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[fix] fix actor asset resource cache key error, which will break the set actor scale function
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sim_web_visualizer/isaac_visualizer_client.py

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -227,7 +227,7 @@ def create_actor(
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geom_path = f"{robot_tree_path}/{rigid_body_name}"
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self.viz[geom_path].set_object(geom)
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230-
self.actor_asset_map[f"{num_env}/{num_actor}"] = id(asset)
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self.actor_asset_map[f"{num_env}/{num_actor-1}"] = id(asset)
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return actor
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@@ -310,7 +310,6 @@ def set_actor_scale(arg0: gymapi.Env, actor_id: int, scale: float):
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pose = resource.pose_data[path]
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scaling_pose = pose.copy()
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scaling_pose[:3] *= scale
313-
print(scaling_pose)
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self.viz[f"/{actor_path}/{path}"].set_transform(scaling_pose)
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self.new_gym.add_method("set_rigid_body_color", set_rigid_body_color)

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