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lambda.accesswidener
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125 lines (116 loc) · 12.1 KB
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accessWidener v2 named
# MC
transitive-accessible field net/minecraft/client/MinecraftClient itemUseCooldown I
transitive-accessible field net/minecraft/client/MinecraftClient attackCooldown I
transitive-accessible field net/minecraft/client/MinecraftClient paused Z
transitive-accessible field net/minecraft/client/MinecraftClient thread Ljava/lang/Thread;
transitive-accessible field net/minecraft/client/MinecraftClient uptimeInTicks J
transitive-accessible field net/minecraft/client/input/Input movementVector Lnet/minecraft/util/math/Vec2f;
# REMOVED in 1.21.11: renderTaskQueue - use mc.execute {} instead (inherited from ReentrantThreadExecutor)
transitive-accessible field net/minecraft/client/option/KeyBinding boundKey Lnet/minecraft/client/util/InputUtil$Key;
transitive-accessible method net/minecraft/client/MinecraftClient getWindowTitle ()Ljava/lang/String;
transitive-accessible field net/minecraft/client/option/KeyBinding KEYS_BY_ID Ljava/util/Map;
transitive-accessible method net/minecraft/client/option/KeyBinding reset ()V
# World
transitive-accessible field net/minecraft/client/world/ClientWorld entityManager Lnet/minecraft/world/entity/ClientEntityManager;
transitive-accessible field net/minecraft/world/entity/ClientEntityManager cache Lnet/minecraft/world/entity/SectionedEntityCache;
transitive-accessible field net/minecraft/world/entity/EntityTrackingSection collection Lnet/minecraft/util/collection/TypeFilterableList;
transitive-accessible field net/minecraft/client/world/ClientChunkManager chunks Lnet/minecraft/client/world/ClientChunkManager$ClientChunkMap;
transitive-accessible field net/minecraft/client/world/ClientChunkManager$ClientChunkMap chunks Ljava/util/concurrent/atomic/AtomicReferenceArray;
transitive-accessible field net/minecraft/client/network/ClientPlayerInteractionManager currentBreakingProgress F
transitive-accessible field net/minecraft/client/network/ClientPlayerInteractionManager blockBreakingCooldown I
transitive-accessible field net/minecraft/client/network/ClientPlayerInteractionManager currentBreakingPos Lnet/minecraft/util/math/BlockPos;
transitive-accessible method net/minecraft/item/BlockItem place (Lnet/minecraft/item/ItemPlacementContext;Lnet/minecraft/block/BlockState;)Z
transitive-accessible method net/minecraft/item/BlockItem placeFromNbt (Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/world/World;Lnet/minecraft/item/ItemStack;Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockState;
transitive-accessible method net/minecraft/item/BlockItem postPlacement (Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/world/World;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/item/ItemStack;Lnet/minecraft/block/BlockState;)Z
transitive-accessible method net/minecraft/item/BlockItem getPlaceSound (Lnet/minecraft/block/BlockState;)Lnet/minecraft/sound/SoundEvent;
transitive-accessible field net/minecraft/state/State owner Ljava/lang/Object;
# MOVED in 1.21.11: BackgroundRenderer$StatusEffectFogModifier -> net/minecraft/client/render/fog/StatusEffectFogModifier
transitive-accessible class net/minecraft/client/render/fog/StatusEffectFogModifier
transitive-accessible field net/minecraft/client/particle/NoRenderParticleRenderer EMPTY Lnet/minecraft/client/render/Submittable;
transitive-accessible field net/minecraft/entity/Entity GLIDING_FLAG_INDEX I
transitive-accessible method net/minecraft/entity/Entity getFlag (I)Z
transitive-accessible method net/minecraft/block/ChestBlock getChestType (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)Lnet/minecraft/block/enums/ChestType;
transitive-accessible method net/minecraft/block/ChestBlock getNeighborChestDirection (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)Lnet/minecraft/util/math/Direction;
# Entity
transitive-accessible field net/minecraft/entity/projectile/FireworkRocketEntity shooter Lnet/minecraft/entity/LivingEntity;
transitive-accessible method net/minecraft/entity/Entity movementInputToVelocity (Lnet/minecraft/util/math/Vec3d;FF)Lnet/minecraft/util/math/Vec3d;
transitive-accessible method net/minecraft/entity/passive/AbstractHorseEntity setHorseFlag (IZ)V
transitive-accessible field net/minecraft/entity/LivingEntity lastAttackedTime I
transitive-accessible method net/minecraft/entity/Entity setFlag (IZ)V
transitive-accessible field net/minecraft/client/network/AbstractClientPlayerEntity playerListEntry Lnet/minecraft/client/network/PlayerListEntry;
transitive-accessible field net/minecraft/entity/LivingEntity jumpingCooldown I
transitive-accessible field net/minecraft/entity/Entity pos Lnet/minecraft/util/math/Vec3d;
transitive-accessible field net/minecraft/client/network/ClientPlayerInteractionManager lastSelectedSlot I
transitive-accessible method net/minecraft/entity/LivingEntity modifyAppliedDamage (Lnet/minecraft/entity/damage/DamageSource;F)F
transitive-accessible method net/minecraft/entity/LivingEntity applyArmorToDamage (Lnet/minecraft/entity/damage/DamageSource;F)F
transitive-accessible method net/minecraft/entity/Entity isAlwaysInvulnerableTo (Lnet/minecraft/entity/damage/DamageSource;)Z
transitive-accessible field net/minecraft/entity/player/PlayerInventory equipment Lnet/minecraft/entity/EntityEquipment;
transitive-accessible method net/minecraft/client/network/ClientPlayerEntity applyMovementSpeedFactors (Lnet/minecraft/util/math/Vec2f;)Lnet/minecraft/util/math/Vec2f;
transitive-accessible field net/minecraft/entity/EntityEquipment map Ljava/util/EnumMap;
transitive-accessible method net/minecraft/entity/LivingEntity getHandSwingDuration ()I
transitive-accessible method net/minecraft/client/network/ClientPlayerInteractionManager syncSelectedSlot ()V
transitive-accessible method net/minecraft/util/math/Direction listClosest (Lnet/minecraft/util/math/Direction;Lnet/minecraft/util/math/Direction;Lnet/minecraft/util/math/Direction;)[Lnet/minecraft/util/math/Direction;
transitive-accessible field net/minecraft/client/network/ClientPlayerInteractionManager gameMode Lnet/minecraft/world/GameMode;
transitive-accessible method net/minecraft/entity/player/PlayerEntity updatePose ()V
transitive-accessible field net/minecraft/screen/ScreenHandler revision I
transitive-accessible field net/minecraft/entity/Entity world Lnet/minecraft/world/World;
transitive-accessible class net/minecraft/screen/slot/ArmorSlot
transitive-accessible field net/minecraft/screen/slot/ArmorSlot equipmentSlot Lnet/minecraft/entity/EquipmentSlot;
transitive-accessible field net/minecraft/entity/Entity FLAGS Lnet/minecraft/entity/data/TrackedData;
# Camera
transitive-accessible method net/minecraft/client/render/Camera setPos (DDD)V
transitive-accessible method net/minecraft/client/render/Camera setRotation (FF)V
transitive-accessible field net/minecraft/client/render/Camera pos Lnet/minecraft/util/math/Vec3d;
# Renderer
transitive-accessible field net/minecraft/client/texture/NativeImage pointer J
transitive-accessible class net/minecraft/client/gui/screen/SplashOverlay$LogoTexture
transitive-accessible field com/mojang/blaze3d/systems/RenderSystem$ShapeIndexBuffer indexBuffer Lcom/mojang/blaze3d/buffers/GpuBuffer;
transitive-accessible field net/minecraft/client/gl/GlGpuBuffer id I
# Text
transitive-accessible field net/minecraft/text/Style color Lnet/minecraft/text/TextColor;
transitive-accessible field net/minecraft/text/Style bold Ljava/lang/Boolean;
transitive-accessible field net/minecraft/text/Style italic Ljava/lang/Boolean;
transitive-accessible field net/minecraft/text/Style underlined Ljava/lang/Boolean;
transitive-accessible field net/minecraft/text/Style strikethrough Ljava/lang/Boolean;
transitive-accessible field net/minecraft/text/Style obfuscated Ljava/lang/Boolean;
transitive-accessible field net/minecraft/text/Style clickEvent Lnet/minecraft/text/ClickEvent;
transitive-accessible field net/minecraft/text/Style hoverEvent Lnet/minecraft/text/HoverEvent;
transitive-accessible field net/minecraft/text/Style insertion Ljava/lang/String;
# CHANGED in 1.21.11: font type changed from Identifier to StyleSpriteSource
transitive-accessible field net/minecraft/text/Style font Lnet/minecraft/text/StyleSpriteSource;
# CHANGED in 1.21.11: constructor added shadowColor parameter, font type changed to StyleSpriteSource
transitive-accessible method net/minecraft/text/Style <init> (Lnet/minecraft/text/TextColor;Ljava/lang/Integer;Ljava/lang/Boolean;Ljava/lang/Boolean;Ljava/lang/Boolean;Ljava/lang/Boolean;Ljava/lang/Boolean;Lnet/minecraft/text/ClickEvent;Lnet/minecraft/text/HoverEvent;Ljava/lang/String;Lnet/minecraft/text/StyleSpriteSource;)V
# Network
transitive-accessible field net/minecraft/client/network/ClientPlayNetworkHandler playerListEntries Ljava/util/Map;
transitive-accessible field net/minecraft/network/packet/c2s/play/PlayerInteractEntityC2SPacket entityId I
transitive-accessible field net/minecraft/network/packet/c2s/play/PlayerInteractEntityC2SPacket type Lnet/minecraft/network/packet/c2s/play/PlayerInteractEntityC2SPacket$InteractTypeHandler;
transitive-accessible class net/minecraft/network/packet/c2s/play/PlayerInteractEntityC2SPacket$InteractTypeHandler
transitive-accessible class net/minecraft/network/packet/c2s/play/PlayerInteractEntityC2SPacket$InteractAtHandler
transitive-accessible field net/minecraft/network/packet/s2c/play/EntityS2CPacket id I
transitive-accessible method net/minecraft/network/ClientConnection handlePacket (Lnet/minecraft/network/packet/Packet;Lnet/minecraft/network/listener/PacketListener;)V
transitive-accessible field net/minecraft/network/ClientConnection packetsSentCounter I
transitive-accessible field net/minecraft/network/ClientConnection packetsReceivedCounter I
transitive-accessible field net/minecraft/network/packet/c2s/login/LoginKeyC2SPacket encryptedSecretKey [B
transitive-accessible field net/minecraft/network/packet/c2s/login/LoginKeyC2SPacket nonce [B
transitive-accessible method net/minecraft/network/packet/c2s/play/PlayerInteractEntityC2SPacket <init> (IZLnet/minecraft/network/packet/c2s/play/PlayerInteractEntityC2SPacket$InteractTypeHandler;)V
transitive-accessible field net/minecraft/network/packet/c2s/play/PlayerInteractEntityC2SPacket ATTACK Lnet/minecraft/network/packet/c2s/play/PlayerInteractEntityC2SPacket$InteractTypeHandler;
transitive-accessible method net/minecraft/network/packet/BrandCustomPayload write (Lnet/minecraft/network/PacketByteBuf;)V
transitive-accessible method net/minecraft/client/network/ClientPlayerInteractionManager sendSequencedPacket (Lnet/minecraft/client/world/ClientWorld;Lnet/minecraft/client/network/SequencedPacketCreator;)V
transitive-accessible field net/minecraft/client/world/ClientWorld pendingUpdateManager Lnet/minecraft/client/network/PendingUpdateManager;
# Math
transitive-accessible method net/minecraft/util/math/Vec3i setX (I)Lnet/minecraft/util/math/Vec3i;
transitive-accessible method net/minecraft/util/math/Vec3i setY (I)Lnet/minecraft/util/math/Vec3i;
transitive-accessible method net/minecraft/util/math/Vec3i setZ (I)Lnet/minecraft/util/math/Vec3i;
# Debug
# REMOVED in 1.21.11: showDebugHud - use DebugHud.shouldShowDebugHud() method instead
transitive-accessible field net/minecraft/client/gui/hud/DebugHud renderingChartVisible Z
transitive-accessible field net/minecraft/client/gui/hud/DebugHud renderingAndTickChartsVisible Z
transitive-accessible field net/minecraft/client/gui/hud/DebugHud packetSizeAndPingChartsVisible Z
# REMOVED in 1.21.11: showChunkBorder/showOctree - now controlled via debugHudEntryList.isEntryVisible(DebugHudEntries.CHUNK_BORDERS/CHUNK_SECTION_OCTREE)
# Other
transitive-accessible field net/minecraft/structure/StructureTemplate blockInfoLists Ljava/util/List;
transitive-accessible method net/minecraft/item/BlockItem getPlacementState (Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/block/BlockState;
transitive-accessible method net/minecraft/block/AbstractBlock getPickStack (Lnet/minecraft/world/WorldView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Z)Lnet/minecraft/item/ItemStack;
transitive-accessible field net/minecraft/client/gui/screen/ingame/HandledScreen focusedSlot Lnet/minecraft/screen/slot/Slot;
transitive-accessible field net/minecraft/registry/SimpleRegistry frozen Z