| title | Dragon |
|---|---|
| sidebar_position | 99 |
@types IPublicModelDragon
@since v1.0.0
拖拽对象
import { IPublicModelDragon } from '@alilc/lowcode-types';@since v1.1.0
是否正在拖动
/**
* is dragging or not
*/
get dragging(): boolean;绑定 dragstart 事件
/**
* 绑定 dragstart 事件
* bind a callback function which will be called on dragging start
* @param func
* @returns
*/
onDragstart(func: (e: IPublicModelLocateEvent) => any): () => void;绑定 drag 事件
/**
* 绑定 drag 事件
* bind a callback function which will be called on dragging
* @param func
* @returns
*/
onDrag(func: (e: IPublicModelLocateEvent) => any): () => void;绑定 dragend 事件
/**
* 绑定 dragend 事件
* bind a callback function which will be called on dragging end
* @param func
* @returns
*/
onDragend(func: (o: { dragObject: IPublicModelDragObject; copy?: boolean }) => any): () => void;设置拖拽监听的区域 shell,以及自定义拖拽转换函数 boost
/**
* 设置拖拽监听的区域 shell,以及自定义拖拽转换函数 boost
* set a html element as shell to dragon as monitoring target, and
* set boost function which is used to transform a MouseEvent to type
* IPublicTypeDragNodeDataObject.
* @param shell 拖拽监听的区域
* @param boost 拖拽转换函数
*/
from(shell: Element, boost: (e: MouseEvent) => IPublicTypeDragNodeDataObject | null): any;发射拖拽对象
/**
* 发射拖拽对象
* boost your dragObject for dragging(flying)
*
* @param dragObject 拖拽对象
* @param boostEvent 拖拽初始时事件
*/
boost(dragObject: IPublicTypeDragObject, boostEvent: MouseEvent | DragEvent, fromRglNode?: Node | IPublicModelNode): void;添加投放感应区
/**
* 添加投放感应区
* add sensor area
*/
addSensor(sensor: any): void;移除投放感应
/**
* 移除投放感应
* remove sensor area
*/
removeSensor(sensor: any): void;