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# Copyright (C) 2011-2015 Apple Inc. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
# THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
# BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
# THE POSSIBILITY OF SUCH DAMAGE.
# Crash course on the language that this is written in (which I just call
# "assembly" even though it's more than that):
#
# - Mostly gas-style operand ordering. The last operand tends to be the
# destination. So "a := b" is written as "mov b, a". But unlike gas,
# comparisons are in-order, so "if (a < b)" is written as
# "bilt a, b, ...".
#
# - "b" = byte, "h" = 16-bit word, "i" = 32-bit word, "p" = pointer.
# For 32-bit, "i" and "p" are interchangeable except when an op supports one
# but not the other.
#
# - In general, valid operands for macro invocations and instructions are
# registers (eg "t0"), addresses (eg "4[t0]"), base-index addresses
# (eg "7[t0, t1, 2]"), absolute addresses (eg "0xa0000000[]"), or labels
# (eg "_foo" or ".foo"). Macro invocations can also take anonymous
# macros as operands. Instructions cannot take anonymous macros.
#
# - Labels must have names that begin with either "_" or ".". A "." label
# is local and gets renamed before code gen to minimize namespace
# pollution. A "_" label is an extern symbol (i.e. ".globl"). The "_"
# may or may not be removed during code gen depending on whether the asm
# conventions for C name mangling on the target platform mandate a "_"
# prefix.
#
# - A "macro" is a lambda expression, which may be either anonymous or
# named. But this has caveats. "macro" can take zero or more arguments,
# which may be macros or any valid operands, but it can only return
# code. But you can do Turing-complete things via continuation passing
# style: "macro foo (a, b) b(a, a) end foo(foo, foo)". Actually, don't do
# that, since you'll just crash the assembler.
#
# - An "if" is a conditional on settings. Any identifier supplied in the
# predicate of an "if" is assumed to be a #define that is available
# during code gen. So you can't use "if" for computation in a macro, but
# you can use it to select different pieces of code for different
# platforms.
#
# - Arguments to macros follow lexical scoping rather than dynamic scoping.
# Const's also follow lexical scoping and may override (hide) arguments
# or other consts. All variables (arguments and constants) can be bound
# to operands. Additionally, arguments (but not constants) can be bound
# to macros.
# The following general-purpose registers are available:
#
# - cfr and sp hold the call frame and (native) stack pointer respectively.
# They are callee-save registers, and guaranteed to be distinct from all other
# registers on all architectures.
#
# - lr is defined on non-X86 architectures (ARM64, ARMv7, ARM,
# ARMv7_TRADITIONAL, MIPS, SH4 and CLOOP) and holds the return PC
#
# - pc holds the (native) program counter on 32-bits ARM architectures (ARM,
# ARMv7, ARMv7_TRADITIONAL)
#
# - t0, t1, t2, t3, t4 and optionally t5 are temporary registers that can get trashed on
# calls, and are pairwise distinct registers. t4 holds the JS program counter, so use
# with caution in opcodes (actually, don't use it in opcodes at all, except as PC).
#
# - r0 and r1 are the platform's customary return registers, and thus are
# two distinct registers
#
# - a0, a1, a2 and a3 are the platform's customary argument registers, and
# thus are pairwise distinct registers. Be mindful that:
# + On X86, there are no argument registers. a0 and a1 are edx and
# ecx following the fastcall convention, but you should still use the stack
# to pass your arguments. The cCall2 and cCall4 macros do this for you.
# + On X86_64_WIN, you should allocate space on the stack for the arguments,
# and the return convention is weird for > 8 bytes types. The only place we
# use > 8 bytes return values is on a cCall, and cCall2 and cCall4 handle
# this for you.
#
# - The only registers guaranteed to be caller-saved are r0, r1, a0, a1 and a2, and
# you should be mindful of that in functions that are called directly from C.
# If you need more registers, you should push and pop them like a good
# assembly citizen, because any other register will be callee-saved on X86.
#
# You can additionally assume:
#
# - a3, t2, t3, t4 and t5 are never return registers; t0, t1, a0, a1 and a2
# can be return registers.
#
# - t4 and t5 are never argument registers, t3 can only be a3, t1 can only be
# a1; but t0 and t2 can be either a0 or a2.
#
# - On 64 bits, there are callee-save registers named csr0, csr1, ... csrN.
# The last three csr registers are used used to store the PC base and
# two special tag values. Don't use them for anything else.
#
# Additional platform-specific details (you shouldn't rely on this remaining
# true):
#
# - For consistency with the baseline JIT, t0 is always r0 (and t1 is always
# r1 on 32 bits platforms). You should use the r version when you need return
# registers, and the t version otherwise: code using t0 (or t1) should still
# work if swapped with e.g. t3, while code using r0 (or r1) should not. There
# *may* be legacy code relying on this.
#
# - On all platforms other than X86, t0 can only be a0 and t2 can only be a2.
#
# - On all platforms other than X86 and X86_64, a2 is not a return register.
# a2 is r0 on X86 (because we have so few registers) and r1 on X86_64 (because
# the ABI enforces it).
#
# The following floating-point registers are available:
#
# - ft0-ft5 are temporary floating-point registers that get trashed on calls,
# and are pairwise distinct.
#
# - fa0 and fa1 are the platform's customary floating-point argument
# registers, and are both distinct. On 64-bits platforms, fa2 and fa3 are
# additional floating-point argument registers.
#
# - fr is the platform's customary floating-point return register
#
# You can assume that ft1-ft5 or fa1-fa3 are never fr, and that ftX is never
# faY if X != Y.
# First come the common protocols that both interpreters use. Note that each
# of these must have an ASSERT() in LLIntData.cpp
# Work-around for the fact that the toolchain's awareness of armv7k / armv7s
# results in a separate slab in the fat binary, yet the offlineasm doesn't know
# to expect it.
if ARMv7k
end
if ARMv7s
end
# These declarations must match interpreter/JSStack.h.
if JSVALUE64
const PtrSize = 8
const CallFrameHeaderSlots = 5
else
const PtrSize = 4
const CallFrameHeaderSlots = 4
const CallFrameAlignSlots = 1
end
const SlotSize = 8
const JSEnvironmentRecord_variables = (sizeof JSEnvironmentRecord + SlotSize - 1) & ~(SlotSize - 1)
const DirectArguments_storage = (sizeof DirectArguments + SlotSize - 1) & ~(SlotSize - 1)
const StackAlignment = 16
const StackAlignmentSlots = 2
const StackAlignmentMask = StackAlignment - 1
const CallerFrameAndPCSize = 2 * PtrSize
const CallerFrame = 0
const ReturnPC = CallerFrame + PtrSize
const CodeBlock = ReturnPC + PtrSize
const Callee = CodeBlock + SlotSize
const ArgumentCount = Callee + SlotSize
const ThisArgumentOffset = ArgumentCount + SlotSize
const FirstArgumentOffset = ThisArgumentOffset + SlotSize
const CallFrameHeaderSize = ThisArgumentOffset
# Some value representation constants.
if JSVALUE64
const TagBitTypeOther = 0x2
const TagBitBool = 0x4
const TagBitUndefined = 0x8
const ValueEmpty = 0x0
const ValueFalse = TagBitTypeOther | TagBitBool
const ValueTrue = TagBitTypeOther | TagBitBool | 1
const ValueUndefined = TagBitTypeOther | TagBitUndefined
const ValueNull = TagBitTypeOther
const TagTypeNumber = 0xffff000000000000
const TagMask = TagTypeNumber | TagBitTypeOther
else
const Int32Tag = -1
const BooleanTag = -2
const NullTag = -3
const UndefinedTag = -4
const CellTag = -5
const EmptyValueTag = -6
const DeletedValueTag = -7
const LowestTag = DeletedValueTag
end
# NOTE: The values below must be in sync with what is in PutByIdFlags.h.
const PutByIdPrimaryTypeMask = 0x6
const PutByIdPrimaryTypeSecondary = 0x0
const PutByIdPrimaryTypeObjectWithStructure = 0x2
const PutByIdPrimaryTypeObjectWithStructureOrOther = 0x4
const PutByIdSecondaryTypeMask = -0x8
const PutByIdSecondaryTypeBottom = 0x0
const PutByIdSecondaryTypeBoolean = 0x8
const PutByIdSecondaryTypeOther = 0x10
const PutByIdSecondaryTypeInt32 = 0x18
const PutByIdSecondaryTypeNumber = 0x20
const PutByIdSecondaryTypeString = 0x28
const PutByIdSecondaryTypeSymbol = 0x30
const PutByIdSecondaryTypeObject = 0x38
const PutByIdSecondaryTypeObjectOrOther = 0x40
const PutByIdSecondaryTypeTop = 0x48
const CopyBarrierSpaceBits = 3
const CallOpCodeSize = 9
if X86_64 or ARM64 or C_LOOP
const maxFrameExtentForSlowPathCall = 0
elsif ARM or ARMv7_TRADITIONAL or ARMv7 or SH4
const maxFrameExtentForSlowPathCall = 24
elsif X86 or X86_WIN
const maxFrameExtentForSlowPathCall = 40
elsif MIPS
const maxFrameExtentForSlowPathCall = 40
elsif X86_64_WIN
const maxFrameExtentForSlowPathCall = 64
end
if X86_64 or X86_64_WIN or ARM64
const CalleeSaveSpaceAsVirtualRegisters = 3
else
const CalleeSaveSpaceAsVirtualRegisters = 0
end
const CalleeSaveSpaceStackAligned = (CalleeSaveSpaceAsVirtualRegisters * SlotSize + StackAlignment - 1) & ~StackAlignmentMask
# Watchpoint states
const ClearWatchpoint = 0
const IsWatched = 1
const IsInvalidated = 2
# Some register conventions.
if JSVALUE64
# - Use a pair of registers to represent the PC: one register for the
# base of the bytecodes, and one register for the index.
# - The PC base (or PB for short) must be stored in a callee-save register.
# - C calls are still given the Instruction* rather than the PC index.
# This requires an add before the call, and a sub after.
const PC = t4 # When changing this, make sure LLIntPC is up to date in LLIntPCRanges.h
if ARM64
const PB = csr7
const tagTypeNumber = csr8
const tagMask = csr9
elsif X86_64
const PB = csr2
const tagTypeNumber = csr3
const tagMask = csr4
elsif X86_64_WIN
const PB = csr4
const tagTypeNumber = csr5
const tagMask = csr6
elsif C_LOOP
const PB = csr0
const tagTypeNumber = csr1
const tagMask = csr2
end
macro loadisFromInstruction(offset, dest)
loadis offset * 8[PB, PC, 8], dest
end
macro loadpFromInstruction(offset, dest)
loadp offset * 8[PB, PC, 8], dest
end
macro storepToInstruction(value, offset)
storep value, offset * 8[PB, PC, 8]
end
else
const PC = t4 # When changing this, make sure LLIntPC is up to date in LLIntPCRanges.h
macro loadisFromInstruction(offset, dest)
loadis offset * 4[PC], dest
end
macro loadpFromInstruction(offset, dest)
loadp offset * 4[PC], dest
end
end
if X86_64_WIN
const extraTempReg = t0
else
const extraTempReg = t5
end
# Constants for reasoning about value representation.
if BIG_ENDIAN
const TagOffset = 0
const PayloadOffset = 4
else
const TagOffset = 4
const PayloadOffset = 0
end
# Constant for reasoning about butterflies.
const IsArray = 1
const IndexingShapeMask = 30
const NoIndexingShape = 0
const Int32Shape = 20
const DoubleShape = 22
const ContiguousShape = 26
const ArrayStorageShape = 28
const SlowPutArrayStorageShape = 30
# Type constants.
const StringType = 6
const SymbolType = 7
const ObjectType = 21
const FinalObjectType = 22
# Type flags constants.
const MasqueradesAsUndefined = 1
const ImplementsDefaultHasInstance = 2
# Bytecode operand constants.
const FirstConstantRegisterIndex = 0x40000000
# Code type constants.
const GlobalCode = 0
const EvalCode = 1
const FunctionCode = 2
const ModuleCode = 3
# The interpreter steals the tag word of the argument count.
const LLIntReturnPC = ArgumentCount + TagOffset
# String flags.
const HashFlags8BitBuffer = 8
# Copied from PropertyOffset.h
const firstOutOfLineOffset = 100
# ResolveType
const GlobalProperty = 0
const GlobalVar = 1
const GlobalLexicalVar = 2
const ClosureVar = 3
const LocalClosureVar = 4
const ModuleVar = 5
const GlobalPropertyWithVarInjectionChecks = 6
const GlobalVarWithVarInjectionChecks = 7
const GlobalLexicalVarWithVarInjectionChecks = 8
const ClosureVarWithVarInjectionChecks = 9
const ResolveTypeMask = 0x3ff
const InitializationModeMask = 0xffc00
const InitializationModeShift = 10
const Initialization = 0
const MarkedBlockSize = 16 * 1024
const MarkedBlockMask = ~(MarkedBlockSize - 1)
# Allocation constants
if JSVALUE64
const JSFinalObjectSizeClassIndex = 1
else
const JSFinalObjectSizeClassIndex = 3
end
# This must match wtf/Vector.h
const VectorBufferOffset = 0
if JSVALUE64
const VectorSizeOffset = 12
else
const VectorSizeOffset = 8
end
# Some common utilities.
macro crash()
if C_LOOP
cloopCrash
else
call _llint_crash
end
end
macro assert(assertion)
if ASSERT_ENABLED
assertion(.ok)
crash()
.ok:
end
end
macro checkStackPointerAlignment(tempReg, location)
if ARM64 or C_LOOP or SH4
# ARM64 will check for us!
# C_LOOP does not need the alignment, and can use a little perf
# improvement from avoiding useless work.
# SH4 does not need specific alignment (4 bytes).
else
if ARM or ARMv7 or ARMv7_TRADITIONAL
# ARM can't do logical ops with the sp as a source
move sp, tempReg
andp StackAlignmentMask, tempReg
else
andp sp, StackAlignmentMask, tempReg
end
btpz tempReg, .stackPointerOkay
move location, tempReg
break
.stackPointerOkay:
end
end
if C_LOOP or ARM64 or X86_64 or X86_64_WIN
const CalleeSaveRegisterCount = 0
elsif ARM or ARMv7_TRADITIONAL or ARMv7
const CalleeSaveRegisterCount = 7
elsif SH4
const CalleeSaveRegisterCount = 5
elsif MIPS
const CalleeSaveRegisterCount = 1
elsif X86 or X86_WIN
const CalleeSaveRegisterCount = 3
end
const CalleeRegisterSaveSize = CalleeSaveRegisterCount * PtrSize
# VMEntryTotalFrameSize includes the space for struct VMEntryRecord and the
# callee save registers rounded up to keep the stack aligned
const VMEntryTotalFrameSize = (CalleeRegisterSaveSize + sizeof VMEntryRecord + StackAlignment - 1) & ~StackAlignmentMask
macro pushCalleeSaves()
if C_LOOP or ARM64 or X86_64 or X86_64_WIN
elsif ARM or ARMv7_TRADITIONAL
emit "push {r4-r10}"
elsif ARMv7
emit "push {r4-r6, r8-r11}"
elsif MIPS
emit "addiu $sp, $sp, -4"
emit "sw $s4, 0($sp)"
# save $gp to $s4 so that we can restore it after a function call
emit "move $s4, $gp"
elsif SH4
emit "mov.l r13, @-r15"
emit "mov.l r11, @-r15"
emit "mov.l r10, @-r15"
emit "mov.l r9, @-r15"
emit "mov.l r8, @-r15"
elsif X86
emit "push %esi"
emit "push %edi"
emit "push %ebx"
elsif X86_WIN
emit "push esi"
emit "push edi"
emit "push ebx"
end
end
macro popCalleeSaves()
if C_LOOP or ARM64 or X86_64 or X86_64_WIN
elsif ARM or ARMv7_TRADITIONAL
emit "pop {r4-r10}"
elsif ARMv7
emit "pop {r4-r6, r8-r11}"
elsif MIPS
emit "lw $s4, 0($sp)"
emit "addiu $sp, $sp, 4"
elsif SH4
emit "mov.l @r15+, r8"
emit "mov.l @r15+, r9"
emit "mov.l @r15+, r10"
emit "mov.l @r15+, r11"
emit "mov.l @r15+, r13"
elsif X86
emit "pop %ebx"
emit "pop %edi"
emit "pop %esi"
elsif X86_WIN
emit "pop ebx"
emit "pop edi"
emit "pop esi"
end
end
macro preserveCallerPCAndCFR()
if C_LOOP or ARM or ARMv7 or ARMv7_TRADITIONAL or MIPS or SH4
push lr
push cfr
elsif X86 or X86_WIN or X86_64 or X86_64_WIN
push cfr
elsif ARM64
push cfr, lr
else
error
end
move sp, cfr
end
macro restoreCallerPCAndCFR()
move cfr, sp
if C_LOOP or ARM or ARMv7 or ARMv7_TRADITIONAL or MIPS or SH4
pop cfr
pop lr
elsif X86 or X86_WIN or X86_64 or X86_64_WIN
pop cfr
elsif ARM64
pop lr, cfr
end
end
macro preserveCalleeSavesUsedByLLInt()
subp CalleeSaveSpaceStackAligned, sp
if C_LOOP
elsif ARM or ARMv7_TRADITIONAL
elsif ARMv7
elsif ARM64
emit "stp x27, x28, [x29, #-16]"
emit "stp xzr, x26, [x29, #-32]"
elsif MIPS
elsif SH4
elsif X86
elsif X86_WIN
elsif X86_64
storep csr4, -8[cfr]
storep csr3, -16[cfr]
storep csr2, -24[cfr]
elsif X86_64_WIN
storep csr6, -8[cfr]
storep csr5, -16[cfr]
storep csr4, -24[cfr]
end
end
macro restoreCalleeSavesUsedByLLInt()
if C_LOOP
elsif ARM or ARMv7_TRADITIONAL
elsif ARMv7
elsif ARM64
emit "ldp xzr, x26, [x29, #-32]"
emit "ldp x27, x28, [x29, #-16]"
elsif MIPS
elsif SH4
elsif X86
elsif X86_WIN
elsif X86_64
loadp -24[cfr], csr2
loadp -16[cfr], csr3
loadp -8[cfr], csr4
elsif X86_64_WIN
loadp -24[cfr], csr4
loadp -16[cfr], csr5
loadp -8[cfr], csr6
end
end
macro copyCalleeSavesToVMCalleeSavesBuffer(vm, temp)
if ARM64 or X86_64 or X86_64_WIN
leap VM::calleeSaveRegistersBuffer[vm], temp
if ARM64
storep csr0, [temp]
storep csr1, 8[temp]
storep csr2, 16[temp]
storep csr3, 24[temp]
storep csr4, 32[temp]
storep csr5, 40[temp]
storep csr6, 48[temp]
storep csr7, 56[temp]
storep csr8, 64[temp]
storep csr9, 72[temp]
stored csfr0, 80[temp]
stored csfr1, 88[temp]
stored csfr2, 96[temp]
stored csfr3, 104[temp]
stored csfr4, 112[temp]
stored csfr5, 120[temp]
stored csfr6, 128[temp]
stored csfr7, 136[temp]
elsif X86_64
storep csr0, [temp]
storep csr1, 8[temp]
storep csr2, 16[temp]
storep csr3, 24[temp]
storep csr4, 32[temp]
elsif X86_64_WIN
storep csr0, [temp]
storep csr1, 8[temp]
storep csr2, 16[temp]
storep csr3, 24[temp]
storep csr4, 32[temp]
storep csr5, 40[temp]
storep csr6, 48[temp]
end
end
end
macro restoreCalleeSavesFromVMCalleeSavesBuffer(vm, temp)
if ARM64 or X86_64 or X86_64_WIN
leap VM::calleeSaveRegistersBuffer[vm], temp
if ARM64
loadp [temp], csr0
loadp 8[temp], csr1
loadp 16[temp], csr2
loadp 24[temp], csr3
loadp 32[temp], csr4
loadp 40[temp], csr5
loadp 48[temp], csr6
loadp 56[temp], csr7
loadp 64[temp], csr8
loadp 72[temp], csr9
loadd 80[temp], csfr0
loadd 88[temp], csfr1
loadd 96[temp], csfr2
loadd 104[temp], csfr3
loadd 112[temp], csfr4
loadd 120[temp], csfr5
loadd 128[temp], csfr6
loadd 136[temp], csfr7
elsif X86_64
loadp [temp], csr0
loadp 8[temp], csr1
loadp 16[temp], csr2
loadp 24[temp], csr3
loadp 32[temp], csr4
elsif X86_64_WIN
loadp [temp], csr0
loadp 8[temp], csr1
loadp 16[temp], csr2
loadp 24[temp], csr3
loadp 32[temp], csr4
loadp 40[temp], csr5
loadp 48[temp], csr6
end
end
end
macro preserveReturnAddressAfterCall(destinationRegister)
if C_LOOP or ARM or ARMv7 or ARMv7_TRADITIONAL or ARM64 or MIPS or SH4
# In C_LOOP case, we're only preserving the bytecode vPC.
move lr, destinationRegister
elsif X86 or X86_WIN or X86_64 or X86_64_WIN
pop destinationRegister
else
error
end
end
macro copyBarrier(value, slow)
btpnz value, CopyBarrierSpaceBits, slow
end
macro functionPrologue()
if X86 or X86_WIN or X86_64 or X86_64_WIN
push cfr
elsif ARM64
push cfr, lr
elsif C_LOOP or ARM or ARMv7 or ARMv7_TRADITIONAL or MIPS or SH4
push lr
push cfr
end
move sp, cfr
end
macro functionEpilogue()
if X86 or X86_WIN or X86_64 or X86_64_WIN
pop cfr
elsif ARM64
pop lr, cfr
elsif C_LOOP or ARM or ARMv7 or ARMv7_TRADITIONAL or MIPS or SH4
pop cfr
pop lr
end
end
macro vmEntryRecord(entryFramePointer, resultReg)
subp entryFramePointer, VMEntryTotalFrameSize, resultReg
end
macro getFrameRegisterSizeForCodeBlock(codeBlock, size)
loadi CodeBlock::m_numCalleeLocals[codeBlock], size
lshiftp 3, size
addp maxFrameExtentForSlowPathCall, size
end
macro restoreStackPointerAfterCall()
loadp CodeBlock[cfr], t2
getFrameRegisterSizeForCodeBlock(t2, t2)
if ARMv7
subp cfr, t2, t2
move t2, sp
else
subp cfr, t2, sp
end
end
macro traceExecution()
if EXECUTION_TRACING
callSlowPath(_llint_trace)
end
end
macro callTargetFunction(callee)
if C_LOOP
cloopCallJSFunction callee
else
call callee
end
restoreStackPointerAfterCall()
dispatchAfterCall()
end
macro prepareForRegularCall(callee, temp1, temp2, temp3)
addp CallerFrameAndPCSize, sp
end
# sp points to the new frame
macro prepareForTailCall(callee, temp1, temp2, temp3)
restoreCalleeSavesUsedByLLInt()
loadi PayloadOffset + ArgumentCount[cfr], temp2
loadp CodeBlock[cfr], temp1
loadp CodeBlock::m_numParameters[temp1], temp1
bilteq temp1, temp2, .noArityFixup
move temp1, temp2
.noArityFixup:
# We assume < 2^28 arguments
muli SlotSize, temp2
addi StackAlignment - 1 + CallFrameHeaderSize, temp2
andi ~StackAlignmentMask, temp2
move cfr, temp1
addp temp2, temp1
loadi PayloadOffset + ArgumentCount[sp], temp2
# We assume < 2^28 arguments
muli SlotSize, temp2
addi StackAlignment - 1 + CallFrameHeaderSize, temp2
andi ~StackAlignmentMask, temp2
if ARM or ARMv7_TRADITIONAL or ARMv7 or SH4 or ARM64 or C_LOOP or MIPS
addp 2 * PtrSize, sp
subi 2 * PtrSize, temp2
loadp PtrSize[cfr], lr
else
addp PtrSize, sp
subi PtrSize, temp2
loadp PtrSize[cfr], temp3
storep temp3, [sp]
end
subp temp2, temp1
loadp [cfr], cfr
.copyLoop:
subi PtrSize, temp2
loadp [sp, temp2, 1], temp3
storep temp3, [temp1, temp2, 1]
btinz temp2, .copyLoop
move temp1, sp
jmp callee
end
macro slowPathForCall(slowPath, prepareCall)
callCallSlowPath(
slowPath,
# Those are r0 and r1
macro (callee, calleeFramePtr)
btpz calleeFramePtr, .dontUpdateSP
move calleeFramePtr, sp
prepareCall(callee, t2, t3, t4)
.dontUpdateSP:
callTargetFunction(callee)
end)
end
macro arrayProfile(cellAndIndexingType, profile, scratch)
const cell = cellAndIndexingType
const indexingType = cellAndIndexingType
loadi JSCell::m_structureID[cell], scratch
storei scratch, ArrayProfile::m_lastSeenStructureID[profile]
loadb JSCell::m_indexingType[cell], indexingType
end
macro skipIfIsRememberedOrInEden(cell, scratch1, scratch2, continuation)
loadb JSCell::m_cellState[cell], scratch1
continuation(scratch1)
end
macro notifyWrite(set, slow)
bbneq WatchpointSet::m_state[set], IsInvalidated, slow
end
macro checkSwitchToJIT(increment, action)
loadp CodeBlock[cfr], t0
baddis increment, CodeBlock::m_llintExecuteCounter + BaselineExecutionCounter::m_counter[t0], .continue
action()
.continue:
end
macro checkSwitchToJITForEpilogue()
checkSwitchToJIT(
10,
macro ()
callSlowPath(_llint_replace)
end)
end
macro assertNotConstant(index)
assert(macro (ok) bilt index, FirstConstantRegisterIndex, ok end)
end
macro functionForCallCodeBlockGetter(targetRegister)
if JSVALUE64
loadp Callee[cfr], targetRegister
else
loadp Callee + PayloadOffset[cfr], targetRegister
end
loadp JSFunction::m_executable[targetRegister], targetRegister
loadp FunctionExecutable::m_codeBlockForCall[targetRegister], targetRegister
end
macro functionForConstructCodeBlockGetter(targetRegister)
if JSVALUE64
loadp Callee[cfr], targetRegister
else
loadp Callee + PayloadOffset[cfr], targetRegister
end
loadp JSFunction::m_executable[targetRegister], targetRegister
loadp FunctionExecutable::m_codeBlockForConstruct[targetRegister], targetRegister
end
macro notFunctionCodeBlockGetter(targetRegister)
loadp CodeBlock[cfr], targetRegister
end
macro functionCodeBlockSetter(sourceRegister)
storep sourceRegister, CodeBlock[cfr]
end
macro notFunctionCodeBlockSetter(sourceRegister)
# Nothing to do!
end
# Do the bare minimum required to execute code. Sets up the PC, leave the CodeBlock*
# in t1. May also trigger prologue entry OSR.
macro prologue(codeBlockGetter, codeBlockSetter, osrSlowPath, traceSlowPath)
# Set up the call frame and check if we should OSR.
preserveCallerPCAndCFR()
if EXECUTION_TRACING
subp maxFrameExtentForSlowPathCall, sp
callSlowPath(traceSlowPath)
addp maxFrameExtentForSlowPathCall, sp
end
codeBlockGetter(t1)
if not C_LOOP
baddis 5, CodeBlock::m_llintExecuteCounter + BaselineExecutionCounter::m_counter[t1], .continue
if JSVALUE64
move cfr, a0
move PC, a1
cCall2(osrSlowPath)
else
# We are after the function prologue, but before we have set up sp from the CodeBlock.
# Temporarily align stack pointer for this call.
subp 8, sp
move cfr, a0
move PC, a1
cCall2(osrSlowPath)
addp 8, sp
end
btpz r0, .recover
move cfr, sp # restore the previous sp
# pop the callerFrame since we will jump to a function that wants to save it
if ARM64
pop lr, cfr
elsif ARM or ARMv7 or ARMv7_TRADITIONAL or MIPS or SH4
pop cfr
pop lr
else
pop cfr
end
jmp r0
.recover:
codeBlockGetter(t1)
.continue:
end
codeBlockSetter(t1)
preserveCalleeSavesUsedByLLInt()
# Set up the PC.
if JSVALUE64
loadp CodeBlock::m_instructions[t1], PB
move 0, PC
else
loadp CodeBlock::m_instructions[t1], PC
end
# Get new sp in t0 and check stack height.
getFrameRegisterSizeForCodeBlock(t1, t0)
subp cfr, t0, t0
loadp CodeBlock::m_vm[t1], t2
bpbeq VM::m_jsStackLimit[t2], t0, .stackHeightOK
# Stack height check failed - need to call a slow_path.
# Set up temporary stack pointer for call including callee saves
subp maxFrameExtentForSlowPathCall, sp
callSlowPath(_llint_stack_check)
bpeq r1, 0, .stackHeightOKGetCodeBlock
move r1, cfr
dispatch(0) # Go to exception handler in PC
.stackHeightOKGetCodeBlock:
# Stack check slow path returned that the stack was ok.
# Since they were clobbered, need to get CodeBlock and new sp
codeBlockGetter(t1)
getFrameRegisterSizeForCodeBlock(t1, t0)
subp cfr, t0, t0
.stackHeightOK:
move t0, sp
if JSVALUE64
move TagTypeNumber, tagTypeNumber
addp TagBitTypeOther, tagTypeNumber, tagMask
end
end
# Expects that CodeBlock is in t1, which is what prologue() leaves behind.
# Must call dispatch(0) after calling this.
macro functionInitialization(profileArgSkip)
# Profile the arguments. Unfortunately, we have no choice but to do this. This
# code is pretty horrendous because of the difference in ordering between
# arguments and value profiles, the desire to have a simple loop-down-to-zero
# loop, and the desire to use only three registers so as to preserve the PC and
# the code block. It is likely that this code should be rewritten in a more
# optimal way for architectures that have more than five registers available
# for arbitrary use in the interpreter.
loadi CodeBlock::m_numParameters[t1], t0
addp -profileArgSkip, t0 # Use addi because that's what has the peephole
assert(macro (ok) bpgteq t0, 0, ok end)
btpz t0, .argumentProfileDone
loadp CodeBlock::m_argumentValueProfiles + VectorBufferOffset[t1], t3
mulp sizeof ValueProfile, t0, t2 # Aaaaahhhh! Need strength reduction!
lshiftp 3, t0
addp t2, t3
.argumentProfileLoop:
if JSVALUE64
loadq ThisArgumentOffset - 8 + profileArgSkip * 8[cfr, t0], t2
subp sizeof ValueProfile, t3
storeq t2, profileArgSkip * sizeof ValueProfile + ValueProfile::m_buckets[t3]
else
loadi ThisArgumentOffset + TagOffset - 8 + profileArgSkip * 8[cfr, t0], t2
subp sizeof ValueProfile, t3
storei t2, profileArgSkip * sizeof ValueProfile + ValueProfile::m_buckets + TagOffset[t3]
loadi ThisArgumentOffset + PayloadOffset - 8 + profileArgSkip * 8[cfr, t0], t2
storei t2, profileArgSkip * sizeof ValueProfile + ValueProfile::m_buckets + PayloadOffset[t3]
end
baddpnz -8, t0, .argumentProfileLoop
.argumentProfileDone:
end
macro allocateJSObject(allocator, structure, result, scratch1, slowCase)
const offsetOfFirstFreeCell =
MarkedAllocator::m_freeList +
MarkedBlock::FreeList::head
# Get the object from the free list.
loadp offsetOfFirstFreeCell[allocator], result
btpz result, slowCase
# Remove the object from the free list.
loadp [result], scratch1
storep scratch1, offsetOfFirstFreeCell[allocator]
# Initialize the object.
storep 0, JSObject::m_butterfly[result]
storeStructureWithTypeInfo(result, structure, scratch1)
end
macro doReturn()
restoreCalleeSavesUsedByLLInt()