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ButtonBaseConfig.cs
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843 lines (746 loc) · 16.6 KB
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/********
* @version : 2.1.1 - Ext.NET Pro License
* @author : Ext.NET, Inc. http://www.ext.net/
* @date : 2012-12-10
* @copyright : Copyright (c) 2007-2012, Ext.NET, Inc. (http://www.ext.net/). All rights reserved.
* @license : See license.txt and http://www.ext.net/license/.
********/
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace Ext.Net
{
/// <summary>
///
/// </summary>
public abstract partial class ButtonBase
{
/// <summary>
///
/// </summary>
new public abstract partial class Config : ComponentBase.Config
{
/* ConfigOptions
-----------------------------------------------------------------------------------------------*/
private bool standOut = false;
/// <summary>
/// True to enable stand out by default (defaults to false).
/// </summary>
[DefaultValue(false)]
public virtual bool StandOut
{
get
{
return this.standOut;
}
set
{
this.standOut = value;
}
}
private string postBackUrl = "";
/// <summary>
///
/// </summary>
[DefaultValue("")]
public virtual string PostBackUrl
{
get
{
return this.postBackUrl;
}
set
{
this.postBackUrl = value;
}
}
private string onClientClick = "";
/// <summary>
/// The JavaScript to execute when the Button is clicked. Or, please use the <Listeners> for more flexibility.
/// </summary>
[DefaultValue("")]
public virtual string OnClientClick
{
get
{
return this.onClientClick;
}
set
{
this.onClientClick = value;
}
}
private string pressedHiddenName = "";
/// <summary>
///
/// </summary>
[DefaultValue("")]
public virtual string PressedHiddenName
{
get
{
return this.pressedHiddenName;
}
set
{
this.pressedHiddenName = value;
}
}
private bool allowDepress = true;
/// <summary>
/// False to not allow a pressed Button to be depressed (defaults to true). Only valid when enableToggle is true.
/// </summary>
[DefaultValue(true)]
public virtual bool AllowDepress
{
get
{
return this.allowDepress;
}
set
{
this.allowDepress = value;
}
}
private ArrowAlign arrowAlign = ArrowAlign.Right;
/// <summary>
/// The side of the Button box to render the arrow if the button has an associated menu. Defaults to 'Right'.
/// </summary>
[DefaultValue(ArrowAlign.Right)]
public virtual ArrowAlign ArrowAlign
{
get
{
return this.arrowAlign;
}
set
{
this.arrowAlign = value;
}
}
private string arrowCls = "arrow";
/// <summary>
/// The className used for the inner arrow element if the button has a menu.
/// </summary>
[DefaultValue("arrow")]
public virtual string ArrowCls
{
get
{
return this.arrowCls;
}
set
{
this.arrowCls = value;
}
}
private ParameterCollection baseParams = null;
/// <summary>
/// An object literal of parameters to pass to the url when the href property is specified.
/// </summary>
public ParameterCollection BaseParams
{
get
{
if (this.baseParams == null)
{
this.baseParams = new ParameterCollection();
}
return this.baseParams;
}
}
private string clickEvent = "click";
/// <summary>
/// The DOM event that will fire the handler of the button. This can be any valid event name (dblclick, contextmenu). Defaults to: \"click\"
/// </summary>
[DefaultValue("click")]
public virtual string ClickEvent
{
get
{
return this.clickEvent;
}
set
{
this.clickEvent = value;
}
}
private bool enableToggle = false;
/// <summary>
/// True to enable pressed/not pressed toggling (defaults to false).
/// </summary>
[DefaultValue(false)]
public virtual bool EnableToggle
{
get
{
return this.enableToggle;
}
set
{
this.enableToggle = value;
}
}
private string focusCls = "focus";
/// <summary>
/// The CSS class to add to a button when it is in the focussed state. Defaults to: \"focus\"
/// </summary>
[DefaultValue("focus")]
public virtual string FocusCls
{
get
{
return this.focusCls;
}
set
{
this.focusCls = value;
}
}
private bool flat = false;
/// <summary>
/// True to apply a flat style.
/// </summary>
[DefaultValue(false)]
public virtual bool Flat
{
get
{
return this.flat;
}
set
{
this.flat = value;
}
}
private bool handleMouseEvents = true;
/// <summary>
/// False to disable visual cues on mouseover, mouseout and mousedown (defaults to true).
/// </summary>
[DefaultValue(true)]
public virtual bool HandleMouseEvents
{
get
{
return this.handleMouseEvents;
}
set
{
this.handleMouseEvents = value;
}
}
private string handler = "";
/// <summary>
/// A function called when the button is clicked (can be used instead of click event).
/// </summary>
[DefaultValue("")]
public virtual string Handler
{
get
{
return this.handler;
}
set
{
this.handler = value;
}
}
private string href = "";
/// <summary>
/// The URL to open when the button is clicked.
/// </summary>
[DefaultValue("")]
public virtual string Href
{
get
{
return this.href;
}
set
{
this.href = value;
}
}
private string hrefTarget = "_blank";
/// <summary>
/// The target attribute to use for the underlying anchor. Only used if the href property is specified. Defaults to: \"_blank\"
/// </summary>
[DefaultValue("_blank")]
public virtual string HrefTarget
{
get
{
return this.hrefTarget;
}
set
{
this.hrefTarget = value;
}
}
private Icon icon = Icon.None;
/// <summary>
/// The path to an image to display in the button (the image will be set as the background-image CSS property of the button by default, so if you want a mixed icon/text button, set cls:'x-btn-text-icon')
/// </summary>
[DefaultValue(Icon.None)]
public virtual Icon Icon
{
get
{
return this.icon;
}
set
{
this.icon = value;
}
}
private IconAlign iconAlign = IconAlign.Left;
/// <summary>
/// The side of the Button box to render the icon. Defaults to 'Left'.
/// </summary>
[DefaultValue(IconAlign.Left)]
public virtual IconAlign IconAlign
{
get
{
return this.iconAlign;
}
set
{
this.iconAlign = value;
}
}
private string iconCls = "";
/// <summary>
/// A css class which sets a background image to be used as the icon for this button.
/// </summary>
[DefaultValue("")]
public virtual string IconCls
{
get
{
return this.iconCls;
}
set
{
this.iconCls = value;
}
}
private string iconUrl = "";
/// <summary>
/// The path to an image to display in the button
/// </summary>
[DefaultValue("")]
public virtual string IconUrl
{
get
{
return this.iconUrl;
}
set
{
this.iconUrl = value;
}
}
private bool menuArrow = true;
/// <summary>
/// False to hide the Menu arrow drop down arrow (defaults to true).
/// </summary>
[DefaultValue(true)]
public virtual bool MenuArrow
{
get
{
return this.menuArrow;
}
set
{
this.menuArrow = value;
}
}
private MenuCollection menu = null;
/// <summary>
/// Standard menu attribute consisting of a reference to a menu object, a menu id or a menu config blob.
/// </summary>
public MenuCollection Menu
{
get
{
if (this.menu == null)
{
this.menu = new MenuCollection();
}
return this.menu;
}
}
private string menuActiveCls = "menu-active";
/// <summary>
/// The CSS class to add to a button when it's menu is active. Defaults to: \"menu-active\"
/// </summary>
[DefaultValue("menu-active")]
public virtual string MenuActiveCls
{
get
{
return this.menuActiveCls;
}
set
{
this.menuActiveCls = value;
}
}
private string menuAlign = "tl-bl?";
/// <summary>
/// The position to align the menu to (see Ext.Element.alignTo for more details, defaults to 'tl-bl?').
/// </summary>
[DefaultValue("tl-bl?")]
public virtual string MenuAlign
{
get
{
return this.menuAlign;
}
set
{
this.menuAlign = value;
}
}
private string overflowText = "";
/// <summary>
/// If used in a Toolbar, the text to be used if this item is shown in the overflow menu.
/// </summary>
[DefaultValue("")]
public virtual string OverflowText
{
get
{
return this.overflowText;
}
set
{
this.overflowText = value;
}
}
private ParameterCollection _params = null;
/// <summary>
/// An object literal of parameters to pass to the url when the href property is specified. Any params override baseParams. New params can be set using the setParams method.
/// </summary>
public ParameterCollection Params
{
get
{
if (this._params == null)
{
this._params = new ParameterCollection();
}
return this._params;
}
}
private bool pressed = false;
/// <summary>
/// True to start pressed (only if enableToggle = true). Defaults to: false
/// </summary>
[DefaultValue(false)]
public virtual bool Pressed
{
get
{
return this.pressed;
}
set
{
this.pressed = value;
}
}
private string pressedCls = "pressed";
/// <summary>
/// The CSS class to add to a button when it is in the pressed state. Defaults to: \"pressed\"
/// </summary>
[DefaultValue("pressed")]
public virtual string PressedCls
{
get
{
return this.pressedCls;
}
set
{
this.pressedCls = value;
}
}
private bool preventDefault = true;
/// <summary>
/// True to prevent the default action when the clickEvent is processed. Defaults to: true
/// </summary>
[DefaultValue(true)]
public virtual bool PreventDefault
{
get
{
return this.preventDefault;
}
set
{
this.preventDefault = value;
}
}
private bool repeat = false;
/// <summary>
/// True to repeat fire the click event while the mouse is down. (defaults to false).
/// </summary>
[DefaultValue(false)]
public virtual bool Repeat
{
get
{
return this.repeat;
}
set
{
this.repeat = value;
}
}
private string scope = null;
/// <summary>
/// The scope (this reference) in which the handler and toggleHandler is executed. Defaults to this Button.
/// </summary>
[DefaultValue(null)]
public virtual string Scope
{
get
{
return this.scope;
}
set
{
this.scope = value;
}
}
private ButtonScale scale = ButtonScale.Small;
/// <summary>
/// The size of the Button. Defaults to 'Small'.
/// </summary>
[DefaultValue(ButtonScale.Small)]
public virtual ButtonScale Scale
{
get
{
return this.scale;
}
set
{
this.scale = value;
}
}
private short tabIndex = (short)0;
/// <summary>
/// Set a DOM tabIndex for this button (defaults to undefined).
/// </summary>
[DefaultValue((short)0)]
public override short TabIndex
{
get
{
return this.tabIndex;
}
set
{
this.tabIndex = value;
}
}
private string text = "";
/// <summary>
/// The button text to be used as innerHTML (html tags are accepted).
/// </summary>
[DefaultValue("")]
public virtual string Text
{
get
{
return this.text;
}
set
{
this.text = value;
}
}
private ButtonTextAlign textAlign = ButtonTextAlign.Center;
/// <summary>
/// The text alignment for this button (center, left, right). Defaults to: \"center\"
/// </summary>
[DefaultValue(ButtonTextAlign.Center)]
public virtual ButtonTextAlign TextAlign
{
get
{
return this.textAlign;
}
set
{
this.textAlign = value;
}
}
private string toggleHandler = "";
/// <summary>
/// Function called when a Button with enableToggle set to true is clicked.
/// </summary>
[DefaultValue("")]
public virtual string ToggleHandler
{
get
{
return this.toggleHandler;
}
set
{
this.toggleHandler = value;
}
}
private string toggleGroup = "";
/// <summary>
/// The group this toggle button is a member of (only 1 per group can be pressed, only applies if enableToggle = true).
/// </summary>
[DefaultValue("")]
public virtual string ToggleGroup
{
get
{
return this.toggleGroup;
}
set
{
this.toggleGroup = value;
}
}
private string toolTip = "";
/// <summary>
/// The tooltip for the button - can be a string to be used as innerHTML (html tags are accepted). Or, see ToolTip config.
/// </summary>
[DefaultValue("")]
public override string ToolTip
{
get
{
return this.toolTip;
}
set
{
this.toolTip = value;
}
}
private QTipCfg qTipCfg = null;
/// <summary>
/// A tip string.
/// </summary>
public QTipCfg QTipCfg
{
get
{
if (this.qTipCfg == null)
{
this.qTipCfg = new QTipCfg();
}
return this.qTipCfg;
}
}
private ToolTipType toolTipType = ToolTipType.Qtip;
/// <summary>
/// The type of tooltip to use. Either 'qtip' (default) for QuickTips or 'title' for title attribute.
/// </summary>
[DefaultValue(ToolTipType.Qtip)]
public virtual ToolTipType ToolTipType
{
get
{
return this.toolTipType;
}
set
{
this.toolTipType = value;
}
}
private ButtonType type = ButtonType.Button;
/// <summary>
/// The type of input to create: submit, reset or button. Defaults to: \"button\"
/// </summary>
[DefaultValue(ButtonType.Button)]
public virtual ButtonType Type
{
get
{
return this.type;
}
set
{
this.type = value;
}
}
private bool autoPostBack = false;
/// <summary>
/// Gets or sets a value indicating whether the control state automatically posts back to the server when button clicked.
/// </summary>
[DefaultValue(false)]
public virtual bool AutoPostBack
{
get
{
return this.autoPostBack;
}
set
{
this.autoPostBack = value;
}
}
private string postBackEvent = "click";
/// <summary>
///
/// </summary>
[DefaultValue("click")]
public virtual string PostBackEvent
{
get
{
return this.postBackEvent;
}
set
{
this.postBackEvent = value;
}
}
private bool causesValidation = true;
/// <summary>
/// Gets or sets a value indicating whether validation is performed when the control is set to validate when a postback occurs.
/// </summary>
[DefaultValue(true)]
public virtual bool CausesValidation
{
get
{
return this.causesValidation;
}
set
{
this.causesValidation = value;
}
}
private string validationGroup = "";
/// <summary>
/// Gets or Sets the Controls ValidationGroup
/// </summary>
[DefaultValue("")]
public virtual string ValidationGroup
{
get
{
return this.validationGroup;
}
set
{
this.validationGroup = value;
}
}
}
}
}