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Win32DebugAppender.hh
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57 lines (48 loc) · 1.49 KB
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/*
* Win32DebugAppender.hh
*
*
* See the COPYING file for the terms of usage and distribution.
*/
#ifndef _LOG4CPP_WIN32DEBUGAPPENDER_HH
#define _LOG4CPP_WIN32DEBUGAPPENDER_HH
#ifdef WIN32 // only use this on Win32
#include <string>
#include "log4cpp/Export.hh"
#include "log4cpp/LayoutAppender.hh"
namespace log4cpp {
/**
* Win32DebugAppender simply sends the log message to the default system
* debugger on Win32 systems. This is useful for users of MSVC and Borland
* because the log messages will show up in the debugger window.<BR>
* <B>NB:</B> This class is only available on Win32 platforms.
*/
class LOG4CPP_EXPORT Win32DebugAppender : public LayoutAppender {
public:
/**
* Constructor.
* @param name Name used by the base classes only.
*/
Win32DebugAppender(const std::string& name);
/**
* Destructor.
*/
virtual ~Win32DebugAppender();
/**
* Close method. This is called by the framework, but there is nothing
* to do for the OutputDebugString API, so it simply returns.
*/
virtual void close();
protected:
/**
* Method that does the actual work. In this case, it simply sets up the layout
* and calls the OutputDebugString API.
* @param event Event for which we are logging.
*/
virtual void _append(const LoggingEvent& event);
};
}
#else // WIN32
#error NTEventLoggAppender is not available on on Win32 platforms
#endif // WIN32
#endif // _LOG4CPP_WIN32DEBUGAPPENDER_HH