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Compatibility with iOS simulator #92

@kvark

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@kvark

@CurryPseudo found out that iOS simulator doesn't support comparison sampler states, see gfx-rs/wgpu#1715 (comment)
This means we can't run WebGPU proper on it, and it's quite sad for development.

Possible solutions:

  • draft a native-only feature for immutable samplers
  • add "downlevel" features to make it more compatible with GL, DX11, and things like iOS simulator. It would have a flag for comparison samplers, basically.
  • push Apple to make the iOS simulator more capable
  • live with the problem forever

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