SpriteForge: Ultra-lightweight 2D Pixel Art and Character Animation Editor built with C++, SDL2, OpenGL 3.0, and Dear ImGui
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Updated
May 17, 2026 - C++
SpriteForge: Ultra-lightweight 2D Pixel Art and Character Animation Editor built with C++, SDL2, OpenGL 3.0, and Dear ImGui
Hova is a Domain-Specific Language designed to describe and organize entities in a clean, readable and structured way. It lets you define your data once and automatically export it as JSON, YAML or TOML.
Persistent world memory engine for games. Chronos lets NPCs remember events and evolve behavior over time.
Unity Dev Toolkit 2026 is the ultimate game development accelerator for Unity Engine on PC. Build accelerator, asset importer, prefab batcher, lightmap baker, scene loader, memory profiler, texture compressor, and code generator. Develop games faster with full control over every pipeline step.
An Attempt to recreate Aseprite on PyQT6
A story about death and immortality - 2D RPG
Application demonstrating features and capabilities of JPL Spatial library.
A deterministic browser-based authoring and testing tool for mixed tone + dialogue scenes.
An Avalonia UI app for visualizing UE's BuildGraph XML files
A simple 2D Tile Map Editor made with C++ and SDL2.
Demonstrate 3D sound propagation and spatialization using JPL Spatial with ray-traced reflections and multi-directional audio panning in a GUI.
🎮 Monitor real-time gaming performance with GameSense API, delivering insights on CPU, GPU, thermal stats, and bottlenecks for optimal gameplay.
🚀 Streamline game uploads to Steam and Itch with this guide on using command line tools for efficient integration and management.
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