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StartScriptGen.h
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22 lines (18 loc) · 763 Bytes
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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
#include <string>
namespace StartScriptGen {
/**
* creates an empty script.txt with game & map, no error checking is done!
* @param game name of the game
* @param map name of the map
*/
std::string CreateMinimalSetup(const std::string& game, const std::string& map);
/**
* creates an empty script.txt with game & map, only few error checking is done!
* @param game name of the game
* @param map name of the map
* @param ai ai to use (Lua/Skirmish), if not found "empty" player is used
* @param playername name to use ingame
*/
std::string CreateDefaultSetup(const std::string& map, const std::string& game, const std::string& ai, const std::string& playername);
}