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Commits on Jun 8, 2015
Merge branch 'master' into exposed_function_hooks
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Minor standards fix to config.manager.
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Commits on Jun 7, 2015
Fixed issue with setting ConVar attributes in config.cvar.
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Fixed a possible AttributeError.
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Added a new "voice" module
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Commits on Jun 6, 2015
Merge remote-tracking branch 'origin/master' into exposed_function_hooks
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Commits on Jun 5, 2015
Fixed the offset of CCSPlayer::Blind
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Updated CS:GO data files
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Merge remote-tracking branch 'origin/master' into exposed_function_hooks
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Revert "Fixed Entity.set_model() raising an AttributeError"
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Fixed issue #61
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Fixed Entity.set_model() raising an AttributeError
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Commits on Jun 3, 2015
Removed FunctionInfo.make_function
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Added the ability to hook exposed functions
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Commits on Jun 2, 2015
Removed some unused imports.
satoon101
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Moved EntityPreHook and EntityPostHook classes to entities.hooks from memory.hooks.
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Implemented hard-coded KeyValues within Entity objects. This fixes #59.
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Commits on May 29, 2015
Fixed PlayerEntity.get_view_entity() causing a Boost.Python.ArgumentError
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Commits on May 24, 2015
Exposed CCheckTransmitInfo (a few attributes aren't exposed yet)
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Commits on May 23, 2015
Added CBaseEntity::SetTransmit
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Added new hooking decorators
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Commits on May 22, 2015
Added PlayerEntity.slay()
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Added PlayerEntity.client_command()
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Patch fix for weapon_scripts import due to incompatibility with bms branch.
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Commits on May 21, 2015
Merge remote-tracking branch 'origin/master' into bms_update
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- Added a WORLD_ENTITY_INDEX constant (forwarded to entities.constants).
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Merge remote-tracking branch 'origin/master' into bms_update
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- Bouhouuh.
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Commits on May 20, 2015
Fixed index validation in _PlayerWeapons.weapon_indexes
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Fixed last compiler error
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- Key values are now also added as property.
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Added global pointer for CGlobalEntityList
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Added most weapon data for bms. Still need to test for projectile names.
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Added teams for a few games.
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Commits on May 8, 2015
- Added missing import.
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