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Like this fork's fast-call branch, the reflection.emit has been removed.
Which means it can run inside Unity's AOT environment now. (il2cpp)
Also it's much faster without refection implementation.
@filmor It didn't stop, just removed from the public branch. I have a more complete branch on another place.
I talked about this on last meeting, I would reimplement a new version to merge into master. But unfortunately I can't get enough free time for it on these day, so it's postponed for now.😓
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filmor commentedon Aug 10, 2021
@amos402 I'd like to salvage the delegate generation from this branch, is there a particular reason why you stopped working on it?
amos402 commentedon Aug 10, 2021
@filmor It didn't stop, just removed from the public branch. I have a more complete branch on another place.
I talked about this on last meeting, I would reimplement a new version to merge into master. But unfortunately I can't get enough free time for it on these day, so it's postponed for now.😓