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PlayerContract.cs
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91 lines (49 loc) · 1.85 KB
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namespace L2dotNET.DataContracts
{
public class PlayerContract
{
public string AccountName { get; set; }
public int ObjectId { get; set; }
public string Name { get; set; }
public int Level { get; set; }
public int MaxHp { get; set; }
public int CurHp { get; set; }
public int MaxCp { get; set; }
public int CurCp { get; set; }
public int MaxMp { get; set; }
public int CurMp { get; set; }
public int Face { get; set; }
public int HairStyle { get; set; }
public int HairColor { get; set; }
public int Sex { get; set; }
public int Heading { get; set; }
public int X { get; set; }
public int Y { get; set; }
public int Z { get; set; }
public long Exp { get; set; }
public long ExpBeforeDeath { get; set; }
public int Sp { get; set; }
public int Karma { get; set; }
public int PvpKills { get; set; }
public int PkKills { get; set; }
public int Race { get; set; }
public int ClassId { get; set; }
public int BaseClass { get; set; }
public long DeleteTime { get; set; }
public int CanCraft { get; set; }
public string Title { get; set; }
public int RecHave { get; set; }
public int RecLeft { get; set; }
public int AccessLevel { get; set; }
public int Online { get; set; }
public int OnlineTime { get; set; }
public int CharSlot { get; set; }
public long LastAccess { get; set; }
public int PunishLevel { get; set; }
public int PunishTimer { get; set; }
public int PowerGrade { get; set; }
public int Nobless { get; set; }
public int Hero { get; set; }
public long LastRecomDate { get; set; }
}
}