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jeffgaogao
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docs(TcgSdk): release 3.10.5
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9 files changed

+30
-34
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9 files changed

+30
-34
lines changed

SDK/TCRSDK.framework/Headers/Mouse.h

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//
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#import <Foundation/Foundation.h>
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#import "TCRSdkConst.h"
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#import <TCRSDK/TCRSdkConst.h>
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NS_ASSUME_NONNULL_BEGIN
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SDK/TCRSDK.framework/Headers/PcTouchView.h

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#import <Foundation/Foundation.h>
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#import <UIKit/UIKit.h>
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#import "TCRSdkConst.h"
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#import <TCRSDK/TCRSdkConst.h>
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@class TcrSession;
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// Mouse type, only supports single-finger sliding operation

SDK/TCRSDK.framework/Headers/TCRSDK.h

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@@ -15,17 +15,17 @@ FOUNDATION_EXPORT const unsigned char TCRSDKVersionString[];
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// In this header, you should import all the public headers of your framework using statements like #import <TCRSDK/PublicHeader.h>
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#import "AndroidInstance.h"
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#import "AudioSink.h"
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#import "CustomDataChannel.h"
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#import "GamePad.h"
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#import "Keyboard.h"
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#import "MobileTouchView.h"
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#import "Mouse.h"
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#import "PcTouchView.h"
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#import "TCRSdkConst.h"
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#import "TcrRenderView.h"
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#import "TcrSdkInstance.h"
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#import "TcrSession.h"
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#import "TouchScreen.h"
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#import "VideoSink.h"
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#import <TCRSDK/TCRSdkConst.h>
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#import <TCRSDK/TcrSession.h>
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#import <TCRSDK/TcrRenderView.h>
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#import <TCRSDK/CustomDataChannel.h>
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#import <TCRSDK/PcTouchView.h>
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#import <TCRSDK/MobileTouchView.h>
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#import <TCRSDK/AudioSink.h>
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#import <TCRSDK/VideoSink.h>
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#import <TCRSDK/Mouse.h>
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#import <TCRSDK/Keyboard.h>
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#import <TCRSDK/GamePad.h>
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#import <TCRSDK/TouchScreen.h>
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#import <TCRSDK/TcrSdkInstance.h>
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#import <TCRSDK/AndroidInstance.h>

SDK/TCRSDK.framework/Headers/TcrSdkInstance.h

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//
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#import <Foundation/Foundation.h>
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#import "AndroidInstance.h"
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#import "TCRSdkConst.h"
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#import <TCRSDK/TCRSdkConst.h>
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#import <TCRSDK/AndroidInstance.h>
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NS_ASSUME_NONNULL_BEGIN
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#pragma mark--- 日志接口 ---

SDK/TCRSDK.framework/Headers/TcrSession.h

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// Copyright © 2023 Tencent. All rights reserved.
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//
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#import <AVFoundation/AVFoundation.h>
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#import <Foundation/Foundation.h>
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#import <tcrsdk/TCRSdkConst.h>
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#import "AudioSink.h"
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#import "CustomDataChannel.h"
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#import "GamePad.h"
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#import "Keyboard.h"
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#import "MotionSensor.h"
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#import "Mouse.h"
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#import "TcrRenderView.h"
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#import "TouchScreen.h"
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#import "VideoSink.h"
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#import <AVFoundation/AVFoundation.h>
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#import <TCRSDK/TcrRenderView.h>
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#import <TCRSDK/AudioSink.h>
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#import <TCRSDK/VideoSink.h>
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#import <TCRSDK/Mouse.h>
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#import <TCRSDK/Keyboard.h>
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#import <TCRSDK/GamePad.h>
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#import <TCRSDK/TouchScreen.h>
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#import <TCRSDK/MotionSensor.h>
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#import <TCRSDK/CustomDataChannel.h>
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#pragma mark--- session event callback ---
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@protocol TcrSessionObserver <NSObject>

SDK/TCRSDK.framework/TCRSDK

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SDK/TCRVkey.framework/TCRVkey

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TCRSDK.podspec

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Pod::Spec.new do |spec|
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spec.name = 'TCRSDK'
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spec.version = '3.10.4'
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spec.version = '3.10.5'
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spec.license = { :type => 'MIT' }
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spec.homepage = 'https://github.com/tencentyun/cloudgame-ios-sdk'
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spec.summary = 'Tencent Cloud Gaming Software Development Kit for iOS.'

TCRVKey.podspec

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Pod::Spec.new do |spec|
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spec.name = 'TCRVKey'
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spec.version = '3.10.4'
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spec.version = '3.10.5'
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spec.license = { :type => 'MIT' }
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spec.homepage = 'https://github.com/tencentyun/cloudgame-ios-sdk'
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spec.summary = 'Tencent Cloud Gaming Software Development Kit for iOS.'

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