Build MicrosoftMLRunner for using WinML nuget and make WinMLRunner only load from System32#348
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Build MicrosoftMLRunner for using WinML nuget and make WinMLRunner only load from System32#348
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added 11 commits
August 27, 2020 17:19
added 2 commits
September 4, 2020 10:38
remove pragma in outputhelper.cpp
ryanlai2
commented
Sep 4, 2020
| @@ -0,0 +1,1004 @@ | |||
| #include "d3dx12.h" | |||
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Implementation was moved from BindingUtilties.h into BindingUtilities.cpp
ryanlai2
commented
Sep 4, 2020
| @@ -0,0 +1,1197 @@ | |||
| #include "Common.h" | |||
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Implementation was moved from OutputHelper.h into OutputHelper.cpp
tiagoshibata
reviewed
Sep 4, 2020
tiagoshibata
reviewed
Sep 4, 2020
added 3 commits
September 8, 2020 14:15
tiagoshibata
reviewed
Sep 9, 2020
Tools/WinMLRunner/src/OutputHelper.h
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| } | ||
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| const std::string& status) const; | ||
| void PrintModelInfo(std::wstring modelPath, LearningModel model) const; |
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Should take const references
tiagoshibata
reviewed
Sep 9, 2020
Tools/WinMLRunner/src/OutputHelper.h
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| static void PrintLearningModelDevice(const LearningModelDeviceWithMetadata& device); | ||
| static std::wstring FeatureDescriptorToString(const ILearningModelFeatureDescriptor& descriptor); | ||
| static bool doesDescriptorContainFP16(const ILearningModelFeatureDescriptor& descriptor); | ||
| static bool doesModelContainFP16(const LearningModel model); |
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Should take const reference
tiagoshibata
approved these changes
Sep 9, 2020
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Looks good to me, left a couple of comments on the refactored code
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There are a few changes here: