A class-leading water system implemented in Unity
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Updated
Jun 18, 2026 - C#
A class-leading water system implemented in Unity
Visualise velocity data on a leaflet layer
Smart Irrigation custom component for Home Assistant
♒Irrigation controller for Home Assistant
GCAM -- The Global Change Analysis Model
#NVJOB Simple Water Shaders. Free Unity Asset.
Procedural water shader for general use.
LAMMPS inputs and data files
A dx12 river renderer using wave particles with interactive vortices.
A stylised water shader for Unity's Universal Render Pipeline.
A real-time water simulation with Three.js, featuring raytraced reflections, refractions, caustics, and interactive objects.
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