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// Wrap 2D array into DoubleAccess usable by ArrayImg
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var access =newDoubleAccess() {
@@ -203,7 +203,7 @@ Looking back at our :ref:`original Op<original-op>`, we would have to write an *
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When the user tries to invoke our ``filter.convolve`` ``Function`` Op on all ``double[][]``\ s, the following happens:
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#. Each ``double[][]`` is converted into a ``RandomAccessibleInterval<DoubleType>`` using our ``arrayToRAI`` ``engine.convert`` Op.
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#. Each ``double[][]`` is converted into a ``RandomAccessibleInterval<DoubleType>`` using our ``arrayToRAIWrap`` ``engine.convert`` Op.
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#. The ``filter.convolve`` Op is invoked on the ``RandomAccessibleInterval<DoubleType>``\ s, returning a ``RandomAccessibleInterval<DoubleType>`` as output.
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#. This output ``RandomAccessibleInterval<DoubleType>`` is converted into a ``double[][]`` using our ``raiToArray`` ``engine.convert`` Op.
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#. The **converted** ``double[][]`` output is returned to the user.
@@ -274,7 +274,7 @@ Below is an ``engine.copy`` Op that would store the converted Op's output ``doub
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When the user tries to invoke our ``filter.convolve`` ``Computer`` Op on all ``double[][]``\ s, the following happens:
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#. Each ``double[][]`` is converted into a ``RandomAccessibleInterval<DoubleType>`` using our ``arrayToRAI`` ``engine.convert`` Op.
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#. Each ``double[][]`` is converted into a ``RandomAccessibleInterval<DoubleType>`` using our ``arrayToRAIWrap`` ``engine.convert`` Op.
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#. The ``filter.convolve`` Op is invoked on the ``RandomAccessibleInterval<DoubleType>``\ s, returning a ``RandomAccessibleInterval<DoubleType>`` as an output.
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#. The output ``RandomAccessibleInterval<DoubleType>`` is converted into a ``double[][]`` using our ``raiToArray`` ``engine.convert`` Op.
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#. The **converted** output ``double[][]`` is *copied* back into the user's ``double[][]`` buffer using our ``copyDoubleMatrix`` ``engine.copy`` Op.
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