@@ -123,9 +123,9 @@ namespace {
123123 { S (-48 ,-59 ), S (-20 ,-23 ), S ( 16 , -3 ), S ( 26 , 13 ), S ( 38 , 24 ), S ( 51 , 42 ), // Bishops
124124 S ( 55 , 54 ), S ( 63 , 57 ), S ( 63 , 65 ), S ( 68 , 73 ), S ( 81 , 78 ), S ( 81 , 86 ),
125125 S ( 91 , 88 ), S ( 98 , 97 ) },
126- { S (-60 ,- 77 ), S (-26 ,- 20 ), S (-11 , 27 ), S ( - 6 , 57 ), S ( -3 , 69 ), S ( -1 , 82 ), // Rooks
127- S ( 10 , 109 ), S ( 16 ,121 ), S ( 24 , 131 ), S ( 25 , 143 ), S ( 32 ,155 ), S ( 32 , 163 ),
128- S ( 43 , 167 ), S ( 48 ,171 ), S ( 56 , 173 ) },
126+ { S (-58 ,- 76 ), S (-27 ,- 18 ), S (-15 , 28 ), S (- 10 , 55 ), S ( -5 , 69 ), S ( -2 , 82 ), // Rooks
127+ S ( 9 , 112 ), S ( 16 ,118 ), S ( 30 , 132 ), S ( 29 , 142 ), S ( 32 ,155 ), S ( 38 , 165 ),
128+ S ( 46 , 166 ), S ( 48 ,169 ), S ( 58 , 171 ) },
129129 { S (-39 ,-36 ), S (-21 ,-15 ), S ( 3 , 8 ), S ( 3 , 18 ), S ( 14 , 34 ), S ( 22 , 54 ), // Queens
130130 S ( 28 , 61 ), S ( 41 , 73 ), S ( 43 , 79 ), S ( 48 , 92 ), S ( 56 , 94 ), S ( 60 ,104 ),
131131 S ( 60 ,113 ), S ( 66 ,120 ), S ( 67 ,123 ), S ( 70 ,126 ), S ( 71 ,133 ), S ( 73 ,136 ),
@@ -211,9 +211,9 @@ namespace {
211211 const int KingAttackWeights[PIECE_TYPE_NB] = { 0 , 0 , 78 , 56 , 45 , 11 };
212212
213213 // Penalties for enemy's safe checks
214- const int QueenCheck = 810 ;
215- const int RookCheck = 888 ;
216- const int BishopCheck = 400 ;
214+ const int QueenCheck = 780 ;
215+ const int RookCheck = 880 ;
216+ const int BishopCheck = 435 ;
217217 const int KnightCheck = 790 ;
218218
219219 // Threshold for lazy and space evaluation
@@ -425,11 +425,11 @@ namespace {
425425 // attacked and undefended squares around our king and the quality of
426426 // the pawn shelter (current 'score' value).
427427 kingDanger = ei.kingAttackersCount [Them] * ei.kingAttackersWeight [Them]
428- + 103 * ei.kingAdjacentZoneAttacksCount [Them]
429- + 190 * popcount (undefended)
430- + 142 * (popcount (b) + !!pos.pinned_pieces (Us))
431- - 810 * !pos.count <QUEEN>(Them)
432- - 6 * mg_value (score) / 5 - 5 ;
428+ + 102 * ei.kingAdjacentZoneAttacksCount [Them]
429+ + 201 * popcount (undefended)
430+ + 143 * (popcount (b) + !!pos.pinned_pieces (Us))
431+ - 848 * !pos.count <QUEEN>(Them)
432+ - 28 * mg_value (score) / 25 - 5 ;
433433
434434 // Analyse the safe enemy's checks which are possible on next move
435435 safe = ~pos.pieces (Them);
0 commit comments