I specialize in technical game development, focusing on robust system architecture, clean code refactoring, and seamless mobile deployments. When I'm not optimizing Unity projects, I'm exploring web technologies to bridge the gap between game engines and backend services.
- ๐ฎ Currently building: A cozy, spring-themed game and expanding my personal brand.
- ๐ป Focus areas: Mobile development, team collaboration, code refactoring, and mentoring.
- โ๏ธ Deep diving into: Unity DOTS/ECS, self-hosted CI/CD pipelines, and C# ASP.NET.
- ๐ฑ Learning: Bridging game development with full-stack web technologies (Supabase, Vercel).
- ๐ซ How to reach me: [Link to your personal website] | [Link to LinkedIn]
Game Development & 3D
Web & Backend Technologies
Infrastructure & Workflows

