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effectslot.cpp
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63 lines (53 loc) · 1.14 KB
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#include <fea/audio/effectslot.hpp>
#include <fea/audio/openal.hpp>
#include <utility>
#if !defined(FEA_NO_EFX)
#include "efx.h"
#endif
namespace fea
{
EffectSlot::EffectSlot() :
mFilter(nullptr)
{
#if !defined(FEA_NO_EFX)
alGenAuxiliaryEffectSlots(1, &mSlotId);
#endif
}
EffectSlot::EffectSlot(EffectSlot&& other) :
mSlotId(0)
{
std::swap(mSlotId, other.mSlotId);
}
EffectSlot& EffectSlot::operator=(EffectSlot&& other)
{
std::swap(mSlotId, other.mSlotId);
return *this;
}
EffectSlot::~EffectSlot()
{
#if !defined(FEA_NO_EFX)
if(mSlotId != 0)
alDeleteAuxiliaryEffectSlots(1, &mSlotId);
#endif
}
ALuint EffectSlot::getSlotId() const
{
return mSlotId;
}
void EffectSlot::setFilter(const AudioFilter& filter)
{
mFilter = &filter;
}
const AudioFilter& EffectSlot::getFilter() const
{
return *mFilter;
}
bool EffectSlot::hasFilter() const
{
return mFilter != nullptr;
}
void EffectSlot::clearFilter()
{
mFilter = nullptr;
}
}