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701 lines (581 loc) · 23.1 KB
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# encoding: utf-8
import os
import re
import json
import warnings
import math
from operator import neg
from ..lib.cocoa import *
from plotdevice import DeviceError
from ..util import trim_zeroes, numlike
from ..lib import pathmatics
_ctx = None
__all__ = [
"DEGREES", "RADIANS", "PERCENT",
"px", "inch", "pica", "cm", "mm", "pi", "tau",
"Point", "Size", "Region",
"Transform", "CENTER", "CORNER",
]
# transform modes
CENTER = "center"
CORNER = "corner"
# rotation modes
DEGREES = "degrees"
RADIANS = "radians"
PERCENT = "percent"
# maths
pi = math.pi
tau = 2*pi
### tuple-like objects for grid dimensions ###
def paired(func):
def to_pair(self, other=None):
if other is None:
return self.__class__(func(self))
if numlike(other):
other = self.__class__(other, other)
elif not isinstance(other, self.__class__):
other = self.__class__(other)
return self.__class__(func(self, other))
return to_pair
class Pair(object):
"""Base class for Point & Size objects (with basic arithmetic support)"""
__slots__ = '_a', '_b'
__hash__ = None
def __iter__(self):
# allow for assignments like: x,y = Point()
yield self._a
yield self._b
def __eq__(self, other):
try:
return all(a==b for a,b in zip(self, other))
except:
return False
def __ne__(self, other):
return not self.__eq__(other)
@paired
def __abs__(self): return list(map(abs, self))
@paired
def __pos__(self): return self
@paired
def __neg__(self): return list(map(neg, self))
@paired
def __add__(self, other): return list(map(sum, list(zip(self, other))))
@paired
def __radd__(self, other): return list(map(sum, list(zip(self, other))))
@paired
def __sub__(self, other): return list(map(sum, list(zip(self, -other))))
@paired
def __rsub__(self, other): return list(map(sum, list(zip(other, -self))))
@paired
def __mul__(self, other): return [a * b for a,b in zip(self, other)]
@paired
def __rmul__(self, other): return [b * a for a,b in zip(self, other)]
@paired
def __div__(self, other): return [a / b for a,b in zip(self, other)]
@paired
def __rdiv__(self, other): return [b / a for a,b in zip(self, other)]
@paired
def __floordiv__(self, other): return [a // b for a,b in zip(self, other)]
@paired
def __rfloordiv__(self, other): return [b // a for a,b in zip(self, other)]
@paired
def __truediv__(self, other): return [a / b for a,b in zip(self, other)]
@paired
def __rtruediv__(self, other): return [a / b for a,b in zip(self, other)]
def copy(self):
return self.__class__(self)
class Point(Pair):
"""Represents a 2D location with `x` and `y` properties"""
__slots__ = ()
def __init__(self, *vals, **kwargs):
if len(vals) == 2:
self.x, self.y = vals
elif vals:
try:
self.x, self.y = vals[0]
except:
baddims = 'Point requires a single coordinate pair'
raise DeviceError(baddims)
else:
# kwargs will only be used if there are no positional args
self.x = kwargs.get('x', 0)
self.y = kwargs.get('y', 0)
@trim_zeroes
def __repr__(self):
return "Point(%.3f, %.3f)" % (self.x, self.y)
# lib.pathmatics methods (accept either x,y pairs or Point args)
def angle(self, x=0, y=0):
if isinstance(x, Point):
x, y = iter(x)
theta = pathmatics.angle(self.x, self.y, x, y)
basis={DEGREES:360.0, RADIANS:2*pi, PERCENT:1.0}
return (theta*basis[_ctx._thetamode])/basis[DEGREES]
def distance(self, x=0, y=0):
if isinstance(x, Point):
x, y = iter(x)
return pathmatics.distance(self.x, self.y, x, y)
def reflect(self, *args, **kwargs):
d = kwargs.get('d', 1.0)
a = kwargs.get('a', 180)
if isinstance(args[0], Point):
(x,y), opts = args[0], args[1:]
else:
(x,y), opts = args[:2], args[2:]
if opts:
d=opts[0]
if opts[1:]:
a=opts[1]
return Point(pathmatics.reflect(self.x, self.y, x, y, d, a))
def coordinates(self, distance, angle):
angle = _ctx._angle(angle, DEGREES)
return Point(pathmatics.coordinates(self.x, self.y, distance, angle))
def _get_x(self):
return self._a
def _set_x(self, x):
if not numlike(x):
raise DeviceError('Point: x coordinate must be int or float (not %r)'%type(x))
self._a = float(x)
x = property(_get_x, _set_x)
def _get_y(self):
return self._b
def _set_y(self, y):
if not numlike(y):
raise DeviceError('Point: y coordinate must be int or float (not %r)'%type(y))
self._b = float(y)
y = property(_get_y, _set_y)
class Size(Pair):
"""Represents a 2D area with `width` and `height` properties"""
__slots__ = ()
def __init__(self, *vals, **kwargs):
if len(vals) == 2:
self.w, self.h = vals
elif vals:
try:
self.w, self.h = vals[0]
except:
baddims = 'Size requires a single coordinate pair'
raise DeviceError(baddims)
else:
# kwargs will only be used if there are no positional args
kwargs = {k[0]:v for k,v in kwargs.items()}
self.w = kwargs.get('w', 0)
self.h = kwargs.get('h', 0)
@trim_zeroes
def __repr__(self):
return "Size(%.3f, %.3f)" % (self.w, self.h)
def _get_w(self):
return self._a
def _set_w(self, w):
if not numlike(w) and w is not None:
raise DeviceError('Size: width must be an int or float (not %r)'%type(w))
elif w:
w = float(w)
self._a = w
w = width = property(_get_w, _set_w)
def _get_h(self):
return self._b
def _set_h(self, h):
if not numlike(h) and h is not None:
raise DeviceError('Size: height must be an int or float (not %r)'%type(h))
elif h:
h = float(h)
self._b = h
h = height = property(_get_h, _set_h)
class Region(object):
"""Represents a rectangular region combining a Point and a Size (as `origin` and `size`)
Syntax:
Region(x, y, w, h)
Region(x, y, Size)
Region(Point, x, y)
Region(Point, Size)
"""
__slots__ = ('_origin', '_size')
opts = ('x','y','w','h','width','height')
def __init__(self, *args, **kwargs):
self._origin = Point()
self._size = Size()
# process the positional args
self._parse(args)
# allow kwargs to override
for k,v in kwargs.items():
if k not in Region.opts:
badarg = 'Valid args for Region are %s (not %r)' % ("/".join(Region.opts), k)
raise DeviceError(badarg)
setattr(self, k[0], v)
def _parse(self, coords):
"""Look for a Point and Size (or at least a Point and width-val) in an arg array
Any valid coordinates found in the `coords` will be merged into the object's current
measurements. If invalid syntax was used, raises a DeviceError"""
# return immediately if there's nothing to do or everything's prepared
if coords:
if isinstance(coords[0], (Region, NSRect)):
self.origin, self.size = coords[0]
return
# try to unpack a full rect or at least an origin from the args
try:
self.origin, self.size = parse_coords(coords, [Point,Size])
except Exception as e_orig:
try:
self.origin, self.width = parse_coords(coords, [Point,float])
except:
try:
self.origin = parse_coords(coords, [Point])
except:
raise e_orig
@trim_zeroes
def __repr__(self):
vals = [getattr(self, attr) for attr in ('x','y','w','h')]
dims = ["%.3f"%d if numlike(d) else repr(d) for d in vals]
return 'Region(x=%s, y=%s, w=%s, h=%s)' % tuple(dims)
def __eq__(self, other):
if other is None: return False
other = Region(other)
return self.origin==other.origin and self.size==other.size
def __ne__(self, other):
return not self.__eq__(other)
def __iter__(self):
# allow for assignments like: (x,y), (w,h) = Region()
return iter([self.origin, self.size])
def __hash__(self):
return hash(tuple(getattr(self, attr) for attr in ('x','y','w','h')))
def union(self, *args):
"""Return a new Region which fully encloses the existing Region and the arguments"""
other = Region(*args)
return Region(NSUnionRect(self, other))
def intersect(self, *args):
"""Return a new Region with the in-common portion of this Region and the arguments"""
other = Region(*args)
return Region(NSIntersectionRect(self, other))
def shift(self, dx, dy=None):
"""Return a new Region whose origin is shifted by dx/dy or a Point object"""
try: dx, dy = dx # accept an x/y tuple as 1st arg
except: dy = dx if dy is None else dy # also accept a single float and copy it
return Region(NSOffsetRect(self, dx, dy))
def inset(self, dx, dy=None):
"""Return a new Region whose edges are moved `inward' by dx/dy or a Point/Size object"""
try: dx, dy = dx # accept an x/y tuple as 1st arg
except: dy = dx if dy is None else dy # also accept a single float and copy it
return Region(NSInsetRect(self, dx, dy))
def copy(self):
return Region(self)
def _get_origin(self):
return self._origin
def _set_origin(self, pt):
self._origin = Point(pt)
origin = property(_get_origin, _set_origin)
def _get_x(self):
return self._origin.x
def _set_x(self, x):
self._origin.x = x
x = property(_get_x, _set_x)
def _get_left(self):
return self._origin.x
def _set_left(self, left):
self._origin.x = left
self._size.w += self._origin.x - left
l = left = property(_get_left, _set_left)
def _get_y(self):
return self._origin.y
def _set_y(self, y):
self._origin.y = y
y = property(_get_y, _set_y)
def _get_top(self):
return self._origin.y
def _set_top(self, top):
self._origin.y = top
self._size.h += self._origin.y - top
t = top = property(_get_top, _set_top)
def _get_size(self):
return self._size
def _set_size(self, dims):
self._size = Size(dims)
size = property(_get_size, _set_size)
def _get_w(self):
return self._size.w
def _set_w(self, w):
self._size.w = w
w = width = property(_get_w, _set_w)
def _get_right(self):
return self._origin.x + self._size.w
def _set_right(self, right):
self._size.w = right - self._origin.x
r = right = property(_get_right, _set_right)
def _get_h(self):
return self._size.h
def _set_h(self, h):
self._size.h = h
h = height = property(_get_h, _set_h)
def _get_bottom(self):
return self._origin.y + self._size.h
def _set_bottom(self, bottom):
self._size.h = bottom - self._origin.y
b = bottom = property(_get_bottom, _set_bottom)
### argument destructuring madness (a.k.a. wouldn't multimethods be nice...) ###
def _abort(stream, objs, types, orig):
needed = [t.__name__ for t in types]
got = [o.__class__.__name__ for o in objs] + [arg.__class__.__name__ for arg in stream]
invalid = 'Invalid coordinates (looking for %r, found %r in %r)' % (needed, got, orig)
raise DeviceError(invalid)
def parse_coords(coords, types):
"""Unpacks (and validates) *args tuples representing sets of geometric or numeric types
The `types` arg should be a list of classes to be `found' in the coords list. Currently,
Point, Size, and float are supported. The elements of the coords list will be grouped
and coerced into the specified types. If the coords list can't be pattern-matched
precisely into the given sequence of types, an exception is raised.
"""
# make a mutable copy we can traverse and an output list to shift into
stream = list(coords)
objs = []
# splice in a Point + Size for any Regions passed in the args
for i in range(len(stream)-1,-1,-1):
if isinstance(stream[i], Region):
stream[i:i+1] = [stream[i].origin, stream[i].size]
for cls in types:
# crash on insufficient args
if not stream:
_abort(stream, objs, types, coords)
# unpack the next 1 or 2 args into a Point/Size/float (or die trying)
try:
if cls is not float and numlike(stream[0]) or stream[0] is None:
obj = cls(stream[0], stream[1])
del stream[:2]
else:
obj = cls(stream[0])
del stream[0]
except:
_abort(stream, objs, types, coords)
objs.append(obj)
# crash on extraneous args
if stream:
_abort(stream, objs, types, coords)
# exclude the container list if only one arg is returned
if len(types) == 1:
return objs[0]
return objs
### Unit-conversions for canvas measurements ###
class MagicNumber(object):
# be a well-behaved pseudo-number (based on the float in self.value)
def __int__(self): return int(self.value)
def __float__(self): return float(self.value)
def __cmp__(self, n): return cmp(self.value, n)
def __eq__(self, n): return n == self.value
def __lt__(self, n): return self.value < n
def __gt__(self, n): return self.value > n
def __abs__(self): return abs(self.value)
def __pos__(self): return +self.value
def __neg__(self): return -self.value
def __invert__(self): return ~self.value
def __trunc__(self): return math.trunc(self.value)
def __add__(self, n): return self.value + n
def __sub__(self, n): return self.value - n
def __mul__(self, n): return self.value * n
def __truediv__(self, n): return self.value/n
def __floordiv__(self, n): return self.value // n
def __mod__(self, n): return self.value % n
def __pow__(self, n): return self.value ** n
def __lshift__(self, n): return self.value << n
def __rshift__(self, n): return self.value >> n
def __radd__(self, n): return n + self.value
def __rsub__(self, n): return n - self.value
def __rmul__(self, n): return n * self.value
def __rdiv__(self, n): return n / self.value
def __rfloordiv__(self, n): return n // self.value
def __rmod__(self, n): return n % self.value
def __rpow__(self, n): return n ** self.value
def __rlshift__(self, n): return n << self.value
def __rrshift__(self, n): return n >> self.value
# the WIDTH and HEIGHT globals are Dimension objects
class Dimension(MagicNumber):
"""A persistent reference to the current canvas's size"""
def __init__(self, dim):
self._dim = dim # "width" or "height"
def __repr__(self):
return repr(self.value)
@property
def value(self):
return float(getattr(_ctx.canvas, self._dim))
# the px, inch, pica, cm, & mm globals are Unit objects
class Unit(MagicNumber):
"""A standard unit of measurement."""
_dpx = {"px":1.0, "inch":72.0, "pica":12.0, "cm":72/2.54, "mm":72/25.4}
def __init__(self, name):
self.name = name
def __repr__(self):
if self.basis==_ctx._grid.dpx:
return '<one %s>' % self.name
return '<one %s (%0.3f canvas units)>'%(self.name, self.value)
@property
def value(self):
"""Size of this unit in terms of the current canvas unit"""
return self.basis/_ctx._grid.dpx
@property
def basis(self):
"""Size of this unit of measure in Postscript points"""
return Unit._dpx[self.name]
# create a module-level variable for each of the standard units
globals().update({u:Unit(u) for u in Unit._dpx})
### NSAffineTransform wrapper used for positioning Grobs in a Context ###
class Transform(object):
def __init__(self, transform=None):
if transform is None:
transform = NSAffineTransform.transform()
elif isinstance(transform, Transform):
transform = transform._nsAffineTransform.copy()
elif isinstance(transform, NSAffineTransform):
transform = transform.copy()
elif isinstance(transform, (list, tuple, NSAffineTransformStruct)):
struct = tuple(transform)
transform = NSAffineTransform.transform()
transform.setTransformStruct_(struct)
else:
wrongtype = "Don't know how to handle transform %s." % transform
raise DeviceError(wrongtype)
self._nsAffineTransform = transform
def __enter__(self):
# Transform objects get _rollback attrs when they're derived from the graphics
# context's current transform via a state-mutation command. In these cases
# the global state has already been changed before the context manager was
# invoked, so don't re-apply it again here.
if not hasattr(self, '_rollback'):
_ctx._transform.prepend(self)
def __exit__(self, type, value, tb):
# once we've been through a block the _rollback (if any) can be discarded
if hasattr(self, '_rollback'):
# _rollback is a dict containing _transform and/or _transformmode.
# in these cases do a direct overwrite then bail out rather than
# applying the inverse transform
for attr, priorval in self._rollback.items():
setattr(_ctx, attr, priorval)
del self._rollback
return
else:
# invert our changes to restore the context's transform
_ctx._transform.prepend(self.inverse)
@trim_zeroes
def __repr__(self):
return "%s([%.3f, %.3f, %.3f, %.3f, %.3f, %.3f])" % ((self.__class__.__name__,)
+ tuple(self))
def __iter__(self):
for value in self._nsAffineTransform.transformStruct():
yield value
def copy(self):
return self.__class__(self)
def _get_matrix(self):
return self._nsAffineTransform.transformStruct()
def _set_matrix(self, value):
self._nsAffineTransform.setTransformStruct_(value)
matrix = property(_get_matrix, _set_matrix)
@property
def inverse(self):
inv = self.copy()
inv._nsAffineTransform.invert()
return inv
def rotate(self, arg=None, **opt):
"""Prepend a rotation transform to the receiver
The angle should be specified through a keyword argument defining its range. e.g.,
t.rotate(degrees=180)
t.rotate(radians=pi)
t.rotate(percent=0.5)
If called with a positional arg, the angle will be interpreted as degrees unless a
prior call to geometry() changed the units.
"""
# check the kwargs for unit-specific settings
units = {k:v for k,v in opt.items() if k in ['degrees', 'radians', 'percent']}
if len(units) > 1:
badunits = 'rotate: specify one rotation at a time (got %s)' % " & ".join(units.keys())
raise DeviceError(badunits)
# if nothing in the kwargs, use the current mode and take the quantity from the first arg
if not units:
units[_ctx._thetamode] = arg or 0
# add rotation to the graphics state
degrees = units.get('degrees', 0)
radians = units.get('radians', 0)
if 'percent' in units:
degrees, radians = 0, tau*units['percent']
xf = Transform()
if degrees:
xf._nsAffineTransform.rotateByDegrees_(-degrees)
else:
xf._nsAffineTransform.rotateByRadians_(-radians)
if opt.get('rollback'):
xf._rollback = {"_transform":self.copy()}
self.prepend(xf)
return xf
def translate(self, x=0, y=0, **opt):
if isinstance(x, (Pair, list, tuple)):
x, y = x
xf = Transform()
xf._nsAffineTransform.translateXBy_yBy_(x, y)
if opt.get('rollback'):
xf._rollback = {"_transform":self.copy()}
self.prepend(xf)
return xf
def scale(self, x=1, y=None, **opt):
if isinstance(x, (Pair, list, tuple)):
x, y = x
elif y is None:
y = x
xf = Transform()
xf._nsAffineTransform.scaleXBy_yBy_(x, y)
if opt.get('rollback'):
xf._rollback = {"_transform":self.copy()}
self.prepend(xf)
return xf
def skew(self, x=0, y=0, **opt):
x,y = map(_ctx._angle, [x,y]) # convert from canvas units to radians
xf = Transform()
xf.matrix = (1, math.tan(y), -math.tan(x), 1, 0, 0)
if opt.get('rollback'):
xf._rollback = {"_transform":self.copy()}
self.prepend(xf)
return xf
def set(self):
self._nsAffineTransform.set()
def concat(self):
self._nsAffineTransform.concat()
def append(self, other):
if isinstance(other, Transform):
other = other._nsAffineTransform
self._nsAffineTransform.appendTransform_(other)
def prepend(self, other):
if isinstance(other, Transform):
other = other._nsAffineTransform
self._nsAffineTransform.prependTransform_(other)
def apply(self, obj):
from .bezier import Bezier
if isinstance(obj, (Bezier, NSBezierPath)):
return self.transformBezier(obj)
elif isinstance(obj, (Point, NSPoint)):
return self.transformPoint(obj)
elif isinstance(obj, (Size, NSSize)):
return self.transformSize(obj)
elif isinstance(obj, (Region, NSRect)):
return self.transformRegion(obj)
else:
wrongtype = "Can only transform Beziers, Points, Sizes, and Regions"
raise DeviceError(wrongtype)
def transformPoint(self, point):
return Point(self._nsAffineTransform.transformPoint_(tuple(point)))
def transformSize(self, size):
return Size(self._nsAffineTransform.transformSize_(tuple(size)))
def transformRegion(self, rect):
origin = self.transformPoint(rect.origin)
size = self.transformSize(rect.size)
return Region(origin, size)
def transformBezier(self, path):
if isinstance(path, NSBezierPath):
return self._nsAffineTransform.transformBezierPath_(path)
from .bezier import Bezier
if isinstance(path, Bezier):
path = path.copy()
else:
wrongtype = "Can only transform Beziers"
raise DeviceError(wrongtype)
path._nsBezierPath = self._nsAffineTransform.transformBezierPath_(path._nsBezierPath)
return path
def transformBezierPath(self, path):
return self.transformBezier(path)
@property
def transform(self):
warnings.warn("The 'transform' attribute is deprecated. Please use _nsAffineTransform instead.", DeprecationWarning, stacklevel=2)
return self._nsAffineTransform