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WebScriptObject.cs
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52 lines (46 loc) · 1.32 KB
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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngineInternal;
namespace UnityEditor.Web
{
internal class WebScriptObject : ScriptableObject
{
public WebView webView
{
get
{
return m_WebView;
}
set
{
m_WebView = value;
}
}
private WebView m_WebView;
private WebScriptObject()
{
m_WebView = null;
}
public bool ProcessMessage(string jsonRequest, WebViewV8CallbackCSharp callback)
{
if (m_WebView != null)
{
return JSProxyMgr.GetInstance().DoMessage(jsonRequest, (object result) =>
{
string res = JSProxyMgr.GetInstance().Stringify(result);
callback.Callback(res);
}, m_WebView
);
}
return false;
}
// For legacy external website JS invocation like AssetStore
public bool processMessage(string jsonRequest, WebViewV8CallbackCSharp callback)
{
return ProcessMessage(jsonRequest, callback);
}
};
}