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/*
* Copyright (c) 2001-2025 Mathew A. Nelson and Robocode contributors
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* https://robocode.sourceforge.io/license/epl-v10.html
*/
package robocode;
import net.sf.robocode.peer.IRobotStatics;
import robocode.robotinterfaces.IBasicRobot;
import robocode.robotinterfaces.IPaintEvents;
import robocode.robotinterfaces.IPaintRobot;
import java.awt.*;
/**
* This event occurs when your robot should paint, where the {@link
* Robot#onPaint(Graphics2D) onPaint()} is called on your robot.
* <p>
* You can use this event for setting the event priority by calling
* {@link AdvancedRobot#setEventPriority(String, int)
* setEventPriority("PaintEvent", priority)}
*
* @author Flemming N. Larsen (original)
*/
public final class PaintEvent extends Event {
private static final long serialVersionUID = 1L;
private final static int DEFAULT_PRIORITY = 5;
/**
* Called by the game to create a new PaintEvent.
*/
public PaintEvent() {
super();
}
/**
* {@inheritDoc}
*/
@Override
int getDefaultPriority() {
return DEFAULT_PRIORITY;
}
/**
* {@inheritDoc}
*/
@Override
void dispatch(IBasicRobot robot, IRobotStatics statics, Graphics2D graphics) {
if (statics.isPaintRobot()) {
IPaintEvents listener = ((IPaintRobot) robot).getPaintEventListener();
if (listener != null) {
listener.onPaint(graphics);
}
}
}
/**
* {@inheritDoc}
*/
@Override
byte getSerializationType() {
throw new Error("Serialization of this type is not supported");
}
}