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| 1 | +package simple; |
| 2 | + |
| 3 | +import jrtr.*; |
| 4 | + |
| 5 | +import java.util.ArrayList; |
| 6 | + |
| 7 | +import javax.vecmath.Vector4f; |
| 8 | + |
| 9 | +public class Scene { |
| 10 | + private ArrayList<Shape> shapes; |
| 11 | + private RenderContext renderContext; |
| 12 | + |
| 13 | + public Scene(RenderContext renderContext) { |
| 14 | + this.renderContext = renderContext; |
| 15 | + |
| 16 | + shapes = new ArrayList<Shape>(); |
| 17 | + //shapes.add(createBottle()); |
| 18 | + |
| 19 | + shapes.add(createCandle()); |
| 20 | + } |
| 21 | + |
| 22 | + private Shape createBottle() { |
| 23 | + |
| 24 | + ArrayList<Vector4f> controlPoints = new ArrayList<Vector4f>(); |
| 25 | + controlPoints.add(new Vector4f(0, 0, 0, 1)); |
| 26 | + controlPoints.add(new Vector4f(2, -1, 0, 1)); |
| 27 | + controlPoints.add(new Vector4f(3, 0, 0, 1)); |
| 28 | + controlPoints.add(new Vector4f(2, 2, 0, 1)); |
| 29 | + |
| 30 | + controlPoints.add(new Vector4f(2, 2, 0, 1)); |
| 31 | + controlPoints.add(new Vector4f(1.5f, 3, 0, 1)); |
| 32 | + controlPoints.add(new Vector4f(2, 5, 0, 1)); |
| 33 | + controlPoints.add(new Vector4f(2, 6, 0, 1)); |
| 34 | + |
| 35 | + controlPoints.add(new Vector4f(2, 6, 0, 1)); |
| 36 | + controlPoints.add(new Vector4f(2, 7, 0, 1)); |
| 37 | + controlPoints.add(new Vector4f(0.75f, 9, 0, 1)); |
| 38 | + controlPoints.add(new Vector4f(0.75f, 13, 0, 1)); |
| 39 | + |
| 40 | + BezierRotation bottleRotation = new BezierRotation(100, controlPoints, 100, renderContext); |
| 41 | + |
| 42 | + Shape shape = bottleRotation.getShape(); |
| 43 | + |
| 44 | + shape.setMaterial(makeMaterial("greenGlass")); |
| 45 | + |
| 46 | + return shape; |
| 47 | + } |
| 48 | + |
| 49 | + private Shape createCandle() { |
| 50 | + ArrayList<Vector4f> controlPoints = new ArrayList<Vector4f>(); |
| 51 | + controlPoints.add(new Vector4f(0, 0, 0, 1)); |
| 52 | + controlPoints.add(new Vector4f(2, -2, 0, 1)); |
| 53 | + controlPoints.add(new Vector4f(4, 0, 0, 1)); |
| 54 | + controlPoints.add(new Vector4f(2, 4, 0, 1)); |
| 55 | + |
| 56 | + BezierRotation bottleRotation = new BezierRotation(100, controlPoints, 100, renderContext); |
| 57 | + |
| 58 | + Shape shape = bottleRotation.getShape(); |
| 59 | + |
| 60 | + shape.setMaterial(makeMaterial("AppleTexture")); |
| 61 | + |
| 62 | + return shape; |
| 63 | + } |
| 64 | + |
| 65 | + public ArrayList<Shape> getShapes() { |
| 66 | + return shapes; |
| 67 | + } |
| 68 | + |
| 69 | + private Material makeMaterial(String textureName) { |
| 70 | + |
| 71 | + Shader diffuseShader = renderContext.makeShader(); |
| 72 | + try { |
| 73 | + diffuseShader.load("../jrtr/shaders/diffuse.vert", "../jrtr/shaders/diffuse.frag"); |
| 74 | + } catch (Exception e) { |
| 75 | + System.out.print("Problem with shader:\n"); |
| 76 | + System.out.print(e.getMessage()); |
| 77 | + } |
| 78 | + |
| 79 | + Material material = new Material(); |
| 80 | + material.shader = diffuseShader; |
| 81 | + material.texture = renderContext.makeTexture(); |
| 82 | + try { |
| 83 | + material.texture.load("../textures/" + textureName + ".jpg"); |
| 84 | + } catch (Exception e) { |
| 85 | + System.out.print("Could not load texture.\n"); |
| 86 | + System.out.print(e.getMessage()); |
| 87 | + } |
| 88 | + |
| 89 | + return material; |
| 90 | + } |
| 91 | +} |
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