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---
layout: default
---
<h3>PointsLines</h3>
<p>Constructing a simple dimensional form with lines and rectangles.
Changing the value of the variable 'd' scales the image.
The four variables set the positions based on the value of 'd'.</p>
<p><a href="http://processing.org/learning/basics/pointslines.html">Original Processing.org Example: PointsLines</a><br>
<div class="learning-demo"><script type="application/processing">
int d = 40;
int p1 = d;
int p2 = p1+d;
int p3 = p2+d;
int p4 = p3+d;
size(200, 200);
background(0);
// Draw gray box
stroke(153);
line(p3, p3, p2, p3);
line(p2, p3, p2, p2);
line(p2, p2, p3, p2);
line(p3, p2, p3, p3);
// Draw white points
stroke(255);
point(p1, p1);
point(p1, p3);
point(p2, p4);
point(p3, p1);
point(p4, p2);
point(p4, p4);
</script><canvas width="200" height="200"></canvas></div></p>
<div style="height:0px;width:0px;overflow:hidden;"></div>
<div class="code"><pre name="code" class="processing">// All Examples Written by Casey Reas</a> and Ben Fry</a>
// unless otherwise stated.
int d = 40;
int p1 = d;
int p2 = p1+d;
int p3 = p2+d;
int p4 = p3+d;
size(200, 200);
background(0);
// Draw gray box
stroke(153);
line(p3, p3, p2, p3);
line(p2, p3, p2, p2);
line(p2, p2, p3, p2);
line(p3, p2, p3, p3);
// Draw white points
stroke(255);
point(p1, p1);
point(p1, p3);
point(p2, p4);
point(p3, p1);
point(p4, p2);
point(p4, p4);</pre></div>