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ArrayList.cs
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185 lines (150 loc) · 4.5 KB
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using System.Collections;
using ScriptEngine.Machine.Contexts;
using ScriptEngine.Machine;
namespace osf
{
public class ArrayListEx : System.Collections.ArrayList
{
public osf.ArrayList M_Object;
}
public class ArrayList : IEnumerable, IEnumerator
{
public ClArrayList dll_obj;
public System.Collections.IEnumerator Enumerator;
public ArrayListEx M_ArrayList;
public ArrayList()
{
M_ArrayList = new ArrayListEx();
M_ArrayList.M_Object = this;
}
public ArrayList(System.Collections.ArrayList p1)
{
M_ArrayList = (ArrayListEx)p1;
M_ArrayList.M_Object = this;
}
public ArrayList(osf.ArrayList p1)
{
M_ArrayList = p1.M_ArrayList;
M_ArrayList.M_Object = this;
}
//Свойства============================================================
public object Current
{
get { return Enumerator.Current; }
}
public virtual int Count
{
get { return M_ArrayList.Count; }
}
public void Reset()
{
Enumerator.Reset();
}
public object this[int index]
{
get { return M_ArrayList[index]; }
set { M_ArrayList[index] = value; }
}
//Методы============================================================
public object Add(object value)
{
M_ArrayList.Add(value);
System.Windows.Forms.Application.DoEvents();
return value;
}
public void Clear()
{
M_ArrayList.Clear();
}
public System.Collections.IEnumerator GetEnumerator()
{
Enumerator = M_ArrayList.GetEnumerator();
return (System.Collections.IEnumerator)this;
}
public int IndexOf(object value)
{
return M_ArrayList.IndexOf(value);
}
public object Insert(int index, object value)
{
M_ArrayList.Insert(index, value);
return value;
}
public bool MoveNext()
{
return Enumerator.MoveNext();
}
public void Remove(object obj)
{
M_ArrayList.Remove(obj);
}
public virtual void RemoveAt(int index)
{
M_ArrayList.RemoveAt(index);
}
}
[ContextClass ("КлМассивСписок", "ClArrayList")]
public class ClArrayList : AutoContext<ClArrayList>
{
public ClArrayList()
{
ArrayList ArrayList1 = new ArrayList();
ArrayList1.dll_obj = this;
Base_obj = ArrayList1;
}
public ClArrayList(ArrayList p1)
{
ArrayList ArrayList1 = p1;
ArrayList1.dll_obj = this;
Base_obj = ArrayList1;
}
public ArrayList Base_obj;
//Свойства============================================================
[ContextProperty("Количество", "Count")]
public int Count
{
get { return Base_obj.Count; }
}
//Методы============================================================
[ContextMethod("Вставить", "Insert")]
public IValue Insert(int p1, IValue p2)
{
return (IValue)Base_obj.Insert(p1, p2);
}
[ContextMethod("Добавить", "Add")]
public IValue Add(IValue p1 = null)
{
return (IValue)Base_obj.Add(p1);
}
[ContextMethod("Индекс", "IndexOf")]
public int IndexOf(IValue p1)
{
return Base_obj.IndexOf(p1);
}
[ContextMethod("Очистить", "Clear")]
public void Clear()
{
Base_obj.Clear();
}
[ContextMethod("Удалить", "Remove")]
public void Remove(IValue p1)
{
Base_obj.Remove(p1);
}
[ContextMethod("УдалитьПоИндексу", "RemoveAt")]
public void RemoveAt(int p1)
{
Base_obj.RemoveAt(p1);
}
[ContextMethod("Установить", "Set")]
public void Set(int p1, IValue p2)
{
Base_obj[p1] = p2;
}
[ContextMethod("Элемент", "Item")]
public IValue Item(int p1)
{
return OneScriptForms.RevertObj(Base_obj[p1]);
}
}
}