|
1 | | -package com.iluwatar; |
2 | | - |
3 | | -/** |
4 | | - * |
5 | | - * The class with many parameters. |
6 | | - * |
7 | | - */ |
8 | | -public class Hero { |
9 | | - |
10 | | - private final Profession profession; |
11 | | - private final String name; |
12 | | - private final HairType hairType; |
13 | | - private final HairColor hairColor; |
14 | | - private final Armor armor; |
15 | | - private final Weapon weapon; |
16 | | - |
17 | | - public Profession getProfession() { |
18 | | - return profession; |
19 | | - } |
20 | | - |
21 | | - public String getName() { |
22 | | - return name; |
23 | | - } |
24 | | - |
25 | | - public HairType getHairType() { |
26 | | - return hairType; |
27 | | - } |
28 | | - |
29 | | - public HairColor getHairColor() { |
30 | | - return hairColor; |
31 | | - } |
32 | | - |
33 | | - public Armor getArmor() { |
34 | | - return armor; |
35 | | - } |
36 | | - |
37 | | - public Weapon getWeapon() { |
38 | | - return weapon; |
39 | | - } |
40 | | - |
41 | | - @Override |
42 | | - public String toString() { |
43 | | - |
44 | | - StringBuilder sb = new StringBuilder(); |
45 | | - sb.append(profession); |
46 | | - sb.append(" named "); |
47 | | - sb.append(name); |
48 | | - if (hairColor != null || hairType != null) { |
49 | | - sb.append(" with "); |
50 | | - if (hairColor != null) { |
51 | | - sb.append(hairColor); |
52 | | - sb.append(" "); |
53 | | - } |
54 | | - if (hairType != null) { |
55 | | - sb.append(hairType); |
56 | | - sb.append(" "); |
57 | | - } |
58 | | - sb.append(hairType != HairType.BALD ? "hair" : "head"); |
59 | | - } |
60 | | - if (armor != null) { |
61 | | - sb.append(" wearing "); |
62 | | - sb.append(armor); |
63 | | - } |
64 | | - if (weapon != null) { |
65 | | - sb.append(" and wielding "); |
66 | | - sb.append(weapon); |
67 | | - } |
68 | | - sb.append("."); |
69 | | - return sb.toString(); |
70 | | - } |
71 | | - |
72 | | - private Hero(HeroBuilder builder) { |
73 | | - this.profession = builder.profession; |
74 | | - this.name = builder.name; |
75 | | - this.hairColor = builder.hairColor; |
76 | | - this.hairType = builder.hairType; |
77 | | - this.weapon = builder.weapon; |
78 | | - this.armor = builder.armor; |
79 | | - } |
80 | | - |
81 | | - /** |
82 | | - * |
83 | | - * The builder class. |
84 | | - * |
85 | | - */ |
86 | | - public static class HeroBuilder { |
87 | | - |
88 | | - private final Profession profession; |
89 | | - private final String name; |
90 | | - private HairType hairType; |
91 | | - private HairColor hairColor; |
92 | | - private Armor armor; |
93 | | - private Weapon weapon; |
94 | | - |
95 | | - public HeroBuilder(Profession profession, String name) { |
96 | | - if (profession == null || name == null) { |
97 | | - throw new NullPointerException( |
98 | | - "profession and name can not be null"); |
99 | | - } |
100 | | - this.profession = profession; |
101 | | - this.name = name; |
102 | | - } |
103 | | - |
104 | | - public HeroBuilder withHairType(HairType hairType) { |
105 | | - this.hairType = hairType; |
106 | | - return this; |
107 | | - } |
108 | | - |
109 | | - public HeroBuilder withHairColor(HairColor hairColor) { |
110 | | - this.hairColor = hairColor; |
111 | | - return this; |
112 | | - } |
113 | | - |
114 | | - public HeroBuilder withArmor(Armor armor) { |
115 | | - this.armor = armor; |
116 | | - return this; |
117 | | - } |
118 | | - |
119 | | - public HeroBuilder withWeapon(Weapon weapon) { |
120 | | - this.weapon = weapon; |
121 | | - return this; |
122 | | - } |
123 | | - |
124 | | - public Hero build() { |
125 | | - return new Hero(this); |
126 | | - } |
127 | | - } |
128 | | -} |
| 1 | +package com.iluwatar; |
| 2 | + |
| 3 | +/** |
| 4 | + * |
| 5 | + * The class with many parameters. |
| 6 | + * |
| 7 | + */ |
| 8 | +public class Hero { |
| 9 | + |
| 10 | + private final Profession profession; |
| 11 | + private final String name; |
| 12 | + private final HairType hairType; |
| 13 | + private final HairColor hairColor; |
| 14 | + private final Armor armor; |
| 15 | + private final Weapon weapon; |
| 16 | + |
| 17 | + public Profession getProfession() { |
| 18 | + return profession; |
| 19 | + } |
| 20 | + |
| 21 | + public String getName() { |
| 22 | + return name; |
| 23 | + } |
| 24 | + |
| 25 | + public HairType getHairType() { |
| 26 | + return hairType; |
| 27 | + } |
| 28 | + |
| 29 | + public HairColor getHairColor() { |
| 30 | + return hairColor; |
| 31 | + } |
| 32 | + |
| 33 | + public Armor getArmor() { |
| 34 | + return armor; |
| 35 | + } |
| 36 | + |
| 37 | + public Weapon getWeapon() { |
| 38 | + return weapon; |
| 39 | + } |
| 40 | + |
| 41 | + @Override |
| 42 | + public String toString() { |
| 43 | + |
| 44 | + StringBuilder sb = new StringBuilder(); |
| 45 | + sb.append(profession); |
| 46 | + sb.append(" named "); |
| 47 | + sb.append(name); |
| 48 | + if (hairColor != null || hairType != null) { |
| 49 | + sb.append(" with "); |
| 50 | + if (hairColor != null) { |
| 51 | + sb.append(hairColor); |
| 52 | + sb.append(" "); |
| 53 | + } |
| 54 | + if (hairType != null) { |
| 55 | + sb.append(hairType); |
| 56 | + sb.append(" "); |
| 57 | + } |
| 58 | + sb.append(hairType != HairType.BALD ? "hair" : "head"); |
| 59 | + } |
| 60 | + if (armor != null) { |
| 61 | + sb.append(" wearing "); |
| 62 | + sb.append(armor); |
| 63 | + } |
| 64 | + if (weapon != null) { |
| 65 | + sb.append(" and wielding "); |
| 66 | + sb.append(weapon); |
| 67 | + } |
| 68 | + sb.append("."); |
| 69 | + return sb.toString(); |
| 70 | + } |
| 71 | + |
| 72 | + private Hero(HeroBuilder builder) { |
| 73 | + this.profession = builder.profession; |
| 74 | + this.name = builder.name; |
| 75 | + this.hairColor = builder.hairColor; |
| 76 | + this.hairType = builder.hairType; |
| 77 | + this.weapon = builder.weapon; |
| 78 | + this.armor = builder.armor; |
| 79 | + } |
| 80 | + |
| 81 | + /** |
| 82 | + * |
| 83 | + * The builder class. |
| 84 | + * |
| 85 | + */ |
| 86 | + public static class HeroBuilder { |
| 87 | + |
| 88 | + private final Profession profession; |
| 89 | + private final String name; |
| 90 | + private HairType hairType; |
| 91 | + private HairColor hairColor; |
| 92 | + private Armor armor; |
| 93 | + private Weapon weapon; |
| 94 | + |
| 95 | + public HeroBuilder(Profession profession, String name) { |
| 96 | + if (profession == null || name == null) { |
| 97 | + throw new IllegalArgumentException( |
| 98 | + "profession and name can not be null"); |
| 99 | + } |
| 100 | + this.profession = profession; |
| 101 | + this.name = name; |
| 102 | + } |
| 103 | + |
| 104 | + public HeroBuilder withHairType(HairType hairType) { |
| 105 | + this.hairType = hairType; |
| 106 | + return this; |
| 107 | + } |
| 108 | + |
| 109 | + public HeroBuilder withHairColor(HairColor hairColor) { |
| 110 | + this.hairColor = hairColor; |
| 111 | + return this; |
| 112 | + } |
| 113 | + |
| 114 | + public HeroBuilder withArmor(Armor armor) { |
| 115 | + this.armor = armor; |
| 116 | + return this; |
| 117 | + } |
| 118 | + |
| 119 | + public HeroBuilder withWeapon(Weapon weapon) { |
| 120 | + this.weapon = weapon; |
| 121 | + return this; |
| 122 | + } |
| 123 | + |
| 124 | + public Hero build() { |
| 125 | + return new Hero(this); |
| 126 | + } |
| 127 | + } |
| 128 | +} |
0 commit comments