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fix small typo.
super small typo :)
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content/static/tutorials/objects/index.html

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@@ -41,7 +41,7 @@ <h3>I'm Down with OOP</h3>
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<li>Ride some form of transportation.</li>
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</ul>
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Now, before we get too much further, we need to embark on a brief metaphysical digression. The above structure is not a human being itself; it simply describes the idea, or the concept, behind a human being. It describes what it is to be human. To be human is to have height, hair, to sleep, to eat, and so on. Th is is a crucial distinction for programming objects. This human being template is known as a <em>class</em>. A <em>class</em> is different from an <em>object</em>. You are an object. I am an object. That guy on the subway is an object. Albert Einstein is an object. We are all people, real world <em>instances</em> of the idea of a human being.
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Now, before we get too much further, we need to embark on a brief metaphysical digression. The above structure is not a human being itself; it simply describes the idea, or the concept, behind a human being. It describes what it is to be human. To be human is to have height, hair, to sleep, to eat, and so on. This is a crucial distinction for programming objects. This human being template is known as a <em>class</em>. A <em>class</em> is different from an <em>object</em>. You are an object. I am an object. That guy on the subway is an object. Albert Einstein is an object. We are all people, real world <em>instances</em> of the idea of a human being.
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<br /><br />
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Think of a cookie cutter. A cookie cutter makes cookies, but it is not a cookie itself. The cookie cutter is the <em>class</em>, the cookies are the <em>objects</em>.
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