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news/2023/2023-07-08-new-featured-artist-krimek.md

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@@ -10,9 +10,9 @@ Another resident of the osu! community joins the ranks. Welcome **Krimek** to ou
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Avid osu! mapper, former player, and tournament/contest host **Krimek** has expanded their osu!-related repertoire of skills even further by producing their own twist on tons of electronic subgenres. From breakcore to hardcore to techno and to drum 'n' bass, **Krimek**'s sound covers anything an osu! player could be looking for, inspired heavily by major producers in the rhythm game scene like *Supire*, *Taishi*, and our very own [*Camellia*](https://osu.ppy.sh/beatmaps/artists/31).
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**15** songs make up [**Krimek**'s Featured Artist listing](https://osu.ppy.sh/beatmaps/artists/371), including every tune from **Krimek**'s debut album *GALAXY OF MIND/MINE*!
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**16** songs make up [**Krimek**'s Featured Artist listing](https://osu.ppy.sh/beatmaps/artists/371), including every tune from **Krimek**'s debut album *GALAXY OF MIND/MINE*!
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If you're debating whether or not to map one of **Krimek**'s tracks, gain some inspiration through SOMETHING RELATED TO THE ROUNDTABLE TBD:
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If you're debating whether or not to map one of these tracks, gain some inspiration from [ChillierPear](https://osu.ppy.sh/users/9501251) warming up to an intense tournament while vibing to one of **Krimek**'s many chill and soothing soundscapes:
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<div align="center">
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<video width="95%" controls>
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### Cumulative leaderboard updates
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We're currently reprocessing the last round of Featured Artist playlists after some recent changes to how scoring is handled on osu!(lazer). We expect this to take anywhere from 24-48 hours, so please check back then if you're interested in the results or updates on their progress!
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Scoring algorithms in osu!(lazer) were adjusted while this playlist was ongoing, so scores set using the previous algorithms have been reprocessed to match the current scoring formulas. In some cases, users couldn't improve their scores because plays set with the previous algorithms generally resulted in higher scores.
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Because of this, we've decided to reward users based on their **highest placement** in the playlist *before* reprocessing or the playlist *after* reprocessing.
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#### osu!
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| Rank (before) | (after) | User | Points earned | Total points |
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| --: | --: | :-- | :-- | :-- |
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| #1 | #3 | ::{ flag=CA }:: [Vararaup](https://osu.ppy.sh/users/8257675) | **10** | **10** |
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| #2 | #2 | ::{ flag=DE }:: [Maxe191](https://osu.ppy.sh/users/2184751) | 5 | 6 |
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| #3 | #1 | ::{ flag=BY }:: [TemaZpro](https://osu.ppy.sh/users/5510197) | **10** | **10** |
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| #4 | #6 | ::{ flag=RO }:: [nanoya](https://osu.ppy.sh/users/12366071) | 2 | 2 |
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| #5 | #4 | ::{ flag=FI }:: [Wolfey-](https://osu.ppy.sh/users/10504284) | 2 | 4 |
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| #6 | #5 | ::{ flag=MY }:: [Zeph2003](https://osu.ppy.sh/users/10343292) | 2 | 3 |
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| #7 | #8 | ::{ flag=ES }:: [Alvaroping1](https://osu.ppy.sh/users/15289150) | 1 | 1 |
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| #8 | N/A | ::{ flag=US }:: [Stoppedpuma](https://osu.ppy.sh/users/12654568) | 1 | 1 |
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| #9 | N/A | ::{ flag=US }:: [this_cord1985](https://osu.ppy.sh/users/19123572) | 1 | 1 |
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| #10 | #7 | ::{ flag=US }:: [Topical Kek](https://osu.ppy.sh/users/14480574) | 1 | 1 |
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| N/A | #9 | ::{ flag=RU }:: [Daycore](https://osu.ppy.sh/users/5596337) | 1 | 1 |
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| N/A | #10 | ::{ flag=US }:: [Majernja](https://osu.ppy.sh/users/11379588) | 1 | 1 |
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#### osu!mania
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| Rank (before) | (after) | User | Points earned | Total points |
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| --: | --: | :-- | :-- | :-- |
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| #1 | #1 | ::{ flag=US }:: [mashu](https://osu.ppy.sh/users/12028216) | **10** | **10** |
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| #2 | #2 | ::{ flag=TH }:: [Monpluk](https://osu.ppy.sh/users/23299675) | 5 | 5 |
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| #3 | #5 | ::{ flag=DE }:: [ERA Punish](https://osu.ppy.sh/users/10615367) | 3 | 3 |
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| #4 | #6 | ::{ flag=PL }:: [bagjettka](https://osu.ppy.sh/users/18338179) | 2 | 2 |
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| #5 | #8 | ::{ flag=TH }:: [ZeroKungz](https://osu.ppy.sh/users/23155757) | 2 | 2 |
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| #6 | #9 | ::{ flag=CL }:: [-Kori](https://osu.ppy.sh/users/12490530) | 1 | 1 |
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| #7 | N/A | ::{ flag=US }:: [Sparky](https://osu.ppy.sh/users/3187959) | 1 | 1 |
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| #8 | N/A | ::{ flag=FI }:: [PianoLuigi](https://osu.ppy.sh/users/9665915) | 1 | 1 |
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| #9 | #3 | ::{ flag=DE }:: [ERA Sirbeyy](https://osu.ppy.sh/users/12917829) | 3 | 3 |
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| #10 | N/A | ::{ flag=ID }:: [Aphelion-](https://osu.ppy.sh/users/8370351) | 1 | 1 |
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| N/A | #4 | ::{ flag=TH }:: [Noobleh](https://osu.ppy.sh/users/11986603) | 2 | 2 |
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| N/A | #7 | ::{ flag=TH }:: [KaiWut](https://osu.ppy.sh/users/19623499) | 1 | 1 |
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| N/A | #10 | ::{ flag=TH }:: [IMaxI](https://osu.ppy.sh/users/29186011) | 1 | 1 |
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Another playlist will be launched next week for **all modes** (alongside a *highly requested* new Featured Artist), so if you're itching to earn a profile badge of your own while listening to tier tunes, look out for that!
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---
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layout: post
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title: "Community Meeting Recap"
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date: 2023-07-11 13:00:00 +0000
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---
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Catch up on the latest community meeting and participate in discussing the final evolution of osu!'s scoring system!
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![](https://assets.ppy.sh/media/generic-header.png)
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A bit over a week ago, a [community meeting](/wiki/Community/osu!_community_meetings) was held to discuss how to proceed with scoring in osu!(lazer) with various people in the community.
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If you missed the [previous meeting](https://www.youtube.com/watch?v=idmI03A8jR8), here's the quick summary of where we have been:
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- How the leaderboards will be combined was discussed but no definitive conclusion was reached.
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- Leaderboard resets were planned to be performed multiple times until the scoring system would be finalised.
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- Mod multipliers for speed adjustment mods were decided to be rounded to the nearest 0.1x change in speed.
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- The question of whether immediate priority should be put on getting osu!(lazer) ready for tournament use was met with a clear "no".
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- The scoring system used in osu!(lazer) was discussed, with the general sentiment being that it had many issues.
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And here's where we are now:
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- The discussed changes to mod multipliers for speed adjustment mods have been implemented.
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- Further internal discussion has led to the decision that leaderboards will be either wholly or partially wiped **just once** when the new scoring system is finalised, instead of multiple times.
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- ScoreV2 is now implemented as the current scoring system in osu!(lazer). It will be adjusted **one final time and then locked permanently**, after which all existing scores will be converted to this system.
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It's that last point that motivated this meeting. ScoreV2 has proven to be a better scoring system as it has been used for tournament play for years, but there may be issues that could be addressed. *What* adjustments to make, if any, is the big question.
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You can binge the entire VOD below:
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<div align="center">
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<iframe width="95%" style="aspect-ratio: 16 / 9;" src="https://www.youtube.com/embed/bocgaVISSfg" frameborder="0" allowfullscreen></iframe>
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</div>
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Much of the conversation this time surrounded a long-debated topic: combo. Specifically, its significant — perhaps too significant — influence on score. These potential changes for the osu! game mode were discussed:
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- Directly decreasing the weight of the first few misses, since even one miss can have a huge impact on score.
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- Increasing the proportion in which accuracy affects score compared to combo. This was based on a [Twitter poll by peppy](https://twitter.com/ppy/status/1670681566547447808).
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- Drastically decreasing the value of high combos and aggressively scaling combo's influence based on accuracy. This change has been [submitted for review on GitHub](https://github.com/ppy/osu/pull/24166) already.
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There were some other issues brought up as well:
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- Hit values for slider ticks and some other judgement types currently don't match osu!(stable), which will be corrected.
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- Slider ends (which currently are almost completely optional to hit), slider hit accuracy and other changes to game mechanics have been contentious. These will need more discussion.
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- osu!mania PERFECT judgements are currently required for 100% accuracy, making it an incredibly difficult feat. Also to be discussed separately.
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---
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In short, ScoreV2 is the future — or at least an improved version of it. But in order to make sensible adjustments, focus should be spent on identifying problematic leaderboards and outlier scores that "feel wrong", to identify underlying issues and experiment with applying changes to get those scores closer to expectations.
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This is where *you* come in. We're looking for feedback on the current ScoreV2 system in order to nail down any remaining issues. The coming months will see the last steps taken to lock in scoring and make scores permanent in the new client.
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Keep in mind that there are as many opinions on scoring as there are players, and any adjustments will therefore focus on aligning things "close enough" to fix widely perceived issues, rather than debating over fine details.
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A lot of extensive discourse about scoring has been going on for months already, e.g. in [this GitHub thread concerning ScoreV2 as it currently stands](https://github.com/ppy/osu/discussions/24104). If want to contribute, post your well-thought-out ideas, aggregated survey findings and feedback for other proposals there.
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—osu! team
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layout: post
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title: "Introducing New Beatmap Pack Categories"
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date: 2023-07-11 09:00:00 +0000
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---
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The beatmap pack scene is taking off in 2023 with a number of all-new categories and some new talent to boot!
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![](/wiki/shared/news/2023-07-11-introducing-new-beatmap-pack-categories/banner.jpg)
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What's the one thing better than a beatmap? *More* beatmaps.
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For this reason, the engineers over at the osu! beatmap pack factory have been working hard to scale up operations in order to deliver high-quality packs right to your doorstep, and their new line-up is sure to excite you!
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But first, we'd like to welcome some new talent into the beatmap packing business, namely [Shige-Tori\[a\]](https://osu.ppy.sh/users/4459449), who has for a long while catalogued existing packs in an [exhaustively expansive unofficial spreadsheet](https://docs.google.com/spreadsheets/d/1gcXL9gubcWEKY1X2taxJdBGjFrqEpkNmjHU7LFpcJRo/edit#gid=430213160). We'd also like to give a somber and grateful farewell to [Stefan](https://osu.ppy.sh/users/626907), who has kept the lights on at the beatmap pack assembly line for *many, many years* with his tireless toil.
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"What are beatmap packs", you ask? They are collections of hand-picked beatmaps that you can download in bulk from one place, instead of tediously looking around to find them all. The [beatmap pack listing](https://osu.ppy.sh/beatmaps/packs) even tracks your completion on each one!
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"Why would you complete beatmap packs?" Well, most of them do absolutely nothing (not to discourage any completionists out there), but a *special few* may give you a shiny reward...
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Now, let's stop asking questions and take a look at the new beatmap pack categories:
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![](/wiki/shared/news/2023-07-11-introducing-new-beatmap-pack-categories/new-beatmap-pack-categories.png)
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## Project Loved packs
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Project Loved has been bringing some of osu!'s finest creations to your screens since 2016, and the time has come to bring some *HIGH-DENSITY LOVED GOODNESS* to your songs folder. Each pack contains a selection of each season's greatest hits, as chosen by the Loved captains themselves.
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Show them some *love* over at the [Project Loved pack listing](https://osu.ppy.sh/beatmaps/packs?type=loved), and perhaps even earn some *shiny goodies* while you're at it!
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## Tournament packs
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For years people have been asking the question, *"where can I find a nice selection of easy-to-download mappools from past tournaments?"*. Turns out the answer has been found, as tournament packs are now alive and kicking! Enjoy some sensible Quarterfinal pools, or test your limits with a Grand Final pool from any of the most hype tournaments to have graced the game.
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For now, the focus is on getting all of the World Cup mappools uploaded, but expect to see other tournaments joining them very soon!
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Give yourself a challenge over at the [tournament pack listing](https://osu.ppy.sh/beatmaps/packs?type=tournament) today!
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## Centurion packs
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![](/wiki/shared/news/2023-07-11-introducing-new-beatmap-pack-categories/centurion-banner.png)
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To this day, there are only *14* mappers who have reached the incredible milestone of creating **one hundred** (or more) Ranked beatmaps, so after some *light interrogation* of these industrious creators, we're excited to bring you the all-new [Centurion](/wiki/People/Centurions) packs! Each pack represents a selection of a given Centurion's most beloved creations, namely the beatmaps they're most proud of making.
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These packs can be found in the [themed pack listing](https://osu.ppy.sh/beatmaps/packs?type=theme), so why not give them a spin?
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In addition to the packs, all of the mappers to have achieved this ridiculous milestone have also been granted an *exquisite* new profile badge (many thanks to [Tanza3D](https://osu.ppy.sh/users/10379965) for the design).
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In particular, for their astounding dedication to the creation of beatmaps, the entire team would like to extend utmost congratulations to ::{ flag=TH }:: [DJPop](https://osu.ppy.sh/users/2363), ::{ flag=IT }:: [Andrea](https://osu.ppy.sh/users/33599), ::{ flag=US }:: [ztrot](https://osu.ppy.sh/users/6347), ::{ flag=FR }:: [Sotarks](https://osu.ppy.sh/users/4452992), ::{ flag=DE }:: [Lasse](https://osu.ppy.sh/users/896613), ::{ flag=US }:: [Nao Tomori](https://osu.ppy.sh/users/5364763), ::{ flag=US }:: [Annabel](https://osu.ppy.sh/users/3388410), ::{ flag=US }:: [Ascendance](https://osu.ppy.sh/users/2931883), ::{ flag=US }:: [Nevo](https://osu.ppy.sh/users/7451883), ::{ flag=HK }:: [Faputa](https://osu.ppy.sh/users/845733), ::{ flag=GR }:: [Genjuro](https://osu.ppy.sh/users/3196091), ::{ flag=CN }:: [Ryuusei Aika](https://osu.ppy.sh/users/7777875), ::{ flag=US }:: [Secre](https://osu.ppy.sh/users/2306637) and ::{ flag=RU }:: [SMOKELIND](https://osu.ppy.sh/users/9327302)!
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---
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That's all we have for the moment, but keep your eyes peeled for new pack-related things in the future!
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—chromb
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title: "osu!mania 4K World Cup 2023: Registrations Now Open!"
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date: 2023-07-13 12:00:00 +0000
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The seasons may change but through it all our love of rice and noodles remains! The osu!mania 4K World Cup is back for its 10th edition!
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![](/wiki/Tournaments/MWC/2023_4K/img/mwc4k2023-banner.jpg)
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In keeping up with our ongoing efforts to introduce different mechanics for each world cup's format, the osu!mania 4K mappoolers cooked more than just rice and noodles. For the first time ever in a world cup, we are introducing a protect system!
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Now, you might be asking yourself, what even is a protect? Am I finally going to be able to protect my keyboard from those impossible chordjacks? And you would be wrong... No keyboard will be spared. The main idea behind this system is that each team can exclude *one* beatmap from being banned by either team, effectively "protecting" it. We look forward to seeing how this will change the pick and ban process!
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For more details, refer to the [osu!mania 4K World Cup 2023 wiki article](/wiki/Tournaments/MWC/2023_4K). You can discuss this event in the [official discussion thread](https://osu.ppy.sh/community/forums/topics/1792305) or at the public [osu! community server](https://discord.gg/0Vxo9AsejDkGlk3H).
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## Tournament schedule
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| Event | Timestamp |
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| --: | :-- |
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| Registration phase | Jul 13 – Jul 27 (23:59 UTC) |
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| Qualifier showcase | Aug 06 (14:00 UTC) |
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| Qualifier stage | Aug 12 & Aug 13 |
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| Round of 32 | Aug 19 & Aug 20 |
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| Round of 16 | Aug 26 & Aug 27 |
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| Quarterfinals | Sep 02 & Sep 03 |
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| Semifinals | Sep 09 & Sep 10 |
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| Finals | Sep 16 & Sep 17 |
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| Grand Finals | Sep 23 & Sep 24 |
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## Prizes
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The osu!mania 4K World Cup 2023 offers a $2,000 prize pool, along with limited-edition merch!
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- **1st:** 50% of the prize pool, single-run merch, profile badge, **osu!mania 4K Champion** user title for one year
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- **2nd:** 30% of the prize pool, single-run merch, profile badge
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- **3rd:** 20% of the prize pool, single-run merch, profile badge
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## How do I register?
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- **[Click here!](https://osu.ppy.sh/community/tournaments/39)**
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- Teams will be formed by each country's captain *after* the registration phase has concluded.
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- **The deadline for registering is July 27, 23:59 UTC. Make sure to submit yours before then!**
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*Notice: you may only participate if your position in the osu!mania 4K global ranking is #5,000 or higher, and you have not violated the [osu! community rules](/wiki/Rules) in the past 12 months.*
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If your registration passes our internal checks, you will be placed on the candidate list for your country. When that country's captain has been assigned, the list will be sent to them. This may take a while, so please be patient.
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*Remember that any registrations submitted after the deadline will not be considered under any circumstances — submit your registration ahead of time to avoid any last-minute headaches. If you run into any issues, send an email to [tournaments@ppy.sh](mailto:tournaments@ppy.sh).*
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—LeoFLT

wiki/Announcement_messages/en.md

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## Eligibility
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In order to send and reply to announcement messages through the website, you must be a member of the [Global Moderation Team](/wiki/People/Global_Moderation_Team), the [Nomination Assessment Team](/wiki/People/Nomination_Assessment_Team), or the announce [user group](/wiki/People/User_group). However, only members of the announce user group are allowed to send chat announcements through the [osu! API v2](https://docs.ppy.sh).
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In order to send and reply to announcement messages through the website, you must be a member of the [Global Moderation Team](/wiki/People/Global_Moderation_Team), the [Nomination Assessment Team](/wiki/People/Nomination_Assessment_Team), or the announce [user group](/wiki/People/User_group). However, only members of the announce user group are allowed to send chat announcements through the [osu! API v2](https://osu.ppy.sh/docs/index.html#create-channel).
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### Filing a request
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wiki/Announcement_messages/es.md

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## Elegibilidad
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Para enviar y responder mensajes de anuncios a través del sitio web, debe ser miembro del [Global Moderation Team](/wiki/People/Global_Moderation_Team), el [Nomination Assessment Team](/wiki/People/Nomination_Assessment_Team), o del [grupo de usuarios](/wiki/People/User_group) de anuncios. Sin embargo, solo los miembros del grupo de usuarios de anuncios pueden enviar anuncios de chat a través de la [osu! API v2](https://docs.ppy.sh).
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Para enviar y responder mensajes de anuncios a través del sitio web, debe ser miembro del [Global Moderation Team](/wiki/People/Global_Moderation_Team), el [Nomination Assessment Team](/wiki/People/Nomination_Assessment_Team), o del [grupo de usuarios](/wiki/People/User_group) de anuncios. Sin embargo, solo los miembros del grupo de usuarios de anuncios pueden enviar anuncios de chat a través de la [osu! API v2](https://osu.ppy.sh/docs/index.html#create-channel).
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### Presentar una solicitud
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