Compute the range of a one-dimensional single-precision floating-point ndarray.
The range is defined as the difference between the maximum and minimum values.
var srange = require( '@stdlib/stats/base/ndarray/srange' );Computes the range of a one-dimensional single-precision floating-point ndarray.
var Float32Array = require( '@stdlib/array/float32' );
var ndarray = require( '@stdlib/ndarray/base/ctor' );
var xbuf = new Float32Array( [ 1.0, 3.0, 4.0, 2.0 ] );
var x = new ndarray( 'float32', xbuf, [ 4 ], [ 1 ], 0, 'row-major' );
var v = srange( [ x ] );
// returns 3.0The function has the following parameters:
- arrays: array-like object containing a one-dimensional input ndarray.
- If provided an empty one-dimensional ndarray, the function returns
NaN.
var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var ndarray = require( '@stdlib/ndarray/base/ctor' );
var ndarray2array = require( '@stdlib/ndarray/to-array' );
var srange = require( '@stdlib/stats/base/ndarray/srange' );
var xbuf = discreteUniform( 10, -50, 50, {
'dtype': 'float32'
});
var x = new ndarray( 'float32', xbuf, [ xbuf.length ], [ 1 ], 0, 'row-major' );
console.log( ndarray2array( x ) );
var v = srange( [ x ] );
console.log( v );#include "stdlib/stats/base/ndarray/srange.h"Computes the range of a one-dimensional single-precision floating-point ndarray.
#include "stdlib/ndarray/ctor.h"
#include "stdlib/ndarray/dtypes.h"
#include "stdlib/ndarray/index_modes.h"
#include "stdlib/ndarray/orders.h"
#include "stdlib/ndarray/base/bytes_per_element.h"
#include <stdint.h>
// Create an ndarray:
const float data[] = { 1.0f, 2.0f, 3.0f, 4.0f };
int64_t shape[] = { 4 };
int64_t strides[] = { STDLIB_NDARRAY_FLOAT32_BYTES_PER_ELEMENT };
int8_t submodes[] = { STDLIB_NDARRAY_INDEX_ERROR };
struct ndarray *x = stdlib_ndarray_allocate( STDLIB_NDARRAY_FLOAT32, (uint8_t *)data, 1, shape, strides, 0, STDLIB_NDARRAY_ROW_MAJOR, STDLIB_NDARRAY_INDEX_ERROR, 1, submodes );
// Compute the range:
const struct ndarray *arrays[] = { x };
float v = stdlib_stats_srange( arrays );
// returns 3.0f
// Free allocated memory:
stdlib_ndarray_free( x );The function accepts the following arguments:
- arrays:
[in] struct ndarray**list containing a one-dimensional input ndarray.
float stdlib_stats_srange( const struct ndarray *arrays[] );#include "stdlib/stats/base/ndarray/srange.h"
#include "stdlib/ndarray/ctor.h"
#include "stdlib/ndarray/dtypes.h"
#include "stdlib/ndarray/index_modes.h"
#include "stdlib/ndarray/orders.h"
#include "stdlib/ndarray/base/bytes_per_element.h"
#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
int main( void ) {
// Create a data buffer:
const float data[] = { 1.0f, -2.0f, 3.0f, -4.0f, 5.0f, -6.0f, 7.0f, -8.0f };
// Specify the number of array dimensions:
const int64_t ndims = 1;
// Specify the array shape:
int64_t shape[] = { 4 };
// Specify the array strides:
int64_t strides[] = { 2*STDLIB_NDARRAY_FLOAT32_BYTES_PER_ELEMENT };
// Specify the byte offset:
const int64_t offset = 0;
// Specify the array order:
const enum STDLIB_NDARRAY_ORDER order = STDLIB_NDARRAY_ROW_MAJOR;
// Specify the index mode:
const enum STDLIB_NDARRAY_INDEX_MODE imode = STDLIB_NDARRAY_INDEX_ERROR;
// Specify the subscript index modes:
int8_t submodes[] = { STDLIB_NDARRAY_INDEX_ERROR };
const int64_t nsubmodes = 1;
// Create an ndarray:
struct ndarray *x = stdlib_ndarray_allocate( STDLIB_NDARRAY_FLOAT32, (uint8_t *)data, ndims, shape, strides, offset, order, imode, nsubmodes, submodes );
if ( x == NULL ) {
fprintf( stderr, "Error allocating memory.\n" );
exit( 1 );
}
// Define a list of ndarrays:
const struct ndarray *arrays[] = { x };
// Compute the range:
float v = stdlib_stats_srange( arrays );
// Print the result:
printf( "range: %f\n", v );
// Free allocated memory:
stdlib_ndarray_free( x );
}