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Description

This test project created to compare the processing speed with the 3 methods. In Unity, I tested the speed by implementing counting according to the rgb value by accessing each pixel of texture 2d. you can text by putting a .png or .jpg image in the 'Resource' folder

Project Information

1. Unity version

2020.3.47f1

2. Job System Requirement

1. Package

  • com.unity.entities
  • com.unity.burst
  • com.unity.mathematics
  • com.unity.collections

2. Required Unity version

  • 2020.3.30+
  • 2021.3.4+

Normal For Loop

Job System (ParallelFor)

Compute Shader

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For, Job System (ParallelFor), Compute Shader

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