Skip to content

How to get mods keysym names from keysym numbers #272

Description

@ldrahnik

I needed to return for Shift dynamically Shift_L so I wrote this code and my question is whether part of the code marked as here could become part of this lib:

import Xlib.XK

mods_to_indexes_x11 = {
        "Shift": Xlib.X.ShiftMapIndex,
        "Lock": Xlib.X.LockMapIndex,
        "Control": Xlib.X.ControlMapIndex,
        "Mod1": Xlib.X.Mod1MapIndex,
        "Mod2": Xlib.X.Mod2MapIndex,
        "Mod3": Xlib.X.Mod3MapIndex,
        "Mod4": Xlib.X.Mod4MapIndex,
        "Mod5": Xlib.X.Mod5MapIndex
    }

if display and mod_name in mods_to_indexes_x11:

    mods = display.get_modifier_mapping()
    first_keycode = mods[mods_to_indexes_x11[mod_name]][0]
    if first_keycode:
        key = EV_KEY.codes[int(first_keycode) - 8]
        keysym = display.keycode_to_keysym(first_keycode, 0)

    	# here
        for key in Xlib.XK.__dict__:
            if key.startswith("XK") and Xlib.XK.__dict__[key] == keysym:
                return key[3:]
        # here

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions