WebSocket for Android is a Cordova plugin that allows WebSockets (RFC 6455) to be used on Android. This is based on Jetty 8 under the terms of the Apache License v2.0.
- Android 2.3 or later (recommended 4.1 or later)
cordova-android@3.0.0or later or compatible frameworkcordova-plugin-whitelistorcordova-plugin-legacy-whitelistif usingcordova-android@4.0.0or later
The plugin for Cordova 2.x can be found here.
| version | WS protocol | WSS protocol | text message | binary message |
|---|---|---|---|---|
| 2.3.3 (API 10) | ✓ | ✓ | ✓ | |
| 4.0 (API 14) | ✓ | ✓ | ✓ | ✓ |
| 4.0.3 (API 15) | ✓ | ✓ | ✓ | ✓ |
| 4.1.2 (API 16) | ✓ | ✓ | ✓ | ✓ |
| 4.2.2 (API 17) | ✓ | ✓ | ✓ | ✓ |
| 4.3.1 (API 18) | ✓ | ✓ | ✓ | ✓ |
| 4.4.2 (API 19) | - | - | - | - |
| 5.0.1 (API 21) | - | - | - | - |
| 5.1.1 (API 22) | - | - | - | - |
- WSS protocol is only supported TLS. SSLv3 is not.
- Android 3.x (Honeycomb) are not supported (maybe work, but not tested).
- A new WebView based on Chromium supports WebSockets. Specifically Android 4.4 (KitKat) or later support them, so this plugin is NOT used on them by default.
- This plugin can be used Crosswalk together in
cordova-android@4.0.0. In this case also this is not used by default because it supports WebSockets. - If include Android 5.x (Lollipop) as target, would be better to build with
cordova-android@3.7.1or later.
Use Cordova Command-Line Interface (CLI). At first, check Cordova version:
$ cordova --versionIf using 5.0.0 or later:
$ cordova plugin add cordova-plugin-websocket-binaryIf using other old versions:
$ cordova plugin add https://github.com/tscoder/WebSocket-for-Android.gitCordova core plugins have been moved to npm from Cordova plugins registry (CPR). This plugin has been moved as well. It will be no longer updated in CPR, but can still install it from there for now:
$ cordova plugin add com.knowledgecode.cordova.websocketcordova-android@4.0.0 supports SCP. In order to permit WebSocket access using cordova-plugin-whitelist, append connect-src directive in index.html:
connect-src ws://example.com wss://example.comFor example:
<head>
<meta http-equiv="Content-Security-Policy" content="default-src 'self' data: gap: https://ssl.gstatic.com 'unsafe-eval'; style-src 'self' 'unsafe-inline'; media-src *; connect-src ws://example.com wss://example.com">Check the plugin id:
$ cordova pluginRemove and reinstall:
$ cordova plugin rm <PLUGIN ID>
$ cordova plugin add cordova-plugin-websocketAlso will need to install cordova-plugin-whitelist or cordova-plugin-legacy-whitelist if using cordova-android@4.0.0.
When install this plugin, it adds INTERNET permission to platforms/android/AndroidManifest.xml. If remove this plugin, the permission is also removed at the same time even if it is required for other plugins.
The WebSocket(url, protocols) constructor takes one or two arguments. The first argument, url, specifies the URL to which to connect. The second, protocols, is either a string or an array of strings. A simple code is as follows:
document.addEventListener('deviceready', function () {
var ws = new WebSocket('ws://echo.websocket.org');
ws.onopen = function () {
console.log('open');
this.send('hello'); // transmit "hello" after connecting
};
ws.onmessage = function (event) {
console.log(event.data); // will be "hello"
this.close();
};
ws.onerror = function () {
console.log('error occurred!');
};
ws.onclose = function (event) {
console.log('close code=' + event.code);
};
}, false);This plugin has the following options. All these parameters are optional. Of course these don't affect native WebSocket.
| key | default value | supported version |
|---|---|---|
| origin | file:// (usually) | v0.3.0 ~ |
| maxConnectTime | 75000 | v0.4.0 ~ |
| maxTextMessageSize | -1 | v0.4.0 ~ (except v0.8.x) |
| maxBinaryMessageSize | -1 | v0.4.0 ~ (except v0.8.x) |
| override | false | v0.8.0 ~ |
| agent | (depends on devices) | v0.9.0 ~ |
origin is a value to set the request header field. Default value is usually file://. This is the same value as when using native WebSocket.
maxConnectTime is time to wait for connection. A unit is millisecond.
maxTextMessageSize and maxBinaryMessageSize are receivable maximum size from a server. Default value is -1 (unlimited. depends on heap size of devices). A unit is byte.
override is a flag to force WebView to use this plugin even if supports WebSockets. For example, in case that want to apply them these options. However will be slower than native WebSocket.
agent is user-agent to set the request header field. Default value depends on devices. This is the same value as when using native WebSocket.
If change these parameters, need to do before creating a instance:
WebSocket.pluginOptions = {
origin: 'http://example.com',
maxConnectTime: 5000,
override: true
};
var ws = new WebSocket('ws://echo.websocket.org');Transmits data to the server over the WebSocket connection. The data takes a string, a blob, or an arraybuffer.
The size of message that can transmit and receive at a time depends on heap size. Would be better to consider a way to split a message if it is quite large.
Closes the WebSocket connection or connection attempt, if any.
See CHANGELOG.md.
This plugin is available under the terms of the Apache License Version 2.0.