on-move/on-resize should only fire when the move or resize stops, but now they fire continuously, like on-moving/on-resizing.
Red []
win: layout [size 640x480]
win/actors: make object! [
on-resizing: func [face event][print 'on-resizing]
on-resize: func [face event][print 'on-resize]
on-moving: func [face event][print 'on-moving]
on-move: func [face event][print 'on-move]
]
view/flags win 'resize
Red 0.6.6 for Windows built 31-Jul-2026/14:33:33-06:00 commit #f2dfd00
on-move/on-resize should only fire when the move or resize stops, but now they fire continuously, like on-moving/on-resizing.
Red []
win: layout [size 640x480]
win/actors: make object! [
on-resizing: func [face event][print 'on-resizing]
on-resize: func [face event][print 'on-resize]
on-moving: func [face event][print 'on-moving]
on-move: func [face event][print 'on-move]
]
view/flags win 'resize
Red 0.6.6 for Windows built 31-Jul-2026/14:33:33-06:00 commit #f2dfd00