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raymarching

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shader-skills

GLSL and Shadertoy shader skills for Claude Code, Codex, Cursor, Copilot and Gemini CLI. 186 functions, SDF raymarching, procedural terrain, water, clouds and generative art, with a bundler, checker and 11 examples.

  • Updated Oct 23, 2026
  • GLSL

Fully procedural cinematic ocean and extreme weather simulation in the browser. Multi-cascade FFT waves, volumetric clouds, hurricanes and tsunamis - every pixel generated on the GPU at runtime, zero external assets. Three.js / WebGL2 / GLSL3.

  • Updated Sep 1, 2026
  • JavaScript

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