe Haas almost reaching SALERNO and BR 56th ID pushing further out of the bridgehead than historically was achieved. The game was a little slow to start as players re-aquainted themselves with the turn sequence and combat table. I was forgiving when Command and Log/Med units found themselves out of position, reasoning that the staffs of commanders knew their own business and didn’t need to be told to stay in touch with subordinate units.

 

The pace speeded up as the game moved on with Phil doing no more than his usual amount of grumbling at the outrageous swings of misfortune inflicted upon him by rubbish dice. Elsewhere, Steve accepted the historical situation that 16 PzD found itself in when, at the confluence of the rivers SELE and CALORE, it found itself unable to cross the steep banks on both sides of the river.

29 PzGrD in Sicily. They are in cotton summer desert uniform.

29 PzGrD in Sicily. They are mostly in cotton summer desert uniforms with a mix of grey and sand helmets.

American artillery ranged along the southern side of the fork wrought massive damage. Phil promptly cried that the Germans had been “set up!” It was a fair cop, but blame Italian geography and German lack of recce rather than me! In summary, the game provided an engaging evening for five of us and I have a much better appreciation of the battle with the strategic and political situation that surrounded the decision to land there. Additional targets were the port of TARANTO  and airfields at TUSCIANO, on the SALERNO plain, and at FOGGIA on the northeast side of the country.

Post Husky invasion Plans.

Post Husky invasion Plans.

Footnotes

  1.  Even if they don’t, they have already lost the war that they started. 

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Filed under 15mm Miniatures Wargames, Italy, WWII

Midwinter Spuddling 004

More festive fun and lack of action over on Pygges in Spaaace.

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Have a Merry Unfashionable Christmas

Merry Christmas to everyone. See our trip to Christmas markets in Unfashionable Frankfurt here.

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Spuddling 003 – The 2025 Pile of Fun

1/144 Scale Aircraft WWII

I regard my unbuilt and unpainted stuff as fun-yet-unrealised, rather than a pile of shame. Some time ago, atc (Plane) Dave challenged me to produce a list. I declined, thinking that it sounded too much like work, Now that I am retired, however, it looks more like a fun project. Of course, I will die with the list unfinished, but that is part of the entertainment.

The Fun Pile isn't shrinking!

The Fun Pile isn’t shrinking!

So what did I manage this year?

Tidying up the Toolbox.

Tidying up the Toolbox.

My piles of Peter pig 15mm stuff for WW2 NQM are largely undercoated and on bases now. There are still plenty of odd elements in my completed boxes that need more work.

Undercoated and part-painted 15mm resin and FDM prints for NQM fill a couple of A4 4L RUBs. They are pulled out of the boxes on an as required basis. Sprues of PSC for NQM have been reduced to some Quads, Tigers, Churchills and 8 wheeler recce stuff. All the Battle-ready NQM Stuff that Just Needs Varnish is slowly being finished off on an as required basis. The Crete game provided impetus for that.

Painted and part-painted 28mm Warhamster stuff for Deathzapp-inspired games and NQRS with 40mm Army men for the same – some aliens are tall and thin! The impetus for painting them will come when NQRS gets off the ground. I’m currently working on a scenario booklet for NQM that has been on a slow burn this last year.

15mm Sci-Fi and “modern” painted and part-painted for an Imagination game based on DBF, NQRS and AK47.

Silly Spaaace Pygges and enemies.

Silly Spaaace Pygges and enemies.

The piles of ancient 15mm stuff for DBA are largely undercoated and on bases, with the exception of the Japanese. Light horse have jumped the queue ahead of them. Part-painted and fully based Minifigs WotR 15mm for DBA (previously used for Armati) together with a box of medieval figures from the late Graham Fordham’s collection are now ready for a middle to east European campaign, or the Italian and French wars of religion.

Medievals for a DBA campaign.

Medievals for a DBA campaign.

NQM Orbats sputtered on and is much closer to publication. I ran a DBA themed campaign in China, cleared most of my sprue tree and attended three Wargames shows – Campaign and both Partizans together with putting it on as a full-day game in Patriot Games in Sheffield. I am also doing some, (Not as much as I had planned) playtesting and proofreading for DBA (F). All in all, not a bad year.

A Pile of Poles.

A Pile of Poles.

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Filed under 15mm Miniatures Wargames, DBA and HotT, Modelling, Not Quite Rocket Science, Sci-Fi

Divisional Scale Orbats (DSO)

Chris Kemp's Not Quite Mechanised. British artillery and off-table air power pound Monte Cassino.

British artillery and off-table air power pound Monte Cassino.

The Divisional Scale Orbat (DSO) has always been the ugly child of the four scales, being as it was an interim stage between the original Regimental Scale (RSO) and Corps Scale (CSO). As such, it has received less love in the past than CSO and has suffered on the blog from not being updated to current standards.

Following a question from Chernobylclarke1 I have set about remedying this situation. Posts and Pages referring to DSO are listed below. Expect this list to be added to, amended and updated over winter 2025/6 as I comb through the backlog to bring it up to current standards.

Posts

  1. How the NQM DSO Works – A Brief Outline updated 2024 – This shows the DSO working with individual SP1 elements making a battalion of 2 bases of strength SP2 or SP3. It also shows the old extended recce and combat sequences that have since been simplified.
  2. Operation Brevity,15th to 16th of May 1941. A DSO Orbat for a mini-campaign battle.
  3. “Orbats are for Beginners” – introducing DSO – Divisional Scale Orbats, again showing individual SP1 elements making up Command, Fighting and Support bases.
  4. More Iberian Meandering – Divisional Scale Orbat NQM. This post is well worth reading as Graham Evans has made a scenario variation to the DSO orbats in the Spanish Civil War to reflect the morale differences  between both sides, by varying the fighting strength, rather than the morale. 
  5. The Soviet Winter Offensive Takes the KALUGA to MOSCOW Line – Winter 1942/3 This post shows how I started converting the old 25mm WH40k individual SP1 bases into new F3 and C3 bases by using metal movement shims or cork bases.
  6. Retreat from MOSCOW – Jan 1943. This massive DSO game shows why I eventually went to CSO for larger games.
  7. Moscow Front Winter ’42 – Spring ’43. A DSO game played on a plain tabletop without squares or hexes.
  8. Simplifying the Red god of War. Your Soviet one-stop shop for anti tank and anti aircraft regiments.
  9. Shrinking Soviet Orders of Battle. Divisional Orbat for DSO and CSO.
German rearguard action to cover bridge demolition at KURSK

German rearguard action to cover bridge demolition at KURSK.

Pages

  1. 020- Italian XX Motorised Infantry Corps (DSO, CSO and FSO).
  2. NQM British Armoured Division (DSO and CSO).
  3. NQM British Infantry Division (DSO and CSO).
  4. Op Brevity (15-16th of May 1941) British and Commonwealth Forces (DSO)
  5. Op Crusader (18 Nov – 30 Dec 1941) British and Commonwealth Forces (DSO)

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Filed under Land Forces, Orbats, The "Rules", Wargames

Scenario Rules – Ranges for RSO game

British armour sweeps the Ten Peaks clear of Germans

British armour sweeps the Ten Peaks clear of Germans

I was asked by Darek Buraczewski about ranges for regimental scale games (RSO) using elements as platoons and 300m hexes or squares

The following table should help. Remember that these are effective battle ranges, which are half or less than the theoretical maximum ranges of the weapons. The range includes the hex that the target is in, so a range of 1 Hex means that the firer and target are in adjacent hexes. You would expect to have a reinforced battalion of twelve or so elements plus four to six attachments attacking a reinforced company of four to six elements.

Commander in LkW receiving a proper Wehrmacht salute.

Commander in LkW receiving a proper Wehrmacht salute.

There is nothing quite so controversial as effective weapon ranges in battle. If you think that I have been too generous with ranges, then reduce them with the consent of your opponent. If you think I am too pessimistic, then likewise increase them.

Weapon Effective Range 300m Hex 1km hex
Infantry small arms incl LMG 50-300m 1 1
HMG 6-900m 3 1
MMG 3-600m 2 1
81mm mortar 300-1800m 6 2
120mm mortar 300 – 6,000m 20 6
Divisional artillery 12Km 40 12
Light tank and AT guns 1000m 3 1
Medium tank and AT guns 1500m 5 1
Heavy tank and AT guns 2Km 6 2

Surprisingly, the commonest range for effective infantry combat in close terrain has remained constant at around 50 metres since WW2. Kill ranges are longer in open terrain, but by how much is a vexed question, unless you have access to classified information, which I don’t. For operational games, this shouldn’t worry us too much.

If it helps, I play a MMO tactical free-to play game on steam called Battleground, The longest kill that I have ever achieved with an M24 sniper rifle is 358m and to do that have expended rounds measured in the hundreds, with over a thousand hours of play. Most of my kills are around 10-50m with assault rifles or SMGs.¹²

Footnotes

  1. No real players were harmed in conducting this frivolous piece of research.
  2. Look up the Marmite Clan – love us or hate us! 🙂

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Filed under "Rules" Explanations, The "Rules"

Midwinter Spuddling 002

"Sagebrush" dapple-camouflaged bannister.

“Sagebrush” dapple-camouflaged bannister.

After a long gloriously warm, sunny summer and autumn the rain has finally arrived.¹ This is perfect spuddling weather but my plans were disrupted by some true scale terrain painting. Three dappled colours – I’m calling the camouflage scheme “sagebrush” and no, I don’t thin my paints, but I do use a lot of masking tape on these projects.

Repurposed Ikea DVD tower.

Repurposed Ikea DVD tower.

As a side project, I screwed a vertical Ikea DVD tower horizontally over the radiator in the study. It holds some of my DBA and DBF armies now in Really Useful Boxes. Win, win!

Mameluks and converted ragamuffins pretending to be Classical Indians.

25mm Mameluks and converted ragamuffins pretending to be Classical Indians.

We have been playtesting the rules for DBA 4.0, the intent of which is to tidy up the rulebook and rebalance some of the troops types. Warbands, auxilia and pike should become a little more popular. There should not be more optional chrome added as in DBF. My 25/28mm Armies are mostly assembled from generous gifts by Steve Churchus Clive “Vince” Vincent and Graham Evans.

Some classic Minifig Lord of the Rings figures making a Mongols vs Indians battle.

Some classic Minifig Lord of the Rings figures making a Mongols vs Indians battle.

Another generous gift from Bob Hymer was Crete 1941.² This collection of first person accounts gave me a lot of small details for the Crete scenario that helped to clarify some of the questions that I have been unsuccessfully seeking answers for online :

  1. The key part that Cretan civilians and military played in the defence. I initially thought that I had overstated the part they played. It seems that I hadn’t.
  2. We captured a motorcycle and sidecar that had been dropped.” Confirming that M/C sidecar combos were present
  3. The conflicting contemporary accounts of Max Schmeling the champion boxer’s fate.
  4. The loss of Maleme due to the withdrawal of 22nd battalion, NZ Division from Hill 107.
  5. The Royal Navy’s view that Crete was of no strategic value, could not have been supplied if held, and ended up tying down German troops that could have been used more usefully elsewhere.

The Fun Pile isn't shrinking!

The Fun Pile isn’t shrinking!

Thanks to the generosity of others my cupboard full of fun isn’t emptying out at all but, I’m looking forward to more bad weather to come. Bring it on!

Footnotes

  1. The old boys on the allotment have been grumbling about the lack of rain all summer. “It’s too late now m’duck!
  2. Hadjipateras, C and Fafalios, M. (1993) Crete 1941. Attikis :  Efstathiadis Group. ISBN 960 226 184 6

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Filed under Modelling, Shed du Soleil

Unternehmen Merkur at The Other Partizan 2025

The table at Partizan 2025 with NQM rules artfully displayed.

The table at Partizan 2025 with NQM rules artfully displayed.

Two big games in three days. That’s something of a personal best for me. Partizan was bustling, as always, with the usual excellent mix of participation games, 28mm demonstration games and traders. We had a fully manned Northamptonshire Battlefields Society stand with four people behind the counter. Jason, our youngest member (a history undergraduate in his final year at The University of Northampton) found himself at a bit of a loose end and drifted over to NQM for a game. Before I knew it, he had picked up the mechanisms and was teaching one of his mates, so for the rest of the day he alternated between NBS and NQM. This was fortuitous, as the larger table attracted more players and having someone else running the game left me free to talk to passers by. The almost cartoonishly bright yellow and blue cloth also helped to attract visitors.

Souda Bay with a Bv 138C-1 nosing aroundand a major reinforcement drop going in.

Souda Bay with a Bv 138C-1 (L) nosing around and a major reinforcement drop going in (R).

I had decided to run the full game at Corps Scale but with a Front scale Grid, picking up and dropping players as the fancy took them. One astute player picked up the scale discrepancy, but it worked nicely. Most players are willing to commit 10 to 15 minutes to a game at a show. Others were content to watch and ask questions. A number of familiar faces dropped by : Andy Grainger, Andy Callan, John Amartys and Lon of “The Wargaming Erratic” blog fame.

Both Matildas with scratch crews counterattack, with Greek support, from Souda towards Khania.

Both Matildas with scratch crews counterattack, with Greek support, from Souda towards Khania.

For anyone who was keeping score this time around, General Meindl managed to capture Maleme airfield, but was fought to a standstill outside Khania. General  Student captured the airfield and Town of Heraklion but lost them to ruthless counterattacks by the resident Greek forces and 14th (Br) Infantry Brigade. General Süssmann ended up out of ammunition and surrounded by Australians and Greeks in Heraklion after a second assault. Whether General Freyberg ordered an evacuation of Crete or not remains an open question.

General Suessmann besieged in Heraklion by Greeks and Australians.

General Süssmann besieged in Heraklion by Greeks and Australians.

The smallest details can attract interest at a show. One chap was keen to tell me that they didn’t have Dingos on Crete, which I didn’t know, so if I run it again I shall swap out the 2NZ HQ for a staff car (My Mediterranean British are all modelled for North Africa).

Worst Selfie ever! From L to R : Chris, Alex, Tim and Jason - your NBS hosts and Battlefield Guides.

Worst Selfie ever! From L to R : Chris, Alex, Tim and Jason – your NBS hosts and Battlefield Guides.

My Blohm und Voss BV-138C-1 Seedrache (Sea Dragon) attracted a lot of attention too. It was used for maritime reconnaisance, minesweeping and impromptu troop transport.  Predictably, crews called it  Der Fliegende Holzschuh (Flying Clog!)

As is often the case, vistors at the show came with their own stories, often of parents or grandparents that had served during the Greek and Crete campaigns. All-in-all, It was another Grand Day Out.

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Filed under 15mm Miniatures Wargames, CRETE, Theatres of War, Wargames, Wargames shows and competitions, WWII