{
"imports": {
"three": "https://cdn.jsdelivr.net/npm/three@0.180.0/build/three.module.js",
"@sparkjsdev/spark": "https://cdn.jsdelivr.net/npm/@sparkjsdev/spark@2.0.0/dist/spark.module.min.js"
}
}
I use Chrome browsers, and select the NVIDIA preferred graphics processor for them, but then I get the following error:
Material Name:
Material Type: RawShaderMaterial
Program Info Log: Fragment shader is not compiled.
FRAGMENT
WARNING: 0:35: '/' : Divide by zero during constant folding
ERROR: 0:221: 'packed' : Illegal use of reserved word
ERROR: 0:221: 'packed' : syntax error
216:
217: uvec4 packSplat(vec3 center, vec3 scales, vec4 quaternion, vec4 rgba) {
218: return packSplatEncoding(center, scales, quaternion, rgba, vec4(0.0, 1.0, LN_SCALE_MIN, LN_SCALE_MAX));
219: }
220:
> 221: void unpackSplatEncoding(uvec4 packed, out vec3 center, out vec3 scales, out vec4 quaternion, out vec4 rgba, vec4 rgbMinMaxLnScaleMinMax) {
222: uint word0 = packed.x, word1 = packed.y, word2 = packed.z, word3 = packed.w;
223:
224: uvec4 uRgba = uvec4(word0 & 0xffu, (word0 >> 8u) & 0xffu, (word0 >> 16u) & 0xffu, (word0 >> 24u) & 0xffu);
225: float rgbMin = rgbMinMaxLnScaleMinMax.x;
226: float rgbMax = rgbMinMaxLnScaleMinMax.y;
227: rgba = (vec4(uRgba) / 255.0);
In addition, I tried the same method in Firefox browser, and there was no error.
I use Chrome browsers, and select the NVIDIA preferred graphics processor for them, but then I get the following error:
In addition, I tried the same method in Firefox browser, and there was no error.