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// These can be changed to show, in SVG, only a subset of the rhombi.
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// Comments have example, as used to make image in documentation.
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// These y values are as generated by C code; SVG's y values are -1* these.
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-
constdoublesvg_toPaint_xMin(constTiling*consttlngP) {return-999999;} // -0.09830056, from tilingId==10, paths 13 and 30, + edgeLength * Sin(18)
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constdoublesvg_toPaint_yMin(constTiling*consttlngP) {return-999999;} // +0.46449333, from tilingId==10, paths 13 and 30, + edgeLength * Sin(36)
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constdoublesvg_toPaint_xMax(constTiling*consttlngP) {return+999999;} // +1.27553483, from tilingId==10, paths 13 and 30, - edgeLength * Sin(18)
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constdoublesvg_toPaint_yMax(constTiling*consttlngP) {return+999999;} // +1.62459848, from tilingId==10, paths 13 and 30, - edgeLength * Sin(36)
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+
constdoublesvg_toPaint_xMin(constTiling*consttlngP) {return-0.09830056;} // -999999 -0.09830056, from tilingId==10, paths 13 and 30, + edgeLength * Sin(18)
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constdoublesvg_toPaint_yMin(constTiling*consttlngP) {return+0.46449333;} // -999999 +0.46449333, from tilingId==10, paths 13 and 30, + edgeLength * Sin(36)
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+
constdoublesvg_toPaint_xMax(constTiling*consttlngP) {return+1.27553483;} // +999999 +1.27553483, from tilingId==10, paths 13 and 30, - edgeLength * Sin(18)
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+
constdoublesvg_toPaint_yMax(constTiling*consttlngP) {return+1.62459848;} // +999999 +1.62459848, from tilingId==10, paths 13 and 30, - edgeLength * Sin(36)
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constdoublesvg_displayWidth(constTiling*consttlngP) {return960;} // GitHub seems to use a 1012px column. This that, less a little wiggle room for margin and padding.
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