-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathGameSample.cs
More file actions
47 lines (40 loc) · 742 Bytes
/
Copy pathGameSample.cs
File metadata and controls
47 lines (40 loc) · 742 Bytes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.EventSystems;
using LitJson;
public class GameSample : UIView
{
static private GameSample _main = null;
public static GameSample main
{
get
{
if (_main == null)
{
}
return _main;
}
}
public void Awake()
{
base.Awake();
_main = this;
LoadPrefab();
}
// Use this for initialization
public void Start()
{
base.Start();
LayOut();
}
void LoadPrefab()
{
}
public override void LayOut()
{
base.LayOut();
float x, y, w, h;
}
}