55 src="https://scan.coverity.com/projects/5634/badge.svg"/>
66</a >
77
8+ <a name =" top " />
89 - <a href =" #introduction " >Introduction</a >
910 - <a href =" #list-of-design-patterns " >List of Design Patterns</a >
1011 - <a href =" #creational-patterns " >Creational Patterns</a >
1112 - <a href =" #structural-patterns " >Structural Patterns</a >
1213 - <a href =" #behavioral-patterns " >Behavioral Patterns</a >
13- - <a href =" #concurrency-patterns " >Concurreny Patterns</a >
14+ - <a href =" #concurrency-patterns " >Concurrency Patterns</a >
1415 - <a href =" #presentation-tier-patterns " >Presentation Tier Patterns</a >
1516 - <a href =" #business-tier-patterns " >Business Tier Patterns</a >
1617 - <a href =" #architectural-patterns " >Architectural Patterns</a >
@@ -37,9 +38,9 @@ Reusing design patterns helps to prevent subtle issues that can cause major
3738problems, and it also improves code readability for coders and architects who
3839are familiar with the patterns.
3940
40- ## <a name =" list-of-design-patterns " >List of Design Patterns</a >
41+ ## <a name =" list-of-design-patterns " >List of Design Patterns</a > [ &# 8593 ; ] ( #top )
4142
42- ### <a name =" creational-patterns " >Creational Patterns</a >
43+ ### <a name =" creational-patterns " >Creational Patterns</a > [ &# 8593 ; ] ( #top )
4344
4445Creational design patterns abstract the instantiation process. They help make a
4546system independent of how its objects are created, composed, and represented.
@@ -54,7 +55,7 @@ system independent of how its objects are created, composed, and represented.
5455* [ Multiton] ( #multiton )
5556* [ Object Pool] ( #object-pool )
5657
57- ### <a name =" structural-patterns " >Structural Patterns</a >
58+ ### <a name =" structural-patterns " >Structural Patterns</a > [ &# 8593 ; ] ( #top )
5859
5960Structural patterns are concerned with how classes and objects are composed to
6061form larger structures.
@@ -70,7 +71,7 @@ form larger structures.
7071* [ Servant] ( #servant )
7172* [ Event Aggregator] ( #event-aggregator )
7273
73- ### <a name =" behavioral-patterns " >Behavioral Patterns</a >
74+ ### <a name =" behavioral-patterns " >Behavioral Patterns</a > [ &# 8593 ; ] ( #top )
7475
7576Behavioral patterns are concerned with algorithms and the assignment of
7677responsibilities between objects.
@@ -91,7 +92,7 @@ responsibilities between objects.
9192* [ Specification] ( #specification )
9293* [ Dependency Injection] ( #dependency-injection )
9394
94- ### <a name =" concurrency-patterns " >Concurrency Patterns</a >
95+ ### <a name =" concurrency-patterns " >Concurrency Patterns</a > [ &# 8593 ; ] ( #top )
9596
9697Concurrency patterns are those types of design patterns that deal with the
9798multi-threaded programming paradigm.
@@ -101,7 +102,7 @@ multi-threaded programming paradigm.
101102* [ Async Method Invocation] ( #async-method-invocation )
102103* [ Half-Sync/Half-Async] ( #half-sync-half-async )
103104
104- ### <a name =" presentation-tier-patterns " >Presentation Tier Patterns</a >
105+ ### <a name =" presentation-tier-patterns " >Presentation Tier Patterns</a > [ &# 8593 ; ] ( #top )
105106
106107Presentation Tier patterns are the top-most level of the application, this is
107108concerned with translating tasks and results to something the user can
@@ -112,11 +113,11 @@ understand.
112113* [ Flux] ( #flux )
113114* [ Front Controller] ( #front-controller )
114115
115- ### <a name =" business-tier-patterns " >Business Tier Patterns</a >
116+ ### <a name =" business-tier-patterns " >Business Tier Patterns</a > [ &# 8593 ; ] ( #top )
116117
117118* [ Business Delegate] ( #business-delegate )
118119
119- ### <a name =" architectural-patterns " >Architectural Patterns</a >
120+ ### <a name =" architectural-patterns " >Architectural Patterns</a > [ &# 8593 ; ] ( #top )
120121
121122An architectural pattern is a general, reusable solution to a commonly occurring
122123problem in software architecture within a given context.
@@ -126,14 +127,14 @@ problem in software architecture within a given context.
126127* [ Naked Objects] ( #naked-objects )
127128* [ Repository] ( #repository )
128129
129- ### <a name =" integration-patterns " >Integration Patterns</a >
130+ ### <a name =" integration-patterns " >Integration Patterns</a > [ &# 8593 ; ] ( #top )
130131
131132Integration patterns are concerned with how software applications communicate
132133and exchange data.
133134
134135* [ Tolerant Reader] ( #tolerant-reader )
135136
136- ### <a name =" idioms " >Idioms</a >
137+ ### <a name =" idioms " >Idioms</a > [ &# 8593 ; ] ( #top )
137138
138139A programming idiom is a means of expressing a recurring construct in one or
139140more programming languages. Generally speaking, a programming idiom is an
@@ -909,7 +910,7 @@ degrading execution efficiency.
909910* [ Real Time CORBA] ( http://www.omg.org/news/meetings/workshops/presentations/realtime2001/4-3_Pyarali_thread-pool.pdf )
910911* [ Android AsyncTask framework] ( http://developer.android.com/reference/android/os/AsyncTask.html )
911912
912- # <a name =" faq " >Frequently asked questions</a >
913+ # <a name =" faq " >Frequently asked questions</a > [ &# 8593 ; ] ( #top )
913914
914915** <a id =" Q1 " >Q: What is the difference between State and Strategy patterns?</a >**
915916
@@ -969,7 +970,7 @@ Flyweight.
969970
970971
971972
972- # <a name =" how-to-contribute " >How to contribute</a >
973+ # <a name =" how-to-contribute " >How to contribute</a > [ &# 8593 ; ] ( #top )
973974
974975** To work on a new pattern** you need to do the following steps:
975976
@@ -1007,15 +1008,15 @@ Flyweight.
10071008should be added to the corresponding section of the ` README.md ` .
10081009
10091010
1010- # <a name =" versioning " >Versioning</a >
1011+ # <a name =" versioning " >Versioning</a > [ &# 8593 ; ] ( #top )
10111012
10121013Java-design-patterns project uses [ semantic versioning] ( http://semver.org/ )
10131014scheme. However, version numbers in this project do not signify binary releases
10141015(since we don't make any) but rather milestones achieved on the roadmap. In
10151016other words, version numbers are used only for project planning sake.
10161017
10171018
1018- # <a name =" credits " >Credits</a >
1019+ # <a name =" credits " >Credits</a > [ &# 8593 ; ] ( #top )
10191020
10201021* [ Design Patterns: Elements of Reusable Object-Oriented Software] ( http://www.amazon.com/Design-Patterns-Elements-Reusable-Object-Oriented/dp/0201633612 )
10211022* [ Effective Java (2nd Edition)] ( http://www.amazon.com/Effective-Java-Edition-Joshua-Bloch/dp/0321356683 )
@@ -1038,6 +1039,6 @@ other words, version numbers are used only for project planning sake.
10381039* [ Marco Castigliego - Step Builder] ( http://rdafbn.blogspot.co.uk/2012/07/step-builder-pattern_28.html )
10391040
10401041
1041- # <a name =" license " >License</a >
1042+ # <a name =" license " >License</a > [ &# 8593 ; ] ( #top )
10421043
10431044This project is licensed under the terms of the MIT license.
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