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Improve WebGL font error message to suggest textFont() usage#8494

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yugalkaushik wants to merge 2 commits intoprocessing:mainfrom
yugalkaushik:font-fix
Open

Improve WebGL font error message to suggest textFont() usage#8494
yugalkaushik wants to merge 2 commits intoprocessing:mainfrom
yugalkaushik:font-fix

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@yugalkaushik
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Improves the error message when rendering text in WebGL mode without properly setting a font.

Problem:
The current error "only Opentype (.otf) and Truetype (.ttf) fonts are supported" is misleading when users have loaded a valid font but forgot to call textFont().

Solution:
Added clarification: "Make sure to set the font using textFont() before drawing text."

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welcome bot commented Feb 4, 2026

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