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Update version and changelog for 0.28.0 release
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docs/app/changelog.rst

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@@ -4,7 +4,7 @@ Version History
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Only application history is recorded here. A full history of masterlist changes may be viewed by browsing the GitHub repositories.
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0.28.0 - Unreleased
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0.28.0 - 2025-10-11
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===================
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Version 0.27.x was skipped to keep LOOT's minor version equal to libloot's.

resources/l10n/template.pot

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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: LOOT 0.26.1\n"
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"Project-Id-Version: LOOT 0.28.0\n"
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"Report-Msgid-Bugs-To: https://github.com/loot/loot/issues\n"
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"POT-Creation-Date: 2025-10-07 18:37+0100\n"
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"POT-Creation-Date: 2025-10-11 10:28+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"

resources/linux/io.github.loot.loot.metainfo.xml

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</screenshots>
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<releases>
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<release version="0.28.0" date="2025-10-11">
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<description>
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<ul>
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<li>Add support for hiding individual messages.</li>
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<li>Add a "Show only new messages" filter.</li>
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<li>Add support for plugin and archive symlinks.</li>
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<li>Fixed detection of OpenMW.</li>
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<li>Other fixes and improvements.</li>
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</ul>
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</description>
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<url>https://loot.readthedocs.io/en/0.28.0/app/changelog.html#id1</url>
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</release>
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<release version="0.26.1" date="2025-06-07">
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<description>
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<ul>
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<li>Add a few new filters.</li>
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<li>Support for creating named load order backups and restoring load order backups.</li>
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<li>Add support for creating named load order backups and restoring load order backups.</li>
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<li>Improvements to the colour palettes used by the default and dark themes.</li>
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<li>Other fixes and improvements.</li>
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</ul>

scripts/git/hooks/pre-commit

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--add-comments=translators: \
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--from-code=utf-8 \
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--package-name=LOOT \
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--package-version=0.26.1 \
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--package-version=0.28.0 \
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--copyright-holder="WrinklyNinja" \
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--msgid-bugs-address="https://github.com/loot/loot/issues" \
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-o resources/l10n/template.pot \

scripts/installer.iss

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; be displayed correctly.
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#define MyAppName "LOOT"
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#define MyAppVersion "0.26.1"
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#define MyAppVersion "0.28.0"
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#define MyAppPublisher "LOOT Team"
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#define MyAppURL "https://loot.github.io"
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#define MyAppExeName "LOOT.exe"

src/gui/resource.rc

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#include <windows.h>
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1 VERSIONINFO
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FILEVERSION 0, 26, 1, 0
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PRODUCTVERSION 0, 26, 1, 0
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FILEVERSION 0, 28, 0, 0
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PRODUCTVERSION 0, 28, 0, 0
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FILEOS VOS__WINDOWS32
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FILETYPE VFT_APP
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BEGIN
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BEGIN
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VALUE "CompanyName", "LOOT"
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VALUE "FileDescription", "LOOT executable"
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VALUE "FileVersion", "0.26.1"
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VALUE "FileVersion", "0.28.0"
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VALUE "InternalName", "LOOT"
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VALUE "LegalCopyright", "Copyright (C) 2013-2022 Oliver Hamlet"
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VALUE "OriginalFilename", "LOOT.exe"
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VALUE "ProductName", "LOOT"
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VALUE "ProductVersion", "0.26.1"
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VALUE "ProductVersion", "0.28.0"
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END
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END
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BLOCK "VarFileInfo"

src/gui/version.h

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namespace loot {
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inline constexpr unsigned int LOOT_VERSION_MAJOR = 0;
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inline constexpr unsigned int LOOT_VERSION_MINOR = 26;
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inline constexpr unsigned int LOOT_VERSION_PATCH = 1;
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inline constexpr unsigned int LOOT_VERSION_MINOR = 28;
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inline constexpr unsigned int LOOT_VERSION_PATCH = 0;
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std::string getLootVersion();
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