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Commits on Mar 6, 2020
Added a arrays for atomic types
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Commits on Feb 22, 2020
Fixed #302.
jordanbriere
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92b3adf
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Commits on Jan 11, 2020
Fixed #293.
jordanbriere
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Commits on Jan 10, 2020
Fixed #298
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Commits on Nov 27, 2019
Exported Boost.Python.class type as core.BoostPythonClass.
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Commits on Nov 26, 2019
Added some overrides for stuff we already know about.
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Removed a redundant check into BaseEntity.is_player().
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Commits on Nov 22, 2019
Fixed BaseEntity/BaseEntityOutput being stored as their wrapper rather than their real class name.
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Added CBaseEntityWrapper::IsWeapon() (exported as BaseEntity.is_weapon()).
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Fixed a TypeError when calling Player/WeaponMixin._obj() directly rather than from a subclass.
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Commits on Nov 21, 2019
Potential fix for Player/Weapon MRO issues (#287).
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Commits on Nov 2, 2019
Hook callbacks can now return objects as pointer values.
jordanbriere
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Commits on Jun 28, 2019
Fixed Linux/BMS build
Ayuto
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4d82721
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Commits on Jun 27, 2019
Added server command post hooks (#278)
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Ayuto
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Commits on Jun 2, 2019
Fixed PlayerMixin.suit_power_load
Ayuto
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c0e62fa
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Commits on May 26, 2019
Fixed PlayerMixin.armor for HL2:DM
Ayuto
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2038c45
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Commits on May 13, 2019
Update core.cpp
invincibleqc
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58fa670
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Update core.cpp
invincibleqc
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4a75c0e
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Commits on May 11, 2019
Use proper int types for PlayerMixin and WeaponMixin properties
Ayuto
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67a9193
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Commits on May 5, 2019
Added core.get_core_modules()
Ayuto
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Commits on May 2, 2019
Updated documentation of WeaponMixin
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Fixed is_ducking and active_weapon_handle
Ayuto
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9c1f6b2
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Fixed a property name
Ayuto
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165e97a
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Changed Player's base classes order to correct the MRO
Ayuto
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Commits on May 1, 2019
Player class updates (#276)
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Ayuto
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8506e1f
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Commits on Apr 28, 2019
Added missing space
Ayuto
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Some minor fixes/improvements
Ayuto
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Commits on Apr 3, 2019
Added KeyValues.recursive_copy()
Ayuto
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Commits on Dec 3, 2018
BaseEntityOutput is now wrapped on the c++ side.
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Commits on Dec 2, 2018
Exported CEventAction as entities.EventAction.
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Commits on Nov 18, 2018
Added insert_server_command() and insert_command_string()
Ayuto
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Commits on Oct 18, 2018
Fixed issue #253
Ayuto
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ad20305
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Commits on Jun 20, 2018
Added class info for IServerGameDLL::LevelInit
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Commits on May 29, 2018
Changed Entity.origin to use the KeyValue "origin"
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182f383
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Commits on May 25, 2018
Revert "Initial gamerules commit"
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