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Description
This probably doesn't come up too much since most people plot in Cartesian, but I've run into it working on #4699. Artists are only clipped to whatever the patch looked like at the time that the artist was added to the axes. I have tracked down the issue and just want determine the best way forward.
The problem arises from the fact that axes use a Patch for the background and default clipping definitions while artists use a Path for actual clipping. To get this Path, the path and transform are pulled from the Patch and placed in a TransformedPath. This is all well and good for Cartesian axes with rectangles, because they're always unit squares where only the transform is changed. But as part of #4699, the PolarAxes use a Wedge and every time parameters are changed, a new Path is calculated. This new Path has no link to the TransformedPath used by any existing Artists and they end up clipping using some old version. The user could get around this by plotting only after setting all the limits for the axes, but I find that less than ideal.
So the question is how to remedy this issue. I see a couple options:
Wedgealways returns the samePathobject, but just changes the underlying vertices/codes. I don't see thatPathprovides an easy way to do so though.- Add a
TransformedPatchanalogue toTransformedPath.
That being said, I'm not sure how the clipping path would get informed that the underlying (untransformed) Patch or Path was modified since only Transforms have that invalidation code (or maybe I missed something for it.)